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#beetronics
pedaloftheday · 6 months
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Check out our demo for the new Nectar "Tone Sweetener" Overdrive Fuzz from Beetronics, and see what all the buzzzzz is about.... 🐝 🐝
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guitarbomb · 3 months
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Unleash the Tropical Fuzz Revolution: Beetronics Abelha Pedal
In the heart of Brazil’s vibrant music scene, the Beetronics Abelha Tropical Fuzz pedal emerges as a groundbreaking innovation, merging the psychedelic essence of Tropicália with cutting-edge technology. The Abelha, named after the Portuguese word for “bee,” is a nod to the buzz and energy of Brazil’s musical landscape. This pedal is not just an effect; it’s a journey through time, combining the…
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soillodge · 6 months
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ZZOMBEE Multi Effects Pedal - A One of a Kind Guitar Pedal A quick run-through of some of the sounds you can get the Beetronics Zzombee pedal. youtu.be/B8JszZkPP3U
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ask-cloverfield · 9 months
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Now that the Shin Kamen Rider intelligence documents can be paused and read
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There is an
Implication with that number
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yugiohcardsdaily · 7 months
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Beetron
"You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of 'Beetron' once per turn."
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thekidsfromyestergay · 11 months
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If I met Gerard in public I would simply ask if they own a beetronics swarm because I just feel like they should
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timmy-bee · 8 months
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timmy beetron
( ✤ ) I AM SENDING A SWAT TEAM TO YOUR ADDRESSRIGHT NOW !!!!!!!!!!! I AM NOT TIMMY BEETRON!!! / silly
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effectsdatabase · 10 months
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Last week's top 20 videos (2023, week 27)
Top 20 videos last week (July 2-8)
Dr. Robert 'Unknown Pleasures' Pedal - Limited Edition | Official Video (by Aclam Products for Guitar)
10 Years of Bliss ? A Retrospective (by Chase Bliss Audio)
Understanding Guitar Effects Episode 7: Tremolo (by StompboxTV)
Vibroverb Cesar Diaz - Pushed using the Tone Of The Gods Pedal (by JD Analog)
Doom Metal Pedals: EHX OpAmp Big Muff (by Fuzzlord Effects)
T-Rex Binson Echorec (Demo Video) (by T-Rex Engineering)
Beetronics Octahive V2 (by AndyDemos)
50 Year Old Heathkit Fuzz Pedal!!! (by Frantone Electronics)
??? ?????? Zoom 707 ? (by Chas Stompboxes)
Where should YOU spend your money? TC vs UA vs Strymon vs Walrus Audio (by EytschPi42)
Walrus Audio High Gain Comparisons (by Walrus Audio)
The most POWERFUL OCTAVER ever created! (by BassTheWorld)
Morley Chorus / Flanger Tel Ray CFL (by Argie Amps)
Good Isn't Always Super Expensive... | TC Electronic Jims 45, DC30 and Combo Deluxe | Thomann (by Thomann)
Analog Alien Rumble Seat Pedal - Quick demo. (by Analog Alien)
L'histoire de BEETRONICS et de son fondateur (by Tone Factory)
Limited Old Hag Fuzz/Oscillator (Rock Am Palast support) (by Occvlt Pedals)
Boss CE-1, CE-2, CE-3, CE-5 Back to Back #guitar #pedals #choruspedal #bosspedals (by Jason Ayala Spare)
Can The HX Stomp Do Everything? (LINE 6) | Working Class Music (by Working Class Music)
Dual Control + Ableton Live Looper (by VZtec)
Overviews of the previous weeks: https://www.effectsdatabase.com/video/weekly
from Effects Database https://bit.ly/46CJsoe
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Posted @withregram • @gettinggrosswithgear Did not expect to see a Sister Rosetta Tharpe tribute on the bottom of the circuit board when I cracked open this fuzz from @beetronics and @axeandyoushallreceive (at Axe and You Shall Receive Inc.) https://www.instagram.com/p/Ch3kROPuY5D/?igshid=NGJjMDIxMWI=
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kaiowut99 · 2 years
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Yu-Gi-Oh! Duel Monsters GX Episodes 82 & 83 Subbed (Finalized)
(Previously: Episodes 80-81 Subbed [Finalized])
(Check out my Subbed!GX Stream Masterpost!)
82: Misawa VS Manjoume -- The Assault Cannon Beetle
As a consequence of being the only one uninvited by the Society of Light, Misawa anxiously wonders if he is being thought of as weak.  He confronts Saiou himself, who says that he will leave the island if beaten in a duel, but Manjoume duels Misawa in his stead.  Manjoume fuses his three new Union Monsters to summon “Assault Cannon Beetle” (ATK/ 2800), using the Ojamas as bullets to reduce Misawa’s LP down to 1600.  Misawa’s intellectual “focus ahead” plays get him far, but...
83: Hell Kaiser Ryou VS Master Samejima
In search of a powerful, locked-away deck, Hell Kaiser Ryou pays a visit to his old Cyber Style Dueling Master--one Principal Samejima--and the teacher and student duel.  Ryou summons Cyber End Dragon right off the bat, but Samejima defends himself with a copy of his Monster.  Playing to the “soft and fair goes far” proverb, Samejima’s Cyber Ogre absorbs the ATK of Ryou’s Monster, its own ATK reaching 4000, but Ryou evades that using Cyber Laser Dragon.  Samejima snatches Ryou’s Cyber End Dragon with a Trap Card, leading to his final decisive moves...
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Episodes 82 and 83 are now finalized! Misawa’s anxiety over the way he’s perceived leads him to join the Society of Light, while Ryou decides he’s come as far as he can with just Cyber End and visits his dojo-master-turned-Principal Samejima for some secret cards.  Manjoume’s Beetrons were actually neat, and while I’m sure I was doubtful of how Misawa joining the SOL made sense years back, I do think it does now given the context of Misawa’s wanting recognition and not being the odd man out (and Ed’s putting it into words also puts a different lens on his early Season 1 self).  For 83, admittedly the Cyber Style stuff does come a bit out of nowhere (the Japanese blog I reference for lines occasionally also thought so lol), but it’s believable enough for GX, and does give us some more background on Ryou’s childhood to juxtapose with his current “I only need victory, respect be damned” self.  Samejima finally making his return after Season 1 as his dojo master was also a bit cool, ngl, and hey, turns out he was working on our upcoming tournament arc!
Had a few animation/card and other quality-of-watching fixes I handled for each episode, hence the slight delay, and for 83′s hardsub, I also translated an article Shou was reading about Ryou’s rise as Hell Kaiser.  Details below the cut, as usual, for the curious.
Enjoy, folks--with these done and the GeneX arc about to start, I think the next release will just be episode 84 to set it up and also take a light breather, and then I’ll resume my catch-up double-releases with 85 and 86, which’ll coincide with an update to the OP (plus, that way I also don’t leave half of Judai vs Manjoume or Judai vs Asuka hanging on a cliff later lol).  Stay tuned!
Fixes/Edits! (82)
After Manjoume defeats Misawa’s three Ra Yellow dormmates, we see the Ojamas floating and lamenting how off Manjoume’s become--but after Ojama Green wonders what’ll happen to them now, there’s a quick frame as Ojama Black moves and crosses his arms in contemplation where his head from the previous frame is frozen in place on top of his now-moving head, before it’s gone and the shot’s normal again.  Fixed in Sony Vegas by holding the third frame, the first as Black starts to move, over the errored frame.
As Misawa confronts Saiou at the White dorm, after Saiou asks if he’s aware of what dueling the Society of Light would mean, Misawa acknowledges that he would join upon losing, but as he moves while asking what he gets for winning, he moves up in the shot and some of the background is visible under him (a similar error happened in ep. 60 as Asuka activated Ritual Weapon, where her hand slides into the shot but seems to float in front of her).  I fixed it here first, using the fix for the episode’s preview in 81, by just cropping the shot in Vegas such that none of the background is visible under Misawa.
Just before Misawa and Manjoume’s duel begins, Ojama Yellow tells Black and Green that they should cheer Misawa on.  The two are surprised, but there’s a quick frame, featuring a repeat of #1, where Black starts to move but his head is frozen in place above his now-turning head, and then in the next frame both Black and Green are turning.  I fixed it by holding the first linked frame here above the error frame in Sony Vegas; this holds Black and Green still for an extra frame, then has them move together in the frame after the error.
After Misawa draws for his second turn, he looks at the card he drew as he thinks about how good Manjoume’s deck has become with Saiou’s cards, but it actually looks like he’s holding two cards when he only drew the one.  Fixed first in Photoshop by painting over the line separating the “two” cards, then worked it into the footage in Vegas.
After summoning Assault Cannon Beetle, Misawa assumes Manjoume’s trying to play defense, only to have him slide in on a split-screen to say he’s activating Ojamandala--but before their split-screen splits to show Ojamandala activating, the shot first jitters to the left, and then as the split occurs, the split separation is a bit uneven with Manjoume’s side being further off the screen than Misawa’s in the quick frame before they’re both gone.  Fixed this in Vegas by first copying the first linked frame, just before the jitter, over it to hold it still, then I fixed Manjoume’s side of the split so that it was more even with Misawa’s.
As Saiou contemplates Misawa’s strategy and his having set cards to counter and deflect an attack from Manjoume’s Assault Cannon Beetle, Assault Cannon Beetle’s DEF-Mode card under it is reversed with the name box facing Manjoume’s right.  Fixed it in AfterEffects first by applying a proxy with it facing correctly (name box facing Manjoume’s left) on the first frame of the panning shot, masking ACB over it as needed, then taking that into Vegas and keyframing the fix into the footage over most of the 80 moving frames before holding it there until the second side of the split-screen with Misawa’s face-down cards covers it.
After Misawa thinks that he’ll win with a direct attack on his next turn, Manjoume draws for his turn, but there’s a quick few frames with Assault Cannon Beetle on his Disk being in Attack Mode by accident; it’s still in Defense Mode.  Fixed in AfterEffects by applying my proxy over it in Defense Mode.
As Judai and co. are running to the Duel Arena, we flash back to part of their conversation with Ed about Misawa, but during the un-Gaussian-Blurring transition into it, there are odd green bars surrounding the frame until the transition is done.  Fixed in Sony Vegas by slightly cropping the scene to keep the green bars out.
After a cut back to the duel, we cut back to the tail end of the above flashback, where Ed elaborates on why he thinks Misawa would still lose given the chance to win, but as the flashback ends and we Gaussian Blur things up to transition to more of Judai and co. running, a repeat of #8 occurs with more green bars appearing during the blurring around the frame.  Fixed the same way in Vegas by just cropping the scene. (Went to check, and the dub did fix these two similarly, too.)
Fixes/Edits! (83)
As Ryou and Samejima begin their duel, they slide in on a split-screen as their LP counters appear, but while Samejima slides in, it takes Ryou’s three frames to start sliding in.  Fixed in Vegas by editing and timing Ryou’s slide-in so that it slides in evenly with Samejima’s.
Two bits as Samejima notes the importance of Cyber End Dragon in the Cyber Style and Ryou’s earning it at just nine years old: first, as he then mentions that Ryou is the dojo’s rightful successor, Ryou slides in on a split-screen--but the shot of Samejima starts to move left first, then Ryou’s side starts to slide in in the next frame with a fair amount of it already visible.  Fixed in Vegas by first starting Ryou’s slide-in right as the shot of Samejima moves--taking the shot of Samejima and re-moving it for those few frames of the slide-in so that Ryou could slide over it--then sliding Ryou in a bit more evenly over a few of the frames until the split-screen is complete.  Then, the split-screen ends, but Samejima’s side is fully off the screen a frame before Ryou’s is; fixed in Vegas to time it evenly with Ryou’s.
Two bits after Ryou notes that he’s only here to duel for the Reverse deck: first, Samejima shouts out at him in frustration, and Ryou slides in on a split-screen to change the subject to his turn, but the first frame as his slide-in starts already has him mostly visible; fixed this in Vegas to more gradually slide him in over a still Samejima, accounting for the flame behind him with a masked-in recycled animation loop.  Then, as Samejima moves to activate his Cyber Shadow Guardna Trap Card, Ryou’s side of the split-screen takes longer than usual to slide off (usually the slides last 7-9 frames at most, from what I’ve seen); fixed this by first holding their split-screen for two frames (over where the slide-off started originally), then letting the slide-off play as it originally did for eight frames before then resuming the original video as Ryou’s side is 90% off-screen (doing this also let it match the SFX here a bit better).
As Samejima resolves his Scrap Fusion to grab Ryou’s Cyber Dragons from his Cemetery, the Cyber Laser and Barrier cards on his Disk look like this initially (note the black space next to Cyber Barrier’s card in Monster Zone 4 on the right); as soon as his Disk’s Cemetery slot lights up for the effect, the cards jitter to look like this (note that Cyber Barrier’s card looks good now, but there’s now a black space along the middle side of Cyber Laser’s as it’s now shifted a bit off-center).  Fixed this in Vegas by applying masks to use both cards’ best positions and keep them consistent, the first for Cyber Laser and the second for Cyber Barrier.
After Cyber Esper attacks and gets negated, as Samejima declares an attack with Cyber End Dragon, there’s a quick frame where the background behind him changes to the one being faded into in the very next frame.  Quick fix in Vegas by just holding the first linked frame over the errored frame so that the transition starts with the fading frame.
Ryou activates Ruthless Destruction (Denial) and explains its effect over a distant shot of him holding it from behind Samejima--except it’s not Ruthless Destruction he’s holding, but a Monster Card (I couldn’t tell which one at first, assuming Cyber Barrier since it’s about to leave the field, but in looking at it now, it does look like Cyber Esper).  Fixed first in AfterEffects by applying a proxy into his hand, masking on his fingers, then keyframing and moving that fix within the panning shot.
For the hardsub, as highlighted here, I took the article Shou was reading about Ryou’s rise as Hell Kaiser at the end of the episode and translated it. (You can read the full unobscured text of what I layered on in the linked post)
One animation error that’s outside of my “skillset” occurs as Samejima thinks about his plan were Ryou to try and get Cyber End back through Compulsory (Creature) Swap, as noted by Yugipedia (listed under Mistakes in the Dub, but it’s there originally too): he envisions Cyber End back on Ryou’s field, but Cyber Barrier is there with it--even though Ryou would’ve needed to put it on Samejima’s field in order to get Cyber End back, lol.
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pedaloftheday · 10 months
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Brand New from Beetronics, here comes the Octahive V2 High Octave Buzz Fuzz!!
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guitarbomb · 24 days
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Touchscreen Monitors | 7 to 27 inches | Beetronics®
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ZZOMBEE Multi Effects Pedal - A One of a Kind Guitar Pedal A quick run-through of some of the sounds you can get the Beetronics Zzombee pedal. youtu.be/B8JszZkPP3U
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youcantbuyland · 5 months
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Beetronics reminding me how much I really want a Fidelity guitar. I reckon I’d go for either the triple Charlie Christian pickup or go for the same pickup just in the middle position as it looks supercool.
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