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#also I would have linked or done a screenshot of the doors into Sanctuary
victorluvsalice · 2 months
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AU Thursday: Smiler’s Otherland -- Domains!
Hi everyone, I’m back on my Smiler’s Otherland bullshit! :D After making my initial “here’s my first ideas on the concept” post back in May 2023, I’ve been trying to get my thoughts organized regarding what Smiler’s Otherland should look like, more details about their weapons, how many outfits they need, etc. And now I’m going to share some of those thoughts with all of you! Because it’s my tumblr and you’re my captive audience. :p
So -- let’s start with the domains! Because you can’t have an Otherland without actual, you know, lands in it. So far, I’ve come up with four domains for Smiler:
Smile Street: The “hub” domain, or at least the domain any visitors would be likely to land in first, much like Alice’s Vale of Tears or Victor’s Living Dead Forest. This domain is arguably the "coziest," and allows Smiler to put their best smiling face forward. :D
-->As indicated by the name, it’s a long winding street lined with brightly-painted houses in all colors of the rainbow -- in fact, here, the shot of Towers Street from this The Smiler ad gives you a good idea of what I’m picturing:
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Only, instead of just those spiraling yellow clouds in the sky, there's also a big yellow sun featuring a Smiler-logo face on it, as per this screenshot from this video on The Smiler mobile game: (WARNING -- the linked video does have flashing lights/strobe-like images starting about midway through!)
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...maybe a little less overtly creepy, as this is supposed to be the friendliest domain, but you get what I mean.
-->And who lives in those cheery little houses? Why, the Advocates, of course! Who are based on these guys from The Smiler mobile game (screenshot from the same video linked above):
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You know, just a little higher resolution. XD They're naturally very friendly, greeting visitors enthusiastically, and spend most of their time wandering around, trimming trees and hedges into spirals, having little get-togethers in each other's yards where they tell jokes and laugh a lot, playing various games with each other, painting big grinning faces on portable easels -- that sort of thing.
-->At the end of the street is -- well, the town SPIRAL rather than square, as the road just spirals in on itself until it stops at a big fountain full of glowy yellow liquid at the center. Around the outer curve of the spiral is a little cafe (which serves a variety of drinks and treats, though many of the drinks glow at least slightly, and the treats tend to have spiral decorations), a playground (with all the equipment painted with yellow and black stripes with occasional touches of purple and white), a general shop selling a variety of goods (which, yes, would basically be the shop from the Smiler Shop TV video, manned by Matt and Carol -- Smiler can put their parents into their Otherland, as a treat), and a train station consisting of a bright yellow covered platform with spiraling columns holding the roof up, a Smiler coaster car (like that seen above) for the "train," and tracks that start out flat but quickly spiral off into wild loops and twists (because, of course, the coaster itself has to serve as transport to the other two "nice" domains). Just a nice place to hang out, chat, and watch the spiral clouds swirl overhead. XD
X-Sector: Named after the section of Alton Towers that The Smiler coaster is actually in, this is the domain dedicated to Smiler’s interest in technology and chemistry (with the actual look of the tech ranging from more steampunky to more cyberpunky depending on the time period of the AU it features in).
-->The domain consists mostly of a big old lab, surrounded by a yard featuring grass made out of green wire, flowers made out of twisty bits of metal with stained glass leaves and petals, and simple conical trees (like the kind you might see in an old Playstation or XBox game before graphics really started taking off -- that Smiler Game screenshot above is roughly the right aesthetic). The sky here would be filled with swirling, spiraling yellow and black clouds, lit with the occasional flash of lightning. It's all very dramatic.
-->The lab itself is divided into two wings, separated by a main hall with lots of optical illusions a la the actual The Smiler station (with various changing patterns on the walls -- be warned, that linked video has a fair amount of flashing lights in it!). The left wing would be devoted to engineering and be filled with things like whirring little hypno-wheel gadgets, boxes with flashing lights, various skittering tiny robots, and other things of that nature. The right wing would be devoted to chemistry and have various workstations covered with bubbling flasks of liquid and hissing tanks filled with volatile gases -- though I'm really tempted to throw in a little bit of Willy Wonka flavor and have a big old waterfall of Joy Serum somewhere in here too. XD I mean, it feels like something Smiler would have -- maybe it flows into a giant pipe to provide the liquid for the fountain in Smile Street? Or perhaps it just serves as the "drinking water" for everyone there...
-->As for residents -- well, I suppose in addition to Advocates in lab coats tending all the various experiments, it would make sense to have Dr. Gladwell from the Smiler Takeover "Fear Test" show at the very least. After all, he is the Ministry's Chief Neurological Cortex Reprogrammer! :p The only thing complicating that is that I wanted to name Smiler's outfit for this area after him...but I suppose I could name it after his role in the Ministry instead... Anyway, the most notable resident here would naturally be the Marmaliser itself -- a big robot wandering around on its five limbs, looking for unhappy people to make happy and coming by the lab to have its Inoculator syringes and Giggler gas tanks refilled and its Tickler brushes, Flasher bulbs, and Hypnotiser wheels looked at and realigned as necessary.
Musical Mayhem: Hey, Victor wasn’t using the name :p This domain is all about Smiler's love of music and festivals and things of that nature, and -- as you might expect -- is strongly based around that whole The Smiler Takeover that Alton Towers did for the ride's 10th anniversary.
-->The domain itself is a giant fairground set in a field of glittery green grass under more of those yellow spiraling clouds, with a couple of black-and-white-cobbled looping paths winding through it. There are various carnival games scattered about (like the "Beat the Buzzer" game where you have to get a wire loop around a metal simplified Smiler logo without touching it, otherwise it'll buzz and you'll have to start again; hook-a-smiling-duck; bag tosses with grinning Smiler-logoed bags; one of those water gun games where you shoot Joy Serum at a target to make something rise up; etc), along with food stalls, comfy sitting areas, and carts where people can get balloons and little sparklers and trumpets to blow. As you might imagine, it's chaotic, but in a good way!
-->The dominant feature of the fairground, though, is a huge stage at the far end -- a bigger version of the Takeover's Celebration Stage, with all the smiley-face decorations but yellow curtains instead of red. There's a few rows of seats in front of the stage for people who want to sit down and watch, and designated "dancing spots" for those who want to dance and sing along. The dancing spots are generally more populated than the seats, as you might expect. XD
-->Again, the domain is mostly populated by Advocates from Smile Street, just enjoying the carnival -- but you can't have a Celebration Stage without Felix E. Lated as the star performer! :D (Again, Smiler can have their uncle in their Otherland, as a treat.) When he's not up on stage singing, he's wandering the fairground, encouraging everyone to let loose and have fun. Possibly Grin-Grin the clown (from the above-linked "Fear Test") also makes an appearance from time to time, creating balloon animals and telling ridiculous stories -- oh, and we probably should also have the contortionist and the magician from the "Meet The Ministry" stage show up too! All the performers for the Advocates to enjoy!
Sanctuary: Unfortunately for Smiler, as stated in the original post, we can’t neglect the spookier, scarier parts of the coaster’s theming -- and that means having a domain where everything is creepy and horrible, to represent their fears about going too far and actually harming people. And thus we have Sanctuary, inspired by all the Kelman-related materials, such as the Smile Always series and the Sanctuary scare mazes (a few clips of which can be seen in this informative video -- again, watch out for some flashing lights)! Hooray! :D
-->The area is a large, underground asylum, accessed by a pair of rusty metal swinging doors spray-painted with "THE TRUTH" in bright yellow (taken from one of the AR spots you could access with The Smiler Mobile Game back in the day -- there's a set hidden away in each of the other three domains) -- once inside, you're confronted with an absolute maze of concrete corridors, all painted a faded white. The place is not in good repair, with plenty of patches of exposed rebar and wiring on the walls and cracks in both the ceiling and the floor. The whole place is poorly lit, with buzzing yellow lights dangling from the ceiling and occasionally sparking or going out entirely. The only concession to color is in the various posters that have been hung up -- images of spirals with DO NOT RESIST written under them, photos of decaying animal corpses captioned with LIFE IS BAD, and various images of people with their mouths distorted into extremely creepy smiles. It's just a very unpleasant place to be!
-->There are two groups of people that live in this horrible location -- the first being the Corrected. These are the asylum's patients, dressed in tattered and dirty white t-shirts, pants, and dresses, who roam the halls and live in the various cells dotting the hallways. Most of them either have Glasgow smiles or various bits of machinery forcing their mouths into grins, and many also have at least a partially-shaved head and nasty scars on their scalps indicating brain surgery. However, the Corrected are all completely non-violent, either just wandering around doing their thing (vaguely giggling to themselves, drawing on the walls with whatever they can find, standing in small groups and laughing together) or hiding away from anyone they think is a threat.
-->No, the actual enemies of this area are the Staff -- the nurses and orderlies who run the place. The nurses are dressed in stained white uniform dresses, sporting dark circles around their eyes, vicious grins accented by dark lipstick, and long claw-like nails ready to take a swipe out of misbehaving patients; and the orderlies are dressed in similarly-stained yellowed scrubs, with the same dark circles around their eyes and vicious grins. The nurses carry syringes to stab unsuspecting victims, subjecting them to a variety of bizarre hallucinations; the orderlies carry shock batons guaranteed to bring patients to their knees. Their favorite activities are to stalk unwitting Corrected, then take them down while laughing hysterically. Not nice people at all!
-->And the person in charge of the whole shebang? Why, that would be Dr. Minister, a Kelman-like old man with a neat white suit sporting the Sanctuary logo, glinting glasses, and a smile that -- well, it's obvious the man's HEARD of smiling, but you're not sure he's ever seen it in action. He's insistent that everything he does for the Corrected is for their own good, and his ultimate goal is to turn Smiler into his apprentice/successor -- and Victor and Alice into Corrected. Smiler, as you might imagine, loathes this guy, and is absolutely terrified of ending up like him. :(
And that's everything I've got for now! It does make me slightly annoyed that I only have four domains for Smiler when Victor has five and Alice -- well, as per A:MR, the minimum is eight (presuming you don't count the Vale of Doom as separate from the Vale of Tears). But I do think that these four cover pretty much everything important when it comes to the coaster, it's themes, and all the events and attractions related to it. Next up, we have the weapons -- which, believe me, was a much easier post to make...
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turianghoultrashh · 6 years
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Deacon Theory / What Ever Happened to “Luis Rosa”?
This is a SUPER long post but I hope you find the information interesting!
I originally made this post a year or so ago but I took it down when I was going through a bad time. It may read a bit weird as the post was updated many times before being taken down...So I hope its not too all over the place :’)
Please read through it in mind that - This is just a bit of fun and not what I actually believe despite how interesting it got for me. Thank you.
Thoughts and additions are welcome!! <3
I decided that I was going to use this play through to HUNT...yes HUNT Deacon down and try and find SOMETHING to do with where he came from..who he is..why the FUCK is he so interested in Sole and why does he follow us all throughout the story (all the disguises like in Goodneighbor, Diamond City)...etc!
I’m just going to dive right in. This is gonna be mega long guys...I’ve been trying my hardest to debunk myself as a little project...so I hope its worth it at the end :)
So as I mentioned in a previous post...I found some spots (here) where Deacon was clearly watching over Sole. If you then go on to read the Railroad Terminal Entries from the previous Leaders’ journals. (from the start with Wyatt till the end of the most recent one with Des for info on Deacon)...you see that Deacon clearly knew about Sole getting out of the Vault and had been keeping an eye out..missing from the Railroad for almost a year while he waited. (Not to mention he’s been in the Railroad since their earliest accounts...but that’s another issue in itself xD)
Along with that...From the start of the game, I have had this NAGGING idea that Deacon is from before the War...just certain things I’ve mentioned in previous posts and the fact that he just trusts Sole completely from the start with seemingly no reason to...It’s always bothered me...So I thought...well what if he was one of the people from Sanctuary who didn’t make it into the Vault? (yeah I know it sounds bullshit and stupid but PLEASE bear with me! I am going somewhere with this!) So I made a hard save before answering the door to Vault-Tec Rep dude...and started exploring everything of the beginning in Sanctuary before the bomb fell with Sole (by using console commands to go places with the camera) and also the day after we get out of the Vault before progressing the story...I just wanted to find SOMETHING that could be seen as out of the ordinary and linked to Deacon.
Right, okay. awesome :D! So that was pretty much my frame of mind when I started the hunt and now I can go into what I actually found :D! (also sorry if I keep repeating myself guys..Like I said i’ll be going through my thought process as I was finding this stuff and trying to debunk myself :))
The most obvious place to start looking? The only two places that look like they’ve been lived in/set up for someone to live in (with work benches, radio on, light, electricity...etc) since the war and up until recently....
The Yellow house opposite Sole’s house and Red Rocket...oddly enough the two spots that are in perfect view from the observation points that I mentioned previously. When I got to Red Rocket I noticed something odd on a terminal entry that got my attention..
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So who was this Rosa family? The mother is mentioned in the Chem Dealer’s Terminal in Sanctuary too. (I don’t believe anything put in a game is coincidence at all..it was put there for a reason by the creators.)
So I decided to go and have a look at the beginning of the game and the day we wake up from the Vault...mainly the differences..and I came across something SUPER weird...
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We found the “Rosa House”....I never noticed this before...Who ever set up the Yellow house knew the Rosa’s lived there..Why did they put this in? The couple outside the house are not Ms.Rosa and her son (I’ll prove this more later..stay with me :P)
(This was originally an update to the post I deleted...But I’ll keep it here) 
OTHER HOUSES WITH WRITING ON THE MAILBOX THAT WEREN’T THERE PREVIOUSLY
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This could still tie in quite well... The terminal inside is one that lets us first know about Ms Rosa before getting to Red Rocket!
HIDDEN MAILBOX WITH SAME HANDWRITING - ‘Russell’ - Thank you so much to @bugsieplusone for using a scrapping mod and discovering this! See post and screenshot here As for what I’ve found out about this....here’s the Wiki page on Mr Russel.
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So I decide to go back to the beginning of the game and find him :D
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As stated...I still think that the Mailbox was done by the same person due to the handwriting/engraving being the exact same font and style... my money is still on Luis/Deacon... I’m not sure what the reason for it is...but this is what I’ve found :D It’s interesting because the Chem Dealer’s terminal seems to be the “starting point” as it directs you to both of these locations..Maybe the whole point of the Mailbox is to tell us where the Safe is?...but the then the Rosa Mailbox is to guide us to something bigger? Feel free to share thoughts guys :D
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So right okay. we have this family.. A mother and a son who are CLEARLY significant enough to put all these little clues in for >< I thought I’d see if I could find them at the beginning of the game. I then went on to notice something strange when the bombs go off and before entering the Vault. There is ONE child, other than baby Shaun, at the start of the game in Sanctuary...I quadruple checked and there is just one young boy around at the time. Maybe this could be Ms. Rosa’s son?
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I originally thought this little boy was the ‘Rosa Son’ mentioned in the Terminals..but I’m not too sure now...I think he may have been home..or even at Red Rocket when the bombs fell...or maybe the kid is him...I’m not sure...(it doesn't matter too much if the boy is him...it just strengthens my theory if it is :P...the rest of the points are still valid though :D)
UPDATE!!! THE LITTLE BOY IS LUIS ROSA!
As I mentioned in the last part...I wasn’t even sure the little boy was Luis Rosa when I wrote this theory...it was just a possibility to me...so I didn’t pay much attention to him outside of looking at him and making observations based purely on what I could see in first person.
As you can see from the picture @solas-you-nerd sent me...The boy has brown hair not red like Deacon...but can we explain this and still have the theory hold up?
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While it is clear his hair is brown...His hair is Chestnut brown hair, while it is a darkish brown is also red...just a darker red. So it got me thinking about how Deacon is bald...not shaven...Bald... It more than likely is just be for practicality due to his constant disguise changing..but maybe that’s not all it is.. It made me think about the effects of Radiation exposure (for example Chemotherapy patients) and how they lose their hair...along with looking at high radiation exposure to cause hair loss/change .. Obviously there’s the trait of going bald...but what about when the hair starts to grow back? A few places state that the hair-loss can be permanent especially at higher levels of external radiation..I never hear Deacon mention shaving his head or anything..so maybe his hair loss on his scalp was permanent? As for the ginger eyebrows...well the radiation could help explain that one too “ When regrowth occurs, there may be changes in texture and color. It is common for hair to grow back curlier than it was; however, a change of color is less common.” LESS COMMON...not impossible...who is to say that the high exposure of radiation didn’t change his hair from a reddish brown to a lighter (as hair changes in the sun) Auburn/orange? (THESE ARE JUST THOUGHTS GUYS! as a possible way to explain how he could still be Deacon) Another easy explanation is that the boy bleaches his eyebrows okay xD But nah seriously...in the Fallout Universe, there are MANY ways he can go from reddish brown hair - auburn/ginger, especially with eyebrows
One problem I had in my first post was that I claimed the boys eyes were blue based on a screenshot and going in to Photoshop to check (I had no idea how to check this information when I first made the post). Turns out the boys eyes were Brown...
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Now this is problematic but it doesn’t necessarily have to be. We actually have the technology in development to be able to permanently change our eye colour from BROWN to BLUE in OUR Universe: It’s still in the trial stages but has been successful. Now we all know in the Fallout Universe..it is 2077...61 years ahead of where we are now (and a different universe)...there are drugs that can heal limbs and make you super human...hell..Deacon even has even changed into a girl, a ghoul and who knows what else...not to mention all the other INSANELY advanced technology that the universe has...if we have the technology to change eye colour then surely they would too?
(This is just a way that the hair and eyes COULD be explained logically and with (my terrible attempt at) science guys...I don’t think the Game makers ACTUALLY put this much effort in lmao xD)
In regards to the terminal entry for the Rosa House mentioned previously...the video is here:
https://www.youtube.com/watch?v=b99WIrIpLpY
https://youtu.be/b99WIrIpLpY?t=2m32s (Rosa Terminal)
Now isn’t that strange? The ONLY other house in Sanctuary with Cut terminal content is...dum dum dum...THE ROSA HOUSE! (again confirming this is the yellow house across the street)
Now why would they put all this content in, along with the content about this family at Red Rocket for no reason? We know this family did not enter Vault 111 with Sole (just looking at the pods and terminals prove that). So what happened to this family? I decided to have a look online to see if anyone else had any encounters with them and I came across the wiki page...and to be honest...it kind of made my whole “Luis Rosa survived the bombs theory and became Deacon” fall flat :\ it states that:
“Before the war, Ms. Rosa was presumably one of the neighbours of the Sole Survivor who didn't make it to safety. She can be found 210 years later roaming the Commonwealth and Boston, with her son and a few other unlucky pre-War citizens turned ghoul.”
But the part about her young son being turned and can be found in the Commonwealth is totally FALSE and I can prove it!! I dug deeper...checked videos and forums for encounters with these feral ghoul neighbors and not ONCE is there a “Ms.Rosa’s son”
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Some of the forums I looked at are here, here, and here.(last one includes video too)
But see? No ‘Ms. Rosa’s son’ in any of the footage above. Not to mention we NEVER see a feral ghoul child except for Billy. “Billy is currently the only and first ghoul child to appear in any of the Fallout games.”
The wiki says that and therefore contradicts itself by saying that Luis Rosa is one of the Feral Ghouls. The terminal entries of him and his mother prove that he is still a young boy.
SO MY THEORY WAS REBORN The mother (Ms. Rosa) died but the son (Luis Rosa) didn’t!! and he was the only one I needed to be alive for this theory to keep making sense...from my thinking...he was clearly the one who went back and wrote the family name on the mailbox outside his house. Why is there mention of this child and yet nothing afterwards except little hints at him being alive? I needed something linking this kid to 2287 and also Deacon. I carried on looking for evidence the day Sole gets out of the vault.
***PLEASE READ THIS ONE*** After not really finding much, I eventually spoke to Codsworth to advance the story...and I came across a piece of dialogue from him that I remembered REALLY bothered me on my first play through
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THIS IS IMPORTANT:
 Sole is clearly asking Codsworth about seeing someone AFTER they went into the Vault (As you can see by the dialogue). Codsworth clearly knows that 200 years have passed. He even mentions it a few seconds later. So why would he say this about the Rosa son in Particular? He doesn't mention ANY other neighbors that WERE around the day the bombs fell? Because just like Sole asked...He’s telling us about what he saw AFTER the bombs fell and everyone vanished. 
 Sole goes into the Vault and wakes up just over a week before Halloween...The day the bombs fell, we see everyone on the street and inside the vault. NO ONE. Not even the one child we see (above) is wearing a Halloween costume. So isn’t that a strange comment for Codsworth to make when asked if he saw anyone around since they left??
 Who does like to dress up in ‘Costumes’ that we know of? Deacon. The same Deacon who had been watching The Vault for the last year from his lookout. He would need somewhere to survive other than a tiny outpost while he waited..maybe he also spent that year remembering his past from before the war... rebuilding his family home and Red Rocket? “Chasing Ghosts” as Des put it in her terminal entry.
 Ms. Rosa’s Son is the only person Codsworth has seen poking around that he can identify...THIS IS PUT IN FOR A REASON. If it was nothing then why was there no mention of anyone else and why can we find no definitive proof that Ms. Rosa’s son died...but we find proof that his mother and all the other named neighbors did die?
Codsworth talks throughout the rest of the conversation as if 200 years passing is like a week passing..no big deal...So for him to say that about Ms. Rosa’s son so casually would be completely normal to him. Just like he doesn’t seem surprised when he sees Sole after such a long time. It just seems like something so strange to put in when we have a Companion who loves costumes and to dress up...is out of time in the commonwealth just like Sole with the things he says...Is totally mysterious...who knew about us coming out of the Vault and has been watching and waiting for us to arrive at least a year before we did near the same place that Ms. Rosa’s son loved and was his home...Sanctuary and Red Rocket. If Codsworth saw him with a new face or in a new disguise then he would obviously assume that he was just playing with his Halloween Costume and think nothing of it. (I hope that made sense??)
 As for why Codsworth doesn’t say anything when we later bring Deacon to him?...there could be MANY explanations for that and I bet Deacon thought about it and planned for when it happened...I think Sole came out of the Vault before Deacon expected it, hence why he has to flee his spots like the house and Red Rocket so quickly and that’s why they look so “lived in”...Sole goes to speak to Codsworth who tells them about Ms. Rosa’s son before Deacon could put his prevention/security in place...and then when Sole leaves to continue their story or hell even when they’re asleep or something...Deacon comes back and maybe alters Codsworth’s memories/identity tools? (I imagine he didn't want to do it before because he likes that the robot remembered him and his old life and family)
 It reinforces what was said in the cut terminal content...that Ms.Rosa was away the day the bombs fell and left her son behind...unsupervised....why is this important? I decided to look around pre-war Sanctuary before answering the door to Vault-Tec Rep...pretty much as soon as you finish designing Sole...And look what I see...
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So the Rosa’s were also on the List to get into Vault 111...but Ms. Rosa was not home to sign up to it and therefore her and her son got left behind. He stays at the house for A LONG time before giving up and coming over to Sole’s. (Check it out yourselves if you start a new game!!)
So yeah...My theory in a nutshell is that all this evidence is not just a coincidence. I think it was put in for a reason and I cant help but feel it is all a connection to Deacon..It explains why he trusts Sole, he knew them...how he knew about the Vault and what was inside...Why the House was set up for Sole along with Red Rocket with everything needed to survive...Why Codsworth makes that Comment...why the mailbox has the name engraved on it...Why we never find out what happened to the boy...where Deacon was for a year...it all adds up...
I don’t know how he survived so long...I have a few theories that could hold up but they need more research...I’m leaning towards the Institute and it all leads to him being so on the run...We know they have the technology..just look at what they did to Kellogg to prolong his life. Or hell even the Cabot family...Living over 200 years is not impossible in this world..We’ve met an entire family who have been alive for double that time...and Kellogg was 108 with halted aging who looked no older than 40 due to cybernetics...if anyone could live for that long it would be Deacon.
As to how he survived the initial blast? My main theory comes from what the games say about what happened to humans/survivors after the war (give it a read its interesting xD). along with the Origins of the institute...in particular this: “During the Great War, a number of CIT personnel survived by taking refuge in the underground level of the campus“ Well look what just happens to be under Red Rocket...
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Perfect Natural Bomb Shelter a stones throw away from Sanctuary AND where Luis used to hang out to repair the Corvega with his Mother..when the bombs went off he could have ran down there..There’s no radiation there except for ONE small area of the Cave even now...If you listen to what the Wiki says about Humans who didn't make it into the Vault...how did they survive? They sought refuge UNDERGROUND
Or...Another potential location... the Secret Bunker behind one of the Houses in Sanctuary. 100%  suitable and safer for Luis to survive the initial blast and radiation. Also it has things like Rad X and Stimpaks along with a huge amount of food and gold etc...he would have had the perfect supplies to wait out and start in the new world.
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I wanted more evidence of Luis and Deacon’s connection...
I haven’t found much but I have found some more weird stuff that COULD help explain where he went at some point in his life.. To get from “Luis Rosa the little boy” to “Deacon the Railroad Agent” (I cannot stress how much this is just observations and thoughts..not what I think has actually happened!) Right...Lets start! I’m not even entirely sure what my theory or explanation is for this...It’s definitely more observations that I’ve noticed while in the mind frame of “Could this mean something to my theory?” But here’s what I’ve found and my thoughts :D
Ms. Rosa was seemingly away from home...Where did she go? Surely after everything had calmed down/He was out of danger...surely he’d want to learn the fate of his Mother? The closest person to him and his only family. This terminal entry from Cut Content tells us where she went:
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So what is the closest garage that is pretty much ‘East of Quincy’? The Atom Cats Garage..
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As you can see...The Garage is also only a stones throw away from “University Point”....The same place Deacon tells you he spent his youth in his final affinity talk....Just a coincidence?
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Now many of you have mentioned the Atom Cats and their connection to Deacon and the Railroad...the most obvious one slaps you in the face the Second you arrive at the Atom Cat’s Garage...The Railroad “Ally” Sign.
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I just find it a little strange how the two places that are confirmed places that Luis Rosa would have been associated with...are also the two places that give us a STRONG link to Deacon and the Railroad. As I’ve said previously...I don’t believe anything in a game is coincidence...not when you can piece things together anyway...
The other connection is just the way that Deacon seems to resonate with the Cats...I mean one look at him and Zeke together and they could be mistaken for brothers when Deacon is in his wig and white shirt attire....if they’re allies of the Railroad maybe Deacon helped inspire their style? Just look at Zeke’s Safe...the contents are totally Deacon inspired...even down to the stealth boy, sunglasses and comics.
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It states on the wiki that: “The Atom Cats' outfit can be purchased from a merchant far South of Drumlin Diner even before any interaction with the group. My thoughts on this is that it was Deacon disposing of his attire on his way back to Sanctuary....I have a small thought about Deacon being the Deceased Atom Cat “Aimin Andy” but it’s not a strong one.
I also find it strange how Deacon doesn’t wear his greaser style clothes and pompadour wig when visiting the Atom Cats (for me he was bald and looked like a settler)...like he doesn’t want to be recognized..even though he tries to blend in everywhere else with what the people around are wearing. (like the Vault suits when going to Vault 81...the drifer outfit in Goodneighbor...the Caravan worker disguise in bunker hill etc...) So that is the main Connection between Deacon, Luis Rosa and the Atom Cats... Maybe after what happened with Barbara and UPD...he went to the Garage to find any trace of his Mother’s last days..or what happened to her...and he came across the Cats..(That’s just ONE of my thoughts on this)
Something else bothered me that goes back to the old Leaders journals of the Railroad and the mention of “John D”
“After the HQ massacre, most people simply left the Railroad. Only one person survived HQ, a runner named John D”
“John D has been finding tourists at a pretty good clip. But he keeps their identities to himself. Operational security he calls it. It makes me grind my teeth, but he's probably right...
“John developed a dead drop system we've been using.”
“PAM's been trying to find the location of the Institute in earnest. Failing. Deacon's convinced the solution lies in the past, not future. Deacon already knows the big secret - we know nothing about the Railroad before Wyatt was in charge (or is Deacon Johnny D???)”
At first I thought that this “John D” was Deacon using an alias that meant something like “John Doe” before he decided to become Deacon (Which I choose to believe is a play on the words “Decoy” and “Con-Artist” xD) but after reaching the Atom Cats Garage...I’m not so sure..
Deacon even makes a claim in his second affinity talk of starting the Railroad 60-70 years ago with Watts (further proof he was in the Capital if he’s referring to Victoria Watts...though the “60-70 years ago” would be the “lie” of that story for him given the time of Fallout 3) and Johnny D...
We get to the Atom Cats and we have a character called...
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Now I don’t know if this means anything...the Wiki seems to hold some answers..Including stating that he is NOT a synth (as when you kill him he has no components) But given the “Ally” Symbol with outside the Garage...along with the several DIRECT mentions of “John/Johnny D” from both the official Railroad Records and from Deacon himself (there’s a little bit of truth in every lie)....I don’t think it’s a coincidence that this guy is here...
I have a few thoughts on why this is here…it could just purely be an overlook by the developers...but I’m not too sure.. **The Atom Cats all have Nicknames in the style of old Greaser names...Blue-Jay...Rowdy...Zeke...etc...maybe Johnny D’s name is inspired by the John D he knew when he joined the Railroad? Since we know the Cats are “Allies”? (I only had this thought because I believe that Deacon is John D from the Railroad based on one entry by Pinky and after reading the entries from Wyatt) **It could just be pure coincidence or there as a hint to the connection between Deacon and the Cats. Like I said I don’t know the purpose of this..but I still found it really strange and a bit TOO much of a coincidence...
Lastly...Here are some stuff that mean probably NOTHING..but I thought was interesting all the same.
Totally Grasping at straws...BUT its an observation/thought as opposed to part of the theory... In the cut terminal entry from Ms. Rosa...she mentions the issue of “Hot Rodder” and the fuel reactor article...What’s interesting is that the particular issue she mentions can be found just East of Sanctuary...in the Robotics Disposal Ground...
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While Issue 2 can be found Next to Zeke’s bed in his Trailer...
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I think personally that if the Developers had decided to keep the Terminal in...then we maybe the locations for these two issues would have been swapped? IDK but I found it an interesting observation so i thought I’d include it xD
Another small observation on the Atom Cat’s Garage...The Red Rocket Terminal about the Rosa’s mentions that they have a “Classic Corvega” that they were restoring. Now judging from previous Fallout games we know about the different models of the car...and the one that seems to fit the “Classic” description best would probably be the Original Model Corvega which you can see here. The Car that is stacked up in the middle of the Garage and looks like it was worked on before the bombs fell is one of these Classic Corvegas
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Could it be their Car? Who knows. Like I said this is just my thoughts and observations while in the mind frame of “Are there any connections?”
And you finally reached the end of my drabbles! Congratulations!! ^_^
I’d love to hear your thoughts! But all hate will be deleted. This was just a fun little project of mine and please...PLEASE don’t think I believe this is Canon..it’s just a bit of fun :D
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