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#but then that'd mean I'd have to sacrifice a Swift Sparrow or Flashing Blade fodder and a Def/Res Smoke fodder
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got my Alcryst up to +4 on the legendary remix today. he started at +1 so today I was very carefully mulling over who to give 3 sets of his skills to before merging him
happy to say that Kagero, Halloween Niles and Setsuna all got some very good skills
#they're all characters I've really wanted to build but haven't gotten around to yet so#I am quite happy#Rearmed Heroes are kind of a struggle for me when I REALLY like them and REALLY want to merge them#such as...Alcryst#because like. they always have several good skills and it's impossible to know ahead of time#which skills I want to take from them in the future#so I have to hash it out BEFORE I can merge them#because if I implant their skills on a burner character just to hold them#then I might choose the wrong ones and need something else for a build I wanna do down the line#and I can't give that burner EVERYTHING that's good because#that's just a waste of fodder#like for example if I wanted to make a burner for Alcryst's fodder#I'd have to get Arcane Darkbow + Deadeye + Flash Sparrow + Def/Res Smoke 4 on them to have everything available#but then that'd mean I'd have to sacrifice a Swift Sparrow or Flashing Blade fodder and a Def/Res Smoke fodder#just to be able to fit everything in 1 inheritance session#when I could've used the Swift Sparrow or Def/Res Smoke fodder somewhere else#and then I have to do that AGAIN if I wanna transfer all 4 skills to the actual permanent home of this fodder#and like. that's something I'm fully willing to do for a character I actually WANT to build#but doing it twice for one character I want to build is a hard pill to swallow#cause like. the burner is literally just eating it for no reason at that point#I'm not made of Swift Sparrow over here!!#I have a decent number of Swift Sparrow fodders but not enough to just be throwing 'em in the trash!!#anyway rant over sorry#Alcryst //#Kagero //#Niles //#Setsuna //#Fire Emblem //#FEH //
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