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aboutactive · 6 years
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Workout Hot Exercise Stretching and Splits
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psychicmedium14 · 7 years
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Total eclipse of the heart! The second of two rare, back-to-back Leo new moons arrives in the form of a total solar eclipse on August 21, 2017. This game-changing lunation ignites passion and transformation, helping us hone our authentic truth and step into the spotlight. There's a lot of buzz going on about eclipse season this month, and with good reason. The August 21 total solar eclipse at the Leo new moon is MAJOR. It's the first total solar eclipse that will be visible coast-to-coast in North America since 1979, and for a brief window of time—2 minutes and 40 seconds, to be exact—the moon will block out the sun. Whether or not you're lucky enough to fall along the eclipse's path of totality, astrologically speaking, we’ll all feel the impact of both of these eclipses—no goggles required. This is the second installment of game-changing eclipses to fall in the same month; the Aquarius lunar (full moon) eclipse rocked the skies on August 7. The Leo new moon/solar eclipse is the second of two consecutive new moons to fall in the same sign—the first potent lunation occurred on July 23, 2017. The sequel brings an especially potent lunar lift to our loftiest goals and grandest visions. Dream in 4-D and ratchet up the romanticizing! There will be a time for practicality, but this passionate lunation is not it. Let yourself be swept up in the fantasy of what COULD be. Imagination is the precursor to innovation, and this new moon pairing will deliver some divine downloads. The Leo new moon is also being dubbed as a rare Black Moon since it occurs when there are four moons in a season rather than the usual three. The Black Moon is said to rise only once every 33 months. Openhearted Leo is a fire sign, which is aboutaction and adventure, and the Leo new moon is a time to take bold and exciting creative risks. Leo is also the ruler of the heart and spine. At a time when the world is filled with political unrest and bravado, it's time for some true heroes to emerge—with plenty of "backbone" and a whole lot of love. Can we get a roar and an amen? First impressions can leave an indelible mark, and this new moon raises the question: How do YOU want to shine in this world? Since new moons give us fresh starts, it's well worth the effort to put your #goals into practice now. Here are a few transformative tips for making the most of this year’s Leo new moon/total solar eclipse: 1. Make self-promotion a spiritual practice. The term itself gets a bad rap, but let’s face it: In this overcrowded marketplace, the squeaky wheel often gets the oil. There are a lot of people hyping themselves up who don’t have the goods, true. But there are also a lot of wonderful, worthy products and services that never see the light of an audience simply because they’re not properly marketed. We’ve compiled some of our favoritespiritual and metaphysical business books here, all of which have helped us clarify and spread our message in a conscious, authentic way. Showy Leo loves attention, and hey, there’s no shame in that. If what you’re offering adds value and inspiration to someone’s life, then why not shout it from the rooftops? You never know when your story could open another person's eyes or give them the validation they've been seeking. 2. Dare to be vulnerable. Hiding your feelings is supposedly a sign of being self-possessed and above it all. But Leo energy is all about naked honesty, childlike glee, and unmasked excitement. It’s the anti-hipster—anything BUT remote, cool, and unruffled. At this Leo new moon, dare to be vulnerable and wear your heart on your sleeve! Why hold back your true feelings about someone you admire? Or pretend you don’t love something that’s not considered "cool" by the self-appointed tastemakers of the world? What’s really cool is to be unapologetically yourself. 3. Make your passions a priority. Is there anything in your life you’ve said yes to but your soul is just meh about…or even a resounding no? Stop doing it already! There are not enough hours in the day to give your precious creative energy to something that drains your spirit. At the Leo new moon, seek fresh avenues of inspiration that are aligned with your deepest desires. 4. Stand up for what's right. Leo is the sign of courage and backbone, and this new moon prompts us to get brave. Have you been making excuses, backing down or wimping out? Maybe good old-fashioned fear has disguised itself as a perfectly reasonable excuse to avoid taking a risk or pursuing what you REALLY desire. And now, you’re being challenged—should you walk the plank or back down? The Leo moon says, if you want it, pounce! Your willingness to fight for your desires is the first catalyzing step. 5. Rise to your own occasion. Ego and pride are the shadow side of Leo's expression, but a healthy sense of self can strike just the right balance. We’re not suggesting you blow hot air or talk yourself up to be bigger than you are. But frankly, most people (with the exception of a few notable narcissists) ARE bigger than we really imagine ourselves to be. Find at least one thing to celebrate yourself for—in as grand a way as you can! Write it down—or make a whole list. As a fun bonus exercise, sit down with a few friends and take turns acknowledging one another. Nothing feels better than vocally appreciating people who deserve to hear it. 6. Unleash your voice. Leo energy is all about revelry. It doesn’t matter if you have no rhythm and can’t carry a tune in a bucket. The point is to be part of the fun. Belt out a show tune. Make karaoke plans and celebrate the Leo vibes with a rousing group sing-along over a few drinks and a whole lotta laughter. Leo has confidence to spare—so if you make a fool of yourself, who cares? 7. Free your inner child. Playful Leo is all about awe and childlike wonder. Dedicate this week to FUN. Skip down the street, build a sand castle, do an art project with kids (or friends!), make homemade ice pops. Adults get so jaded, thinking we know it all, that we've been there, done that. Where can you add a sense of discovery to your life?
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migrainesandmusic · 6 years
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Actors and Auditions
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cath-hansen · 7 years
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About Acting
About acting:
https://www.spotlight.com/news-and-advice/tips-and-advice/the-single-best-piece-of-acting-advice-youll-ever-get/ 
You should check this site out, for more help :http://www.backstage.com/advice-for-actors/  
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obfuscatesmali-blog · 6 years
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The app 'Obfuscate Smali'
The app 'Obfuscate Smali' allows to obfuscate smali code of any file apk that decomplier to smali by EasyApkDisassembler ( use apktool ) Link download: ObfuscativeSmali.apk
Link Config.txt Demo: config.txt
Link EasyApkDisassembler: EasyApkDisassembler v1.3.2
Intro Video: https://youtu.be/PHHv-QqMKlU Features:
Allow to load ofuscating config from url ( default: http://192.168.1.100/config.txt) Example format of file config.txt: CompressSmaliUrl: http://192.168.1.102/dis_com.visionobjects.calculator.zip PathToObfocative: com/visionobjects/calculator PackageToObfocative: com/hcapp/handycal ClassPathException: com/hcapp/handycal/AboutActivity com/hcapp/handycal/CalcActivity Meaning: - PathToObfocative: path to analysis class names - PackageToObfocative: package to filter when obfuscate origin dir (smali) - ClassPathException: list of class paths to not obfuscate
Allow to self enter params to obfuscate (CompressSmaliUrl, PathToObfocative, PackageToObfocative, ClassPathException)
Allow to enter port of http link of result file
Allow to show progress bar and log when obfuscating ( download zip smali file, decompress file .zip, obfuscate, compress result to a file .zip, write log to a file, return to the first screen to view result url to download )
Allow to remove temporary files
Allow to share to socials network
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iyarpage · 6 years
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Anko Commons Tutorial
Anko is a library for Android devs that want to achieve more while writing less. It simplifies common tasks that are tedious and generate a lot of boilerplate, making your code enjoyable to read, concise and clean. Neat and Tidy, just what the doctor ordered for my Java headaches. :]
The folks at JetBrains, makers of titles like Kotlin (A New Hope) and the IntelliJ Platform (the foundation of Android Studio), have created and maintain Anko.
Anko consists of a number of different components:
Anko Commons: helpers for intents, dialogs, logging;
Anko Layouts: lets you quickly and programattically create type-safe Android layouts;
Anko SQLite: helpers for working with Android SQLite;
Anko Coroutines: utilities for using Kotlin coroutins.
In this tutorial, we are going to be focused on Anko Commons. Future tutorials will cover other parts of Anko.
You’ll become an Anko Commons master by updating an existing app that doesn’t use Anko, and then comparing how to do the same things with and without Anko. This will help you be able to make a conscious decision about whether or not to use the library.
Note: This tutorial assumes you have previous experience with developing for Android in Kotlin. If you are unfamiliar with the language, have a look at this tutorial. If you’re just beginning with Android, check out some of our Getting Started and other Android tutorials.
Getting Started
Kanime is the app that we are going to use to showcase Anko’s power. It shows a list of my top 10 animes that you should watch. It’s built without using Anko, but not for long, along the way you’re going to update it.
Meet Kanime. :]
https://koenig-media.raywenderlich.com/uploads/2017/11/kanime_demo.mp4
Download the Kanime source code using the download button at the top or bottom of the tutorial. Open the starter project up by starting Android Studio 3.1.2 or later and selecting Open an existing Android Studio project:
Before going on with the tutorial, take a look at the existing starter code.
Kanime Structure
The Kotlin source code packages in the starter project appear as follow:
Activities
MainActivity.kt Here is where you show the top 10 best anime list.
AnimeDetailActivity.kt When you tap an Anime, this activity opens up. It shows all the info about the selected anime.
AboutActivity.kt A screen to show information about the app.
Adapters
AnimeAdapter.kt Contains all the code to show each anime item on the list.
data
AnimeDataSource.kt Provides all the anime data.
model
Anime.kt Anime model data class.
Now you have a clear picture of how Kanime is structured. Let’s Rock!
Anko
Anko is a set of helpers functions (Kotlin extension functions) that help you to get something done with the least amount of boilerplate code. It’s subdivided into modules that help you to deal with Layouts, SQLite, and Coroutines. This modularization allows you to pick and choose only what you need.
Note: If you don’t have experience using Kotlin extension functions, then please take a look at the optional Extension Function Fundamentals section. It will help you to understand how Anko works under the hood. If you already have experience with extension functions, then feel free the skip this section.
Extension Function Fundamentals (Optional)
To understand how Anko works, you need to understand Kotlin Extension Functions. They allow you to add a function to an existing class without modifying the class.
For example, say you had a Dog class:
Dog.kt
class Dog(val name: String, val breed: String)
In another Kotlin file you could add a function to Dog without modifying the original file:
Extensions.kt
package com.raywenderlich.doggy fun Dog.bark(): Unit{ println("woof woof") }
To create the extension function, after fun type the class, then a dot, then the name of the extension function.
You could test your extension function in another file as follows”
Main.kt
//Importing bark extension function :] import com.raywenderlich.doggy.bark fun main(args: Array<String>) { var myPuppy = Dog("Max", "Pug") myPuppy.bark() }
To use the extension function, you only import bark, and then every Dog object will be able to use the bark() function.
Let’s see what happen if you don’t import the bark:
Main.kt
//import com.raywenderlich.doggy.bark fun main(args: Array<String>) { var myPuppy = Dog("Max", "Pug") myPuppy.bark() // Compile error ¯\_(ツ)_/¯ }
Note: If you don’t import the extension function, you won’t be able to use it, because it won’t be visible in your code. For this reason, the dog isn’t able to bark. ¯\_(ツ)_/¯
After this small introduction to Kotlin extension functions, now you are ready to become an Anko rock star!
Setting Up Anko Commons
Let’s spice up Kanime by adding Anko Commons!
To set up Anko in your project you only need to include the Gradle dependency. The dependency comes in two flavors:
1.The full Anko artifacts
implementation "org.jetbrains.anko:anko:$anko_version"
This dependency contains all Anko components. If you are only going to use some of them then this is not the way to go, because it will add unnecesary size to your APK for code you are not going to use.
2. Specific Artifacts
Anko allows you to pick and choose only the dependencies that you need:
implementation "org.jetbrains.anko:anko-commons:$anko_version"
This only brings the specific classes for Anko Commons. We are going go with this one for Kanime because it is more lightweight.
Open the app module build.gradle file and add this line to your dependencies :
implementation "org.jetbrains.anko:anko-commons:0.10.5"
Note: As of this writing, the latest version of Anko is 0.10.5. You can find the last version of Anko here. Each new release comes with release notes for what has changed since the last version.
Click “Sync Now” to sync your Gradle files and wait a bit until it finishes.
Hooray!! Now you can use Anko Commons in your project.
Using Anko Commons
Let’s do a deep dive to see what Anko Commons can do for you.
Intents
Intents help you to send data from one Android Component to another. Code to use them can be cumbersome and long. Anko give you a more concise and pleasant way to use intents.
For example, in Kanime you show a list of animes in MainActivity, and when an anime is tapped, it will open AnimeDetailActivity with all the information about the anime.
For this reason, you need an Intent to open AnimeDetailActivity to pass it the information about the selected anime.
Lets see some code!
In the MainActivity.kt file find the function openDetailActivity() that opens the detail screen.
Here is what the code looks like without Anko. :[
private fun openDetailActivity(anime: Anime) { // 1 Create the intent and specify the target activity val intent = Intent(this, AnimeDetailActivity::class.java) // 2 Add anime details intent.putExtra("TITLE_KEY", anime.name) intent.putExtra("DESCRIPTION_KEY", anime.description) intent.putExtra("IMDB_LINK_KEY", anime.imdbLink) intent.putExtra("IMAGE_KEY", anime.imageDrawable) // 3. open the detail activity startActivity(intent) }
You create an Intent, then have a number of lines to add extras onto the Intent. There are a lot of steps and the end code is not pretty readable.
Replace the function with the equivalent code from Anko Commons:
private fun openDetailActivity(anime: Anime) { startActivity<AnimeDetailActivity>( "TITLE_KEY" to anime.name, "DESCRIPTION_KEY" to anime.description, "IMDB_LINK_KEY" to anime.imdbLink, "IMAGE_KEY" to anime.imageDrawable ) }
You need only one statement to achieve the same end and the code is completely readable! You may need to hit Option+Return on Mac or Alt+Enter on PC to pull in the Anko extension function import.
To specify the target activity, you put the name of the class after the startActivity as <TargetActivity>. If you want to know more about how this works, read about Generics here.
To specify the additional data, you pass as arguments one or more Kotlin Pair objects to the function startActivity<TargetActivity>(). Each Pair is an extra that you are sending to the activity that you want to call.
Quick Intro to Kotlin Pairs (Optional)
A Pair is a class in Kotlin that helps you to store two values, and is similar to a Tuple in other languages.
If you got goosebumps, when you saw the to operator, don’t worry since it’s a shortcut infix function for creating Pair. The first parameter goes before the to and the second after to. For example:
val myPair = "TITLE_KEY" to "Berserk" println("${myPair.first} ${myPair.second}") // prints TITLE_KEY Berserk
This is the same as if you were to write:
val myPair2 = Pair("TITLE_KEY","Berserk") println("${myPair2.first} ${myPair2.second}") // Prints TITLE_KEY Berserk
Now you are a pair master :]
Intent without passing data
When you tap the menu icon, Kanime opens AboutActivity.
In MainActivity, find the function openAboutActivity and replace it with the Anko version:
private fun openAboutActivity() { startActivity<AboutActivity>() }
Here is the code prior to the switch to Anko:
private fun openAboutActivity() { val intent = Intent(this, AboutActivity::class.java) startActivity(intent) }
Using Anko, with one line and a lot less code, you are able to open an activity without worrying about creating an Intent object.
Common Intents
Anko Commons offers a great set of “common” intents that are pretty easy to use. Take a look at the table below.
In AnimeDetailActivity, there are a lot of Intents like “share the anime with a friend” the anime and “open the IMDB profile of the anime in a web browser”.
Let’s see how you can improve AnimeDetailActivity using Anko Commons.
Share Anime
In AnimeDetailActivity, search for the function shareAnime() and update it with the Anko version:
private fun shareAnime() { share("$title \n $imdbLink", "Give a checkout to $title") }
The non-Anko code looked like this:
private fun shareAnime() { val text = "$title \n $imdbLink" val subject = "Give a checkout to $title" //1. Creating the Intent val intent = Intent(android.content.Intent.ACTION_SEND) //2. Add extra data intent.type = "text/plain" intent.putExtra(android.content.Intent.EXTRA_SUBJECT, subject) intent.putExtra(android.content.Intent.EXTRA_TEXT, text) //3. open a list of possible apps that can handle this intent startActivity(Intent.createChooser(intent, null)) }
Nope, your eyes are not lying to you, this is for real!
With just one line, you are saving your self going off to search Google on the specific constants for the Intent for sharing with all the right parameters.
Open a Web browser
In AnimeDetailActivity, find the function openAnimeInTheBrowser() and update it to the Anko Version:
private fun openAnimeInTheBrowser(){ browse(imdbLink) }
Here is the code without Anko:
private fun openAnimeInTheBrowser(){ val intent = Intent(Intent.ACTION_VIEW) intent.data = Uri.parse(imdbLink) startActivity(intent) }
Again, a huge savings in code and improvement in readability!
Send an email
In AnimeDetailActivity, find the function sendAnimeByEmail() and modify it to the cool Anko version:
private fun sendAnimeByEmail(emailAddress: String, subject: String, body: String) { email(emailAddress, subject, body) }
Here is the code without Anko:
private fun sendAnimeByEmail(emailAddress: String, subject: String, body: String) { //1. Creating the Intent val intent = Intent(Intent.ACTION_SENDTO) //2. Add extra data intent.data = Uri.parse("mailto:") intent.putExtra(Intent.EXTRA_EMAIL, arrayOf(emailAddress)) intent.putExtra(Intent.EXTRA_SUBJECT, subject) intent.putExtra(Intent.EXTRA_TEXT, body) //3. Open the email app startActivity(intent) }
You’ve again gone done to just one line of code with Anko!
Toasts, Snackbars and Dialogs
Dialogs are pretty important widgets when you want to communicate with your users, and Anko Commons make your life easier when working with them. It covers most of the more common widgets like Toast and SnackBars, and many flavors of Dialogs.
Toast
In AnimeDetailActivity, find the functions showShortToast and showLongToast and replace them with the Anko versions.
private fun showShortToast(message:String){ toast(message) } private fun showLongToast(message: String) { longToast(message) }
Here is the code without Anko:
private fun showShortToast(message: String) { Toast.makeText(this, message, Toast.LENGTH_SHORT).show() } private fun showLongToast(message: String) { Toast.makeText(this, message, Toast.LENGTH_LONG).show() }
You’ve reduced a lot of the boilerplate by switching to Anko.
The best part of using toast() and longToast() is that you don’t have to call .show(), after creating the Toast, a million dollar mistake.
Also, toast() and longToast() offer helpful overloaded versions, accepting string resources and String objects, for example:
toast("message") toast(R.string.message) longToast("message") longToast(R.string.message)
Alerts
Alerts in Anko Commons are a quick solution to show Alert Dialogs:
In AnimeDetailActivity, find the function showAlert and update it with the Anko version.
private fun showAlert(messageResource: Int, onYesTapped: () -> Unit, onNoTapped: () -> Unit) { alert(messageResource) { //1. Creating the alert yesButton { //2. Handling yes button (This is optional) onYesTapped() } noButton { //3. Handling no button (This is optional) onNoTapped() } }.show() //4. Showing the alert }
alert is a pretty handy function, with which you can specify the title and the message of the alert with String objects or String resources.
Also, within the alert function you can specify handlers for yesButton and noButton. And if you want to have full control over the alert, it has an init function. Here are some examples:
alert("message").show() alert("message", "title").show() //The title is optional alert(R.string.message, R.string.title).show() alert("message") { yesButton { } //Adds the default android.R.string.yes text to the button noButton { } //Adds the default android.R.string.no text to the button }.show() alert { //the init function where you can configure the alert as you please title = "title" message = "message" //Changing the default title positiveButton("Yes") { //Do something } //Changing the default title negativeButton("No") { //Do something } }.show()
Selectors
A selector is a special type of Dialog that allows you to show a list of items.
When you tap either the thumbs up or thumbs down buttons, it shows a Dialog with a list of options in it.
In AnimeDetailActivity, search for the function showSelector() and update it with a shorter one (Anko :] ).
private fun showSelector( title: CharSequence, items: List<CharSequence>, onClick: (DialogInterface, Int) -> Unit) { selector(title,items,onClick) }
Here is the code without Anko:
private fun showSelector( title: CharSequence, items: List<CharSequence>, onClick: (DialogInterface, Int) -> Unit) { val context = this //1. Creating the AlertDialog val alertBuilder = AlertDialog.Builder(context) //2. Setting the title alertBuilder.setTitle(title) //3. Setting click handlers for each item of the list alertBuilder.setItems(Array(items.size) { itemIndex -> items[itemIndex].toString() }) { dialog, which -> onClick(dialog, which) }.show() }
As you can see, the Anko version is again much more condensed, reducing the noise in your code, and it also conveys the intention of the code just by simply reading it, instead of trying to infer the meaning of all the non-Anko lines needed to build the selector.
Progress dialogs
A ProgressDialog allows you to indicate to your users that you’re doing something that is going to take a bit to process.
In MainActivity, find the function showLoadingDialog() and update it to an Anko version:
private fun showLoadingDialog(message: String, title: String): ProgressDialog { val dialog = indeterminateProgressDialog(message, title) { //Do any customization to the dialog here show() } return dialog }
Compare this with the non-Anko version:
private fun showLoadingDialog(message: String, title: String): ProgressDialog { val dialog = ProgressDialog(this) dialog.setMessage(message) dialog.setTitle(title) dialog.show() return dialog }
You can create different types of progress dialogs switching between progressDialog and indeterminateProgressDialog.
Also, within the progressDialog you can specify the drawable to display the progress value, for example:
progressDialog("message","title").show() //The title is optional progressDialog("message") { //configure the alert as you please val drawable = getDrawable(R.drawable.spinner) setTitle("title") // Set the drawable to be used to display the progress value. setProgressDrawable(drawable) show() } indeterminateProgressDialog("message","title").show()
AnkoLogger
Anko improves significantly on the Android Log class. One of the Anko advantages is that you don’t have to include a TAG name on each call to the logger, since by default it takes the name of the class as a tag.
Another positive aspect of Anko logging is that the name of the functions are nicer and more straightforward. The table below compares the Anko logger and the Android logger:
Let’s see some examples in Kanime.
In order to start using Anko Logger, first you must implement AnkoLogger in your class. In this case, have MainActivity implement AnkoLogger:
class MainActivity : AppCompatActivity(), OnAnimeClickListener, AnkoLogger {
In MainActivity, search for the functions logError() and logWTF() and update them with the Anko versions.
private fun logError() { error("Log Error") //Will log E/MainActivity: Log Error } private fun logWTF() { // What a Terrible Failure wtf("Log WTF" ) // //Will log E/MainActivity: Log WTF }
If you run into any trouble, make sure the imports for Anko are setup correctly:
import org.jetbrains.anko.AnkoLogger import org.jetbrains.anko.startActivity import org.jetbrains.anko.error import org.jetbrains.anko.wtf
Here are the non-Anko versions for comparison:
private fun logError() { val tag = "MainActivity" val message = "Log Error" if (Log.isLoggable(tag, Log.ERROR)) Log.e(tag, message) //Will log I/MainActivity: Log Error } private fun logWTF() { val tag = "MainActivity" // What a Terrible Failure Log.wtf(tag, message) //Will log I/MainActivity: Log WTF }
You’ve again reduced the boilerplate quite a bit.
An alternative to implement AnkoLogger is to have a reference to the AnkoLogger class for example:
val logger = AnkoLogger<YourActivity>() logger.error("This is an error") //Will Print E/YourActivity: This is an error
Also, you can change the tag name like this:
val logger = AnkoLogger("YourTag") logger.error("This is an error") //Will Print E/YourTag: This is an error
In the same file MainActivity.kt, search for the functions logInfo(),logVerbose(),logDebug() and logWarn(), and update them with the Anko versions.
private fun logInfo() { info("Log Info") //Will log I/MainActivity: Log Info info { "Log Info" //Will log I/MainActivity: Log Info } } private fun logVerbose() { verbose("Log Verbose") //Will log I/MainActivity: Log Verbose verbose { "Log Verbose" //Will log I/MainActivity: Log Verbose } } private fun logDebug() { debug("Log Debug") //Will log D/MainActivity: Log Debug debug { "Log Debug" //Will log D/MainActivity: Log Debug } } private fun logWarn() { warn("Log Warn") //Will log W/MainActivity: Log Warn warn { "Log Warn" //Will log W/MainActivity: Log Warn } }
You see here that each of the logging functions in AnkoLogger have an alternative version that takes a Kotlin lambda as a parameter.
One important detail about AnkoLogger is that every call to the logger is checking if Log.isLoggable(yourTag, Log.SELECTED_LOG_LEVEL) is true. If not it won’t log the statement. Also, in the lambda versions, the lambda result will not be calculated if the particular log level is false.
Go ahead and build and run the final project with all the concise Anko code. You’ll see the app works just like before, but your app code is much more readablee! :]
Where to Go From Here?
You can download the final project with all the Anko changes using the download button at the top and bottom of the tutorial.
Now that you have become a master of using Anko Commons and added new items to your toolbox, you should check out the other parts of Anko: Layouts, SQLite, and Coroutines.
Remember that Anko is an open source project and you can contribute to it in many ways: proposing new features, reporting bugs or submitting a pull request.
If you have any comments or questions, please comment in the forum discussion below.
I hope this tutorial has been helpful for you. If it was remember to share it with your friends! :]
The post Anko Commons Tutorial appeared first on Ray Wenderlich.
Anko Commons Tutorial published first on https://medium.com/@koresol
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aboutactive · 6 years
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female sexy fitness motivation workout 2019
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migrainesandmusic · 7 years
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What Can My Actors Expect to get at the Keats Studio? Expect to Work in the Industry! 
If you want to work in showbiz… we are going to make sure you can. I am not here to coach you year, after year,  after year,  “preparing”  you to be an actor. I am here to collaborate with you and give you the chops to BE ONE and to send you out to experience your craft and to move forward in the industry. You’ll be back in the studio to work on scripts and to work on shows you’re in rehearsal…
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