#darkrai-gx
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Characters from my childhood that I did not realize I had a crush on until I was an adult and over them but they get progressively worse
Jaden Yuki

Toa Vakama (Metru and Hordika)

Darkrai from that one Pokemon movie about him???

#childhood crush#hear me out#just girly things#yugioh gx#bionicle#Bionicle movie#pokemon darkrai#pokemon movies#my stuff#exposing myself
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YES YES YES YES FINALLY
i have no idea how it's taken this long for anyone to ask for umbreon, an extremely popular pokemon infamous for having really, really good TCG art that immediately jacks up the price of any set it gets a card in
Literally any of these (and even some cards I couldn't fit in here) would've been a worthy 1st place pick in any other ranking
also it's my favourite Eeveelution and always has been
FULL TCG RANKINGS MASTERPOST
10. Umbreon (illus. Naoyo Kimura, Neo Discovery 32/75)

9. Umbreon V (illus. Ligton, Sword & Shield - Brilliant Stars TG22/TG30)

8. Umbreon & Darkrai GX (illus. so-taro, Sun & Moon Promo #241)

7. Umbreon (illus. kawayoo, X&Y Promo #96)

6. Umbreon (illus. Atsuko Nishida, Skyridge 32/144)

5. Umbreon VMAX (illus. kawayoo, Sword & Shield - Brilliant Stars TG23/TG30)

4. Umbreon (illus. rika, Scarlet & Violet - Obsidian Flames 130/197)

3. Umbreon V (illus. Teeziro, Sword & Shield - Evolving Skies 189/203)

2. Umbreon EX (illus. YASHIRO Nanaco, Scarlet & Violet - Prismatic Evolutions 161/131)

1. Umbreon VMAX (illus. KEIICHIRO ITO, Sword & Shield - Evolving Skies 215/203)

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Pokemon Card of the Day #3076: Tyranitar-GX (Lost Thunder)
Tyranitar-GX was meant to punish things. All its attacks were simply about damage, and anything that it Knocked Out was gone from the game for good. The power here was good but not great considering that this was a Stage 2, though softening up the opponent's Bench was a nice way to set up for other hits. You'd probably have to build around this to make it worthwhile, but at least there were some good traits to work with.
250 HP was no joke. Tyranitar would be taking a hit in almost every case, and if managing to play it in the format just before the Tag Teams came out it wasn't that rare for it to survive 2 due to 120 being a common damage number. The Fighting Weakness was actually worse in that SUM-On format due to things like Buzzwole and Zygarde still being relevant, with the Weakness not mattering too much afterward. The Psychic Resistance was nice against Malamar decks that weren't leaning on Ultra Necrozma-GX or Marshadow-GX, and the later Mewtwo & Mew-GX or even Dragapult VMAX could be annoyed by the lower damage in certain spots. The Retreat Cost here was 3, so having switching cards would be a good idea if you could fit them.
Lost Out was a really nice Ability. If damage from an attack from Tyranitar-GX Knocked Out an opponent's Pokemon, that Pokemon and all cards attached to it were sent to the Lost Zone. That meant having the chance to get rid of an important Pokemon for good, as well as lowering the amount of Energy that deck had access to in a lot of games. Tyranitar-GX didn't tend to KO Pokemon in a single hit, so it was kept in check by that, but later in a game this Ability could really shine.
Dusty Ruckus was actually quite solid. 130 damage was a good amount for 2 Darkness and a Colorless Energy, though it did get outdone a bit once Tag Teams were released. It also did 30 damage to each of the opponent's Benched Basic Pokemon, which actually did better with those 3 Prize Pokemon around since it got those into 2-hit range for Dusty Ruckus. You could theoretically win a game in 3 turns like that, with the obvious note that you were needing to swarm Stage 2's and get Energy onto them all against some strong and often fast Basic Pokemon. Not an easy task, even if the attack itself did the job.
Lay the Smackdown GX was there when you really needed more power to get a KO. The same 2 Darkness and a Colorless Energy and the use of the GX attack for the game did 220 damage that ignored all effects on the opponent's Active Pokemon. This would take down a decent amount of things on its own, and the rest just needed some prior damage which Dusty Ruckus was pretty good at. If needing the last chunk of Prizes, this could be here.
Tyranitar-GX would have been really good if it was easier to get Energy onto it. It sadly wasn't on the best type to pull off these sorts of tricks, likely needing both Weavile-GX and Naganadel to have a chance. While the deck was functional, that combo tended to have more like with the likes of Mega Sableye & Tyranitar-GX or Umbreon & Darkrai-GX just because those had to set up a bit less. While a set up Tyranitar-GX deck was indeed scary, it was pretty inconsistent and saw little serious play.
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A core issue with the Pokemon TCG, which I personally don't find to be too ruinous to my enjoyment but is a flaw nonetheless, is that ever since introducing Pokemon-ex cards (which are distinct from the later Pokemon-EX and Pokemon ex cards), the game has been in a never ending power escalation that simply can't be stopped without losing half a generation's worth of revenue. Maybe it could have been stopped somewhere in gen 4 or early gen 5, but once we got Pokemon-EX, the trajectory of the game was set in stone.
Big chonky basic Pokemon whose massive health pools offset the penalty for having one knocked out, massive attacks that make it so that your main way of dealing with Pokemon-EX was to have your own Pokemon-EX, and many, many effects centered specifically around Pokemon-EX cards. Stage 2 Pokemon were mostly missing from the meta because why play Alakazam when you can play bigger better Alakazam-EX that doesn't need to evolve?
Things would slow down mildly with Pokemon-GX by way of sometimes giving you a GX worth using that wasn't a basic Pokemon, and so we saw stuff like Lycanroc-GX get play and, hey, you had to evolve that! There was the occasional stage 2 card in the mix here like Metagross-GX and Gardevoir-GX, but the majority of usable GX cards were either basic or stage 1.
And then we got GX Tag Teams. I don't think we've ever really recovered from that. Bigger, chunkier basics than Pokemon-EX ever offered, with the same access to the obscenely powerful GX attacks, but offered 3 prize cards instead of 2. I think that really came to a head with Arceus & Dialga & Palkia-GX which would often only need 2 knockouts to close a game.
I dipped out of the game for a bit from here because it was pretty difficult to remain engaged with the TCG with an ongoing pandemic, but the Pokemon V cards from that time frame where I was disengaged with the game seem largely similar to the Pokemon-EX cards from earlier.
Now that I'm back in, the new type of card is Pokemon ex, which is Pokemon-ex but better and stronger. In a universe where TPCI eased up on power levels, these would be comparable to Pokemon-GX, although without the GX attacks and might have actually been a slowing down point. In this universe, where TPCI didn't ease up on power levels, they are more comparable to GX Tag Teams, but with only 2 prize cards given instead of 3. Sure, you gotta evolve em, but the fact that you can pull out a 310 HP Gardevoir ex that does 190 damage when its Gardevoir-ex counterpart had half the health and a quarter of the damage with the same drawbacks and limitations, this game is forced, by capital, to constantly inflate power levels just to keep people buying.
I enjoy the game. I just wish there was a way to play it that didn't involve drawing your entire deck in 3 turns and then eagerly waiting to see if a bigger and better card would come out next set.
But also I find it extremely funny that there's a limit of 4 of each card of a specific name you can have but due to the weirdness of naming conventions surrounding all these different types of cards, the only limit to how many Darkrai you can run in expanded dark box is whether or not an extra Darkrai will prevent you from drawing half your deck on turn 1.
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sigh... just took a look at my umbreon and darkrai gx promo and i am glad i didnt send it to get graded this thing is like a 8 at most
#it loses worth at 8 and lower so...#it has whitening on the corners and the centering looks off sadge#YER TELLIN ' ME TAMARI FRIED THIS RICE ? ☆#oh well grading is expensive anyway
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Pokeball terrario: Vacanze in Famiglia Psyduck 🌊☀️
Mamma Psyduck e il suo piccolo si divertono al sotto il sole cocente di Alola
Fatto a mano
Sfera da 12cm
#rivalipredestinati #tcg #psyduck #pikachu #pokemonpocket #jap #mew
#terrario #figure #pokemon #pokemoncard #pokemoncards #cartapokemon #pokemoncarta #cartepokemon #pokemoncarte #pokemoncartes #cartespokemon #pokemontcg #carta #carte #cartes #figurina #figurine #card #cards #originale #orginal #originals #originaux #ita #eng. #jpn #jap #ip #fra #italiana #italiano #italian #inglese #english #giapponese #japanese #japonais #francese #french #cg #thepokemoncompany. #wizardsofthecoast #wotc #nintendo #sealed #sigillato #sigillata #boosterfresh #boosterpack #boosterpacks #boosterbox #box #case #etb #elitetrainerbox #tin #pokeball #megaball #ultraball #pin #blister #mazzo #themedeck #deck #ultrapremium #upc #collection #collezione #recueil #lotto #lot #set #pikachu #venusaur #charizard #dracaufeu #blastoise #gengar #gyarados #dragonite #moltres #zapdos #articuno #mewtwo #mew #meganium #typhlosion #feraligatr #espeon #umbreon #scizor #entei #suicune #raikou #lugia #hooh #celebi #sceptile #blaziken #swampert #milotic #metagross #salamence #latios #latias #kyogre #groudon #rayquaza #regice #regirock #registeel #deoxys #jirachi #lucario #palkia #dialga #giratina #regigigas #darkrai #shaymin #arceus #Zoroark #reshiram #Zekrom #kyurem #holo #primaedizione #firstedition #edizione #1stedition #ed #shadowless #secretrare #fuoriserie #shining #dark #light #crystal #goldstar #ex #Ivx #livx #leggenda #legend #prime #shiny #fullart #gx #gxtagteam #gxalleati #v #vmax #vstar #gold #golden
#dorata #amazing #radiant #lucente #hyper #alternative #setbase #setbase2 #jungle
#fossil #teamrocket #legendarycollection #gymheroes #gymchallenge #neogenesis #neodiscovery #neorevelation #neodestiny. #expedition #aquapolis #skyridge #promo #blackstarpromo #speciedelta #vs #graded #grading #gradata #psa
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#my gifs#umbreon & darkrai#umbreon & darkrai gx#umbreon#darkrai#card gifs#trading card gifs#trading card game#pokemon card#pokemon
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Which design is better?
Personally, I like the vibrant colors for the espeon&deoxys GX a bit better.
#umbreon#pokemon#pokemon tcg#pokemon cards#pokemon collection#pkmn#pkmn cards#eevee#eeveelution#darkrai#espeon#deoxys#psychic#gx tag team#tag team#pokemon starters
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#darkrai gx#darkrai#pokemon#pokemon cards#TCG#pokemon card#dark type#darkness type#5ban graphics#full art#rainbow rare#secret rare
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If you're still ranking pokemon tcg art, could you do darkrai?
decided gen 4 was due a turn next and skimmed through all the gen 4 requests i've had, decided to pick whichever mon had my favourite cards.
it wasn't even close. darkrai has some MAGNIFICENT cards oh my god
FULL TCG RANKINGS MASTERPOST
10. Umbreon & Darkrai GX (illus. Mitsuhiro Arita, Sun & Moon - Unified Minds 125/236)

9. Darkrai (illus. 5ban Graphics, Black & White Promo #73)

8. Darkrai (illus. Naoki Saitou, Sun & Moon - Ultra Prism 77/156)

7. Darkrai (illus. nagimiso, Sword & Shield - Darkness Ablaze 105/189)

6. Darkrai (illus. kawayoo, X & Y Promo #114)

5. Umbreon & Darkrai GX (illus. so-taro, Sun & Moon Promo #241)

4. Darkrai (illus. Uta, Sword & Shield - Fusion Strike 167/264)

3. Darkrai VSTAR (illus. Poni Kobayashi, Crown Zenith GG50/GG70)

2. Darkrai EX (illus. Oswaldo KATO, Pokemon TCG Pocket - Spacetime Smackdown 202/155)
1. Darkrai & Cresselia Legend (illus. Shinji Higuchi & Noriko Takaya, HS Triumphant 99 & 100/102)
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Pokemon Card of the Day #3166: Hoopa-GX (Team Up)
Hoopa-GX was a generally hard-hitting Darkness-type, even if one that couldn't attack multiple turns in a row. Its main thing over other Pokemon was that it had a GX attack that could deal some serious damage to Benched Pokemon-GX, which was going to be useful rather often in a format filled with those. There was a lot of competition for the GX attack in decks it would be used in, with the strong but limited normal attack needing to be enough to carry it in spots where something else wanted to use theirs instead.
190 HP was solid for a Basic Pokemon-GX. It was actually high enough to force Pikachu & Zekrom-GX to use a second Electropower to get a clean KO here, meaning that surviving a hit would happen reasonably often. The Fighting Weakness was rarely going to matter at this point in the game, and it wasn't until the very late TEU-On inclusion of Rapid Strike Urshifu VMAX that it became a big deal again. Hoopa-GX wasn't nearly as useful in that format anyway. The Psychic Resistance could occasionally change a number against a Mewtwo & Mew-GX deck, though the impact was generally limited. The Retreat Cost here was 3, meaning that switching cards of some sort were basically required here. Hoopa-GX was not something that could attack every turn.
Rogue Ring needed a Darkness Energy and let you search your deck for up to 2 cards to put into your hand. This could help early with setting up. The problem was that this did no damage, and using a Pokemon-GX to just help set up while also being Active was quite the risk. Any hand disruption messed it up too. If you did avoid the negatives, it could also be a big help, so despite not being ideal you were probably going to want to keep the existence of this in mind if you were using Hoopa-GX.
Dark Strike was strong, at 160 damage for 3 Darkness Energy. This was similar to some of the bigger attacks at the time, but with one catch: Hoopa-GX couldn't use Dark Strike again during your next turn. This provided solid damage as long as you could switch to something else to take over the hitting right afterward. This was more useful if you had Weavile-GX to move Energy around to whatever you picked.
Devilish Hands GX also needed 3 Darkness Energy. The Darkness decks you'd use Hoopa-GX in also had other GX attacks, so you had to be sure this one was worth it before using. The effect was quite impressive here: You got to choose a Pokemon-EX or Pokemon-GX in play 6 times, and could choose the same one more than once. Each choice did 30 damage to that Pokemon, and Weakness and Resistance were ignored. You could spread a lot of damage or target a Benched Pokemon easily in this way. That Dedenne-GX on the Bench was just a target for this, and anything that gave up multiple Prizes and was weakened would not be safe. This could be a game-changing sort of attack if timed well.
Hoopa-GX did need Energy support to work, as any deck it was used in needed to power it up but also another attacker as well. This tended to limit the card to being used as a piece in Weavile-GX decks, which could move Darkness Energy around efficiently. Hoopa-GX even had a nice GX attack to work with, with the big downside being that you couldn't use the ones from the likes of Greninja & Zoroark-GX, Umbreon & Darkrai-GX, or Mega Sableye & Tyranitar-GX. This was something to consider for those Dark toolboxes, but was hard to fit in elsewhere.
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Video: Midnight Form Lycanroc-GX, Tapu Lele-GX, Silvally-GX, Tapu Koko-GX, Necrozma-GX, Ho-Oh-GX, Salazzle-GX and Darkrai-GX feature in new Korean Pokémon TCG promo
Video: Midnight Form Lycanroc-GX, Tapu Lele-GX, Silvally-GX, Tapu Koko-GX, Necrozma-GX, Ho-Oh-GX, Salazzle-GX and Darkrai-GX feature in new Korean Pokémon TCG promo
The Pokémon Company has unveiled a new Korean promo that highlights various Pokémon-GX cards as part of some of the latest booster expansions in the Pokémon Trading Card Game (TCG). You can check them out in the embedded video below, followed by the official description:
[공식] 포켓몬 카드 게임 썬&문 강화 확장팩 「GX 배틀부스트 REMASTER」
강력한 포켓몬 GX 카드들이…
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#Darkrai#Darkrai-GX#Ho-Oh#Ho-Oh-GX#Korea#Legendaries#Legendary#Legendary Pokemon#Lycanroc#Midnight Form Lycanroc#Midnight Form Lycanroc-GX#Necrozma#Necrozma-GX#Pokémon Korea#Pokémon promos#Pokemon#Pokemon Blog#Pokemon news#Pokemon TCG#Pokemon TCG: Sun & Moon#Pokemon Trading Card Game#Pokemon videos#Pokemon-GX#Salazzle#Salazzle-GX#Silvally#Silvally-GX#South Korea#Sun & Moon#Tapu Koko
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