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#dungeonsandkobolds campaign
dungeonsandkobolds · 1 year
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Master Post of My Fave NPCs in My Campaign:
Old Man Riddles
(Can appear anywhere and it'll make sense)
Entire deal is he sits in a puddle of mud splashing about and throws mud at the party if they get a riddle wrong
Chester
(Again can appear anywhere without explanation)
A mimic that talks! He takes the form of a chest, you throw 10 gold into his mouth and he spits out a random, maybe useful potion. He does not know what any of the potions do
Sofa
Chester's best friend. Essentially a dog. Licks everything, but mimics are adhesive so he gets stuck to things a lot.
The Meat Traders
(Found on the road)
Curse by the meat witch to trade meat for meat. They can ONLY accept meat in payment and only have meat to trade.
Frat Boy Doomsday Cult
Having a massive rager to celebrate the end of the world. The world doesn't end. They fight with lacrosse sticks
Billy McGee
Local old man that does tours of the catacombs. All of his ancestors are in the your, having died of riding animals such as "2 dragons". When asked how they were riding multiple animals at once, his answer is "badly"
Thray
(Owns Thray's Curiousities)
Gay vampire that runs an Antiques Store. Refuses to uncurse the cursed items cause they're more fun the way they are. Beefs with all other arcane practitioners, currently banned from the wizards uni.
I'll add more as I remember more
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dungeonsandkobolds · 1 year
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It haunts me that I can introduce all the funny side characters that I want as a DM but I will never surpass the humour of:
- the druid dropping an avalanche on top of himself
- the sorcerer deciding that she was so horny for the warlock’s (who doesn’t admit he’s a warlock) pact patron (that the warlock doesn’t admit exists) that she entered into a whole pact herself
Nothing I ever do will be as funny
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dungeonsandkobolds · 1 year
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Still can’t believe that my players have been in the city with the wizards’ university for the past 10/15 sessions and have barely gone there when I offered them such compelling plots as:
- Ethics paperwork
- Nepotism
- Spoken Word Poetry Club
- Wall of Pamphlets at Entrance of University Where Academics Publish Their Latest Research and Their Responses to Other People’s Research (academic infighting)
- Interdepartmental Feuds
- Their Favourite Shopkeep from the Other City They Spent a Bunch of Time in is Periodically Banned from the University Throughout the Centuries (and they don’t really know why)
On the other hand, given I’ve worked at University affiliated organisations and will be starting a PhD soon, it’s probably been best that they haven’t encouraged me
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dungeonsandkobolds · 1 year
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Revolution Session
Just realized I forgot to post about the revolution session so here’s how went:
- The Totally Normal Fighter (we swear) who’s a noble missed last session so he was doing some prior clean up with the guards and then brought the guards to the strike
- He then promptly set up essentially the red cross and flew to the sorcerer to be like wtf is happening
- The Sorcerer who had very successfully snuck in with some union reps and done some negotiation between them and the Lord and Lady went outside to see everything was on fire and the Warlock was storming the manor house with the people
- Tense conversation ensues about everything being on fire and the Warlock messing up the Good negotiations
- One of the union reps is like ‘oh shit we don’t have a fire brigade and everything is on fire’
- Bard-barian who is on the other side of the walls surrounding the manor house and is from the city has the same thought and starts running to the wizard’s uni to put out the fire
- Druid spends most of the rest of their time trying desperately to convince the rich people in surrounding houses to flee before their house goes on fire
- Totally Normal Fighter grabs the Sorcerer and gets a rundown on what the Hell is happening while the Warlock continues to cause chaos and fight the elite guards who are now attacking the people who are trying to storm the Manor
- The Witch who had previously been chilling in the Thieves’ Tavern decides to fly over on her broom cautiously and see what is happening
- Totally Normal Fighter and Sorcerer start tearing through the house trying to find the Lord and Lady again
- Witch drops a previously used Dust of Dryness pellet now containing 15x15ft cube of water from a great height onto the fire, putting out the fire, taking most of the front of the house with it, and essentially taking a fire hose to the crowd gathered
- Totally Normal Fighter and Sorcerer find the Lord and Lady in a secret panic room with a mostly completed teleport circle, Sorcerer scuffs the circle so it won’t work. Totally Normal Fighter uses his standing as a noble to convince them to talk to the people
- Witch and Druid are helping the red cross with their efforts to recover and heal unconscious people
- Totally Normal Fighter and Sorcerer appear at the top of the stairs just as The People and Warlock storm the house
- Druid and Witch stand in the doorway as a tense stand-off happens
- This entire time Bard-barian has been running to get the wizards, barrelling through guards, children, carts, anything in her way. And a whole host of Evocation Wizards appears in the front yard of the Manor as this stand off is happening
- Union Leader turns to Witch and goes ‘ah you’re that child that tried to rob my warehouse that Sorcerer told me they sent for cause you might have the necromantic necklace that started this, you’ll have to come inside with the item’
- Witch is 13 and does not like this pressure so teleports backwards 30ft and tries to hide
- Negotiations ensue in which, honestly I’m so proud of how in character everyone were, but they manage to negotiate a happy peace where the Lord and Lady are essentially figureheads (so the empire won’t come and try and overthrow whoever actually has the power), and there’s a council who actually do run things
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dungeonsandkobolds · 9 months
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Created the BBE of Act 1 of the campaign so well that none of my players will ever believe he's really dead
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dungeonsandkobolds · 3 months
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If you can't handle my DnD campaign at “rocks don’t have sex!” then you don't deserve it at its “some people are not good, but that doesn’t make it okay to be bad to them”
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dungeonsandkobolds · 9 months
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Had first couple of session 0/character introductions for VtM yesterday:
someone's sire fell of a ledge while creepily stalking them before turning them
which led to a Choice phone call to the police where he said: “there’s someone trying to break into my house, he looks like Billy Idol i think”
that character then got violently turned, went on a rampage and killed his boss
he may have also already broken the Masquerade - to be determined
meanwhile my character had a buddy-heist comedy with her sire before she got turned in which she realised:
her sire doesn't know the difference between stuff that runs on electricity and stuff that's computerised (he was convinced she would have to hack an electronic door)
a solid proportion of the city's Camarilla don't know how to plug in a computer let alone turn it on
she also didn't question any vampiric stuff that was happening because she assumed they were the mafia and also on drugs
when she did see vampire shit she assumed she was having some kind of hallucination or Episode so she ended up trading her humanity for a faster internet connection
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dungeonsandkobolds · 9 months
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We're gonna be starting a Vampire the Masquerade campaign set in our city in the 90s and the entire group chat has been making playlists of music their character would listen to and sending facts about what would've happened around that time
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dungeonsandkobolds · 1 year
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Well my player started class warfare and a revolution in the session today!! very excited to figure out how the Fuck to go from here
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dungeonsandkobolds · 8 months
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Also is your header your campaign world I’d love to hear any random details about it
Yes! The Candrian Empire is my campaign world!!!
It's a small country tucked between two huge nations, that's only survived cause it's essentially 'too weird to invade' - think the size of Belgium but if medieval knights tried to invade Belgium and they suddenly had like, elephants.
It's also one of the few places on the continent that can manufacture coal and black powder!
It's a fairly new empire (only like max 200 years old), and the time before the current empire is only referred to as the 'Red Era' - cause horrible things happened. Before the Red Era there was possibly a techno-magically advanced society but there's only a few ruins left behind
Each region is run fairly independently, and the Emperor and Empress prefer to not get involved so there's a fair amount of regional difference
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dungeonsandkobolds · 2 years
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Anyone have ideas of how to run a quest where the party has to get rid of the ghosts from a house? Haunted house vibes not landlord eviction vibes (although it could be both haha)
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dungeonsandkobolds · 1 year
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Oh also in my campaign the sorcerer is horny for the Totally Normal Fighter’s  patron which is how the sorcerer has ended up multiclassing into warlock and this is the Funniest outcome cause the Fighter thinks his patron is a dick and this all started at a session that the Fighter wasn’t there. Sometimes my players make funnier choices than i ever could have dreamed of
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dungeonsandkobolds · 1 year
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If anyone wants to know how my planning for my first Call of Cthulhu game as a player is going:
My character is an Antiques Dealer who doesn't believe in ghosts or spooky stuff but believes in the devil
My backup character is my original character's priest
Gotta use those religious education classes for something
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dungeonsandkobolds · 2 years
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Somehow deciding to play a Cartographer has been one of the best decisions I’ve made in a DnD campaign
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dungeonsandkobolds · 1 year
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I love my players cause the quickest way to get them to doubt themselves is by having them steal form like a union or a workplace that insists on paying its staff adequately for all the hours they’re doing something vaguely work related and on providing exceptionally good training to all staff
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dungeonsandkobolds · 2 years
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So after a series of story beats and a combination of my Cleric’s “if we die we die, this is a time loop” mentality and her habit of touching things because she likes Learning and Information, I now have a ridiculous amount of spells from a variety of sources
She is:
- An Air Genasi (1 spell)
- Arcana Cleric (spells and extra wizard cantrips)
- Shadow Touched feat (2 spells)
- Clockwork Sould Sorcerer (more spells!!!)
anyway I have 10 cantrips and the most chaotic character sheet now
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