Tumgik
#because my old ones were way too long and some stuff just wasn't too concise
storiesofwildfire · 5 years
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UPDATED: 02/07/2020
This is an independent roleplay blog for Loki Laufeyson based primarily off of a mixture of Norse Mythology, Marvel, and God of War 2018. I am not in association with Marvel or Sony and claim no profits from this blog. This is also not a fandom blog, meaning most of the posts will be in-character responses to threads and asks. All reblogs will be in relation to Loki or any of the characters or ideas that make up their world. IMPORTANT INFO ON LOKI: It's extremely important to keep in mind that Loki is a gender fluid shape-shifter and may appear in any number of forms and genders at any given time. Loki has very few limits on what they can do with their body and they will not always appear to other muses as MCU's Tom Hiddleston version of Loki. This can and will include variations to Tom Hiddleston's Loki, Lady Loki, Jotun Loki, and many other forms. Loki may be male, female, both, or neither at any given point in time. It is up to me and my discretion of when to implement Loki's shape-shifting abilities. Bottom line, don't expect Loki to be a cis-male who is always in a completely male form. It's out of character and simply won't happen and even if Loki presents male or female, that does not mean that Loki's body beneath the clothing matches that presentation. Assume nothing.
ACTIVITY
This blog is selective and private, meaning I will be selective with who I interact with and/or follow and I will only roleplay with mutuals. My ask box and my IMs are open to non-mutuals, however. If I’m not following you, but you’d like to interact, don’t be afraid to shoot me a message. If we talk and I like you, chances are, I’ll follow you back. If you want to send a random ask, feel free. You don’t have to my mutual to use my ask box. I can be an extremely slow roleplayer at times. Please understand that this is a hobby and while I love what I do, I cannot be here all the time. Sometimes IC replies and OOC replies will come slowly. I am also a writer outside of Tumblr, so sometimes my personal and professional projects have to come first and often suck up a lot of my creative energy. That said, I am not on Tumblr at all during the weekends. Starting Friday night and usually extending to Sunday night/Monday morning, I log out of Tumblr completely. This is because I am typically very busy on the weekends, but also because I need to take a step back from Tumblr once in a while just to keep my sanity. I'm more motivated to write on the days I promise to be here if I can look forward to a few days off at the end of the week. It's just to give me some peace of mind and a bit of breathing room. On days I am not on Tumblr, I am likely still on discord--which is available for mutuals upon request! Sometimes my blog will update through a queue so it is still active even when I am not physically on. I do this regularly but not consistently. If you're curious as to whether or not something is a queued post, you can check my tags. All queued posts have a queue tag on them!
SIDE MUSES
I actually roleplay as more than just Loki on this blog. It also includes four of Loki’s children ( the children I have chosen to incorporate from mythology ); Hel, Fenrir, Jörmungandr, and Sleipnir. There are also a mixture of secondary muses that help make up Loki’s world. Most of these characters are the mun’s original characters, but canon characters like Fandral ( I loooooove writing Fandral! ) may show up on occasion. It’s important to remember that this blog is a Loki-oriented blog, though. While I do roleplay as numerous secondary characters, this is not meant to be interpreted as a multi-muse blog. If you would like to interact with any of my secondary characters, chances are, you’ll need to interact with Loki first. I do, however, love getting to use my secondary characters, so if you're interested in them, please let me know! It's also important to remember that while some of these characters are canon to either mythology or Marvel, they are my own interpretation of them and may not 100% be accurate to canon. While canon characters do exist in the side muses, most of them are original characters and are not available for public use. These are my characters, my ideas, and my world-building. Please do not use them without permission or claim any information as yours.
PREFERENCES & HATE
I do not roleplay with anyone under the age of 18. It's nothing personal to the younglings of Tumblr, but for my own personal comfort, I'd rather keep my interactions to 18+ only. I prefer plotting over jumping into an interaction that has no basis. Memes are great and I love them, but I have very little interest in maintaining threads that have no substance. I prefer novella threads, but I am willing to do shorter para threads as well. i am not willing to do one-liners. A thread has to have some meat to it in order to hold my interest. I do not tolerate hate at all. Anonymous or not, I will not deal with hate directed at me or any other person. NSFW (meaning sex, violence, torture, gore, and other adult themes) will be present. I roleplay a large range of topics, including very dark and sensitive subjects. I do not personally have many triggers when it comes to what I am willing to explore on this blog. Dark themes will be very present. I will not censor my muse but I will tag triggering content accordingly. I tag by a 'tw; triggering content title' system. Self harm, for example, would look like this: tw; self harm
SHIPPING
Simply put, I love shipping, but it's not the sole reason I'm here. If I ship, I prefer to ship in a setting that's well thought out and plot-driven. The ship is great, but there needs to be more than just the ship. I don't ship for the sake of shipping and I only ship based on chemistry. If you want to ship with me but don't know how to approach the subject, just send me a message and we can discuss it!
WHAT KEEPS ME FROM FOLLOWING?
Blogs who have no about page. This is the essence of a character. Without it, I have no idea if I would be interested in your muse or not. This is staple for canons and OCs. Anyone who makes me feel like a number. I do not expect anyone to make me an exclusive partner. You are more than welcome to roleplay with dupes, but I do not want to be added to a collection. I am an individual, not a collector’s item. Valuing unique portrayals is so important Non-roleplay-blogs/self inserts. People who I have witnessed abusing or attacking other role-players. If you have an issue with another role-player, handle it in private. Do not attack them publicly. I have been a victim of “call-out culture” and I will not deal with it. I understand that some call-out posts are necessary to warn people of harmful people and toxic environments, however, more often than not, I see call-out posts that throw around false accusations and complain about personal problems rather than actual, problematic behavior. Unless undeniable proof is provided, I will never be part of the culture of publicly slandering someone. To follow up on that last point, if I see a lot of ooc drama and constant negativity on a blog, I won't follow. People who godmod. If you do godmod me, I will message you about it. If you are unwilling to discuss the issue, the thread will be dropped. Anyone who thinks they have the right to tell me or anyone else what they can and cannot do with their blogs. Roleplaying is about writing and exploring a wide variety of topics. Fiction is not reality. A muse’s actions are not the mun condoning said actions. If you cannot understand that fiction is a way for writers to explore things outside of everyday life, dark or otherwise, this is not the blog for you.
EXCLUSIVES
Being exclusive is something that I am willing to do, but on very rare occasion. It takes a lot of personal love and interaction with a mun to be willing to make them exclusive with my muse. This isn't just about IC interactions being amazing, but also an OOC connection with the other mun as well. An exclusive status will only be offered if it is returned. If you are my exclusive, I am yours. EXCLUSIVES LIST: THISFORGOTTENLORE - Bigby Wolf, Brienne of Tarth, Bruce Banner & Hulk, Geralt, Heimdall, Illya Kuryakin, Jaskier, Khal Drogo, Kratos, Robert Jekyll & Hyde, The Iron Bull, Yennefer OFCHARREDBONES - Johnny Blaze FANDRALXTHEXSTABULOUS - Fandral If you would like to talk about being an exclusive and we already interact, please feel free to shoot me a message!
ABOUT THE MUN
Hi there! My name is Amber and I'm in my mid-twenties. I've just finished up a master's degree in creative writing for entertainment, meaning I take great pride and joy in writing stories in just about any sort of medium. I primarily focus on prose (as demonstrated by this blog) and film/television scripts, but I also dive into comics and other mediums from time to time. I've been roleplaying Loki for over six years now. They have truly become my life-long muse and they even inspires my off-Tumblr projects quite a lot. Aside from Loki, I do have a long history of both writing and roleplaying including a number of canon characters and original characters. I'm not going to go on and on about myself because I don't want to bore you! Just know that I'm very friendly, kind of shy, and if you want to write with me and you come at me wanting to plot, I will probably be over the moon about it. I thrive on plotting and world-building and if you have an interest in doing those things with me, we'll get along great. If you would, by chance, like to know more about me and why I roleplay as Loki, you can click HERE and HERE. I do run a couple of blogs ( though Loki is my main! ). You can find all of them here: LOKI LAUFEYSON ( and supplement characters ) - STORIESOFWILDFIRE. MULTI-MUSE - GRIMOIREWEAVERS
CREDITS
Background, popup background, and mobile header graphics made by the incredible and lovely Smudge ( aka thisforgottenlore ), tweaked by myself. Background art by the extremely talented SCEITH-A. Popup background and mobile header art by the equally as talented ROSSDRAWS. Personal graphics, unless stated otherwise, were made by myself. Icons are a mixture of free-to-use icons (and gifcons) found and reblogged on Tumblr and my own personal icons which were editted from raw screen caps and created by me.
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retphienix · 4 years
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It's been 6 years :)
On March 30th, 2015 I decided I wanted a gaming side blog. (so we're early, but shush, it's the month for me)
I didn't know what I'd use it for exactly, but I had ideas- something I always have even if most of them only get as far as daydreamin' or writing out before closing them :P
For proof on the lack of direction the blog initially had- the March 30th date is the anniversary of my first post, an in-depth and lengthy review of Dragon Warrior Monsters for the GBC.
If you know the blog then you know "Extremely long and in-depth reviews" aren't the norm around here. As a matter of fact, that first post is the ONLY one I've done!
The closest I've come to ever repeating that would be the (word of the day) Directionless video I put out on Hades to get a grip on the concept of making videos, but that wasn't nearly as much of a 'review' as that first post is.
Tangent, definitely planning on trying my hand at videos some more for the foreseeable future. Probably not gonna use the tagline Full Impressions that I tossed as a whim for the Hades video but yeah- I'm excited to try my hand at a few videos :) tangent over.
It didn't take me long to come up with what I'd like to do for the blog though :)
A few months later I liveblogged a challenge run of FFT where I used only Ramza- a solo run. - Which maybe only happened because I tried a nuzlocke run a year prior on my main account-
(Nuzlocke | FFT challenge run)
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Thanks to that haphazard liveblog experiment I started to realize a couple things which became the primary motivators behind this blog.
1) I LOVE sharing experiences. No brainer, I'm sure, but being able to share my experiences, and compare them with others' experiences, and just that mutual sharing is uplifting and feels good to do.
2) Liveblogging is an EXCEPTIONAL motivator to buckle down and play all those games I said I'd play (cue everyone laughing because I'm still way behind and have an immeasurable backlog).
But I mean that, on both respects. I have plenty of motivators toward the blog today, but if I were to be concise it's pretty much "It's easier to beat games if I liveblog them- otherwise I get distracted and play other games" and "I love sharing experiences and thoughts with people about my favorite thing- games."
Since 2015 I've tackled around 70 games as full playthroughs, and an untold ton as one offs or just to ramble about for a bit.
I've had a lot of highlights over the years, and I don't talk much about it as an overall experience so I thought for the anniversary I'd try to do just that. Not everything- I can't say I have photographic memory that would bring all of it up without prompting after all :P But whatever comes to mind as I browse some of my old stuff- as well as some thoughts on what I'd like to see in the future.
It's gonna be a bit self-centric I assume as I type this preamble to it, so let me say outright that this blog wouldn't be half of what it is without all the people who've given it the time of day over the years.
From recommending games they love or appreciate, to comparing thoughts, to offering kind words for analysis I've done over the years, to pointing out when I'm dumb and misread a situation :P- to, yes, even the people who decided "Fuck this guy's ramble" and deleted my captions before reblogging my gifs way back during Hamtaro (Of COURSE I remember that! It's amusing lol).
This is better because of others, because of the interactions and the people I've gotten the chance to chat with or befriend. It's just a liveblog more or less, my own little bit of fun I toss out for myself if for anyone- so seeing others enjoy this or that from the work I put into sharing my experiences or thoughts is always a joy in itself :)
Anyway, onto selfishly rambling about some tidbits of the past :)
Also sorry but no, opted to not shove a ton of photos in, it does have a handful of links to old posts though :P
This'll be disorganized as heck as I'll add to it over time before I feel it's worth posting (or the tumblr post editor becomes a hassle and more or less forces me to).
First~
FFT Solo Ramza Challenge: Considering it was roughly the first thing this blog has done, it's also something that's stuck in my head a lot more clearly than most of the other stuff I've done to be honest lol.
In truth, this is partially because FFT is my favorite game, bar none. But it's also because the whole experience was pretty new to me. Prior to it I had really only done one self-imposed-challenge that wasn't requested by the game in some manner and that was a nuzlocke run of Blue version.
So adding a challenge to my favorite game was a fantastic experience!
Notes I just wanted to say today about that run: If anyone enjoys FFT I honestly recommend giving it a shot for the unique story it lends itself to. I do recommend skipping the rules until after the second battle but that's up to YOU to decide.
My first post on the subject is me complaining about spending 4 hours grinding out the second fight and, despite hyperbole being my natural state, that was NOT hyperbole.
It DID take 60~ restarts to beat. It DID take 4 hours. The reason is that that 2nd battle is RNG as HECK, you HAVE to have Delita do some meaningful actions, you HAVE to have the enemies miss and make poor plays, you damn near HAVE to crit a few instances to save yourself from taking too much damage.
It's a numbers game to the extreme, so I wouldn't fault anyone for 'cheating' and skipping the 2nd fight for the ruleset lol.
The memory that stands out the most for that run is actually isolated in a post in which Ramza (Purrick in this run) talks like a total badass as just ONE DUDE running into a room full of enemies. I just think on that as a great encapsulated view of what it was like. The run started off face grindingly difficult, but because FFT is a game that offers so much freedom to the player it was extremely easy to 'break' the game into making Purrick overpowered as hell.
That's something I love about some tactical RPGs, I love having the ability to play smart so that I can play stupid later on, and breaking the game into making him one shot god is certainly a good payoff for playing smart early on :P
RetQuick: I miss RetQuick, it was primarily a short experiment I did in 2015 where I'd play a game for a short span of time (REALLY short, like 10-20 minutes) and record that for the purpose of making gifs and saying a short piece on what I thought.
It's one of those formats where the purpose was pretty shallow- but had a reason. I wanted to try making some gifs with some tools that existed online, so I made an excuse to do just that.
I also wanted to play a TON of games, usually through emulation on my sister's PSP, and this let me do that.
These two minor goals came together and so I spent a while making RetQuicks which were honestly more fun to make than they had any right to be. I mean the gifs were tedious but the playing? The thought sharing? The end product ocassionally having more appeal than just a photoset? It was fun.
I'm thinking whenever I have trouble picking a game for the blog I'll revisit the format... sorta.
I already reused it for a short stint to show clips I had no plan on expanding into a playthrough, but that died as well as it was too similar to Tidbits posts (another tag I no longer really use).
My thought is to rebrand retquick as something of a tryout for what game comes next. Play a handful of my backlog games for an hour or so each and say some thoughts before saying which one I'll continue as the main game for that period of time.
Old Tag Stuff: One of those things that only sticks to me since I made the decisions but it's always funny for me to look back on my old posts because I was apprehensive as hell toward making my posts visible. The reason my early playthroughs on the My-Tags page are variants of Ret instead of just "The name of the game so people can find this post" is because I felt like a liveblog would just spam the tag to hell-
Something I don't remotely feel bad for doing anymore.
So I avoided getting any sort of spotlight for quite a while on the blog for little reason.
Why Retphienix?: This is just a dumb thought I wanted to share and I'm sure I've said before.
It stands for retro!
Yeah!
Ain't that dumb and also not a real shorthand? lol
I think I have some sort of deer in headlights anxiety towards naming things, I mean do you think I think Full Impressions is a good summation for a video? I don't. But perhaps that's overshadowed by the other inexperiences and anxiety driven decisions that had- doesn't matter.
Retphienix is Retphienix because I sat there in 2015 and thought "Well... what do I name an alt account?"
My main is Redphienix, which yes, is ALSO a terrible name AND is misspelled. But it's that because of sentimental reasons. As a kid I misspelled Redphoenix when making my gamertag (I knew how to spell Phoenix back then as well, I was too excited about xbox live and misspelled it) and it's become something of a sentimental misspelling.
So I wanted to make a mix on that for my game blog, but I had no idea what. In the end I thought "RetroPhienix? I don't know. Retphienix is closer to Redphienix. I'll do that" and so it was done.
And just like how Redphienix is both bad and misspelled but exists because of sentimental reasons- Retphienix has acquired the same 'flavor' in my eye lol.
Aspirations for the blog: I have no immediate ramp up plans or road map or whatever, and in truth I'll be happy if the blog stays just as it is forever- up until tumblr ends- I cry over lost posts- and I reopen it on another platform.
But I do have blurry half-considered daydreams that I'd like to see happen for the blog through some hard work or shifts on my part.
One is something I'm already doing kinda, hence my embarrassing means of bringing it up a lot lately. Videos- I want those. I wanna make some looks back on series people don't talk about that I enjoy, I want to make videos sharing my thoughts on games I beat for the blog (like what full impressions kinda was, but I don't think they'll have a unified name from here on out). Maybe retrospectives, but mostly when I think of making a video tied to retphienix or me in general it's me looking at a game that said something to me, and saying it louder with my own interpretations on it.
You know the kind, videos where they talk about a video game but not the whole thing- just a singular message they really heard loud and clear from it intentionally or not. I dig those and I know I end a lot of games having plenty to say that could be directed into such a format.
We'll see.
And I'm along for the ride on that one as well- currently I'm keeping my eyes on whatever is directly next, which happens to be "I plan on playing Omori, if it clicks as something to talk about I would like to take a shot at that in a video too!"
The other is that I'd like to build a small community. Wouldn't know the first thing on doing that in a modern sense, but just a little online friend group to chat with and play games together. Something that could open up multiplayer and coop experiences being better shared on the blog and would just in general expand my gaming to what it used to be back on the 360 when I had a large group to play with.
Since the 360 era ended I've pretty much closed off- stopped playing competitive games due to lack of interest- and slowed down to playing all games either solo, with randoms (and no mic usually), or with my cousin. It's a rare instance when I play with some good people like @gamesception or another friend of mine, John.
When I diverted from playing competitive games nonstop toward other genres I didn't intend to also cut out all my online gaming buds, it just kinda happened, and I never really put any effort into rectifying that.
So more or less I'd like to one day sit down and work on a discord server, and then buck up and put the leg work in to make some gamin' buds again, but that's such a vague concept anymore.
Sounds all sad and what not but it's more ambivalent, I made decisions that
changed how gaming worked for me after the 360 and this is just where it landed for better and worse- I'd just like to see if I can make it a little better :P
General things I think when I think retphienix: Honestly? I think of how much fun I've had over the years and how thankful I am to have had an outlet that encouraged me to explore more of the medium.
I REALLY love games. I went to college for games, I've written LEAGUES about games, I've played countless games, my childhood was games, my adult life is games- games games games yada yada yada.
So when I think of retphienix I think of how without it I probably wouldn't have explored a lot of the corners of gaming that I have.
I genuinely, and I mean this, might not have sat down and beaten FF7 for myself and would have considered the amount I played as a kid to be enough.
I might not have played Chrono Trigger yet, and I KNOW I wouldn't have played Chrono Cross, and I'm happy as hell to have played both of those. CT was a mind blowing moment for me that showed me just how good an RPG can be, and CC gave me miles to think of in terms of innovating an RPG and how beholden to the narrative a sequel should be (I don't feel CC should have been chrono at all lol).
I DEFINITELY wouldn't have given New Vegas another chance. And I know I'm a sourpuss on NV, I've been that way since I maxed my achievements on the 360 for it, but replaying it really did reveal to me how exceedingly negative I was being.
My memories had become "It's brown and a boring location >:(" and "The factions all suck and it doesn't do anything with the idea of bad factions >:(" and became "It's... a little brown guys, not a big fan of the area" and "They didn't do enough with exploring the gray factions" while adding "Wait. This is pretty damn fun. And 90% of the additions are stellar. And I forgot about Dead Money, my favorite dlc in any game ever with a story that tears at my heart every time I think of it, NV good actually?"
Faxanadu would have remained a cool game I saw on SSFF and not a game I played to the end and fell in love with the aesthetic feel it has!
Also that's a game I cheated like crazy on lol, I would do it again! Save state scumming games meant to be rudely difficult is only fair :P
I probably would have never sat down to play through Windwaker which was such a positive and uplifting experience that I now get the most relaxed and warm feeling in my heart when I see those blue waves.
There's so many experiences I would have left on the table in favor of like... putting more hours into a live service title or something.
Maybe, and no offense to my cousin or anyone else playing it, but maybe I'd be no-lifing World of Warcraft nonstop just stagnating my interest toward the skinner box mechanics of an MMO?
Some offense, actually but lightheartedly lol.
But beyond the entire games I've played for the blog, when I think retphienix I picture all the time making gifs, all those games I played on the PSP for short stints, buying a retron 5 to add to what I could explore and being stoked when they shipped a freebie box of old controllers to go with it, getting angry at the retron for being a Piece Of Shit lol, crying at the end of damn near every game with an emotional story because I'm a big emotional mess of a person who finds investing and crying at a story way too easy thanks to empathy pulls, oh!-
Getting excited whenever I found that I had a "*controversial*" opinion that no one would care about lol. Like the one that comes to mind is that I thoroughly believe that Dragon Ball Z II: Gekishin Freeza!! for the NES is WAY better than the fandom recognized and appreciated sequel/remake Dragon Ball Z: Legend of the Super Saiyan!
How many people do you hear talking about either game, let alone saying the NES game that is roughly half of the SNES remake is the better one :P But I stand by that! The SNES one is a remake of DBZ1 and 2 for the NES but it loses all the charm and some of the fun of the NES ones by being a lackluster SNES game!
lol
I admitted wholeheartedly that this post would be a lit-
little directionless (gotta love the new tumblr poster making me break sentences like that), but to sum things up.
It's been 6 years. It's been an untold amount of work to be honest- liveblogging a game, at least for me, hasn't been the easiest thing. It's a lot of thinking out my thoughts (heh), it's a lot of learning tools to make the capturing process possible, it's a lot of experimenting, it's a lot of writing and editing, and, well, sometimes it's just tough.
I mean I went to school for coding, not video editing, not writing, not image processing, not this or that- but this hobby has introduced a lot of things even if only at a VERY base level (I admit fully to using online alternatives to make gifs for instance).
I learned a lot about, well, a lot of things in order to use this blog to learn more about games- and all that work has become part of why I've loved all 6 years of this blog.
6 years of gaming, work, and you all- and it's been worth the investment :) Here's to many more and all of you whether you stumble upon this post or not- literally anyone who's interacted in these 6 years, thank you, and anyone who hasn't I offer you well wishes as well.
<3
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