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#and then i started building up the server and it is overwatch themed to this day. owpians weren't even into the game i just thought it'd be
haneys · 2 years
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and owpa litarely exists thank to overwatch. does that mean nothing. owpa is so important
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toasttz · 6 years
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How to make games: MMORPGs
Hey, you! Does your current job not fill enough of your life with soul-crushing misery? Have you ever stopped to consider 'man, I wish I could get into a line of work that involved me wasting more time away from home and friends but I would have to pay infinity dollars for the experience'? I have to say that's a very particular set of tastes, but I play Mei in Overwatch too, so I understand having a weird sadist/masochist relationship with our gaming experiences. I'd also say that it sounds like you're in the market for an MMORPG, which is good because that's what we'll be talking about today! Making an MMORPG is easy, since it requires literally less effort than the last two genres we've covered: no one actually expects you to innovate past the good-old WoW standard of gameplay. So steal the most generic Tolkien stereotypes you can bring together, but leave out all that "Jesus" and "patriotism" stuff that accompanied Tolkien's work, because our primary market is going to be east-Asian countries and 13 year olds with money burning holes in their pockets. Making a character creator is as easy as going through the process of making one yourself, as you start with the obvious stuff like species. Species should include, but never exceed: Humans who are neither good nor bad at anything (but called some kind of stupid fantasy name), Elves for sissy magic users, Dwarves for your tanks, some kind of dragon hybrid for the fucking furry degenerates, and the obligatory Sexy Race which you'll slap all over your ads that show up on the sides and bottoms of webpages when viewed by morons who don't know what AdBlock is for. If the above doesn't address it, you should also pick a class, so just steal them from early D&D: Fighter, Mage, Cleric, Thief, etc. No more than that - gotta save room for those sweet, sweet expansion packs so you can fleece your players for "Monthly Server Maintenance Fees" in addition to the price of the game. Never mind that 'sever maintenance' is just ripping out old HDDs and putting in new ones and that HDDs are dirt-fucking cheap, you need to fleece these fuckers for gold like your name was Jason. (That's a smart joke.) Your art style should revolve around the most generic mono-themes you can steal assets for, preferably in the Unity engine since that won't make it look like unabashed shit or anything. For music, just hit royalty free music websites, because everyone's just gonna put Youtube in the background when they play anyways, so fuck it. We got money to earn and gameplay to digest, so let's get what your players can expect. Remember, making each class distinct is important as all members of a given party operate like different members of a family unit. For instance: DPS Roles are the family dog. They get excited easily and rush into situations without regard for life or limb, usually making way more noise than they have earned any right to make. They think they're the leader of the party since they insist on being front and center of every encounter even though they are not. Tank Roles are the Asian helicopter moms. They feel the need to live vicariously through their DPS compatriots because the damage they dish out is, frankly, paltry and any time the situation isn't about them - they make it about them somehow. They believe they are the leaders of the party, though they obviously rarely have control over the most immediate threats, let alone the entire party of sociopaths. Support Roles are the stern fathers. They can't immediately intervene on the behalves of the above roles no matter how much they want to, so they stand back and grant all the help they can muster and, at best, will be largely ignored despite the fact that their movements will dictate the pace, flow, and results of combat above all others. They will only be recognized for what they do when they fail in their tasks, which makes this metaphor hit a bit too close to home for most. Just remember: Supports who aren't active in their party are every Raid Boss's future wingman. Don't come crying to me when your DPS Daughteru comes home dating one of those degenerate dragon-people! Anyways, the pacing of the game is paramount, since making an "end" of an MMORPG is essentially illegal, so you need to make it so it's easy to get to somewhere between levels 30-50 before you just start scaling things on a logarithmic basis. For those who don't math good like what I do: your first three level ups should happen more or less instantly upon completion of the tutorial and the players should be able to make good progress over the next few dozen levels as they play with their friends and make larger parties for stronger instances. However, you're not gonna be wringing any monthly server fees out of these plebs if you make it that easy on them, so around level 40-ish or so, just start slapping higher multiplier values on the Exp. required to level up to the point where solar eclipses happen with greater regularity than the "LEVEL UP" chime. By the time players hit this wall, they'll make one of three choices: that they will persist through the grind because the game is literally all they do outside of work now, they will ragequit (and hopefully forget to cancel their credit card subscription to the game with some luck!), or they'll resort to the premium cash shop. What, you didn't know your MMO needed a premium cash shop? Well it does, wake up and smell the lack of ethics, game dev! For some paltry sum between 1 and infinity bucks, your players can buy some kind of in-game premium currency, as mentioned in my gacha explanation. In fact the comparisons here are apt as this, too, is morally dubious and really is for trying to wrench even more money out of your players for something that they can rest more or less assured that you aren't gonna update meaningfully until Halley's Comet passes through the solar system again. However, for some amount of this premium currency, they should be allowed super powerful weapons and armors that completely invalidate any sense of pacing up until the low 70s level range. This will help them play further into the mindless grind until they are playing at least for a few months (worth of fees) time. Once hopelessly addicted, they'll slog through the remaining 30 levels or so of grind, ideally. All other premium currency items should be cosmetics - preferably cosmetics with expiration dates so you can fleece them for their fashionista tendencies repeatedly. If you have any pangs that make you think this might be "not exactly on-the-level", hey, you're right! You're really getting the hang of modern game design! After that, it's time make expansion packs! The beauty of this is that not only have they paid for the base game and monthly fees, but now they get to buy the game ALL OVER AGAIN! Slap on a few extra islands and some quests to populate them and sometimes raise the level cap. The design is the easy part. The name is where you will likely struggle. However, using our advanced scientific algorithms, we have deduced that the ideal title should follow the template: "Adjective Noun Adjective" plus or minus a definitive article and a couple of "Of"s. Do you not know what those are? That probably means you're at the right IQ level to actively make MMOs! Or to play them! Oh yeah, every second expansion pack you should add an additional class - preferably one that invalidates the classes of an earlier build, so as to subtly 'encourage' making a new character. But the prereqs for getting these should be difficult to the point of patent absurdity. After all, you can't class change to a "Bumtickler" until you get that level 85 Pirate! Congrats! You're a soulless monster who cares naught for their fellow man. You are now a living example of gaining the world and losing your soul. I hope the Faustian bargain was worth it. You're welcome.
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godsavetheq · 7 years
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1-30 c;
*GALE FORCE SIGH COMES IN FROM CENTRAL PENNSYLVANIA*
1: Do you try to stay away from walkthroughs?
Yes. I want to win through my own merit. But I need that old ass game guide magazine for Perfect Dark because I want to unlock all the things and beat all the things (Perfect Dark will be a recurring theme from start to finish so buckle up)
2: Company you're always loyal to?
For consoles, Sony for the most part. XBox is the devil. But I do most of my gaming on PC these days. 
For games, the Creative Assembly (which makes the Total War series of grand military strategy games). Although my loyalty is being tested because their cranking out fantasy Warhammer: Total War games like hotcakes now, presumably because their SEGA corporate overlords like the money they’re making off them. Though apparently they have a separate team that’s pretty far into developing the next historical Total War game so I’ll come back around when that comes out, probably.
3: Best game you've ever played?
What a hard question. You know I have 111 games in my Steam library? We’ll say 100 because some of those are like expansions of other games or test servers of WIP games. So 100 games just on PC, plus god knows how many PS1, PS2, PS3, PS4, N64, GameCube, and Wii games I’ve played. It comes to a point where I can’t objectively single out one game from all of my favorites, so I’ll take “best” as meaning like highest production quality and best execution of the game, and I’ll hand it to Resident Evil 7. So professional, so fun... so Shoney’s.
4: Worst game you've ever played?
Shower With Your Dad Simulator 2015. Yes that’s a real game, it costs like $1 and someone bought it for me on Steam and it is the simplest, stupidest game that it probably belonged on a free online game site to justify its existence in some way.
5: A popular series/game you just can't get into no matter how much you try?
Well there’s a lot of popular games that I can’t get into, but that’s partially because I’ve internalized that I hate them without having given them much of a chance (looking at you, Dota, League of Legends, Overwatch (Or as we in the trade call it, “$40 Team Fortress 2″))
But now that I think of it, World of Warcraft. I got my free trial and played it some with Perry & Good Old Boys™ from Steam, but I just did not enjoy myself. I also had a prejudice against this one before I played it but at least I tried it and confirmed that I didn’t like it.
6: A game that's changed you the most?
Fallout series I guess. Kind of got me into post-apocalyptic stuff, RPGs and the like. Kind of opened the door for fantasy for me somewhat. I generally don’t like fantasy and I like to make the distinction between sci-fi and fantasy to justify my liking Fallout but truthfully half of the shit in Fallout is too over-the-top to qualify as like realistic fiction. Still haven’t played Skyrim because it’s too fantasy, but I’d at least consider it because it’s not all that different from Fallout if I’m willing to excuse the magic and shit.
7: A game you'll never forget?
Surgeon Simulator. What a titan of ridiculously clunky medical malpractice. 
The Stanley Parable because that game messes with you and is comedy gold
POSTAL 2 because rarely does a game execute low-quality production and lack of taking itself seriously so beautifully 
Hotline Miami because it fucks with you even worse than the Stanley Parable. I mean seriously, what a rollercoaster ride of mental fuckery. Am I a good guy? Am I a bad guy? All I know for sure is I’m killing a copious amount of Russian mobsters while masked figures in my head whisper nonsense at me and everywhere I go I see my dead best friend and........
Rollercoaster Tycoon (the old one for like Windows 98) because muh childhood
Destroy All Humans! 2 because they just don’t make any alien games that compare to it. Also muh childhood.
KHOLAT because it’s like a clinic in how to do horror right. And it came out at a time when it was a sad time to be a horror fan because Resident Evil was all “hurr durr our games need to be like Call of Duty” and there were no new Silent Hill, Outlast, or Slender games coming out. Of course eventually Resident Evil got good again, Outlast 2 came out, Silent Hills was SUPPOSED to come out (RIP)
Kerbal Space Program. I held out on this one for so long because I was turned off by the little green alien people and I figured it wasn’t serious. But holy fuck it’s actually like the best simulation of running a space program and designing rockets and shit oh my god like they train Astronauts with that game no lie.
8: Best soundtrack?
Slender: The Arrival. Honorable mentions go to Hotline Miami and Supreme Ruler: Cold War
9: A game you turn your volume off every time you play it?
None
10: A game you've completely given up on?
Five Nights at Freddy’s, like, all of them. I can’t beat all of the levels in any of them. I beat the five nights in the original FNaF but not the edgy sixth night. Didn’t even get that far in the second or third. Kinda lost track of which is which too...
11: Hardest game you've played?
Fucking Perfect Dark. I’ve been playing that game effectively for my entire conscious life and only just this summer have I begun to win A FEW levels on Perfect Agent difficulty. For context, I beat the entire game on Special Agent difficulty years ago, but at the time, I could not even beat the first level on Perfect Agent. 
12: Shortest time you've beaten a game in?
When I got GTA V for Christmas several years ago I did almost nothing but play it all day every day and beat it in a few days.
13: A game you were the most excited for when it wasn't released yet?
Probably Total War: Rome II. Honorable mentions go to Saurian, Resident Evil 7, Silent Hills (RIP)
14: A game you think would be cool if it had voice acting?
I dunno, I feel like most games that SHOULD have voice acting DO have voice acting. Nothing comes to mind.
15: Which two games do you think would make an awesome crossover?
I got nothing.
16: Character you've hated most? From what game?
I have to do it. Ashley from Resident Evil 4. I don’t care if you are the President’s daughter, you are useless and annoying.
17: What game do you never tell people you play?
I mean, games that I don’t like I guess.
18: A game you wish your friends knew about?
I got nothing, my friends know about most such things.
19: Which game do you think deserves a revival?
Spore, 100%. Nobody before or since has saw to completion a game where you literally design your own organism from a microscopic sea creature, evolving onto land, gaining sentience, building a civilization, uniting your planet and pushing out into space to build a space empire. It deserves to be remade, and done right this time.
20: What was the first video game you ever played?
The first REAL video game was GTA 3, but I may have played something stupid before that.
21: How old were you when you first played a video game?
I dunno, young.
22: If you could immerse yourself in any game for one day, which game would it be? What would you do?
Kerbal Space Program. I’d finally make that manned mission to Duna (Mars), baby. It has eluded me for so long, and to see it with my own eyes... 10/10
23: Biggest disappointment you've had in gaming?
Rome Total War - Alexander expansion. It seemed like such a simple thing. Make an expansion for Rome Total War about Alexander’s Empire. It was the most pitiful thing I’d ever seen. I mean, I know the original Rome Total War is old as dirt, but the base game and the Barbarian Invasions expansion were pretty good.
24: Casual, Hardcore, or in the middle?
In the middle. I tryhard sometimes and just fuck around other times.
25: Be honest; have you ever used cheats (like ActionReplay or Gameshark)?
I mean... do the cheats in GTA 3 count that spawn a bunch of guns and tanks for you? I didn’t use them to beat the game, I just wanted to fuck around because that’s the best way to play GTA 3 :P
26: Handheld or console?
Given those choices, console. Never was too into handhelds after Gameboy Advance. I had a DS Lite and was into Scribblenauts on that for a while, but since then, nah.
27: Has there ever been a moment that has made you cry?
Don’t think so, but it hit me in the feels when John Marston got killed by the crooked wild west cops in Red Dead Redemption.
28: Which character's clothes do you wish you owned the most?
The only thing that comes to mind is Trent Easton from Perfect Dark because he has like a fucking red velvet suit and it’s so ridiculous like he’s the head of the NSA you’d think he’d wear a black suit but no, bright red. I’ll take 20.
29: Which is more important, gameplay or story?
Don’t make me choose. Depends on the game I guess. I like Perfect Dark despite the fact that its storyline is an incoherent mess. Try to follow along.
It involves a plot between Cassandra de Vries, owner of a shady arms manufacturing corporation with private paramilitaries on the march in every corner of their corporate HQ as well as all over the city streets (I, too, voted for Trump so that he could legalize corporate-owned private armies) that also has a massive underground research lab hidden inconspicuously under the city of Chicago; Trent Easton, the fashionable Director of the National Security Agency, whose goons start shooting up Air Force One in a plot to kidnap and clone the President of the United States, and a mysterious tall blonde man known only as Mr. Blonde who wears evil clothes and, unbeknownst to the other two conspirators, is a massive alien dinosaur thing that sounds like a jaguar in disguise who eventually kills both of them once they’re no longer useful. But don’t worry! The plot to give the dinosaur aliens a super-weapon fails when some guy sends his on-staff professional mass-murderer to go kill endless corporate militias and NSA agents to get to the bottom of it with the help of a flying laptop that has developed a moral code and a different race of aliens who look much less impressive. Or something. So that game makes a compelling case against storyline, but in other cases it’s not so XP
30: A game that hasn't been localized in your country that you think should be localized?
Everything that I care about is localized to the US.
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crystariumnetwork · 7 years
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