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#Y5 glow up
loonatic-moon · 6 months
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When the only one allowed to be smoking in Suzuki Taichi’s cab is the driver
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yamthenokia · 3 months
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hey, it's me again! after a whole 2 days, i've finished redoing Nightmare. to be honest i didnt expect myself to work that fast but i guess i was THAT devoted to redoing her entire character. it's a really long file so it's obviously gonna be put under read more. there'll be a preview up until her profile below
special thanks to @cherry-blossomtea and another friend for helping me research DID as well as talking about their experiences with DID themselves. and obviously thanks @adorablegorilla for inspiring me to do this (although i did take a lot of liberties remaking Nightmare's character. found the evil alter thing distasteful)
of course, feedback is always appreciated so i know what parts work best and what areas i need to improve upon, especially in regards to DID as this is my first time engaging it. so do send if you have any!
without further ado, i present to you what i'm calling: Y5 Nightmare!
----- Nightmare, Medic Operators of Rhodes Island, will provide help no matter who’s currently in the moment. Who is it I’m talking to today?
Codename: Nightmare Class: Incantation Medic Real Name: Nyx Rebel Pasbelletti, Gloria Gender: Female [Both] Experience: 6 months [Nyx], 1 month [Gloria] Place of birth: Victoria Date of birth: June 1st [Nyx], March 12th [Gloria] Race: Feline Height: 156 cm Infection status: Visible internal blotches, infection confirmed
(file continued below)
Physical examination Strength: Normal Mobility: Standard Endurance: Normal Tactical acumen: Good [Nyx], Normal [Gloria] Combat Skill: Good [Nyx], Standard [Gloria] Arts adaptation: Excellent
Token: A glow-in-the-dark doll, handmade. Nyx said it’ll protect you from bad dreams.
Skills (Rank 7)
Soul Reflection - ATK increases by 70% and attacks two enemies at once, healing two allies in range; each attack binds enemies for 3 seconds
Phantasmagoria - Range expands and stops attacking; decreases movement speed of enemies by 60% and drains 20% of their health every second with Arts damage, while healing operators depending on how many enemies are currently in range
Talent Fronting - Healing effectiveness increased by 20% when equipped with skill 1; Obtains 18% ATK when equipped with skill 2
Profile Nyx is a Victorian operating under the codename Nightmare with her headmate, Gloria. Prior to their entry into Rhodes Island, Nyx was a college student who studied medical Arts. Gloria came later during her life due to an unspecified event* before her subsequent infection. They now currently work in Rhodes Island’s triage section, working to help patients as well as Operators in the battlefield.
*Gloria has asked to keep this event classified until both her and Nyx come to a consensus to speak about it.
Clinical Testing Imaging tests for this Operator showed a blurry outline of internal organs with visible unusual dark spots. Unusually high concentrations of Originium particles were present in her circulation, indicating signs of infection and confirming her as infected at this stage.
[Cell-Originium Assimilation] 16% Surveillance is recommended for rare cases like this.
[Blood Originium-Crystal Density] 0.33u/L Infection is in mid-stage and continues to spread. First-level medical plan recommended. Pathological Monitoring Protocol Label: Red (signed by Dr. Kal’tsit, see medical file for more detail).
Archive File 1 Operator Nightmare suffers from Dissociative Identity Disorder. In rudimentary terms, DID is when a person suffers from having two or more personalities, also known as alters, in their consciousness. Currently, Nightmare has two headmates that are present, that being Nyx and Gloria, the latter of which tends to be fronting much of the time.
Gloria is known to be gentle, almost to a fault. She doesn’t strike anyone as the type who would go out in the battlefield, instead giving the impression that she would rather stay and help others in the infirmary. This view is only half the truth. While Gloria does indeed want to help others, she wishes to do so in a manner that both soothes and protects her fellow operators onboard. In the ship, she is often the one who consoles others during their time of need. This is especially true for those who are currently experiencing traumatic stress. Surprisingly Gloria seems to have a good handle on how to deal with such matters, to the point that she could very well apply to be a therapist. It’s even more surprising that Gloria chose to become a battlefield operator, though this is because by her and Nyx’s volition, they want to help people wherever they can.
On the subject of Nyx, who is the oldest alter before Gloria came to be, she appears to be far more reserved compared to the more sociable Gloria. She usually remains dormant for long periods of time, often letting Gloria front whenever possible. On the chance that Nyx is fronting however, she shows herself to be far quieter than Gloria is. When talking to others, she speaks in a hushed voice and is quick with her words. She also tends to be more upfront and honest, which has led to others conflicting with Nyx from time to time. From Gloria’s words however, this isn’t because Nyx chooses to be mean, this is only because Nyx isn’t sure how she can talk to others. 
Currently, Gloria is undergoing talks with Nyx in order to help her open up, but she also stresses that Nyx must be given time before she can properly do so. On that note, Operators should be mindful of who they are speaking to at the moment and that proper respect should be given to Nyx’s situation.
Archive File 2 Both Nyx and Gloria have an interest in medicine, psychology and Originium, a somewhat broader range of interest compared to others. Although Nyx was born in a Victorian city that focused on artistry, with her father working in the pottery business, Nyx opted to follow her mother’s footsteps, who worked at the local hospital.
Nyx has attended many classes regarding medicine and psychology, to the point that she often spent time reading up on the subject matters during her free time which has resulted in her stifled sociality. This may have also given way to her blunt nature, as Gloria admitted that Nyx often got into trouble by her own volition simply because she was honest in a manner that hurt others. Nyx doesn’t seem to understand why this is but seeing as this was the consequence of her honesty, she wishes to learn how she can avoid hurting others in the future.
Her interest in Originium came about after Gloria had manifested. Both have been seen attending classes and reading up on Originium and its effects in Rhodes Island. As Gloria stated, “We want to know about Originium simply because we don’t want others to suffer because of it, as well as helping others become safer around it”. To say that Nyx and Gloria are determined to work hard and help others is an understatement.
On the subject of medicine and psychology, it seems the interests somewhat split with Nyx leaning more into studying psychology and Gloria studying medicine more often. Nyx appears to be up to speed on most mental disorders and knows how to deal with them in their proper manner while Gloria’s knowledge on medicine allows her to work in Rhodes Island’s infirmaries without trouble, assisting the doctors if she is available. Their efforts in both departments are commendable and their knowledge will prove fruitful to Rhodes Island’s advances in care.
Archive File 3 For someone so young, Nyx shows a surprising aptitude for battle. Although Gloria has only had one month of combat experience and has focused mostly on first aid, Nyx seems to have the battlefield almost under her control. This is attributed to her Arts unit, which was discovered to have two functions based on whoever is currently fronting at the moment.
When Gloria is fronting, the Arts unit becomes more effective at healing operators on the field, targeting multiple people at once. The healing Arts is immensely effective, allowing operators to stand longer and keep fighting. It also has the effect of making our operators feel more alert and thus more vigilant during their battles, increasing their performance in combat.
On the other hand, when Nyx is fronting the Arts unit becomes focused on keeping enemies back. When used on enemies, it puts them into a dreamlike state where their consciousness appears to dissociate from the current reality. This often causes them to give up fighting in bizarre ways, the most common of which involves them dropping their weapons and staring up at the sky, with some of them slowly wandering the area aimlessly. Why this happens is currently unknown, as Nyx refuses to divulge for the time being. Many operators who have been in field missions with Nyx have said it to be unnerving, unsure what to think when they see the people they were fighting with “suddenly fall asleep while awake”.
One notable incident happened during one of Nightmare’s field missions with Nyx fronting. While fighting a particularly dangerous enemy, she wound up forcing them into a REM state. This resulted in the enemy panicking as though experiencing vivid nightmares, constantly screaming for nonexistent entities to stop while begging for their life to be spared. It was only when they were knocked out that they ceased their panic. After this, Nyx was told not to do this again although it doesn’t seem like she was particularly affected by this event.
Archive File 4 After a long time, Nyx and Gloria eventually agreed to share how they came to be. Upon their request, this file should also be kept secret from the general staff of Rhodes Island.
While walking back home from college to visit her parents, she decided to take a quick shortcut through one of Londinium’s districts to head there faster. However, she wound up getting caught in the middle of the Kazdel-Victoria crisis where the district she was in ended up getting caught in the middle of the artillery barrages. With nowhere else to go, Nyx was forced to run aimlessly through Londinium in an attempt to get away from the situation. Although mostly successful, the event left her deeply traumatized. In the state the district was in, she had to fend for herself no matter what.
The next few days were described to be a living nightmare. She ran afoul with some of the district’s residents whose rationales were gradually deteriorating. Nyx wasn’t an exception as she also began to steal from others whenever she could just so she could make it to another day, even going as far as to attack others who attempted to steal from her. This all eventually culminated into her breakdown when one night, while hiding away in a shelter, someone had broken into it and attempted to steal her supplies. When Nyx tried to fight back, the attacker was far more aggressive than she thought and nearly killed her. Out of desperation, Nyx casted her Arts onto her attacker. Rather than putting them to sleep however, the blast was powerful enough to not only put her attacker to near death but also caused him to experience live nightmares. The end result was that the attacker was left screaming for help for the next few seconds before finally perishing.
Horrified by her actions, her stress finally broke her down. She underwent a severe mental and emotional breakdown before her mind eventually “quarantined” the stressor. For the next few minutes, Nyx had no success of calming down until she suddenly heard Gloria’s voice, who immediately began to reassure her and that everything will eventually be alright. After that, Gloria was able to help Nyx through the crisis however she could, right up until they joined Rhodes Island when they entered one of our buildings in Victoria.
The event has changed Nyx forever and it is certainly not something she’ll easily forget, but she is forever grateful that Gloria was born during her greatest time of need.
Promotional Record Prior to them joining Rhodes Island, whenever Nyx and Gloria switched they often forgot about their alter’s activities during their time fronting. Gloria was the first to notice this problem when she spoke to Nyx during their time in Victoria, after hearing the latter ask what Gloria did. With this problem in mind, Gloria had the idea of using a journal she found to document both her and Nyx’s activities so that until they find proper shelter, their alter can remember what the other did so that they are aware of what happened.
To this day, Nyx and Gloria have been continuously communicating to each other about their activities this way but after their therapy sessions, have also been figuring out alternative ways to break down their amnesiac barriers. This led to them creating a headspace of their own, which Gloria described to be a small bedroom in the middle of the night, with a nightlight on at all times. According to Gloria, this is what they find most comforting.
Dialogue Normal text is Gloria speaking, italics is Nyx speaking.
Appointed as Assistant - Oh, it’s really bright in here… Doctor, do you mind if you turn down the lights a bit?
Talk 1 - When we got into Rhodes Island, we weren’t sure what we were expecting… including the kindness that everyone was expressing! It’ll take a bit for Nyx to get used to, but I think she’ll also do just fine here!
Talk 2 - Our staff was given to us by Nyx’s dad. It has the power to sorta put people to sleep but to be honest, using the staff isn’t really a wise choice if we actually want to sleep…
Talk 3 - When I’m alone and Nyx is awake, we talk to each other. The same goes for Nyx too. Hm? Do people think it’s weird? I don’t think Nyx would care, as long as she has someone to talk to… and, well, she’s right for it.
Talk after Promotion 1 - There wasn’t a moment where I could get a good night’s rest back in Victoria… but when Gloria came along, I was finally able to rest. But… I do feel bad for making her go through those horrors. She’s a really brave person.
Talk after Promotion 2 - Oh, what’s that? Our Oripathy is worsening? Yes, that’s been a really big concern of ours… but we’re sure that Rhodes Island can do something. Right Nyx? … mhm.
Trust Talk 1 - Erm, let me apologize on Nyx’s behalf! She really didn’t mean to start that fight in the hallway, I promise! It’s just been a while since she properly talked to someone so her social skills are a bit rusty… but I promise, I’ll help her learn how to socialize better. Just please be patient with her?
Trust Talk 2 - If I’m allowed to be a little morbid here… you’re essentially the leader of Rhodes Island, right? If you die out there, I’d imagine that your operators… your friends, they wouldn’t take it well. Well, that’s why we’re here! We’ll protect you, and everyone, from the threats outside. That much we can promise.
Trust Talk 3 - You get tired from time to time, right? With that pile of work, surely you do lose a lot of sleep doing it… well, what if I have a solution to that? I can always just make you sleep for a day or two. All you have to do is say the word… and I’ll come right along with what you need… haha, just kidding. Too scary?
Idle - … sweet dreams.
Onboard - Ah, hello! I’m Gloria, but you’ve already seen our resume right? My headmate’s name is Nyx! Oh, but give her some time, she’s not used to talking to people yet… codename? Hmmm… well, I think Nyx would want something intimidating like Nightmare but… w-wait, you’re already registering it?! H-Hold on!
Watching Battle Record - So this is how you get stronger…? Intriguing…
Promotion 1 - When we came here, we thought we’d simply be patients getting treatment… but we’d never imagined that we’d be so much more…!
Promotion 2 - It feels like I’m not qualified for this promotion at all… but since Gloria insists, I’ll take it too. I’m just lucky to be alive at this point. So, whatever you need us to do, we’ll do it.
Appointed to Squad (S1) - Mhm, got it. Appointed to Squad (S2) - I’ll do my best.
Appointed as Squad Leader (S1) - W-Wait, can I really do this alone? Appointed as Squad Leader (S2) - You won’t be alone.
Depart (S1) - We’ll get a good night’s sleep after this, right…? Depart (S2) - Curious… what kind of things will you pull off?
Begin Operation (S1) - I see them… over the horizon… Begin Operation (S2) - So, these are the enemies we’re facing…
Selecting 1 (S1) - Are our supplies safe? Selecting 1 (S2) - I’ll keep them safe.
Selecting 2 (S1) - I’m ready to fight! Selecting 2 (S2) - Be sure you won’t regret this.
Deployment 1 (S1) - So this… is our battlefield… Deployment 1 (S2) - I see no difference in battlefield.
Deployment 2 (S1) - I’ve only fought a few times, please bear with me… Deployment 2 (S2) - It’s been a while since I’ve been somewhere like this.
In Battle 1 (S1) - Don’t get too rash now! In Battle 1 (S2) - I’m only getting serious.
In Battle 2 (S1) - Keep yourselves calm! In Battle 2 (S2) - Relax. You'll only be sleeping for a few seconds.
In Battle 3 (S1) - Have a nice rest! In Battle 3 (S2) - Sweet dreams.
In Battle 4 (S1) - We’re still advancing? O-Okay! In Battle 4 (S2) - Don’t waste our time.
4-Star (S1) - D-Doctor… did we just… do something incredible? 4-Star (S2) - So this is what total victory feels like…
3-Star (S1) - And that’s that! Good work everyone! 3-Star (S2) - It ends here. Well done.
2-Star (S1) - Ahhh, is anyone hurt?! I’ll be right there! 2-Star (S2) - We’ve won… but it’s costly. I’ll go clean up the mess.
Failure (S1) - Are you hurt?! W-We need to run, now! Failure (S2) - This… can’t be happening…
Assigned to Facility - Where should we sit…
Tap - Ah-! Oi.
Trust Tap - Oh, hello! Hi.
Greeting - Good morning, Doctor! Are you well rested?
Title - Akunaitsu.
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precuredaily · 7 months
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Precure Bonus Day
Film: Precure All Stars Go Go Dream Live! Date watched: 19 March 2023 Original release date: 8 November 2008 Screenshots: https://imgur.com/a/QBTEHWY Project info and master list of posts: http://tinyurl.com/PCDabout
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#squadgoals (I am hip)
2008 marked the fifth anniversary of Precure, as in the fifth season since 2004’s Futari wa Precure. I’m not sure of everything Toei did to celebrate, outside of a pair of song compilation albums and possibly some merch. But one thing they DID do was to release a short film before the fall movie. It was the first ever on-screen crossover between the different teams, and serves as a precursor for the crossover movies that ran from 2009 to 2020. So just as this short preceded the Go Go movie, I’m going to  precede my Go Go review with this! Let’s dig in.
The Plot
It starts with the title card over a bright blue sky, with a chorus of the 11 cures reading the title aloud.
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The camera pans down to show a stadium and then we see Saki, Mai, and all their friends from Splash Star running up to the entrance. Saki drags Mai along by the hand past Akane and Hikari’s Tako Cafe, where we then see Nagisa, Honoka, and Hikari, and their friends from FW/MH in line. (as well as Masuko Mika from Y5)
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The woman behind Hikari could be Shoko (Regine’s human form) from FWPC
Inside we see Nozomi running down a hallway past lots of people, leading along Rin, Urara, Komachi, Karen, and Kurumi, telling them to hurry up. None of them notice an ominous shadow following them.
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Nozomi’s group emerges into the arena of the stadium, which is oddly empty, and are confused. Nagisa’s group as well as Saki and Mai emerge through adjacent entrances, all looking over at each other and the otherwise vacant stadium in confusion. Notably, none of the non-heroine characters make it inside.
Suddenly a deep voice calls out “PRECURE” and they see a huge giant black figure in the middle of the arena. It casts 4 shadows, with the three behind it revealing the face of a Zakenna, an Uzaina, and a Kowaina. It moves to punch the ground, threateningly, so everyone foregoes their secret identities and transforms into Precure.
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There’s a brief moment of surprise as the three teams realize there are other Precures besides themselves, but they don’t have time to dwell on it as the Shadow Giant punches at them.
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Bloom and Egret jump in to block the attack with a spirit barrier. Everyone else regains their composure, and the barrier shatters. Black and White leap through the air in an iconic scene from their opening, while the Precure 5 run along the ground. Black and White block a giant punch, then Bloom & Egret use a spirit attack on his chest. The PC5 team rapidly scatters. Lemonade wraps the Shadow Giant in her Prism Chain, followed by Aqua, Mint, and Rouge using their respective attacks.
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Bloom and Egret fly high into the air and transform into Bright and Windy. Windy launches a gust of wind that catches Bloom, who adds her light to it as they charge rapidly down on the monster. Dream charges along the ground with her fists glowing, while Black and White rebound off some girders and leap straight at the Giant.
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Everyone's attacks converge on the Shadow: the Wind and Light attack, Black and White’s double punch, and Shooting Star. A huge explosion of light is seen from the exterior of the stadium. The smoke clears as everyone regroups, but the monster is unharmed and blows everyone away in a huge gust of wind.
Cure Dream stands up amid the rubble. Black, Bright, and Dream explain in turn that they'll listen if the Shadow has anything to say, but there's lots of people there today who came to see the show and they won't let him ruin the event.
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The Shadow spews an energy beam from his mouth at them in response, but Shiny Luminous and Milky Rose have blocked it with a barrier. The teams perform Marble Screw Max, Spiral Star Splash, and Rainbow Rose Explosion together, and the Shadow disintegrates.
The girls find themselves back in their civilian forms, standing on a stage in the middle of the arena. The Max Heart theme starts to play and the crowd cheers. The girls realize THEY are the performance. Nagisa doesn't want to dance, but Nozomi encourages her, and she joins in.
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All the girls dance and sing along to a medley of the opening themes. The dance alternates between spotlighting each team, having all 11 girls dance together, and having just Nagisa, Saki, and Nozomi in focus. The sequence is interspersed with still images of everyone eating and having fun together while the credits roll. At the end, they all stand together in the shape of a heart, looking up at the camera, while “The End” is written in the middle.
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The Analysis
What I Liked
Because this short is only 5 minutes from start to finish, it’s extremely fast-paced. The characters are introduced rapidly and they’re face to face with the monster in 45 seconds, and kicking butt by the 2 minute mark.
The fight scene does a good job showcasing the difference in fighting styles between the three teams. Max Heart are all about raw strength, punching and kicking, jumping off of things to get more leverage. Splash Star make use of the spirits to fly around and deflect attacks or emphasize them. Precure 5 use their individual attacks. Luminous and Rose don’t do much of anything, which is out of character for Kurumi, but it's going to be a theme in this double feature.
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The dance at the end is fun! It’s also the only time All Stars will have a 2D animated dance ending, and the last 2D animated Precure dance ending in general. It is ALSO one of the last times that the dance ending will feature the characters in civilian outfits rather than their cure forms, with the only other instance after this that I recall being in Heartcatch’s first ending.
There is a really cool shot when the GoGo team is dancing that starts far out from the audience’s POV, zooms all the way in on Nozomi’s face, spins around her, and then zooms back out to show them dancing from behind, looking out at the audience. There’s another great shot where the camera pans down the line of cures as they all come together for the big finale shot.
Pretty much every named character from the last 5 seasons makes a cameo appearance in the crowds or the audience. This includes the villains.
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You can see Miss Shitataare, Gamao, and Shoko (Regine) from the back here.
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No, I am not listing out every single character here.
The individual outfits the girls are wearing are really nice. They’re more intricate, fancier clothes than their usual civilian attire, which suggests the show they expected to go see was somewhat upscale.
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What I Didn’t Like
Milky Rose and Shiny Luminous just disappeared during the fight. After the barrier shatters they’re nowhere to be seen until after the big explosion of light when the smoke clears. Then the only thing they do is put up another barrier. Rose is capable of fighting, and Luminous has support abilities that would help the team, so it’s strange they didn’t take a few seconds to showcase either of these two.
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Even on a movie (or short film) budget, some of the art quality is lacking.
Miscellaneous
As I pointed out in another post, for some reason the Blu Ray cut of the film is about 11 seconds shorter than the DVD cut, and presumably the theatrical version. The main cut is the shot of the giant’s shadows with the faces of the Precures’ past enemies in them, but lots of scenes throughout the film have a few frames cut off of them. I am unclear on the reason for this.
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The establishing overhead shot of the stadium shows it surrounded by countryside, not many buildings around. Not where you usually expect a stadium to be.
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For the sake of brevity, the Yes 5 team didn’t get to call out their Cure names in the roll call.
Between their transformation scene and Shadow Giant’s first attack, the cures somehow teleport onto the field of the stadium. Whether it was a continuity error or just convenience for animation, I don’t know.
Bloom and Egret are able to switch into their Bright and Windy forms instantly, without detransforming. In the series, these were completely separate transformations, but it’s understandable that the writers would do it here to keep the momentum of the scene. Also it looks awesome.
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No fairies appear in the film other than one still image in the credits. Kurumi is never shown transforming into Milk, but she is present as Milk in the scene with all the fairies, and then also present as Kurumi when the human characters are shown. She lives a busy double life.
The villain is not named in the dialogue, but the credits call him “Kage no Kyojin”, or Shadow Giant, which is what I am also calling him.
Since this film is basically a teaser for the feature length Precure All Stars DX film, several of the action sequences end up being reused in that movie. I will do a side-by-side comparison when I get to that. Also, the design of the Shadow Giant is the same as the final form of that movie’s villain, Fusion. It’s unclear if they are meant to be the same character or not. Shadow Giant is certainly a fusion of the three enemy types, but Fusion in the DX movie is also shown to have Hoshiina powers not seen here, and is voiced by a different actor.
Unfortunately the voice actor for the Shadow Giant, Yanada Kiyoyuki, passed away in November of 2022 at age 57.
Conclusion
It’s a short, sweet, action packed special. It knows what it’s about and it doesn’t waste a second getting to the point. You want all the Precues teaming up and fighting a giant enemy? You got all the Precures teaming up and fighting a giant enemy! In its short runtime, it of course manages to pack in everything you want from Precure: pretty outfits, dynamic fights, and speeches about the value of friendship and community. It even ends with a dance! It’s a great showcase of how the series has evolved in its (at the time) short life, and what being a Precure means to its different teams. You can clearly see how each group’s approach to combat is different, and they all bounce off of each other excellently. And even though it’s short, it manages to throw in a ton of cameos for long time fans. As a teaser for the upcoming All Stars movie, it does a great job at whetting the audience’s appetite. And as a lead-in to the main event, the Go Go movie, it also gets the audience suitably pumped for a roaring good time.
Next time, on Precure Daily, we finally get to the movie itself. Look forward to it!
Pink Precure Catchphrase Count:
1 Arienai 0 Zekkouchou Nari 0 Kettei
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lunapaper · 1 year
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youtube
Yuna gives us the RnB throwback we deserve with her latest single, 'Can't Get Over You.' 
In another life, this could’ve easily been a Brandy or Aaliyah track, right down to the slick groove, that sensual longing and those glistening layers of sound. Even the clip feels kinda old-school as the Malaysian singer wanders through a lovesick haze in abstract dreamworld surrounded by a soft neon glow.  
And the looks she is serving up... (◕‿◕✿) 
Yuna’s latest album. Y5, is out now. 
- Bianca B. 
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heleneplays · 4 years
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Everything stays (until it doesn't)
Fandom: HPHM
Characters: Helene Adler, Jacob Emmanuel Adler, Patricia Rakepick (Mentioned), Penny Haywood, Bill Weasley, Ben Copper (Mentioned), Merula Snyde (Mentioned), Rowan Khanna, Professors (Mentioned), Erika Adler, Sickleworth
Rating: T
Warnings: Character Death leading to unhealthy grieving tactics for one Helene :)
Words: i literally dk bc i made this in tumblr itself
Summary: a fic on Y5 C30 alternate events; or which:
Helene kills the Portrait-Dragon, but ttook a huge toll on her reserves;
Bill is trapped alongside Ben and Merula, so they haven't been freed, and the rubble's collapse gets whole lot more dangerous;
Penny breaks her arm after being pinned by a rock, but thankfully her satchel of healing potions remain safe;
Rakepick not casting the cruciatus on Merula bc Helene tackled her and broke the Garroting gas by her head when they fell on the ground and instead just knocks the other students out before leaving
Helene working on reviving Penny and getting Bill out to tend to the others and being the only one to see and free her brother before anyone comes
It happens :)
[[MORE]]
---
'No, please don't leave again; I don't want to be alone anymore, Patricia already left; please, please stay--'
The words are stuck in her throat, dark and bitter. Instead, she inhales sharply and chokes it down, letting him go.
"Take care, El."
"I promise i'll come back for you."
He kisses her brow before stepping back and disapparating with a crack. She feels nothing but numbness.
The sound of footsteps behind her alerted her to the coming of Bill.
"Helene... was--"
Helene shakes her head, not wanting to think about her brother. Instead she asks about the others.
"Are they awake?"
"Nearly, but I still need some help dragging Ben out if you can."
"Alright, then we're going back to get them before I touch the pillar."
---
Ben was still stuck behind some rocks, a wound on the side of his head leaving a trail of blood running down its length. Merula was still out cold, with Penny pouring in potions to stem the bleeding on the slytherin witch' side, while she cradles her arm as tears streak.
Helene twirls the dark wooded wand in her hand absentmindedly, before tracing several runes into the air. They glow as they snap in place, and a second later a pair of stone golems rise from some of the rubble. Another swish and they go towards Merula and Penny, gently picking the unconcious girl up for transport, while another supports the Hufflepuff.
The dregs of her reserves are dangerously empty, but there's still Ben and the column to consider.
"Bill, can you still cast a summoning charm? I'll vanish the rocks..."
The eldest Weasley shook his head, but Helene doesn't see. The rocks were too precariously alligned, and one wrong place and they'll collapse on the gryffindor boy.
Helene's eyes glow in the firelight as she surveys the rubble. Pinpointing the weak spot to collapse it to the side, she readies her wand--
"Helene, are you bloody mental?!"
"Bill, I'm tired and I'm on my last bloody burst, just get ready to summon Ben on my count--"
"You'll collapse the rubble on him!"
"On the side, not ON him. Maybe sure a little bit might come down--"
"And that makes it better?"
Helene's patience snaps.
"Would you rather have him die in there? Because that's what's going to happen in literally a minute!!! I know the chances William! God, don't you think I haven't calculated the best way to free him? The more time we spend in here, the more is getting sucked out of ME, so excuse me--"
"Helene! Bill! Just do it, Ben doesn't have time for this!" Penny shouts, and they hear the start of of the rockslide.
"Fuck!"
"EVANESCO!"
Freed, the rocks tumble sidewards, few pebbles hitting Ben, but giving him a big enough gap--
"ACCIO BEN COPPER'S ROBES!"
The blonde boy shoots towards Bill, landing in a tangle of limbs. Helene resists the urge to tell the older boy 'I told you so', and instead walks towards them.
"C'mon, let's get moving."
Helene helps Bill up and wraps one of Ben's arms to drag him, Bill quietly doing the same to the other.
The five students + two golems enter the chamber proper, then Helene presses her palm to the collumn. She blacks out temporarily as she feeds it the last of her magic, but continues to stand as it opens with a burst of light.
A painting of Hogwarts and a trident levitates inside the pillar, earning a gasp from everyone beside her who was awake.
"That's a Merperson trident!"
"D'you think the portrait is another portkey?"
"It better be."
Taking a rope out of her robes, she fastens it to everyone's hands.
"What are you doing?"
"Ensuring everyone does get to go back, if the portrait IS a portkey. There. Bill, can you hold Ben?"
"...Okay."
Helene steps to the light to grasp the Trident, then holds the portrait.
"Well, I guess that answers..."
Then everything twists. Helene closes her eyes as she hears Penny's scream beside her.
---
They land on the middle of an empty Great Hall.
"Everyone okay?" Bill asks.
"No, i'm going to puke now." Penny says, then turns to the side to do so.
"...I'm fine." Helene says, before suddenly collapsing.
The doors open and teachers and friends alike burst in, but the Ravenclaw doesn't notice.
Her vision swims, and she feels her heart writhing in agony... an unseen bond breaks, and she knows what it meant.
No.
No!
A soft whimper escapes her.
"-ene! Helene!" Rowan bends down to touch her but Helene shrinks away.
"...away. -n't touch, please-- Hurts... magic... tired..." Helene whispers.
Rowan's heart breaks as she sees her friend curl into herself.
"She must've overloaded her channels and emptied her reserves-- Miss Khanna, can you come with?" Flitwick.
"Let's get you both to the hospital wing, Mister Weasley. We need to get you treated." McGonagall.
"Miss Haywood, your sister also waiting there." Sprout.
"Miss Snyde..." Snape.
Helene passes out.
---
We are sorry to inform you that your mother, Erika Sayre-White Adler was killed (...) We, here in the Magical Congress of United States...
---
"Alone... I'm all alone..."
She rocks herself in the middle of the darkened room.
"Patricia's left, El ran after her... and Mother--"
A sob rips out of her throat.
"THIS ISN'T FAIR!!! WHY AM I ALWAYS LEFT BEHIND? WHY IS IT ALWAYS THE PEOPLE I LOVE???"
Her magic: fuller, headier, and much, much sharper than she remembers, lashes out and knocks everything back.
Wooden desks, chairs; the pile of papers left on HER table, the vases on the side and the dragon bones on the ceiling-- Nothing aside the warded tables and cursed objects were spared.
"I'm alone, I'm alone, I'm ALONE-"
The windows shower into dust as another blast, more powerful than the first erupts from her hands. She flings and screams and flings until she feels the emptiness welling inside her again.
Tears streak down and she barely notices the cuts adorning her body, the blood streaming down her nose, nor the burn of the runes in her back from her violent magical outbursts that took more than what her body can produce and steal.
'Do you want to stop Hurting?' A familiar voice pops up in her head.
"How?"
'You know what to do.'
Helene did. She closes her eyes and sinks to her mindscape.
"I'm tired."
'I know.'
"You're a monster."
'No less than you are.'
"If I..."
'You know I'm bound to you. You'll still be awake and feel everything, if we switch.'
"I--"
Helene stares at her chained counterpart. The same blonde hair, the same features-- but a different self. A much, much more dangerous self. Scars and burns map every inch of her broken body, and her eyes... it glints with dark promise, more purple than her normal blue.
"...No, not yet."
'Suit yourself.'
Helene turns and starts to go through her memories and emotions to lock it and throw it in with her other self, where her other, painful memories lie.
'One day it'll tumble out, you know.'
"...Yeah, which means more ammunition for you."
They look at each other and nod.
'Take care, Original. I don't want to see you back here until it's time.'
"...I'll try, Echo. And I'm sorry."
'Just... will you send Mother off with a wreath of Sampaguita for me?'
"I will."
She exits and feels the pain numbing down.
"I'm alone... but I still have to go on."
She starts to clean up the mess she made.
The window goes back, now a solid sheet of glass. A small part up above becomes stained glass art of a niffler, before she keys in a Notice me Not.
Desks and Benches right themselves, papers strewn about summoned and briefly perused before put back into its place; and cracked vases repaired.
Sickleworth finally goes out of his hiding place after Helene tucks in her wand, and she picks the niffler up.
"...Both left behind, huh? What do you say about just being with me til' they come again?"
The niffler squeaks.
Helene shakes her head. Maybe not so alone anymore.
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It took a long time for the nerves to subside when I went into stores I had previously stolen from. And I'm still not 100% comfortable in the store I was caught in and I'll probably never step foot in that specific location again. In a way I am glad I was caught, so I could move on from the addiction.. (Note: if it not a class, the energy won be returned. However, 5 will still count as 6.)I sure there more info better explained elsewhere, probably in the spreadsheet and FAQ.ETA: Found this, it might have some helpful info! 2 points submitted 15 days agoBefore Year 5, I didn do much extra grinding aside from a few House Prides (where grinding 8h classes is inevitable). My House always won the House Cup.Now that I in early Y5, I am currently grinding for attributes because mine are too low for my liking. I have the Mizon snail recovery gel which I don't use on my face but I use it to heal cuts/burns/scars on my body. I find it leaves a strong silicone feel? I haven't tried the other ones you listed but I have the Meishoku ceracolla perfect gel which I know gets compared to the Rosette a lot. I actually like it for night time because it doesn't irritate my skin at all. Deobandi Islam is the belief system that underlies the Taliban, Salafi Islam is the belief system that underlies ISIS. 45% of mosques in the UK are deobandi mosques, 10% of mosques in the UK are salafi mosque. These are over half of british mosques. It takes time and resources to accrue clothing and accessories that can work together like this. It takes thought, planning, and experience to make it look put together. 부천출장안마 I still have PIH and occasional breakouts and am starting to see fine lines. Smokes have lots of utility too and become beastly with the golden ironsights. Her ultimate is just a cherry on top, not too terribly powerful, but has its uses, mainly area control. Getting hit by it is risking being killed, so you make your enemies move predictably, either into cover or out of the area.Lifeline is a package of all around useful pasives and abilities. You right, I do think her reaction to the situation was extreme and that she needs to accept her mistake and grow up a bit. What more disconcerting 부천출장안마 to me is that Manny continues to be immature about it. I don think he using the title purely because he want too, I think he doing it to spite Jordan, and I personally don agree with that. Read more about Rule 1.IMO, yes.However, I strongly prefer highlighters without any sparkle, shimmer or glitter. I absolutely love and prefer a natural looking highlight.You can use it as a primer. I use it under Nars Sheer Glow and their tinted moisturizer. I used the Vitamin C serum for 6 months religiously, but now i use it maybe once every two weeks. I know what you mean when you say we become poor, and the things i listed, some of them aren exactly cheap, but if i had to choose, id pick the COSRX essence. It SO good! And i do believe good skin is an investment of time and money. I am not going to name the requester because I do not think that he was being unfair. The HIT was about describing the meaning of English words. I was copying and pasting the first few words of the sentence I was using for the answer and just making changes at the end to do the description. Whenever I try to sleep, the room feels very big, the ceiling too high, the walls too far, and I feel very nauseous that I started to vomit every night. I also hallucinated a few soft looking giant cubes near my feet which made me nauseous (don know why). I also hallucinated (or maybe a nightmare, don know which) that a plane was going to crash at our house, and woke up my mom.
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gay-yosuke · 6 years
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A3, B2, C5, D3, F1, H3, I3, J4, M3, N5, O1, R3, & Y5 for Nikolaus
what abilities do they have that they’ve worked for? 
Niko’s worked to be pretty responsive when it comes to stressful situations. He used to freeze up a lot because of prior abuse, but now he’s able to act pretty fast.
what is their eye color? 
He’s got brown eyes!
who is the best at comforting them when down? 
Wolfram, Beryl or Niels are his best bet.
how do they decorate their own room? 
Well, it’s messy, but there’s a lot of drawings on the wall that he’s done. And you know those glow in the dark stars you can get? He definitely has them on his ceiling.
what do they do for fun? 
He chills out with Wolfram or Niels and Beryl! They’ll get up to whatever, from cooking together and relaxing, or having long conversations!
do they like the snow? 
He thinks its soft and fun, but doesn’t get to see it much.
have they ever questioned their gender? 
A little when he was younger, but that was mostly because he was afraid to be himself.
are they happy often? 
Well, he says he is, and he looks like it, but... not all the time.
would they be a good parent? 
I think he would! He’s friendly and fun and he’d always look after his kid.
have they done anything they thought they’d never do? 
I think being part of the revolution is something he didn’t expect.
are they optimistic or pessimistic? 
Both, I guess. Leaning optimistic.
have they ever been consequenced for breaking a rule? 
A lot when he was younger, especially at home. His parents were abusive and they would take any chance to hurt him.
what’s your favorite thing about them? 
I like how he’s able to stand up to things around him. Not only for himself, but for his friends too.
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loonatic-moon · 6 months
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Like but no really, I adore cabbie Kiryu Joryu Suzuki-san
Plain, simple Suzuki-san
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precuredaily · 3 years
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Precure Day 204
Episode: Yes! Precure 5 Go Go! 06 - “King Donuts Awakens!” Date watched: 8 January 2021 Original air date: 9 March 2008 Screenshots Transformation Gallery Project info and master list of posts
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mood
The character re-introduction arc reaches its epic conclusion and shows us where Rin has wound up after her moment of self-realization in the Y5 finale. It turns out, she wound up constantly tired. Relatable. Let’s dig in!
The Plot
Nozomi and Rin are on their way to Natts House to prepare for the grand re-opening. Rin is visibly very tired and confesses that she was up late the previous night.
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images with sleepy auras
As they arrive at the store, they run into Syrup.... or more accurately, he runs into them, carrying an urgent letter from Milk. (Remember this, because Syrup sure doesn’t) However, just then, a brilliant light erupts from inside of Natts House, so they all rush in to see what’s happening. They find everyone gathered around a table with the Rose Pact in the middle, glowing, and then it opens up and King Donuts emerges, fully awake. Then he yells at everyone to stop staring at him.
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blinded by the light...... how does that song go again?
After the opening, the gang tries to introduce themselves to King Donuts, but he assumes it’s another Eternal trap until Coco and Nuts reveal themselves. Instead of being relieved, however, he just pivots his anger onto them for being incompetent and letting him get attacked by Eternal. So yeah, not off to a great start here. While they watch the goings-on, Rin yawns, and this further annoys the already irate king. Growing frustrated, he tries to leave, but finds that there’s a barrier around the Rose Pact that’s trapping him until he fully recovers. As you may imagine, this does wonders for his good mood.
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I’m not yawning because I’m bored, I’m yawning because I’m bored AND tired.
Cut to Eternal’s headquarters and a very fatigued Scorp drops a huge report on Anacondy’s desk, mentioning he hasn’t slept for six days while writing it. However, she dings him on numerous minor errors, deeming it unusable, and tells him to combine it with the previous report and redo it. Exhausted and holding a stack of paper half his height, Scorp collapses and the pages fly everywhere. I have to say, Koyasu acting tired is a fun change of pace for him.
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these are the eyes of a man who has lost all hope
Back at Natts House, everyone is still trying to appease King Donuts. He insists he’s fine already but in attempting to demonstrate this, he wears himself out quickly. Karen offers him the apple she snapped a few episodes ago, but he refuses to eat it because he doesn’t trust them. The girls give up on him for now, because they need to get to work opening up the store, but they notice Rin has fallen asleep.
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Nozomi advises them to just leave her be, trying to get Syrup to help them pass out fliers instead. He refuses and wants to know why they don’t wake Rin. Nozomi explains that Rin was busy all day with sports clubs, tending to the family shop, and watching her siblings, so she stayed up all night designing accessories because it was the only free time she had. (I am very familiar with this concept.) She also admits that Rin didn’t tell her this, she deduced it because she knows Rin and how she works.
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With that settled, the remaining girls, as well as Coco and Nuts, get to work handing out fliers. Syrup, however, stays behind to look over Rin, because he refused to help any other way. He muses over his situation.
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At that moment, Rin wakes up, and Syrup asks if she really was up all night designing jewelry. She realizes her old friend Nozomi has read her like a book. She admits to feeling guilty that she not only stayed up late working, but she couldn’t come up with any ideas, and now she’s missed out on handing out fliers as well. She feels useless (big oof) and contrasts herself with Syrup, who she says is working hard to get to the Cure Rose Garden. Syrup disagrees and insists she works way harder than him. At this point, King Donuts, who has been listening in, interjects and commends Rin for being critical and analytical of herself, saying it’s the key to self growth. I feel like there’s a missing line in here about not slipping too far into self-doubt, but regardless, Rin remembers she’s supposed to be at futsal practice and runs off before the end of the King’s speech.
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“Gah!” - Natsuki Rin, 2008
After she’s gone, the king and Syrup discuss how hardworking she is, along with the other girls. Also there’s a gag where King Donuts didn’t recognize Syrup until he turned back into his fairy form which further establishes that Syrup has a bit of a negative reputation far and wide.
Meanwhile, at the practice field, Rin isn’t doing a whole lot better at futsal than she was at jewelry design. As a result of staying up late, she’s still tired, so she’s missing passes or overshooting goals. She even accidentally kicks the ball over the fence and into the woods, so she goes to retrieve it while yawning some more.
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It’s here that she is confronted by an equally sleepy Scorp, who asks her to hand over the Rose Pact so he won’t have to write up his report, and he can sleep. It’s kind of pathetic, kind of comical.
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Scorp turns the futsal ball into a hoshiina, so Rin transforms as well. Syrup swoops in to save her from Scorp but drops the Rose Pact, so King Donuts tries to talk down the villain. However, Scorp is undeterred and even sees more value in having one of the monarchs inside the Rose Pact. The other girls show up and transform, temporarily distracting Scorp (as well as the king, who is surprised that they’re the legendary warriors) but he then continues his advance until Rouge punches him away. Then she hears Lemonade screaming as the Hoshiina tries to fling her off, so Rouge rushes in to kick it and rescue her friend. Scorp once again tries to capture the Rose Pact, so Rouge separates from the team again to protect the fairies, but Scorp captures her instead and taunts her about trying too hard to do too much by herself and says she’ll only ever be halfway finished. This hits Rin at her core and she is unable to resist an attack from the Hoshiina, but at the last moment her teammates jump in front of her to defend her. They remind her that she’s not alone, they’re there to help her, and then Dream gives an inspiring speech about how Rin always challenges her situation and works harder than others, so they’ll always support her. Scorp is unimpressed, but Dream rushes him with a Shooting Star. Feeling newly motivated, Rin also performs her new finisher on the Hoshiina: Fire Strike! She summons a fireball at her feet and then kicks it into the monster, which of course dissolves back into a normal futsal ball. Scorp flees, muttering about how he’ll have to include this in his report as well.
As the dust settles, King Donuts admires the Precures, and then has a seemingly random realization about the Rose Pact and the Red and Blue roses, or rather, the lack of blue rose. In case you had forgotten that plot point.
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the answer will surprise you
Back at Natts House, King Donuts opens up a bit more to the girls and they chat back. However, he quickly reiterates that he doesn’t acknowledge Coco and Nuts as rulers yet. When they ask Syrup to help them with the shop, he reminds them that he’s only here to deliver a letter from Milk, and he finally hands it over to Coco. (took him long enough) It turns out the letter says there’s an emergency in Palmier Kingdom and everyone needs to come there quickly! They want to go but aren’t certain how.... until they remember Syrup has the convenient ability to travel between worlds. He initially refuses, but King Donuts cleverly appeals to both his pride and his kind-heartedness, causing him to think about the conviction all the girls have shown in their solo outings thus far, and he agrees to take them. So just as quickly as it opened, Natts House is closed again and the gang boards Syrup to fly to the Palmier Kingdom. As they rise into the air, they soar forwards into a watercolor warphole, surrounded by floating  lights. They fade to white and the credits start.
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The Analysis
Something I truly appreciate about this episode is that it picks up from the first series finale, and shows that Rin hasn’t magically become a top tier accessory designer, she still has moments of artist’s block, and she really struggles with just finding time to create, which impacts her social responsibilities. (sounds familiar) Rin’s struggle is a recurring theme, and I'm always glad that unlike certain later shows, they don’t glamorize her sacrificing sleep, they just portray it as something people sometimes do even if it’s not in their best interests. Contrast with that episode of Go Princess, you know the one. It’s a straightforward cause and effect: Rin stays up late designing, so she’s tired the next day, and that influences her interactions.
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It has some positive responses, such as getting King Donuts to recognize how hardworking she is and swaying his opinion on the girls; and some negative impacts, like kicking the futsal ball too hard and over the fence. With all that said, I must once again remind you all not to sacrifice your well-being for your goals, even if I’m bad at following my own advice.
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King Donuts (or Doughnuts if you prefer) is an interesting character. At first he’s paranoid that he’s in another Nightmare trap, but as he grows to accept his circumstances he warms up a bit, especially when he hears about how hard Rin is working. He remains critical of Coco and Nuts, understandably so, since their negligence led to him being attacked previously. However, he doesn’t dislike them, he is sharp-tongued because he wants to make them better kings. Physically he resembles a diminutive dragon. It’s not the most apparent visual but when all four Rulers are together the pattern begins to become obvious. More on that ~eventually~.
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although they’re all in the OP so, ya know, clues
A secondary theme throughout this arc has been to show Syrup starting to acclimate to the girls and begin appreciating their hard work and way of doing things. He’s still stubborn and wants to do his own thing, but it takes less arm twisting to get him to go along with the girls’ requests. Usually. As he admits to King Donuts, he respects their work ethic and their devotion to the causes they love. He entered the picture as a loner delivery boy who just wanted to do his job, but getting roped in with the Precures’ misadventures has opened his eyes somewhat. He’s going to be fun to watch as the show continues. However, he has a reputation, as we’ve seen. We don’t know exactly what the details are but several characters seem to have a low opinion of him, and we’ll find out more about that in coming episodes.
The fight in this episode is interesting in how..... not interesting it is. It kind of fools you into thinking more is happening than actually is. There’s a lot of talking and not as much action as you would expect. The Cures and Scorp or the Hoshiina will exchange a few blows and get thrown around, then one of them starts lecturing the other side about their beliefs. Sure, all Precure shows have elements of this, I can remember a few other fights that were more talk than combat, but it seems particularly egregious this episode. I do like how Scorp’s mocking has an effect on Rouge though. She’s already feeling really unaccomplished and then he goes and tells her she’s useless without her friends. It starts to weigh on her heart, but her friends quickly step in and say hey, we love Rin, she has us to support her, it’s okay if she can’t do it all by herself. As a result of this quick pep talk, she unleashes Fire Strike, her new finisher, and boy does THAT shine. It’s the first soccer-themed Precure attack in the series, and more will follow in subsequent years.
Compared to some of the other finishers, Fire Strike is more straightforward. Rouge creates a ball of fire and kicks it directly into the Hoshiina. It’s less over the top than her teammates attacks (flying into the enemy, twin whips, flying discs, or an arrow made of water) but the animators manage to punch it up a bit with some suitably dramatic effects that sell how fast, hard, and powerful this kick is. Also I have to say, the shot of Rouge bringing her leg all the way back to ready the kick is really cool.
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Her leg is cocked and extends past her head. If you’ve ever tried this you know it’s hard, so even if you can make a drawing do anything, it still looks impressive, and the next shot where she’s kicked it is gorgeous. The flame walls, the way she’s lifted slightly off the ground, the way the ball is warped, all convey a sense of power and motion. Yeah, she’s just kicking it straight ahead, but you get the sense she could kick it through a brick wall.
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I do have to say, on the negative side, the framing device of the episode feels a little forced. If this letter from Milk was so important, Syrup probably should have pushed it on the girls a little sooner. Maybe just dropped it off with Nozomi when he first met her in the morning. They still could have seen King Donuts awakening but they would have made moves to go straight to the Palmier Kingdom instead of doing all that work advertising and opening the shop only to have to close it again right away, and skipping Rin’s moral quandary. Since those are at the root of the episode, it might be hard to cut them, so alternatively, to keep them, the episode could have been written such that Syrup could have received the letter at the end, so he wasn’t holding onto such an important and urgent letter all episode long. It’s the little things. And on that topic, I find the third act (fourth act?) after the fight to be a little too goofy. Syrup finally hands over the letter, then they all hem and haw about how they’re going to get to Palmier Kingdom and they beg and plead Syrup to do it until he finally agrees. The only truly funny part to me is Nuts lamenting that he has to close Natts House after he just opened it.
Also there’s this ending sequence.
vimeo
This is the single worst thing I have ever made in the name of this project.
It’s overall a well-thought out episode and it smartly moves between story elements, smoothly concluding the character reintroductions and setting up the Blue Rose arc that follows. I appreciate how seemingly unconnected events flow into each other and they lead to the King seeing that the girls are legitimately good people. It’s probably the most cohesive episode of this arc, although I still think the character reintroductions peaked with Urara’s. The others have been good in different ways, but there’s a deeper bit of heartfelt emotion that episodes 2, 3, 5, and 6 just haven’t been able to match.
Next time, Milk’s emergency turns out to be largely imagined, and we meet a new villain. Look forward to it!
Pink Precure Catchphrase Count: 1 kettei!
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