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#also had no idea about the woodpecker thing ill look into that later........... for inspiration possible
corntort · 6 months
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body horror headcanon
For the bioflux accelerator tentacle arm things
At least some of trace's internal organs had to be shuffled around for them to fit methinks
Or maybe it's like a woodpecker thing where the tentacles curl around his skull (yes that happens with woodpeckers and their tongues)
YESYYESYESYESEYS THAT IDEA IS SOOOO COOL
i really want to mess with the idea of organs being shifted around but in my head its just a lot of the movement of the ribs and muscles near exlusively.
his rib cage at the back is more pried apart for the bioflux tendrils to kind of wedge themselves in via hooks to sprout as violently as need be when he's healed up, muscles torn apart and mended to be attached to the base of the tendrils to be (VERY SLIGHTLY) mobile. it grows worse with his prolonged exposure to bioflux and the second injection, allowing to be nudged more laterally or medially as need be, because they themselves cant be injured!!
THIS ALSO AFFECTS HIS SPINE. to the point the suddenness of the initial tendril eruptions from his back has snapped loose some lateral processes of some vertebrae, spinal disks bloated with fluid from the violent nature of it and his spine starts meandering around the tendrils, cause i doubt theyre symmetrical along his back, some closer to his spinal column than others. that scoliosis is FUCKED UP and COMPLEX. this also causes some pinching of his spinal cord which is absolutely agonizing if he tilts a certain way so he walks a bit leaned to the right. theres also just shrapnel of bone in his back now but he's lucky enough to not have it puncture any vital organs, not that he'd be left to die if they did. it does take some iterations of deaths for his spine to somewhat accustom to the tendrils but it by no means becomes more "comfortable." just pinching becomes less frequent and the bones are essentially restructured around the bioflux.
as his body modifies more and more the tissue turns more red hot and distorted towards his back to allow more mobility. the tendrils no longer erupt from under the skin it's more of like pods in his back theyre situated in to recover in when he's hurt that can more safely protrude from when ready.
Tissue as minute as the vessels are rerouted, treating the tendrils almost like a tumor that requires more oxygen but its split the vessels to still leave some oxygen for his normal tissue.
OHHH though now that i think about it more, all that mass from the bioflux Does Need a place to retreat into. i was thinking he could have more like, the back equivalent of SEVERE barrel chest as the flesh back there gets more lumpy, his skin more stretched out to nest the tendrils but that probably cant do all the heavy lifting. HMMMMM
although not much can be shifted without affecting his performance which i don't think elsenova would allow much of. i think she still is deriving a little bit of satisfaction from his pain but they do need him. and they can't allow him to resent them Too much, or else he'd be a threat and not fulfill the purpose they need him to.
MUCH TO STINK ABOUT..!!!! ill ponder on if his ribcage just splits open at the back for the space or if it closes Around the tendrils for better anchorage. and also if it's the latter if the rib cage Encloses the pods the tendrils come from or if it is just underneath them. like how fucked up are we getting with it
I WILL DRAW THIS... WHEN I HAVE THE ENERGY!
and i have NO IDEA if this is coherent i love stinking about it. specbiooo <3 <3 <3 <3 <3
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windstormwielding · 3 years
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How did you come up with Kotaro's zanpakuto? (i really love the bird theme of his attacks!) did you go through a lot of changes when coming up with names, abilities, and the general concept?
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{ ooc } bUCKLE UP KIDDOS ‘CAUSE IT’S TIME FOR SOME LONG OVERDUE GODDAMNED KŌTA META-
Kōta’s zanpakutō was essentially conceived out of my own love for great big storms and heavy winds – and yes, I have a story to go with that! On one occasion many years ago, I hopped on a bus to visit a friend in town, but I was ill-prepared in that it was about to rain heavily and I had jack shit but a jacket. No raincoat and not even an umbrella. I thought I would make it there on time, buuuuut evidently, I did not. It already started raining and thundering hard by the time I walked out of the bus and had to walk a few blocks by myself.
And honestly, Plouton, looking back? I would not have changed a single little detail that day. Those several minutes I spent outside at the mercy of a live thunderstorm left such a huge impression on me! The incessant rain keeping me tethered to the ground, the sheer volume of deafening thunder cracking so hard and so loudly that the air around me quaked... pair that with times I’ve enjoyed feeling myself at the mercy of heavy winds, or even the smell of the outside after rain falls...
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...pretty much all of that served as the biggest source of inspiration behind the wind and storm-oriented zanpakutō, and I wanted Kōta to embody that himself.
Besides, aside from Senna herself in Memories of Nobody, the Gotei 13 lacked a dedicated air-manipulating shinigami barring Kensei’s unique take on the topic with Tachikaze, and we’ve only seen antagonists use this power (Dordoni of the Arrancar within the main story, Kariya if you want to go filler with the Bounts... whom I’ve honestly forgotten about prior to creating Kōta WHOOPS) in the traditional sense. Not to mention, air as an element is SUPER malleable and there’s so much you can do with it if you get creative?? So, given we’ve got some real powerful element-leaning shinigami already with water (lbr Kaien would’ve been a beast had he not been nixed), fire (Yama), snow (Tosh), and electricity (Sasakibe), why not keep adding to the idea?
With that, we’ve got the main concept locked down. Powers and general theme? Check. Bird-like zanpakutō spirit? Check. Defined attacks? ...noooooot quite there yet—in fact, those were a fairly late addition well after the blog reboot. As for what led to it, this never took off since the other mun blipped on an indefinite hiatus, but our thread would have likely turned into a fight thread between our muses and uh...
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...yeah, I realized named techniques are kind of an important thing to have, especially when writing within the context of an action-oriented series like Bleach. It wasn’t just about the cool factor, but having a readily available kit for reference (for myself, my writing partners, and folks reading in) was a must, not to mention it helped better define just what his main friggin’ weapon is capable of like those of most of the existing cast. In case a fight thread does come around in the future, it’d be an ideal thing to have ready to go and bring him further up to par with other fighters!
Just like that, I subjected myself to extra homework. Coming up with the moves themselves came to me simply enough, in seeing how air was played with in other media I was familiar with (key ones being Sonic the Hedgehog, The Legend of Zelda, and Avatar: The Last Airbender) and fashioning some of my own spins on top of some original ideas. I knew I wanted to lean hard on the bird motif since his zan spirit is a tengu, and given the wide variety of things the element of air/wind can do, I thought to make full connections between the two by theming each special move after certain species of bird! Creating those moves and naming them were the easy parts.
Naming them, that is, in English. Naming them all in Japanese was, by far, the hardest part. Why? Parce que je ne suis pas japonais, et aussi parce que je ne parle pas la langue, you see. On top of language barriers, the Japanese tongue operates on a whole other set of rules, compared to the Latin/Germanic-based ones I’ve grown used to with English, French, and (at one point) German. I did take some Japanese classes as an elective back in university, but that was only in first year – my own understanding, as a result, was threadbare and surface level at best, so that was not going to get me anywhere. I did not want to half-ass it with romaji and I love Bleach too much to not want to do these ideas justice.
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I am a stickler when it comes to detail and canon-compliance, so getting the naming right by abiding to the proper conventions as best as I possibly could became my topmost priority. Google Translate was not going to fly because lord knows it’s no good without proper context between wholly different languages in English and Japanese, and it only gets wilder once you throw Chinese into the mix, given I’m supposed to use kanji. Thus, the name of the game here turned out to be “reverse engineering,” and I had to go in accepting I probably wasn’t going to get it 100% right the first time.
“What rules do zanpakutō names and special attack names follow?” “How do I apply on- or kun-reading in spelling out a group of certain kanji?” “Where are the common denominators in those rules that I can identify?” “Which language conventions have I already picked up from watching god knows how much anime over the years that I can replicate?” “Which set of words best conveys this particular English word that has no direct Japanese translation?” “How does [x] roll off the tongue? Does it sound right and fluid enough, or does it still feel super stilted and weird?” It was a loooooooot of this until I was finally satisfied with each individual end result!
Tl;dr: Jisho.org and Wikipedia were godsends during this whole process. I also want to thank @tigrextoque who gave me some helpful pointers after the fact!
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ALSO... the ones on the Battle Info page aren’t even all of the ones I’ve thought about. Because I’m a glutton for punishment apparently, I purposely went and submitted a request for a certain ask meme on an ask meme source blog, JUST so I could play around with more ideas that came or would come to mind. This time, however, it was through the form of COMBINATION ATTACKS (which, by virtue alone, are honestly peak awesomeness). Those that implicated other shinigami got new bird motifs to meld the aesthetics of both muses, while I did get a couple of Quincy ones (with their referenced attacks actually using romaji as a base! Whoo-hoo for saving me the effort!) as a bonus to mix things up!
I’ll link them all right here (and later on the Battle Info page) for your convenience:
Noboru no mai, Shiro Fukurō (騰の舞・白梟, Rising Dance, Snowy Owl), with Rukia Kuchiki
Ahōdori Kyōka: Flying Battery (群烏強化: フライング バッテリー, Albatross Strengthening: Flying Battery) with Bambietta Basterbine
Muragarasu Kyōka: Galvano Volley (群烏強化: ガルヴァノ ボレー, Flock of Crows Strengthening: Galvano Volley), plus upgraded variant Muragarasu Kyōka: Galvano Storm (群烏強化: ガルヴァノ ストーム, Flock of Crows Strengthening: Galvano Storm), with Candice Catnipp
Hagetaka Rinbu (禿鷹輪舞, Vulture Round Dance) with Rangiku Matsumoto
Senkō-fū: Kitsutsuki (穿孔風: 啄木鳥, Drilling Wind: Woodpecker) with Nemu Kurotsuchi
Gyaku-fū Fūsa: Benizuru (逆風封鎖: 紅鶴, Headwind Blockade: Flamingo) with Byakuya Kuchiki
Hikuidori Hinshō (火食鳥 頻傷, Cassowary Frequent Cuts) with Ueno Chie​
Yes, “Flying Battery” was a deliberately written Sonic the Hedgehog reference. No, I will never apologize for that.
...might I reblog that meme again in the future though...?
...probably not right away.
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So, uh... Plou, I should probably apologize for giving you a lot more than you likely bargained for, but hey, I just didn’t want to leave any stone unturned! Thank you so much for sending me your three questions, I enjoyed writing these little deep dives into my Bleach OC, and thanks for taking interest in Kōta! I hope all of my responses have been both enlightening and to your satisfaction.
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