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pushing500 · 4 days
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✨Gracie's Rimworld Modlist✨
(For the Mechanitor's Message run)
Here are all my current mods in order. Once again it’s all hand-typed because I am a bit rubbish at computer stuff and don’t know how to export modlists. Enjoy!! xoxo
Prepatcher (required for one or more of the other mods to work)
Harmony (I think this is just for performance)
Vanilla Backgrounds Expanded (this is just cool for loading screens etc.)
[CAT] Show Hair With Hats or Hide All Hats (so my colonists can show off their beautiful hair)
HugsLib (I think this is just for performance)
Camera + (better for taking screenshots)
Character Editor (so I can start with customised colonists)
Vanilla Expanded Framework (so all the Vanilla Expanded mods work)
Vanilla Furniture Expanded - Props and Decor (adds fancy props and decor)
Geological Landforms (for fun map generation)
Pathfinding Framework (a framework for pathfinding)
[GMT] Trading Spot (those darn traders always track dirt on my floors)
[KV] Impassable Map Maker (in case I feel like settling on an impassable tile)
[NL] Facial Animation - WIP (they look so cute with their lil’ faces!!)
[SBV] Recreational Drum Use (drum go bang boom, brain get happy)
[T] Moor Floors 1.4 (more floors)
A Dog Said… Animal Prosthetics (animal bionics wooo)
Dubs Bad Hygiene (bathrooms cool)
Allow Tool (makes life so much easier)
Biomes! Core (framework for Biomes! mods)
Biomes! Fossils (dinosaur museum go brrrr)
Biomes! Islands (tropical paradise, here we come!)
Alpha Biomes (adds cool new biomes)
Alpha Mythology (adds cool new mythological animals)
Alpha Prefabs (cool prefabricated buildings)
Alpha Props - Parks and Gardens (adds props for parks and gardens)
Anima Animals Combined (Continued) (cool anima animals)
Animal Controls (animals can have food restrictions, etc.)
Better Mods Mismatch Window (to see which of my mods is fucked up THIS time 🙄)
Biome Transitions (so your biomes transition)
Childhood Backstories (so your children can have backstories)
Clocks (every house needs a grandfather clock)
Colors (personally I prefer “colours”, but we can’t all be right)
Det’s Xenotypes - Avaloi (colourful drunk coral-people!!)
Det’s Xenotypes - Bogleg (alien mafia)
Doors Expanded (expands on the doors)
Dormitories (Not Barracks) (they shouldn’t be that upset about sharing a room)
Dress Patients (Continued) (put clothes on the patients)
Erin’s Baldur’s Gate 3 Hairs (need more hair)
Erin’s Cottage Collection (cutesy furniture)
Erin’s Decorations (cute decorations)
Erin’s Hairstyles - Redux (mmmmmore hair!!)
Extra Alerts (handy-dandy extra popups)
Floordrawings (those kids are so artistic)
GloomyFurniture (Continued) (cutsey furniture)
Gloomy Furniture Fix (fixes something idk)
Gradient Hair (gradient hair)
Hard Times: Hair and Beards (more hair and beard styles)
Haul to Stack (you think they could figure that out themselves, but no. They need a mod)
Hospitality (warcrime-themed hotel chain let’s goooo)
Human Butchery 2.0 (just in case)
Human Leather Floor (👀)
Interaction Bubbles (to see what dey sayin’)
Kinky Bodystrap (I will not elaborate)
Lights Out (conserve electricity, save the planet)
Megafauna (biiiig pets)
Minify Everything (if I wanna carry a whole wall I damn well will)
More Descriptive Words and Names (exactly what it says on the tin)
More Faction Interaction (Continued) (more faction interaction)
More Persona Traits (to make Persona Weapons more interesting)
More Thrumbos (Continued) (mmmmore thrumbos)
More Vanilla Biomes (more vanilla biomes)
negative traits (they can’t all be good)
Non-Binary Gender (adds a non-binary option)
Offworlders - The Biliog (swamp people)
Optimization: Meats - C# Edition (all meat is raw meat)
Pawn Name Variety (variety in pawn names)
Pick Up and Haul (pick it up and haul it)
Prisoners Don’t Have Keys (why would they??)
Random Research (it looked amusing)
Reel’s Facial Animation Textures (face stuff)
Replace Stuff (to build walls on top of other walls etc.)
RimPy Mod Manager Database (just for insurance)
Rimsenal - Hair pack (hair)
Rimsenal Hair Retextured (more hair stuff)
RimTraits - General Traits (more traits)
River’s Tribal Shoes (tribal shoes)
Romance on the Rim (awww, so romantic <3)
Roo’s HD Dreadlock Hairstyles (dreads)
Roo’s HD Glasses Hairstyles (glasses)
Roo’s HD Hairstyles (hairy)
Roo’s HD Royalty Hairstyles (fancy hair)
RPG Style Inventory Revamped (inventory is easier to use)
RT Fuse (I don’t like zzzt events)
Sand Castles (for funsies)
Simple sidearms (always be prepared!)
Smutty Fanfiction (👀)
Snap Out! (for mental breaks)
Stylized Slave Collars and Headgear (to fit the theme)
The Vanity Project - Beards (more beards)
The Vanity Project - Female Hair (for the gals)
The Vanity Project - Male Hair (for the guys)
Trait and Backstory Icons (icons for traits and backstories)
Toddlers (smol bean people)
Upscaled - Won hair_men (hair)
Upscaled - Won hair_women (hair)
Vanilla Animals Expanded (adds fun new animals)
Vanilla Animals Expanded - Endangered (adds endangered animals)
Vanilla Animals Expanded - Royal Animals (adds fancy animals)
Vanilla Animals Expanded - Waste Animals (edgy dystopian animals)
Vanilla Apparel Expanded (new clothes)
Vanilla Apparel Expanded - Accessories (new accessories)
Vanilla Armour Expanded (more armour)
Vanilla Brewing Expanded (alcohol woooo)
Vanilla Base Generation Expanded (generates cool bases)
Vanilla Brewing Expanded - Coffee and Tea (to feed our caffeine addiction)
Vanilla Cooking Expanded (fun food)
Vanilla Cooking Expanded - Stews (everybody loves a good stew)
Vanilla Fishing Expanded (such a relaxing pastime)
Vanilla Fishing Expanded - Fishing Treasures AddOn (you can fish up cool stuff, like wood)
Vanilla Cooking Expanded - Sushi (we have to do something with all those fish)
Vanilla Events Expanded (can never have too many events)
Vanilla Factions Expanded - Ancients (scary ancient people)
Vanilla Factions Expanded - Empire (makes the empire more interesting)
Vanilla Factions Expanded - Mechanoids (we couldn’t have a mechanitor run without them)
Vanilla Factions Expanded - Settlers (yeehaw)
Vanilla Factions Expanded - Tribal (I like having tribal friends)
Vanilla Furniture Expanded (more furniture)
Vanilla Furniture Expanded - Architect Module (new structure stuff)
Vanilla Furniture Expanded - Art Module (fancy art and decorations to make)
Vanilla Furniture Expanded - Farming (we love growing food)
Vanilla Furniture Expanded - Medical Module (to make the most kickass hospital)
Vanilla Furniture Expanded - Power (mechanitor has to power their mechs somehow)
Vanilla Furniture Expanded - Production (cool manufacturing stuff)
Vanilla Furniture Expanded - Security (you can never be too careful)
Vanilla Furniture Expanded - Spacer Module (a mechanitor’s dream)
Vanilla Hair Expanded (always need more hair)
Vanilla Hair Retextured (make it look snazzy)
Vanilla Ideology Expanded - Dryads (for sprucing up gauranlen tree stuff)
Vanilla Ideology Expanded - Hats and Rags (to dress properly)
Vanilla Ideology Expanded - Icons and Symbols (to customise ideologies as much as possible)
Vanilla Ideology Expanded - Relics and Artifacts (cube…?)
Vanilla Ideology Expanded - Sophian Style (fancy~)
Vanilla Ideology Expanded - Splits and Schisms (reminds me of Wookshys)
Vanilla Nutrient Paste Expanded (hell yeah nutrient paste)
Vanilla Races Expanded - Android (it would be cool to have androids hanging out with our mechanitor…)
ReGrowth: Core (I like the retextures)
ReGrowth: Tropical (more fun stuff)
Vanilla Plants Expanded (yummy foodstuffs)
Tilled Soil (heehoo farm)
Vanilla Plants Expanded - More Plants (even MORE farm)
Vanilla Plants Expanded - Mushrooms (I should do a dirtmole colony someday)
Vanilla Plants Expanded - Succulents (they’re cute)
Vanilla Psycasts Expanded (I love ‘em)
Alpha Animals (one of my favourite mods)
Alpha Genetics Expanded (genetics stuff)
Alpha Genetics Expanded - More Lab Stuff (more lab stuff)
Vanilla Ideology Expanded - Memes and Structures (more customisation)
Alpha Genes (Makes for fun people to draw)
Vanilla Races Expanded - Archon (basically githyanki)
Vanilla Races Expanded - Custom Icons (to make your own xenotypes that much more distinct)
Vanilla Races Expanded - Fungoid (zombies go brrrr)
Vanilla Races Expanded - Genie (how many wishes do I get?)
Vanilla Races Expanded - Highmate (the perfect partner!)
Vanilla Races Expanded - Hussar (nobody will ever be as good as Henry…)
Vanilla Races Expanded - Lycanthrope (do we need a werewolf boyfriend?🍍)
Vanilla Races Expanded - Phytokin (tree people my beloved)
Vanilla Races Expanded - Pigskin (is there a teacup pig variant?)
Vanilla Races Expanded - Sanguophage (vampires go brrrr)
Vanilla Races Expanded - Saurid (lizard people to control the government)
Vanilla Factions Expanded - Waster (pollution people)
Facial Animations Xenotype Compatibility (to help smooth out the face stuff)
Vanilla Skills Expanded (makes learning more interesting)
Vanilla Skin Tone Genes (inheritable skin tones)
Vanilla Social Interactions Expanded (more interactions to draw)
Vanilla Textures Expanded (expands the vanilla textures)
Vanilla Textures Expanded - [NL] Facial Animation (makes the facial animation more vanilla and less anime)
Vanilla Textures Expanded - Variations (so things don’t look too same-y)
Vanilla Ideology Expanded - Anima Theme (for funsies)
Vanilla Trading Expanded (expands the trading)
Vanilla Traits Expanded (more traits!)
Vehicle Framework (a framework for vehicles)
Vanilla Vehicles Expanded (more vehicles)
Vanilla Vehicles Expanded - Tier 3 (even MORE vehicles)
Vanilla Weapons Expanded (to spice up the combat)
Vanilla Weapons Expanded - Coilguns (adds coilguns)
Vanilla Weapons Expanded - Grenades (expands on grenades)
Vanilla Weapons Expanded - Heavy Weapons (more heavy weapons)
Vanilla Weapons Expanded - Laser (laser weapons)
Vanilla Weapons Expanded - Makeshift (for when you gotta make do)
Vanilla Weapons Expanded - Non-Lethal (for interrogations and organ harvesting)
Vanilla Weapons Expanded - Quickdraw (to draw quickly)
Vanilla Weapons Expanded - Frontier (yeehaw)
Vanilla Weapons Expanded - Tribal (they deserve some variety too)
Vanilla Factions Expanded - Pirates (arrr me hearties!)
VPG Garden Resources (if I wanna grow uranium I will)
Vanilla Psycasts Expanded - Puppeteer (mind control, oooh!)
VVE - Deconstructable Vehicle Junk (so we can make old cars new!)
War Crimes Expanded 2 Core (Updated) (just in case)
What's That Mod (so I know what the mod is)
While You’re Up (PUAH) (more hauling revamps)
Won Hair Men Retextured (hairy hairy)
Won Hair Women Retextured (more hairy hairy)
Xeva’s Rimhair (hair)
Xeva’s Rimhair Retextured (hair)
ATH ‘s Retexture Female Apparel (looks like fun to draw!)
ATH’s Style Female Dresses (fun to draw)
HousekeeperAssistanceCat (the best mod)
[FSF] Complex Jobs (Legacy Version) (makes job prioritizing easier)
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pushing500 · 4 days
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Hello There!
Welcome to my art blog! I hope you enjoy your stay. <3
To make navigation a bit easier, I'll pin the links to my RimWorld playthroughs (by far the most popular posts on this blog) so that newcomers don't feel too lost.
The Animist Alliance- A colony mostly composed of charitable vegetarians who just want to build a pretty base and raise an army of thrumbos (finished) Bonus: The "theme song" of this colony (the song that always makes me think of them)
The Children of Ecthuctu- A cult of nomadic cannibals who worship an eldritch deity and wander the planet searching for a ship (finished) Bonus: The "theme song" of this colony (the song that always makes me think of them)
A Mechanitor's Message- A misanthropic mechanitor who wants nothing to do with other people and everything to do with mechanoids (coming soon)
In addition to these "main storylines" there is bonus content mostly found in the 'asks' tag or the colony-specific tags.
Here's the current mod list for anybody curious!
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pushing500 · 4 days
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One last hug for good luck, and then...
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(Patch was a refugee, I don't know who tf Stanley was. Also in memory of Vance, who isn't dead, but was cool while he lasted. Less in memory of Curly, that guy sucked.)
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The end.
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I hope you enjoyed this as much as I did. Thanks for sticking with the gang until the end! May Ecthuctu smile upon you ❤️
Not pictured here - Toddler Gangster and Baby Butternut
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You might also like:
The Animist Alliance
A Mechanitor's Message (coming soon!)
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pushing500 · 4 days
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I bet T'au hooves make a satisfying clicking noise when they're being tapped impatiently...
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At long last, welcome to the cult Baby Butternut Buckeye!! Once again, Magic Man is apparently not listed as her father, though I can assure you he is.
More importantly... This means, at last, we're ready to go.
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... And not a moment too soon! Adiós, mechanoids!
There isn't very much to see at the Landed Ship, but the small makeshift colony will still be shown off, as is tradition:
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A small colony backed into a teeny-tiny valley, close to the seaside with not much to see. Randy Random was nice enough to allow the snow to melt for the colony tour, not that there was much to see underneath the snow.
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The centre of the colony is a cobbled-together room around a campfire, where everyone huddles together for warmth on the cold tundra nights. None of them are happy about it, but they all lived (all the important ones lived, anyway. Curly can kick bricks). There's also a sauna, a closet, a guest room (formerly a prison cell) and some bathrooms.
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We don't really talk about the Ecthuctu-forsaken storage situation.
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The nursery/laboratory is the only room kept at a consistently warm temperature.
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We have a barn for our animals, another little bathroom area, our temple, and a deathrest chamber for newly-turned sanguophage Vasso that will never be used.
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There's a field of haygrass for the animals, alongside an itty-bitty hospital for emergencies.
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The colony's entrance is sealed with a chain-link fence and dutifully guarded by several turrets and spike traps—and that's it! I told you there wasn't much to see.
Next up: The End At Last...
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pushing500 · 5 days
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I'm sorry, Pro. You'll have to wait about seven more days before we can take off. I'm sure it'll be worth the wait, though!
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Gangster is a toddler, and looks very badass in her cute lil' winter outfit. I'm sorry I draw the swamp monster people so smol and cute T.T
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A bit late in the game for vampires, don't you think?
Oh well, we researched deathrest back when we were trying to recruit Eerie. Why not?
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Sanguophage Hunters remind Bella of her beloved cringe OC from her childhood... Perhaps Lyra Seraphine Electra Mercy Rothchester lives on somewhere else, happily hunting sanguophages. Not here, though. Here, we hunt the hunters.
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Vampire Vasso... How exciting! I'm sure he'll enjoy this while he's in cryptosleep for Ecthuctu-knows how long.
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pushing500 · 5 days
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A pirate raid decided to try their luck at hijacking our Ecthuctu-given ship, but Pro had it handled.
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This is the tried-and-true "T'au Kapow" method. Socks was there in case melee backup was needed, but Pro is too good a shot to let anybody get past.
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Then Baby Bluegum became Child Bluegum, and she's very cute— with blonde hair, for some reason. Not sure which side of the family that particular trait comes from, but it's very pretty so we won't question it.
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Baby Revenant also grew up into Child Revenant, and he's too cute for words. I think, of all four Babalbil-Mossler kids, he looks the most like Duchess so far. It's probably the "ω" mouth.
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This made me laugh. Imagine going, "We need someone to help us broker peace. Hmm... Oh! I know! How about the cAnNiBaL tOrTuRe CuLt down the road? They'd be perfect!"
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Anyway, after I finished laughing, I sent Duchess to help out. She has level 20 social skill, and I thought we might as well. Both factions still hate us, but they went from -100 to -40 and -56, so whatever Duchess did worked.
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pushing500 · 6 days
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Alright, Duchess. You've got two boys and two girls. You can stop having kids now before we run out of cryptosleep caskets on the ship.
Welcome to Baby Gangster, by the way. I'm sure Dire Wolf is delighted to have a sister at last <3
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I imagine that Pro, being air caste, is getting a bit sick of wandering around the planet. She's ready and raring to go, and who am I to deny her? Start the engine!
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We were immediately raided by pigskins, who were scared off by Pro herself (she's quite dangerous with that Pulse Carbine of hers!), but not before one raider managed to throw some grenades.
Unfortunately, Magic Man's beloved pet razorjack Dopey was caught in the explosion (and the second explosion when the raider and her grenades caught fire). Magic Man was understandably distraught at this unwelcome development.
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He wandered off to mope in the sauna, and we seized one of the sarcophagi that was littered around to bury Dopey just as she deserved. Poor thing.
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Our phoenix owlcat Cannibal (I swear that name was randomly generated) was also exploded, but he has nine lives, so he walked it off. What a champ.
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pushing500 · 6 days
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Gotta say, I just love everyone's winter clothes! They looks so... normal despite being cannibal cultists. When the ship leaves, will you please draw all of the gang together?
I'm definitely having fun drawing everybody all bundled up in scarves and hats, so I'm glad you like seeing it! They are very normal and unintimidating, though, aren't they? Maybe one day I'll do a run with a different cult that has strict uniform guidelines or something, then there can be thematic cult robes and hoods or something. That could be fun to draw!!
I would love to draw a "family portrait" for the finale of the series! I'll definitely do my best to get a beautiful picture done for you <3
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pushing500 · 6 days
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Dire Wolf aged into an adult at the same time as we got a commissar hat and a face mask in some cargo pods. Euclid whipped up a pair of sunglasses to complete the look, and now our baby girl is all grown up! She's developed the masochist trait because I thought it'd be funny.
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Not one to be outdone by his big sister, Night Stalker had a birthday too. He got the tidy trait, because most of his chores involve sweeping and cleaning up, but now I regret it and think it would've been way funnier to have a world-weary seven year old moping around the colony.
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Then Euclid had a great idea, heralding the start of what was presumably the worst day of Nepos' life...
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Poor guy. He won't have to suffer for long, though.
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A sacrifice and a fervent prayer for Ecthuctu to bestow a ship upon us, and...
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Wow, look at that timely intervention!! Ecthuctu really is swell. how nice of them, a ship with room for all the colonists, plus the "coming soon" babies, and even some of our animals! We could never leave Salvatore the cat and Shamrock the donkey behind, after all.
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We'll get an armoured wall built around our lifeline before we start the engine, and then we'll hunker down and try to survive the next fifteen days of hell...
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pushing500 · 7 days
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It always breaks my heart a little to watch one half of a couple patch the other half up after a fight- in this case, after an attack of manhunting muffaloes.
Poor Vasso probably finds it incredibly taxing to care for his childhood best friend-turned-husband, but it doesn't stop him from doing an excellent job— he even remembered to kiss it better!
I've also decided that, while he's wearing winter gear, I'm going to indulge myself and draw Vasso with his hair out.
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Oh, and Blackdragon lost his right leg to the muffaloes, too. No biggie, Euclid had a prosthetic made for him faster than you can say "If I had a dollar for every time one of my colonists has lost a leg in this run..."
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Toddler Blackthorn is now Child Blackthorn, and looks just like her mama <3
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Speaking of mama... Honestly, Buckeye, you're supposed to be an asexual tree person married to a dragon with reduced fertility!! Stop doing this!!
Also, I have made the executive decision that new saplingchild doesn't count as "the next person to come onto the map" and will not be sacrificing her.
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Not to worry, though. We have at last sighted the sacrifice that will earn us our ship!
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The Empire is none too pleased with our valiant efforts, but they won't be a problem for long. Soon we'll have our ship, paid for in blood!
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Nepos has no idea what's coming for him...
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pushing500 · 8 days
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Very unhelpful for this poll to end in a tie. I think we'll go with the "sacrifice the next unfortunate visitor/raider" because it makes me feel slightly less guilty about using Dev Mode to spawn a ship even though there's no such thing as cheating in a singleplayer game
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Whatever happens, we don't need to include Vance on our ship roster. He's off to enjoy life with his new husband, hopefully somewhere far away from the frosty mornings and brisk winds of this tundra.
I love the name "Sarcastic Fringehead", by the way. I'm convinced Vance's beloved looks like a stereotypical edgy 2000s scene kid, and nobody will make me think otherwise.
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I think I draw my hideous biliog swamp people a bit too adorable sometimes :/
Anyway, a short one for today. I wonder who our unfortunate victim noble sacrifice will be?
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pushing500 · 10 days
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Sims 4 kitten and toddler appreciation post:
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Almost time for infant Plexi to become a toddler. She's already learned to blow kisses, which is the most important baby skill, so she's more than ready!
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Her dad has been giving her lots of cuddles to prepare for the big moment
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Servo Bot (who is not waterproof) was even brave enough to give Plexi a bath to spruce her up for her birthday party!
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Uncle D'Quan made a beautiful cake which unfortunately looks like it will now be more baby spit than cake, but oh well.
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She is sooooo cute <3
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I'm beginning to get the impression that Plexi will inherit her dad's love of cats.
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It's just a hunch.
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Speaking of cats, D'Quan loves Taco almost as much as Servo Bot does! So much, in fact, that he's put his master chef abilities to good use...
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... And made a plate of gourmet pet food almost bigger than Taco is. This kitten is going to be spoiled rotten, which is exactly how it should be.
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She has no right to be this adorable.
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Aha! More credence to the theory that Servo Bot's cat lover trait is, somehow, genetic.
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Servo Bot, D'Quan, and Isaiah are celebrating Plexi's birthday in Servo's basement dance club, and they seem to be enjoying themselves. I wonder if Servo Bot will enjoy being a toddler dad as much as he liked being an infant dad?
Okay, I know it's not what I normally post, but I think these guys are so cute and I wanted to share them <3
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This is Leonell Monroe, a Scientist who is doing his best to earn money and keep his two younger brothers in line. He enjoys building robots, gardening, and making jewellery in his spare time. One day he wants to build a Servo to keep him company and help make life a little easier with D'Quan and Isaiah.
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D'Quan Monroe is a chef and spends almost every waking moment cooking, baking, and preparing food. On the rare occasions he's not enjoying himself in the kitchen, he can be found playing his guitar, planning spectacular dinner parties, and goofing around with his baby brother, Isaiah.
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Always looking to improve the world around him, Isaiah Monroe is a conservationist who does his best to live an eco-friendly lifestyle. He loves to recycle, make candles, and fabricate things with his fabricator. Isaiah is also an excellent hobbyist beekeeper and encourages his bees to keep Leonell's garden rolling with fresh ingredients for D'Quan's cooking.
For the moment, the three Monroe brothers share an apartment in Evergreen Harbor, but they are eager to move into their own (hopefully much bigger) house someday soon.
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pushing500 · 10 days
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Euclid, that tea is for the psychite-dependant biliog colonis— Oh, who cares? Go ahead. There's plenty to share.
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A Tale of Tea and Tuques. Nothing can stop Euclid from being the best tailor in the rim, not even a mental-break-induced addiction.
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Nobody likes this place
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Sorry you had to become a toddler in a place like this, Bluegum. Hopefully we can figure something out soon.
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Crowded around a fire in our sleeping bags and steel cribs, huddling up with the animals for warmth... What a life.
Now, as I'm posting this, we've still got an hour-and-a-bit on the last poll about the end of the series, but I noticed some people in the comments with some suggestions, so I'm making a new poll here just to gauge people's thoughts:
Thank you for your input! <3
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pushing500 · 11 days
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Uh oh
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Get fucked Curly. I told you Ecthuctu wouldn't approve of your converting Buckeye.
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"Make sure he gets proper treatment" Um, no sir, he relinquished the right to proper care the moment he tried to kill a child. That shit's getting amputated.
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Oh noooo I'm so sad. It's so tragic that the T'au aren't good with blades; who could have foreseen this outcome??
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Also, out of curiosity...
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pushing500 · 12 days
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We left Loyalty's Meander at the same time our last guests did. Apparently, the horrible murder-cult vibes weren't enough to deter them, so now we have allies! That's nice, I guess.
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Blackthorn learned to walk while we were road-tripping and I couldn't get this scene from Ice Age out of my head while I was trying to draw it so you just get the scene instead.
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Thanks to the vehicle mod, it only took us eight days to get here, so here we are! I can't wait to see the ship!
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hmmmmmmmm
there is... no ship
That is problematic. We'll try to mine into those mountains and see if there's a ship hidden in there somewhere, but I fear this may call for some Dev Mode intervention from Ecthuctu themselves...
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Duchess now is not a good time
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Curly, that is RUDE. Ecthuctu will not be impressed by this slight, mark my words... Terrible things are coming for you.
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pushing500 · 13 days
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He is indeed! Truly the best and most supportive little brother I could ask for 😋
Me everytime i see you post an update
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But fr i get really excited whenever i see that youve posted an update for your rimworld colonists and how their funky lil cult is going. Whenever i see it i always go to your blog to see if i missed any updates, and if i have its like a mega update and is even better
Me everytime I get a lovely ask like this
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and then I text my little brother about it because I'm so excited
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I'm so happy you're enjoying this story, and I hope you continue to enjoy it! It's messages like this that make me eager to keep it up. I come back to re-read them on days when drawing is too hard, and I feel down, and I thank you so much for that <3 <3 <3
Have an amazing day 😁🥰
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pushing500 · 13 days
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Buckeye is a bit of a plant snob, I think. It makes sense in a way because she seems to be part plant, but the biliog are designed to grow psychite and have improved plant skill in their genetics, so... Maybe Buckeye just thinks Blackdragon's not pretty enough to work in her garden.
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Our new Hussar colonist Curly only likes one of the cult members, but Socks considers him a rival.
Nineteen-year-old Curly is also, somehow, twenty-nine-year-old Vasso's granduncle.
And finally, it's time for the final colony tour of Loyalty's Meander before we set off to hopefully cover the last leg of the journey to the crashed ship!
Presenting... Loyalty's Meander!
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It's a quaint little settlement with not too much going on—aside from the giant murder church. I'm sure nearby settlements consider that more of a tourist attraction than a threat, though, right? Right?
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The central hub of the colony is the kitchen/dining space, with room for prisoners/spare food off towards the south.
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There are some very productive fields and a stonecutting station set up in the centre of the colony.
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To the left is the saplingchild pen that recently saw the births of Magic Man and Buckeye's daughters, Blackthorn and Bluegum. We also have a tailorshop/art studio, and a guest bedroom.
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Vance's room comes next. It was hastily constructed off to the side because he joined us later. Of course, we also have a dinosaur museum. I love dinosaur museums.
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The main bedrooms are built in a sort of apartment-style structure, with a hospital and a bathroom at one end.
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The laboratory is tacked on to the end of the apartment block, and it doubles as a classroom for the many children around the colony, though only Dire Wolf and Night Stalker ever used it because the others are still babies or toddlers, and Bella and Pro are adults now.
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The garage, another bathroom, and our archery target for shooting recreation.
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The rec room/fabrication room. This used to be our temple before some traders came by and sold us a prefab which became...
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...The spookiest darn church you ever did see <3
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They also sold us a prefab for a "Viking Village," which we turned into a guest motel and Curly's bedroom, where he could do grumpy nonbeliever Hussar things away from the rest of the gang.
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Last but not least are our animal pens and the barn. The boomalopes have a separate pen because they tend to explode when things don't go their way, and we can't risk losing Shamrock, the lucky donkey.
So there you have it! The end of Loyalty's Meander, and one step closer to escape <3
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