pining
(catholic school au)
misc info about them below:
they are not dating at this point in time, or even that close of friends
in the span of their HS years they shared a couple classes together, so they were aware of each other and were like. crushing on each other from afar teehehehehhe
mari was part of the student government and hero was part of the speech team, both were straight A students and popular/well-liked
they had like maybe 10 conversations total LOL. during this time hero was crushing Hard and mari was vaguely interested in him but due to their catholic upbringings, they couldn't really progress their friendship outside of classes (couldn't hang out alone outside of school, were technically a part of different social cliques, etc.)
he wanted to confess to her by graduation but chickened out, and thought he'd never see her again so he beat himself up about it the entire summer :')
but then they ended up in the same college!!! so that's when they became best of friends :)
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Prince Jenson of Somerset
+ process & lore
Yayyyyy omg finally have drawn portraits of the four main characters!!!! I'll show the process of Jenson's first and then them all four together. Though it's a shame the Seb/Fernando ones are older, I think it's hopefully obvious how much I've improved since November?
Look at him in all his handsome, princely glory 🥹 It's funny, I'm always happy with the second sketch and initial lineart, and then I start coloring it and I absolutely hate it, and it takes a significant amount of time into the painting for me to like it again. And then I reach a certain point and I'm in love with it again. Ugh though I gotta say, I love drawing the curls, it's just so 18th century, but at the same point, man I always will love my original lineart for the hair the best ah. Also yes I absolutely had to give him a big ass hat with feathers, he really is that kinda guy to me. I originally drew a bicorne and then realized that those don't really exist until basically almost a century later oops, so tricorne it is!!
Okay now omg look at them all together 🥹
Haha wow I have improved a lot! Just like the Seb/Fernando ones, Mark and Jense's were meant to be put together. I think there's a lot of inherent characterization in their poses that highlight the difference between them. Mark is looking up, very wistful, looking up to greater people, greater things. Jenson's head is tilted down, almost looking at the viewer, he is very satisfied with his role and revels in it, he's here to slay!
Okay, yes, lore, characterization, sorry that it is so far down on the post!!
Jense would probably be the fan favorite if this AU was an actual book or show or something. He's the guy you randomly find while browsing Wikipedia and you're like, woah this guy is so cool??? Unlike Sebmarknando, he doesn't really have the same level of angst, he's kinda just chilling. He's a bit harder to write a lore post about, because he's basically that character who is always magically around the corner, ready to witness some crazy thing and just breeze past it.
He is less linked to Seb than people like Mark and Fernando, because he's basically just his personal minister of transportation(read: horse fucker), so he avoids a lot of the relationship complications and drama, but that isn't to say he's completely uninvolved. He really likes Seb, and loves to hang around with him and serve him, but he's not as beholden to him. He's who everyone goes to air their grievances or to get away from the others, and he's very happy with this role. He's generally willing to play any side in an argument, but does tend to have a pretty big soft spot for Seb overall(Seb also gives him cuteness aggression, and he wants to bite him. Especially when Seb puffs himself up and acts super bratty when he gets offended at not being seen as a proper ruler.)
He's royalty from other kingdom, but pledged his loyalty to Seb's kingdom when he was quite young and has served him(his father first) ever since. He started off somewhat low in the military, rose to a pretty high rank, was a renowed war hero, and then ended up retiring pretty early to tend to Seb's horses. That's an oversimplification, but yeah. He liked the military life, was very good at it, but decided he had done enough, and wanted to be involved in more direct service, albeit more laid back. As I mentioned in Mark's post, Mark *really* doesn't understand his choice to do this, because if Mark had been in Jense's position, he can't ever imagine being able to let all that go and living the quiet life.
He is the palace whore, everyone has been with him honestly. It'll be like, some man walks into his bedroom, only to see Jenson in bed with his wife, but instead of being angry, he's like "wow you couldn't even wait for me??" He's just very carefree, and happy to just slut around and tend to Seb's horses.
I think he definitely still advises Seb, and would go to battle if truly need be, but generally seems to be living in a different world than the weird psychosexual homoerotic political drama that the others seem to be living in. But as I said, it's not like he doesn't contribute to it! He loves to goad Fernando, and constantly plays devil's advocate in "debates" between Fernando and Seb. He's also obviously the one that keep "accidentally" locking them in rooms and forgetting where the key is.
Sorry if this isn't very explanatory, I hope it gives a general idea to the type of character he is???? As always, let me know if you have any questions! I kinda struggled on what to write here because I'm finishing this at almost 8 am 😭 so I'm not sure if it's great or not. But basically you need to know: horse fucker who is generally breezy and carefree but also can be a bit of a menace to society every once in a while.
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Okay honestly the possibility (or more accurately, the guarantee) that you will not be able to experience everything that patho2 has to offer on a first playthrough is not actually a good thing. It's not smart I mean. Like the dual factors of "this game is extremely difficult and tedious and attempts to feel joyless and hopeless and unrewarding as often as possible" and "there is no way to have a complete experience of this singular story unless you play it multiple times" should not exist simultaneously.
And of course most of the easily missable things are not integral to the basic storyline but that is not a positive thing either. (That just means that most of the missable activities CANNOT be important; and while nearly every event is missable, few seem to have consequences for doing so.) Everyone knows about the percentages. Most people don't even make it to the end of a first playthrough. If you want people to finish a game like this you have to make them actually feel like theyve been rewarded with Knowing the game in doing so. Quality of life "upgrades" like sprinting and fast travel and quest markers and more complex gameplay mechanics to engage with do not counterbalance an overabundance of unnecessary time-wasting encounters that are too brief and devoid of narrative substance to call side quests and an inherent inability to feel as though you've actually completed the game by the time it ends, especially when the story itself is already so simplified in comparison to the original. There was a lot I legitimately enjoyed about the game, but “was that really it?” was definitely the predominant thought in my head by day 11.
They give you so much shit you can do at any given moment and some of it is genuinely fascinating, sure, but how much of it really makes you feel like it was worth the time and effort? Not in terms of conventional player reward (its path of logic after all) but by surprising you, shattering your sense of security, giving you something interesting to think about, teaching you about one or more of the characters, or fundamentally changing how you interact with the game world? There's a difference between fighting a hopeless and desperate uphill battle and just getting tricked into using precious time to pursue hollow endeavors by a game that doesn't agree with you. P2 is thoroughly bloated but at least half of its weight is fat that I would say could be trimmed away without significantly changing the experience but that would imply it wasn't put there deliberately. And I guess none of that even matters either when the only thing truly required to get whichever ending you desire is making it to the end of the game regardless of the state of the town or absolutely anyone in it other than yourself. BUT IT LOOKS GREAT! That it truly does.
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