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#but also the sword because they're great multitaskers
creativesplat · 2 years
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a sneak peek of a massive piece I'm doing for my D&D rogue, who is the best boi ever to exist, that I may never actually post on this site. I was just super proud of this corner :)
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ocs-of-amulet · 5 years
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Gabi and Sandra
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The only two women in their squad. The Auxiliary's armour varies depending what's your specialized skill set is as well as your rank. The symbol on their torso indicates that Sandra is below Gabi, who is her Squad Leader.
Meanwhile, these are the different types of soldiers in the Auxiliary:
• Infantry - largest division. Usually people who fall into this group generally have no outstanding abilities but nevertheless an incredibly tough and strong batch. They are masters of hand-to-hand combat, parkour, and firearms. They're a jack-of-all-stats sort of soldiers, they are agile and fast but nowhere as a speedster, keen obervers but not as much as a sharpshooter, capable of multi-tasking but not to the levels of mission control, bright yet not on the level of geniuses like alchemists, and although strong does not have the devastating power as tanks. Unless you're Gabi, apparently. Upon which she's all of them.
• Mission control - tacticians and strategists. They see combat on ocassion, but they always supervise and gives statuses on the field. They all have communicators connected to their squad, miniature drones they could deploy and a device that conjures screens to show the feed it captures. It takes great brainpower and quick processing to be a multitasker like Mission controls, as they may even be the only thing that will make sure the missions succeeds — or the squad's survival.
• Sharpshooter - quiet, patient, deadly. They've been referred to the "Death gods of the battlefield" throughout the Auxiliary, and they all live up to the name. They could easily pin point your position as geniuses of trigonometry, as well as thanks to their keen observarion. This invokes a great aura of fear among enemies of allies, as they're proven as not only the most unpredictable, and as well as the most deadly soldiers throughout Alledia. That's why unlike the Kingsglaive, their identities aren't incognito, so if they would ever defect, they could easily be identified.
• Tanks - usually Elves are in this for their large and well-built bodies that few humans can get on par to. They are the powerhouses in any squad, especially thanks to lighter but impenetrable armour, leads to them to be faster akin to a lightning bruises. They're equipped with a versatile shield on both arms serving as their weapon: it can be a taser, a sword, a dagger, a grappling hook and, of course, a shield.
• Speedster - small, agile people fall in this group. They're provided with maglev wheels on their limbs for greater speed, with grapple hooks on their thighs that they could shoot whenever they turn around corners (kinda like a pendulum since they can't slow down to make the turn for the mission's sake), and their hands are fitted with a special anti-abrasion material they could use to slow themselves down when necessary via friction.
• Alchemy - yea, alchemy is now a combat form due to its vast discoveries. There's few of them, for sure, but they're considered the one of the most dangerous of the Auxiliary because they could easily concoct something that could compromise several squads at once. They're issued with specially-treated suits to avoid chemical burns as well as a collapsible helmet for gas attacks. Since they are also known for parkour, they also have magnets on their limbs that can be activated at will to cling to the right wall. They also have gloves with heating on one hand and cooling on the other. All of them have portable machines to infuse chemicals in capsules.
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