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#Vanilla Psycasts Expanded is such a cool mod
pushing500 · 7 months
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One Anima tree linking ritual gone well, and Kaz is now a level 14 psycaster with resurrection powers! Huzzah!
What do we think, everybody?
The pros of bringing Wendy back are that we will have Wendy back (obviously), Tamarind will be delighted to see her wife again (I assume), and she can give poor Zonovo and Kaz a break from working constantly in the kitchen so they can do their other jobs.
The cons are Kaz losing a finger, Kaz losing 6 hours of efficiency while he's in a coma, and the potential for it to go horribly wrong due to the fact that Wendy has been dead for quite some time now.
I can't decide, so anybody's input is valued! xoxo
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pushing500 · 5 months
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✨Gracie's Rimworld Modlist✨
(for the Children of Ecthuctu run)
Here are all my current mods in order. Only a scant two-hundred and sixteen of them! Once again it's all hand-typed because I am a bit rubbish at computer stuff and don't know how to export modlists. Enjoy!! xoxo
Prepatcher (a mod manager thing)
Harmony (I think this is just for performance)
What’s That Mod? (tells you what mod stuff is from. VERY USEFUL)
Vanilla Backgrounds Expanded (this is just cool for loading screens etc.)
Camera+ (for taking better screenshots)
Biomes! Fossils (I could build a dinosaur museum!!!)
Better ModMismatch Window (for if I do feel the need to mess with the modlist)
Mod Manager (I have lots of mods to manage)
RimPy Mod Manager Database (I don’t know if this needs to be active to use the RimPy application but I don’t wanna risk it)
HugsLib (I think this is just for performance)
Humanoid Alien Races (aliens are cool)
Tabula Rasa ( ¯\_(ツ)_/¯ )
Character Editor (so I could start with the colonists I had planned)
Vanilla Expanded Framework (I think this is just for performance)
JecsTools (I think this is just for performance)
Interaction Bubbles (To see what my lil’ guys are talking about)
CM Color Coded Mood Bar [1.1+] (helpful for spotting incoming mental breaks)
Childhood Backstories (so that babies born in my colony will have relevant backstories when they are all grown up)
Dubs Bad Hygiene (bathrooms cool)
Pathfinding Framework (makes the Biomes! mods work)
Doors Expanded (expands on the doors)
A Dog Said… Animal Prosthetics (animal bionics wooo)
LBE’s A Dog Said Easy Patcher (to help with all the animals mods woooo)
Vanilla Achievements Expanded (sometimes it gives me a serotonin)
Vanilla Fishing Expanded (a good food source when I’m not resorting to cannibalism)
Vanilla Races Expanded - Android (cool robot xenotype)
Vanilla Factions Expanded - Tribals (more tribal stuff)
ReGrowth: Core (framework for ReGrowth stuff)
ReGrowth: Tropical (adds new tropical plants and stuff)
Biomes! Core (the framework for the Biomes! mods)
Biomes! Islands (in case I wanted to reenact Castaway)
Vanilla Plants Expanded (more farm stuff hooray!)
Vanilla Plants Expanded - Succulents (for making the colony look pretty)
Vanilla Plants Expanded - More Plants (even MORE farm stuff!!)
Biomes! Prehistoric (dinosaurs :3)
Alpha Biomes (can never have enough biomes)
Alpha Mythology (adds mythological creatures)
Vanilla Psycasts Expanded (expands the psycasts)
Alpha Animals (even more pets!)
Alpha Genes (more xenotypes to play with and draw!)
Alpha Prefabs (pop-up buildings will be cool for a nomadic playthrough)
Allow Tool (easier to forbid and unforbid items)
BiomesKit (helps with placement of biomes on the planet I think)
[ATW] House Decor (for aesthetic purposes)
[KV] Impassable Map Maker (in case I want to make a colony on impassable mountains someday)
Vanilla Traits Expanded (I love hoarding traits)
Bundle Of Traits (give me ALL THE TRAITS)
[GMT] Trading Spot (to stop stupid traders keep walking in my house)
[NL] Facial Animation - WIP (they make funny faces :3) 
Vanilla Textures Expanded - [NL Facial Animation] (why my colonists have such cute lil’ faces)
Vanilla Races Expanded - Saurid (dinosaur people wooooo!)
[SBV] Recreational Drum Use (banging on drums is cathartic)
[T] More Floors 1.4 (adds more floors)
Anima Gear (I could make stuff out of anima grass if I felt like doing the research for it)
Animal Controls (to stop animals eating my fancy colonist-food)
Avoid Friendly Fire (you think they would know not to walk in front of the gun but noooo)
Geological Landforms (cool new map gens)
Biome Transitions (if your map tile is next to a different biome they can mix together)
Clocks (tick tock tick tock…)
Ebbbs (goo creatures my beloved)
Erin’s Cat Overhaul (I like cats)
Erin’s Cottage Collection (everything looks so cozy ❤️)
Erin’s Decorations (for aesthetic purposes)
Erin’s Hairstyles - Redux (there’s never enough hairstyle variety)
Euglena Framework (the framework for the euglena xenotype stuff I think)
Euglena Expanded - Euglena Xenotype (tree people go brrrr)
Euglena Expanded - Implantor (expands on the euglena stuff I guess)
Floordrawings (adds more floordrawings for kids to draw)
Giddy-Up 2 (getting to the crashed ship will be easier with animals to ride)
GloomyFurniture (cute cozy furniture)
Gloomy Furniture Fix (some patches for the cute cozy furniture)
Gradient Hair (so your colonists can have frosted tips I guess)
Hard Times: Hair and Beards (I love hair and beard variety)
Haul to Stack (so they don’t clutter the freezer with individual piles of food instead of one big pile)
Horse Breeds - Skin Variations (horses very fun!!)
Hospitality (easy to lure unsuspecting victims from other factions if you run a hotel)
HousekeeperAssistanceCat (one of the first mods I ever played with and I love it)
Human Butchery 2.0 (look it’s a cannibal cult what else was I supposed to do??)
Illithid Xenotype (I like hoarding xenotyes)
Kinky Bodystrap (It was funny at the time)
Vanilla Factions Expanded - Mechanoids (scary robots)
Vanilla Weapons Expanded (can never have too many weapons)
Vanilla Factions Expanded - Medieval (cool medieval weapons)
Vanilla Cooking Expanded (expands the cooking)
Vanilla Brewing Expanded (alcohol woo)
Vanilla Brewing Expanded - Coffee and Teas (coffee and tea woo)
Megafauna (biiiiiig pets!!)
Vanilla Genetics Expanded (adds fun and illegal-feeling genetic experimentation)
Vanilla Genetics Expanded - More Lab Stuff (adds “more lab stuff” to the aforementioned mod)
Vanilla Furniture Expanded - Power (adds new power sources)
Vanilla Furniture Expanded - Security (more defense stuff)
[FSF] Complex Jobs (Legacy Version) (splits jobs into smaller subsections)
Let’s Have a Cat! (I like cats)
LightsOut (pawns turn lights off when not using them)
Metaflora (cool mechanical plants)
MinifyEverything (sometimes picking up whole sections of brick wall is okay)
More Descriptive Words and Names (adds… more descriptive words and names)
More Faction Interaction (Continued)  (the more we interact the more chances there are for me to EAT THEM)
More Horn Colors (So that impids can have ✨fancy✨ horns)
Vanilla Ideology Expanded - Memes and Structures (lots of cool ideology stuff)
More Ideological Words (just makes random generation a bit easier and more interesting)
More Persona Traits (adds more variety of traits for persona weapons to have)
More Religious Origins (more ideology stuff)
More Thrumbos (Continued) (adds a whole bunch of awesome new thrumbo types)
More Thrumbos (Retextured) (retextures the awesome new thrumbo types)
NamesGalore (adds new names for people and stuff)
NamesGaloreLatin (adds new names for people and stuff but in Latin this time) 
negative traits (more traits but bad)
Optimization: Meats - C# Edition (all meat is just “raw meat” unless it’s specifically “human meat” or “insect meat”, so it can all be stacked together easily)
Pawn Name Variety (I like them to have lots of different name options)
Pick Up and Haul (pawns can carry more than one thing at a time)
Polyamory Beds (Vanilla Edition) (🎶there were four in the bed and the little one said “roll over! roll over!” so they all rolled over and one fell out…🎶)
Prisoners Dont Have Keys (they gotta bash their way out if they want to escape)
Rainbow’s Hair Pack (I like lots of options)
Replace Stuff (so I can build stone walls on top of wood walls without un-freezing the freezer, etc.)
Rim of Madness - Bones (skulls for the skull throne and all that jazz)
Rimsenal - Hair pack (more hairstyles lmao)
RimTraits - General Traits (more traits pleeease!)
River’s Tribal Shoes (don’t want to get prickles in your feet)
Roo’s Accessory Hairstyles (hairstyles with neat accessories in ‘em)
Roo’s Dreadlock Hairstyles (dreadlocks are cool!!!)
Roo’s Glasses Hairstyles (hairstyles with cute glasses attached)
Roo’s Royalty Hairstyles (fancy hair)
RPG Style Inventory Revamped (better inventory layout)
RPG Traits+ (more traits haha)
RT Fuse (I don’t like the zzzzt events)
Sand Castles (Laursen loves building sand castles)
Simple sidearms (every colonist needs MANY WEAPONS)
Simple Utilities: Ceiling (lights on the roof!)
Vanilla Furniture Expanded - Architect Module (adds new building stuff)
Simple Utilities: Wall (lights on the wall!)
Snap Out! (slap pawns out of their mental breaks)
Standalone Hot Spring (geothermal power boring and ugly, hot spring FAR better use of steam geysers)
Strong Bridge (makes bridges stronk)
Stylized Slave Collars and Headgears (it was funny at the time)
Tilled Soil (it’s not cheating it’s just farming)
Toddlers (makes babies more interesting)
Trait and Backstory Icons (gives traits and backstories cute lil’ icons next to ‘em)
Tribal Ideology Icons (more ideology symbols but tribal-specific)
Vanilla Animals Expanded (I insist on having a huge selection of pets)
Vanilla Animals Expanded - Endangered (endangered pets)
Vanilla Animals Expanded - Royal Animals (fancy pets)
Vanilla Animals Expanded - Waste Animals (pets that will probably irradiate you)
Vanilla Apparel Expanded (more clothes) 
Vanilla Apparel Expanded - Accessories (adds fun utility items)
Vanilla Armour Expanded (more armour)
Vanilla Backstories Expanded (adds new and fun backstories for colonists)
Vanilla Base Generation Expanded (makes enemy bases on caravan trips more fun)
Vanilla Cooking Expanded - Stews (adds stew)
Vanilla Cooking Expanded - Sushi (adds sushi)
Vanilla Events Expanded (more events)
Vanilla Weapons Expanded - Quickdraw (adds quickdraw weapons)
Vanilla Weapons Expanded - Laser (adds laser weapons)
Vanilla Weapons Expanded - Heavy (adds heavy weapons)
Vanilla Weapons Expanded - Coilguns (adds coilguns)
Vanilla Factions Expanded - Settlers (cowboys and stuff)
Vanilla Weapons Expanded - Frontier (weapons for cowboys and stuff)
Vanilla Expanded - Ideology Patches (for patching things up to Ideology)
Vanilla Expanded - Royalty Patches (for patching things up to Royalty)
Vanilla Factions Expanded - Ancients (expands the Ancients)
Vanilla Factions Expanded - Empire (adds more Empire stuff)
Vanilla Factions Expanded - Insectoids (bugs. ew.)
Vanilla Factions Expanded - Pirates (love me some pirates)
Vanilla Factions Expanded - Vikings (adds vikings)
Vanilla Fishing Expanded - Fishing Treasures AddOn (you can catch treasure when fishing)
Vanilla Fishing Expanded - Xtra Fish (adds more fish for fishing)
Vanilla Furniture Expanded (More furniture)
Vanilla Furniture Expanded - Art (I’m something of an artist myself)
Vanilla Furniture Expanded - Farming (for farm furniture I guess)
Vanilla Furniture Expanded - Medical (to make cool hospitals)
Vanilla Furniture Expanded - Production (makes for very nice workshops)
Vanilla Furniture Expanded - Props and Decorations (more props and decor)
Vanilla Furniture Expanded - Spacer Furniture (cool spaceship style furniture)
Vanilla Hair Expanded (more hair)
Vanilla Hair Retextured (just helps vanilla hair be a bit nicer)
Vanilla Ideology Expanded - Anima Theme (alters the Gauranlen trees a bit)
Vanilla Ideology Expanded - Dryads (more gauranlen tree stuff)
Vanilla Ideology Expanded - Hats and Rags (adds new ideology clothes)
Vanilla Ideology Expanded - Icons and Symbols (easier to customise your ideology)
Vanilla Ideology Expanded - Relics and Artefacts (adds new relics and artifacts for your ideology)
Vanilla Ideology Expanded - Splits and Schisms (sometimes your ideology can have a reformation and split into “catholic” and “protestant” versions, I guess)
Vanilla Nutrient Paste Expanded (mmmmm yummy goo)
Vanilla Outposts Expanded (I could go make outpost camps if I wanted)
ResearchPal - Forked (I’ve always played with this mod and it’s hard to adjust without it)
Vanilla Persona Weapons Expanded (more skins for persona weapons)
Vanilla Plants Expanded - Mushrooms (adds new mushrooms)
Vanilla Psycasts Expanded - Puppeteer (adds a new psycast route to take)
Vanilla Races Expanded - Custom Icons (new icons for xenotypes)
Vanilla Races Expanded - Archon (I like lots of xenotypes and xenotype playstyles)
Vanilla Races Expanded - Fungoid (I like lots of xenotypes and xenotype playstyles)
Vanilla Races Expanded - Genie (I like lots of xenotypes and xenotype playstyles)
Vanilla Races Expanded - Highmate (I like lots of xenotypes and xenotype playstyles)
Vanilla Races Expanded - Hussar (I like lots of xenotypes and xenotype playstyles)
Vanilla Races Expanded - Phytokin (I like lots of xenotypes and xenotype playstyles)
Vanilla Races Expanded - Sanguophage (I like lots of xenotypes and xenotype playstyles)
Vanilla Races Expanded - Waster (I like lots of xenotypes and xenotype playstyles)
Vanilla Skills Expanded (expands skill stuff)
Vanilla Social Interactions Expanded (new social interactions for fun and interesting storytelling)
Vanilla Textures Expanded (makes stuff sharper and crisper)
Vanilla Textures Expanded - Variations (stuff looks cooler when it varies)
Vanilla Trading Expanded (I think this adds a stock market or something idk)
Vehicle Framework (cars go brrrrr)
Vanilla Vehicles Expanded (expands on the vehicles)
Vanilla Weapons Expanded - Grenades (adds more grenades)
Vanilla Weapons Expanded - Makeshift (adds makeshift weapons)
Vanilla Weapons Expanded - Non-Lethal (adds non-lethal weapons)
Vanilla Weapons Expanded - Tribal (adds more tribal weapons)
VPG Garden Resources (it’s a lovely day on the Rimworld and you are growing uranium in your garden)
Offworlders - The Biliog (hideous swamp people with chemfuel blood)
Vanilla Vehicles Expanded - Tier 3 (more vehicle stuff)
War Crimes Expanded 2 Core (I mean I am playing an eldritch cannibal cult it was bound to happen eventually)
Way Better Romance (streamlines the romance a bit more)
Alpha Props - Parks and Gardens (adds more awesome decorations so my colony will look snazzy)
Colors (adds more colours to the default palette)
Det's Xenotypes - Boglegs (space mafia that looked fun to draw)
Det's Xenotypes - Avaloi (more cool xenotypes that looked fun to draw)
Erin's Hairstyles 2 (I have a hoarding problem)
Erin's Baldur's Gate 3 Hairs (a really severe hoarding problem)
The Vanity Project - Bears (there's just so many cool hair mods)
The Vanity Project - Female Hair (look at them all!)
The Vanity Project - Male Hair (I'll never run out of hair to draw)
The Vanity Project - Maid Outfits (c'mon Magic Man would slay in a maid outfit)
Vanilla Ideology Expanded - Sophian Style (never have too many styles)
Dresses in the Rim (fun clothes to draw)
Extra Alerts (adds some helpful things to be aware of)
Vanilla Races Expanded - Lycanthrope (everybody's teenage werewolf dreams 'boutta come trueeee)
Upscaled - Won hair men (and we're back to the hoarding problem)
Upscaled - Won hair women (maybe it's not a problem maybe it's a ✨collection✨)
Won Hair Men Retextured (these just make the last two look a lil' bit sharper)
Won Hair Women Retextured (these just make the last two look a lil' bit sharper)
Human Leather Floor (eldritch cannibal cult, need I say more?)
Facial Animations Xenotype Compatibility (for compatibility)
[CAT] Show Hair With Hats or Hide All Hats (so we can have cool hair and cool hats)
Sin's Cuter Child Clothes (cuter child clothes)
While You’re Up / PUAH+ (pawns will carry stuff while they’re on their way to and fro)
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