#electronic map overlay
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As the flash hits your eye, you feel something crashing into you from all directions. Below you is obvious, Bonbon situated themself to bump into you while the picture was taken. You look to your right, and Mirabelle’s cheek is pressed up to yours. On your left, Isabeau’s sheepishly hugged you to his side. There’s a hand in your hair, too, and it feels like Madame Odile. [...] “We need a souvenir of this trip,” Mirabelle adds. She rushes to the ground to pick up the picture and snort-laughs as she looks at it. “Oh no, Siffrin looks like we’re holding him hostage!” — Curtain Call, Chapter 9, by @openphrase123 (Link in the replies)
2024 October 22nd
Fanfic fanart fanfic fanart!! When I read the "hostage" line, it invoked such a clear image in my head of Siffrin tensed up like a startled prey animal that it got added to my list of things to maybe draw immediately.
Dooon't think about the words 'left' and 'right' in that quote too hard. I know how to read I prommy. :) (I did Not process those words and lost the coin flip in the composition phase...)
Close-up and ramblings about the cans of worms I unleashed upon myself under the cut
Time taken on this was [head in hands] 48 hours and 37 minutes.... That bloated number has two culprits:
1) I got a new tablet! My old one was 10 years old. Its plastic was melting and the electronics had ghosts in 'em, so it needed the sweet release of retirement. However, I had just gotten to the line art phase when the switch happened. Clumsily getting used to the new one during the most precise phase of the process did devastating things to my perfectionism.
2) I made a GRAVE mistake with how I chose to color this. I wanted to keep the grayscale layers for accuracy instead of just slapping a B&W filter over the colored version, so all the colors come from gradient maps, color balance layers, overlay layers, and raster layers clipped to other layers. Listen. I'm used to working with lots of layers. I like keeping things separate so I can edit them more easily. But this is the worst layer system I have ever created. Going from color to B&W requires toggling exactly 20 layers & folders on or off. There are 87 visible layers total. This file lags when you edit it. I've never wanted CSP v1.13 to have layer comps more in my life.
Not helping matters was Isabeau. I said he was the easiest to draw in my last post, but he took that as a challenge, apparently. It's a simple fist-on-hip pose, why was that so hard!?! His face gave me grief too.
Odile's lil' wave got added at the end of the line art phase. I've never added to a sketch that late in the game before, but I felt bad about how little screen area she got, haha. Girl, I tried, but this composition was not kind to you.
Giving Isa, Odile, and Siffrin skin colors felt cursed. Well... "color" is maybe a stretch for Sif. The pallor from being affection-jumpscared isn't helping. In the dev's nose reveal post, they said that Siffrin isn't white but is white-passing, so BOOM albinism headcanon. Like c'mon, they wear a big hat and have most of their skin covered because the sun is a deadly laser when you have little to no melanin and idk if sunblock exists in-universe. Heck, maybe most Islanders have it, their whole religion is about the night sky so maybe they're nocturnal. This makes perfect sense. :)
#in stars and time#in stars and time spoilers#isat#isat siffrin#isat isabeau#isat odile#isat bonnie#isat mirabelle#fan art#2d art
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Solar Storm Causes X-Ray Aurora - April 18th, 1997.
"On April 7th, 1997, the SOHO spacecraft spotted a solar storm ejecting a cloud of energetic particles towards planet Earth. The plasma cloud's center missed Earth, but high energy particles swept up by Earth's magnetosphere still created a geomagnetic storm! Residents of northerly lattitudes were treated to the spectacle of brilliant aurora as curtains of green and white light danced across the sky. In this image from April 11th, the Polar Ionospheric X-ray Imaging Experiment (PIXIE) onboard NASA's orbiting POLAR spacecraft records the strongest X-ray aurora seen in more than a year of operation. The false-colour image overlaying a map of North America reveals X-rays generated in the upper atmosphere by showers of high energy electrons."
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So this is part 2 of this post, if yall wanna give it a read for context.
In this post, I’ll be talking about how Color’s physical disability of having only one eye would influence how he interacts with his special interests in photography and travel.
As well as how his PTSD, autism, chronic fatigue, and separation anxiety from Killer could also affect things.
With one eye, Color might have reduced depth perception, which could make it challenging to gauge distances accurately. He might rely more on autofocus features, practice to enhance his spatial awareness, or use techniques like focus stacking for precise shots.
He might prefer using cameras with electronic viewfinders (EVF) or live view screens rather than optical viewfinders, which could be more challenging to use with one eye. Adjusting camera settings and composing shots via a larger display would be easier.
He might develop unique framing and composition techniques, leveraging his perspective creatively. Color could take extra time to ensure his shots are well-composed, possibly using grid overlays or other aids to help with alignment.
Customizing camera gear to suit his needs, such as using tripods, stabilizers, or remote controls, to help steady the camera and compose shots more comfortably.
He might spend additional time in post-processing to correct any minor misalignments or issues that arise from the reduced depth perception during the shooting process.
For travel, navigating unfamiliar places might require more caution, especially in crowded or complex environments. He might use mobility aids, rely on GPS and mapping apps, or travel with companions to ensure safety.
Color could engage in meticulous planning to minimize unexpected challenges, such as researching accessible routes, accommodations, and transportation options.
Color might use his experiences and perspective to connect with others, sharing how his disability influences his travel and photography, fostering understanding and empathy.
Developing strategies to cope with the physical demands of travel, such as pacing himself, taking regular breaks, and prioritizing destinations or activities that are less physically demanding.
His unique perspective could inspire him to create compelling stories or advocacy pieces about accessibility in travel and photography, raising awareness and inspiring others with disabilities.
Embracing his distinct view of the world, his photography could offer unique perspectives that stand out, turning his perceived limitation into an artistic advantage.
He might become involved in communities focused on accessible travel and photography, sharing tips, experiences, and inspiring others with similar challenges.
Autism and chronic fatigue would likely significantly impact Color’s ability to engage with his special interests in photography and travel.
In photography, chronic fatigue would necessitate careful energy management. Color might plan shorter, more focused photography sessions and prioritize rest to avoid burnout.
Streamlining his workflow, from setting up equipment to post-processing, to conserve energy. This could include using presets in editing software or organizing his gear for easy access.
He could chose photography locations that are easily accessible and require minimal physical exertion. He might also prefer locations close to home or base to reduce travel time and energy expenditure.
He would likely use ightweight equipment to reduce physical strain, possibly investing in high-quality but compact cameras and lenses. He might also use monopods or lightweight tripods for additional support.
Autism can come with sensory sensitivities. Color might choose quieter, less crowded locations for photography and use noise-canceling headphones or other tools to manage sensory overload.
With travel, he’d have to pace himself. Planning travel with built-in downtime to rest and recharge. He might avoid overly ambitious itineraries and allow for flexible scheduling to accommodate his energy levels.
He’d probably chose ccommodations that are comfortable, quiet, and accessible, ensuring he has a safe space to retreat to when needed.
He’d prefer modes of transportation that offer comfort and minimal stress, such as direct flights, train travel, or driving. He might also opt for private or semi-private tours to control the pace and environment.
Keeping up with healthcare needs, including regular check-ups, medication management, and any necessary accommodations. He might also carry a travel health kit tailored to his specific needs.
He’d combine photography with travel in a way that maximizes enjoyment and minimizes strain. For example, he might focus on travel photography during the golden hours (early morning and late afternoon) when conditions are optimal, and the rest of the day can be used for rest.
Creating content that reflects his experiences with autism and chronic fatigue, such as blogs, vlogs, or social media posts. This can help raise awareness and provide valuable insights to others with similar challenges.
Engaging with communities of autistic travelers and photographers to share experiences, tips, and support. This can provide a sense of camaraderie and practical advice tailored to his needs.
Establishing routines that provide predictability and reduce stress. This might include having a consistent photography and travel routine, preparing for trips well in advance, and creating checklists.
Practicing mindfulness or relaxation techniques to manage stress and sensory overload. This can help maintain focus and calm, particularly in challenging environments.
Utilizing assistive technologies, such as apps for energy tracking, sensory-friendly gear, or digital tools that aid in planning and organization.
Color’s PTSD from solitary confinement and isolation in the Void, combined with his separation anxiety towards Killer, can create a complex situation that both challenges and shapes his engagement in traveling and photography.
Color’s need to stay on the move due to PTSD makes traveling appealing, as it provides a sense of freedom and escape from confinement. However, this constant movement could also become exhausting and anxiety-inducing if it lacks purpose or stability.
His separation anxiety towards Killer might lead him to seek Killer’s company while traveling. Traveling with Killer could provide a sense of security and reduce his anxiety, but it also means his travel plans would need to align with Killer’s availability and willingness to join him.
Color might need to carefully plan his travels to ensure he has safe and familiar places to stay, reducing the unpredictability that could trigger his PTSD. Having a structured itinerary could help him feel more in control and less anxious.
Traveling to new and unfamiliar places might sometimes trigger memories of his isolation, especially if he encounters situations that remind him of the Void. He would need to find a balance between exploring new places and ensuring his mental well-being.
Photography could serve as a therapeutic outlet, allowing Color to process and express his emotions through capturing images. It might help him make sense of his experiences and provide a way to externalize his trauma.
Color might be drawn to photographing subjects that reflect his internal state or provide a sense of solace. He could focus on themes like freedom, movement, and connection, finding meaning and healing in his work.
Having Killer around while engaging in photography could provide comfort and reduce his anxiety. Killer might even become a frequent subject in Color’s photos, symbolizing their bond and mutual support.
Color might need to develop strategies to manage his anxiety while photographing, such as taking breaks, grounding exercises, or having a trusted companion like Killer present. This would help him stay focused and engaged in his special interest.
The mutual separation anxiety between Color and Killer could strengthen their bond, as they rely on each other for emotional support. This bond could provide Color with the stability he needs to engage in his interests.
Color would need to balance his need for movement and exploration with Killer’s needs and limitations. They might develop a mutual understanding and compromise, ensuring both their well-being while pursuing their interests.
Color might prefer traveling to places where he can easily find comfort and familiarity, such as visiting friends or known locations. This reduces the stress of the unknown and helps him stay grounded.
Establishing routines or rituals while traveling and photographing can provide a sense of stability. For example, always starting the day with a specific activity or having regular check-ins with Killer can help Color manage his anxiety.
They might have frequent phone calls if Killer ever can’t join Color on his travels, at particular times of the day.
I can see Color sticking to this routine at the exact time and getting anxious and worried if Killer doesn’t call or pick up, which is likely to happen at some point simply because he has memory issues and sticking to routine is hard for him. But Color, at least for a bit, is likely to assume the worse.
Color might also keep a photograph of him and all his friends close by on his person. (I also like to think that Delta made his camera, he keeps some of Beta’s drawings with him, and also he’s memorized the recipe for Epic’s chocolate cookies.)
If he and Killer have already had their wedding by this point, he’d likely keep his ring close and near. Perhaps kissing it before bed, and fidgeting with it becomes a new comforting stim.
Over time, engaging in his special interests despite his PTSD and anxiety can help Color build resilience. Each successful trip or photography session can boost his confidence and reinforce his ability to cope with challenges.
Color might find deeper meaning in his travels and photography by using them as tools for healing and connection. Documenting his journey and sharing it with others can create a sense of purpose and community.
#utmv headcanons#color spectrum duo#colorkiller#color sans#colour sans#color!sans#killer sans#utmv#sans au#sans aus#killer!sans#killertale#othertale#othertale sans#other sans#undertale#autistic headcanon#utmv hc#undertale au#undertale aus#undertale multiverse#epic sanses#bad sanses#bad sans gang#< for reach#killercolor#undertale something new#epic!sans#delta!sans#cross!sans
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Tap
The lab is quiet but for the hum of electronics, never sleeping, tirelessly monitoring for the next threat. The soft tap-tap-tap of keyboard strokes overlays the sound, the hands of their owner gliding across the letters, turning thoughts and ideas into iron-clad commands and stone-cold decisions.
He is a God here. A God who does not wield his weapons with care or consideration. Nature is a force, and the nature of his most dangerous weapon, reaching out with silent intent to map the shape of his deity, is a force with which to be reckoned.
And there will be a reckoning. But not now. Not in the low light cast around them. Here, they hold court with one another. Judge, jury, executor of a will only he knows how to command.
Agent and Quartermaster, Devil and the Deep Red Sea.
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10-1 Into the Caves
[Click]
[Electronic hum underlies recording]
[Sounds of outside – wind, the occasional bird, twigs snapping etc.]
{Callie}
Hello, this is Callie Hewitt, recording on the 24th October 2021. I’m here in the graveyard in the evening, because I’m about to do something very stupid.
I know, I know, what could be more stupid than camping out for the Everwich Ghost? Well… Going into the Everwich Caves is definitely more stupid. And yet, I’m still going to. Why? Because I need answers. I need them. I, uh, did something very bad earlier, so I’m a bit on the clock right now to get into the caves, so let’s just go straight into it!
[Sounds of a lock opening]
[Sounds of a door opening]
[Sounds of Callie struggling]
Well. I’m currently looking at an open trapdoor. It’s… Very dark in there. Thankfully, I brought my lantern, my phone, and two torches. I also brought a backpack full of snacks, a first aid kit including emergency medication, a knife (just in case), an umbrella, and – obviously – the map. I also brought a map of Everwich, because why not! You can’t say I didn’t come prepared.
[Sounds of someone clambering around]
[Sounds of a door slamming shut]
[Echoes after all of Callie’s words]
Wow… It really is dark in here.
[Footsteps]
This is quite exciting, to be honest. Although- I wish there was someone here with me. But that’s okay, I’ve got you, loyal listener! Right. Well, I guess I should explain how I got here in the first place. Earlier today, I snuck into the graveskeeper’s house and stole Bert’s spare skeleton key… I really shouldn’t have, but I searched everywhere – and I mean everywhere – in the manor for the key to the basement, and I couldn’t find it. I even got Xavier to search his room again.
The entrance by the war memorial has been blocked up entirely since the 60s, and there’s no way I’m trudging through the forest in near-darkness alone.
[A pause]
[Footsteps stop]
Okay I understand how stupid that sounds now.
[Footsteps resume]
But at least in the graveyard, I could see where people were coming from, and I know it very well. The forest, I do not.
Anyway, I stole Bert’s skeleton key so I could unlock the trapdoor that leads into the caves. I feel bad, but, like I said, I need to get answers. At this point, it’s too late to turn back anyway.
My parents don’t mind I’m not here, they’re out doing… I don’t even know what they’re up to. They just said ‘business trip’. Point is, I was going to be home alone anyway. Xavier’s off with Emilia again, I think, so…
It’s definitely quite spooky, but it’s also quite fun down here. Listen to that echo!
[Loudly]
Echo!
{Echoes of Callie}
Echo, echo, echo, echo…
{Callie}
[Laughs]
Frankly, I was getting sick of being stuck in my room. There wasn’t anything to do!
Oh, that’s interesting! Look- Wait, you can’t look. There’s initials engraved here. Lots of them. Some look newer, some look older. That’s so cool… It’s so interesting seeing all the people’s initials. They all wanted to make a mark. And they did!
[Rustling]
I forgot to mention, I also took a camera. Like, a proper old-fashioned one, so I could take cool pictures.
[A different click]
There we go! Now I can look at this later on.
[A pause]
[Footsteps continue]
[Faint panting begins as time goes on]
Oh, I must have taken a wrong turn somewhere. I’m in a dead end. It kind of looks like a small room. I’ll pause here for a second, and just check the map.
[Rustling]
Okay, so if I walked from the graveyard entrance- Hold on, which one is that? This map kind of reminds me of a spider’s web… [Laughs] Okay, so it could be… That entrance, in which case… I didn’t turn around, so I would have gotten… I should have gone straight towards the basement of Everwich Manor by now, which means it wasn’t that entrance. So maybe… This one-
Oh wait, I could overlay the maps!
[Rustling]
Okay, so… There is the… The entrance… But that’s not possible… I didn’t take a turn anywhere, did I? Unless I started out the wrong way… This is such a maze.
[Sounds of a throat clearing]
Okay well, it appears I have taken a wrong turn somewhere, which means I’m going to keep my map out from now on. I think I know where I am, so I’m just going to follow the map.
[Rustling]
Lantern in one hand, map in the other, backpack on my back, let’s go!
[Footsteps]
[Silence]
[Radio static grows in loudness as time goes on]
[Radio static grows quieter]
[More panting]
So… I am… Very tired, and would like to sit down… I must have… been wrong in where I was with the… map, because I’ve been… Walking for… So long…
[A pause]
Unless… the layout has… changed… People haven’t been… In here for a… While, so…
[A pause]
[Footsteps stop]
Well… I think… This expedition has… not been a success… Hold on… What’s the time?
[Rustling]
[A pause]
Oh.
[Callie’s voice grows quieter, and more scared sounding]
[Less panting, but panting is still there]
It’s… Apparently very late. I entered at 5pm, and… apparently it’s 7pm now. I think I’m going to sit here for a bit, and retrace… My steps.
Thank you for listening to… This secret of Everwich. I’ll see you next time.
[Click]
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It's the middle of the night which means it's time for me to gush about the Fire Emblem Engage Fell Xenologue soundtrack.
I've very meh on the Engage soundtrack as a whole compared to other soundtracks in the series, but the tracks I do like are some of my favorites in the franchise. HOWEVER, literally the entire Fell Xenologue soundtrack is so fucking good.
First off, just from a general vibe standpoint I think it does a wonderful job at creating this very melancholic atmosphere that permeates this whole other world. There's also a distinct change in the instrumentation which differentiates this soundtrack from the rest of the Engage soundtrack.
Next, I just wanna talk about cool things I noticed in some of the tracks. Starting with the world map themes:
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Both tracks start off very similar with the twinkling in the background and piano, but where Engage has a very consistent repeating phrase, the Xenologue has a more irregular thing going on where notes almost feel like they're missing or lagging playing on top of other notes. The both songs arrive at a transition (~0:30) where all the other instruments in the track come in. With Engage we have standard orchestral instruments like strings, winds, horns, etc, but for the Xenologue we get a sitar (something that sounds like one anyway) and another plucked string instrument that I can't quite place (I don't think it's a guitar because the timbre sounds different, but I could be wrong), with some electronic stuff in the background. After this transition both songs play their respective theme. In Engage's case it's a version of the main theme. In the Xenologue's case it's part of the Xenologue's theme. Then both tracks come back to a motif that is shared between them played with different instrumentation (Engage 1:24, Xenologue 1:22). At 2 minutes we get another melody change and this one is interesting, for Engage it's the main theme again, but for the Xenologue it's something else. I need to dive a little deeper for this one, but for now I can say that it's also a version of the main engage theme but likely reversed or otherwise changed in a way that makes it sound different.
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Okay now I'd just like the shine some light on the Xenologue's main theme cuz holy shit it's gorgeous. I've been listening to this track on repeat since I beat the Xenologue earlier this year. I've been cracking my brain on this one for a while, but I think I can say for sure that it's not a version of the main engage theme. There's two main motifs that come up again and again. The first one right at the start (~0:07) and the second one at ~1:13, which is also in the world map theme above. I just aaaaaa idk what it is about this song but it pulls on my heart strings. I FEEL for Nel and Nil and their struggles as I listen to this song.
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And the last track I will cover in this is the final boss theme from the Xenologue AND HOLY SHIT IF THIS ISN'T MY FAVORITE FIRE EMBLEM BOSS THEME FUCKING EVER. They squeezed not 1, not 2, not 3, BUT 4 THEMES IN THIS BAD BOY. We get this fun build up into the Fire Emblem series theme, much like the Engage final boss. Then, around 0:54 we get the fucking four hounds theme sprinkled in??? Y'all have no idea how much I POGGED when I heard that shit, especially with how they all join your team at that point AAAAAAA. THEN THE GRAND ENTRANCE FOR THE XENOLOGUE THEME AT 1:07, WHICH IS JUST AOUGHHH so tasty and beautifully arranged with the full orchestra. And of course we can't forget the Fire Emblem Engage theme sliding in there right behind the Xenologue theme at 2:06. Then back to the Xenologue theme once more with a small dash of vocals just for good measure. And then the masterpiece starts all over again. GOD, just the way this song is able to combine and overlay so many themes and motifs together in one song is amazing and I love this track SO MUCH.
Anyway please play the Fell Xenologue because all the music slaps. Thank you for reading my messy thoughts, I'm very passionate about this soundtrack.
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Switch to Murderbot's eye-cameras, showing a running timestamp, with seconds visible, and microseconds (six decimal places) ticking by too fast to track
"Do not attempt to hack my systems"
Murderbot's eyes saccade to one side and the image blurs like in previous shots when it's about to turn its head
Time clock slows, we cut to a third person view as a head of sweat on Murderbot's chin freezes in midair. Back to first person, milliseconds ticking by in the audience's "real time". Observable reality halts, Murderbot's visual filters and electronic enhancements flicker as our subjective experience of time slows, then, between one frame of visual overlays and the next, we are witness to a montage of code, system output, cosmos-spanning wormhole maps, one of those "here's video from a camera, we're slowly zooming out and now it's four videos, now sixteen, sixty-four, 256" and there's audio from them all crashing into each other, and alerts and comm traffic from every ship in the entire system overlayed on a wire frame map of every moving object in sensor range, we zoom into ART and see the internal temperature and power graphs of its schematics and then Murderbot sitting in the chair
And then Murderbot's visual overlay returns and it's been one-thousandth of one millisecond
We cut to third person and the single bead of sweat hits Murderbot's hoodie
There's no background music. The visual overlays go dark one by one as Murderbot shuts down its feed and frantically attempts to resecure itself. The camera holds on Murderbot in normal time in total silence for ~150-200% of the time we spent in accelerated time.
"okay"
Unfortunately I suspect that the murderbot show will go for a giant JARVIS-type setup for ART rather than the almost cosmic-horror or biblical angel level of being that seems to be communicated in the books. I always always get caught up in the fact that in that first meeting ART drops its walls for .00001 seconds. A literally incomprehensibly tiny number. You can’t wrap your mind around how small that timespan is. And murderbot is so terrified by the vastness with which it is confronted in that time that it curls up in a chair and goes mute. This is a “don’t look directly at the angel’s true form lest your eyes burn out of your skull” type of situation. By definition nearly impossible to capture in a visual medium I fear.
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Augmented Reality Navigation Market Poised for Rapid Growth with Advancements in AR Technology
The augmented reality navigation market is expected to reach USD 6.33 billion by 2029 from USD 1.17 billion in 2024, at a CAGR of 40.3% during the 2024-2029 period.
The development of AR glasses and headsets for hands-free navigation is significantly increasing the demand for augmented reality (AR) navigation solutions by delivering a more immersive and intuitive user experience. These latest devices overlay navigation information directly into the user’s field of vision, providing real-time guidance without the need to handle traditional screens or devices. AR glasses and headsets with hands-free features make driving safer and more convenient. It helps drivers to maintain their focus on the road instead of being distracted by electronic device intervention. These gadgets are making the driving experience better by offering interactive navigation and real-time visual maps.
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Samsung’s Flagship Tablet Galaxy Tab S10 Ultra & Tab S10+
Samsung Galaxy S10 Ultra Tab
The Galaxy Tab S10 Ultra and Galaxy Tab S10+, Samsung’s first tablets designed with artificial intelligence in mind, were presented today by Samsung Electronics. High-end hardware includes 14.6-inch and 12.4-inch Dynamic AMOLED 2X panels, appropriate for the S Pen that comes with both variants. The Galaxy Tab S10 Ultra has an 18% CPU increase, 28% GPU increase, and 14% NPU increase over the Galaxy Tab S9 Ultra.
With the new Galaxy AI Key on the Book Cover Keyboards, users can quickly configure their AI assistant with written prompts, making faster and more responsive AI features possible. Sophisticated software comes with tablet-optimized capabilities like Note Assist and Drawing Assist. With a 3D Map View that provides a visual picture of the house and all connected devices to simplify device management throughout the SmartThings ecosystem, the Galaxy Tab S10 series also functions as a home AI device. Strong Samsung Knox security guarantees control and privacy over data, while cutting-edge materials highlight Samsung’s dedication to a more sustainable future.
The Galaxy Tab S10 series is Samsung’s first tablet featuring AI advancements out of the box “Said MC Lee, vice president and head of the Galaxy Ecosystems Business Team at Samsung Electronics’ Mobile experience business. The Galaxy Tab S10 series’ power and portability add to Samsung seamless network of connected devices, providing varied experiences only an AI can provide. tablet can offer.”
Galaxy Tab S10 Ultra 2024
The Galaxy Tab S10 Ultra and Galaxy Tab S10+, which are built on Samsung’s tradition of offering strong experiences, take use of notable advancements in AI processing power to provide a supercharged, lag-free experience. In comparison to the Galaxy Tab S9 Ultra, the Galaxy Tab S10 Ultra boasts a CPU boost of over 18%, a GPU increase of 28%, and an NPU increase of 14%. The Galaxy Tab S10 series has Super-Fast Charging, a long battery life, and the ability to operate the tablet without charging.
Beautifully crafted, captivating display
Galaxy Tab S10 Plus
The 14.6-inch display on the Galaxy Tab S10 Ultra and the 12.4-inch display on the Galaxy Tab S10+ both have state-of-the-art Dynamic AMOLED 2X technology and provide a vivid yet natural viewing experience even outside. Thanks to cutting-edge anti-reflective technology, which minimizes annoying glare and lowers reflection rate, every detail is visible from any angle and in any setting. The AI-powered Dialogue Boost feature of the series improves the quad speaker arrangement even further by amplifying voices over background noise to produce incredibly clear sounds. Additionally, the IP68 rating and improved Armor Aluminium, designed to withstand knocks and scrapes, provide the Galaxy Tab S10 series with unmatched durability for use on-the-go.
Work More Wisely, Reach Genuine Creativity
The Galaxy Tab S10 series provides an effective experience that boosts productivity and is the perfect platform for expressing your creativity.
Taking notes on the tablet’s big display is a breeze with Note Assist and the user-friendly S Pen. AI-provided automatic transcriptions and summaries make note-taking, schoolwork, and personal journaling more productive. The Galaxy Tab S10 series can also easily convert PDFs using an on-screen overlay thanks to PDF Overlay Translation. Handwriting Aid also neatens messy handwritten notes.
The Galaxy Tab S10 Ultra is the ultimate creative helper for overcoming mental hurdles, thanks to Galaxy AI’s Sketch to Image feature, which allows you to transform your thoughts into reality.
On the Galaxy Tab S10 series, Circle to Search with Google allows you to Circle to search anything without switching apps. Use Google to instantly translate everything you view on your iPad. You can translate any image, video, or text with just two touches, without having to switch apps. Get the information you require quickly, then resume your work. Even the processes for resolving math and physics puzzles can be identified and summarized by Circle to Search.
You can instantly access Galaxy AI Assistant capabilities with the Galaxy S Pen’s Air Command with AI, eliminating the need to navigate between menus. The Book Cover Keyboard’s Galaxy AI Key makes it simple to start AI Assistant apps with written commands, allowing users to select between Google’s Gemini and Samsung’s Bixby for a personalized AI experience.
Smart Home Appliance
The Galaxy Tab S10 makes device administration easier by functioning as a Galaxy home AI device. It’s simple to view the status of devices that are compatible with SmartThings with the SmartThings widget, which has large screen optimization features including 3D Map View. In order to quickly monitor the energy use of their devices, users can additionally enable SmartThings Energy and AI Energy Mode. Not only can Galaxy AI improve life on the go, but it also reduces stress at home.
The Safe and Expanded Galaxy Ecosystem
Galaxy Tab S10
With the addition of new and improved apps, the Galaxy Tab S10 series broadens the galaxy’s distinctive connected experience and third-party app ecosystem. Access to popular third-party apps like as Sketchbook, Clip Studio Paint, Noteshelf 3, LumaFusion, Goodnotes, and Picsart is possible with the Tab S10 series. With LumaFusion, users can effortlessly produce material for social media and effortlessly regulate speeds and add dramatic visual effects when editing videos. Picsart offers AI design tools for similar purposes. There is something for everyone in the vast ecosystem of third-party apps available for the Galaxy Tab S10 series.
Samsung is dedicated to giving customers autonomy and choice over their gadgets and information. To guarantee that their data stays on the device, customers can opt to disable online data processing through the Advanced Intelligence settings. With Samsung Knox’s collaborative protection and real-time threat detection, users may always be protected and fully enjoy life.
Galaxy Tab S10 Ultra Price
12GB RAM + 256GB storage: $1,199.99,
12GB RAM + 512GB storage: $1,319.99,
16GB RAM + 1TB storage: $1,619.99
Galaxy Tab s10 Ultra Release Date
Starting on October 3, a few areas will be able to purchase the Galaxy Tab S10 Ultra and Galaxy Tab S10+, which come in two colors: Moonstone Gray and Platinum Silver.
Read more on govindhtech.com
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How Technology is Enhancing Umrah Services in the Digital Age
In the digital age, technology is transforming every aspect of our lives, including how religious pilgrimages like Umrah are organized and experienced. Traditionally, planning and performing Umrah involved extensive manual processes, from booking travel and accommodations to navigating the rituals themselves. However, with the advent of advanced technology, Umrah services have become more accessible, efficient, and user-friendly. This article explores how technology is enhancing Umrah services in the digital age, making the sacred journey smoother and more enriching for pilgrims.
Online Booking and Package Customization
One of the most significant ways technology has enhanced alameen international travels is through online booking platforms. In the past, booking Umrah packages required direct contact with travel agents or service providers, which could be time-consuming and sometimes unreliable. Today, numerous online platforms allow pilgrims to browse, compare, and book Umrah packages from the comfort of their homes. These platforms offer detailed information about available packages, including accommodation options, transportation, guided tours, and additional services, enabling pilgrims to make informed decisions.
Moreover, technology has enabled the customization of Umrah packages. Pilgrims can now select specific services according to their preferences and budgets, tailoring their pilgrimage experience to their unique needs. This level of personalization was previously difficult to achieve but is now easily accessible thanks to digital advancements.
Mobile Apps for Umrah Guidance
Mobile apps have become indispensable tools for pilgrims performing Umrah. These apps provide comprehensive guidance on the rituals, offering step-by-step instructions, maps, and even virtual tours of the holy sites. Pilgrims can access real-time information about the best times to perform certain rituals, helping them avoid crowds and ensuring a more comfortable experience.
Additionally, many Umrah apps include features such as prayer time notifications, Qibla direction, and digital copies of essential religious texts. These tools help pilgrims stay spiritually focused and connected throughout their journey, enhancing their overall experience. The convenience of having all this information in the palm of their hands allows pilgrims to concentrate on their spiritual duties without the stress of logistical concerns.

Virtual Reality (VR) and Augmented Reality (AR) Experiences
Virtual Reality (VR) and Augmented Reality (AR) are emerging technologies that are beginning to impact Umrah services. VR technology allows pilgrims to experience a virtual tour of the holy sites before embarking on their journey. This can be particularly beneficial for first-time pilgrims who may be unfamiliar with the layout of the sites or the specific rituals they need to perform. By immersing themselves in a virtual environment, pilgrims can gain a better understanding of what to expect, reducing anxiety and improving their readiness for the actual pilgrimage.
AR, on the other hand, enhances the real-world experience by overlaying digital information onto the physical environment. For example, pilgrims can use AR-enabled apps on their smartphones to receive contextual information about the sites they are visiting, such as historical background or religious significance. This technology enriches the pilgrimage experience by providing deeper insights and a more interactive connection with the holy sites.
Efficient Visa Processing and Document Management
Obtaining an Umrah visa used to be a cumbersome process, involving lengthy paperwork and multiple visits to consulates or travel agencies. However, technology has streamlined this process significantly. Today, pilgrims can apply for their Umrah visas online through government portals or authorized service providers. The electronic visa (e-visa) system has reduced processing times and made it easier for pilgrims to obtain the necessary documentation without the hassle of traditional methods.
In addition to visa processing, technology has also improved the management of other essential documents, such as flight tickets, hotel reservations, and travel insurance. Many service providers now offer digital document storage solutions, allowing pilgrims to access and manage all their travel-related documents from their smartphones. This reduces the risk of losing important papers and ensures that all necessary information is readily available throughout the journey.
Enhanced Communication and Support
Communication is a critical component of a successful Umrah journey, and technology has vastly improved the ways in which pilgrims can stay connected with their service providers, family, and fellow pilgrims. Instant messaging apps, social media platforms, and dedicated Umrah communication tools enable real-time interaction, ensuring that pilgrims can quickly receive support or share updates with their loved ones.
Service providers also use these digital communication channels to offer real-time assistance, such as answering questions, providing updates on itinerary changes, or addressing any issues that may arise during the pilgrimage. This level of support ensures that pilgrims feel secure and well-cared-for throughout their journey.
Smart Wearables and IoT Devices
The Internet of Things (IoT) and smart wearable devices are increasingly being integrated into Umrah services to enhance safety and convenience. For example, smart bracelets equipped with GPS tracking allow service providers and family members to monitor the location of pilgrims, ensuring their safety, especially in crowded areas. These devices can also provide health monitoring features, such as tracking heart rate and alerting authorities in case of medical emergencies.
Wearable technology can also assist with navigation, guiding pilgrims through the holy sites and helping them find their way back to their group or accommodation. The integration of IoT devices into the Umrah experience ensures that pilgrims are not only spiritually but also physically protected and supported during their journey.
Conclusion
Technology has significantly transformed Umrah services, making the pilgrimage more accessible, efficient, and enriching for pilgrims. From online booking and mobile apps to virtual reality and smart wearables, digital advancements have enhanced every aspect of the Umrah experience. As technology continues to evolve, it will undoubtedly play an even more integral role in shaping the future of religious pilgrimages, ensuring that they remain meaningful and fulfilling in the digital age.
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Multi-frequency jammer: Protect your safe driving
Introduction
In modern society, with the rapid development of science and technology, car safety has become a focus of attention. Thieves' technology is also constantly improving, and traditional car alarms can no longer fully meet security needs. Modern multi-frequency jammers have emerged to provide new solutions for protecting car safety. signal jammerThis article will introduce in detail the working principle, advantages and application of multi-frequency jammers in smart buildings and robotics.
Working principle and advantages of multi-frequency jammers
Multi-frequency jammers are devices that can interfere with signals in multiple frequency bands, mainly used to prevent the interception and deciphering of illegal signals.cell phone jammer Its working principle is to generate a variety of different coded signals by constantly switching different frequencies to prevent thieves from cracking these signals by conventional means.GPS jammer
Frequency switching technology: Each time a multi-frequency jammer locks and unlocks a vehicle, it generates a different coded signal. Even if the thieves obtain the password and crack them, they cannot use this information to re-enter the vehicle.
Prevent signal interception: Through multi-frequency interference technology, it is difficult for thieves to intercept and decipher the signal of the car alarm, thereby effectively preventing the car from being stolen.
Privacy protection: Multi-frequency jammers can be used not only for car safety, but also in other areas to protect personal privacy and prevent illegal monitoring and eavesdropping.
IndoorAtlas technology in smart buildings
In modern buildings, the development of indoor positioning technology has also made significant progress. IndoorAtlas technology uses local anomalies in the earth's magnetic field to provide high-precision indoor positioning services with an accuracy of 0.1-2 meters. The advantage of this technology is that it does not require additional hardware devices on smartphones and can work alone or in combination with other systems to provide higher positioning accuracy.
Magnetic field data collection: Developers need to collect magnetic field data in the building and overlay it on the floor plan. IndoorAtlas makes these steps simpler and more efficient by providing a practical online toolkit.
Unique positioning model: The magnetic field model in each building is unique. By measuring these interferences, it is possible to create an accurate positioning map, which improves the reliability and accuracy of indoor positioning.
Competitor comparison: Compared with Wi-Fi network-based positioning technologies such as Walkbase and Qubulus, IndoorAtlas technology solves the positioning problem from a new perspective and shows stronger advantages.
Electronic Communications Privacy Act and Jammers
With the development of the Internet and mobile technology, personal privacy protection has become a focus of social attention. Companies such as Microsoft, Sprint Nextel, Facebook, and Google are pushing legislators to amend the Electronic Communications Privacy Act to comprehensively protect online content, mobile data, and location information.
Privacy protection needs: As wireless access to information becomes easier, the government has fewer and fewer reasons to obtain wiretap orders. Jammers have become an important tool for protecting personal privacy in this context.
Law enforcement surveillance requests: Data from companies such as AT&T and Verizon show that law enforcement surveillance requests affect a large number of users. Jammers protect users' privacy and information security by blocking these illegal requests.
Legislative promotion: Major technology companies and privacy advocates call on legislators to amend the Electronic Communications Privacy Act to adapt to the development of modern technology and protect citizens' privacy rights.
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Procedural Terrain Generation in Frostbite
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The skill of creating 3D environments has reached unprecedented levels ever since the introduction of procedural terrain generation. At the Game Developers Conference (GDC) San Fransisco 2024, a recent Talk by a Frostbite team lead at Electronic Arts (EA), Julien Keable, dissects the technical complexities of their process, and the creative approaches used within Frostbite Engine to bring game environments to life. This blog post will go further into the examples and concepts mentioned in the talk, providing a thorough introduction to Frostbite's procedural terrain-generation processes.
I have some past knowledge in the world of procedural content generation where game environments are arbitrarily created in real time through gameplay. For example, in the game, No Man's Sky which features a virtually infinite universe and solar systems, planets and elements are procedurally generated all unique to each player's journey. Such worlds are generated through fractals and mathematical equations and formulas that are applied to voxel-based systems to create the topology and look of unique terrains (McKendrick, 2017). On the other hand, as an aspiring game environment artist, the techniques discussed in the talk have been a revelation as they seem to suggest a different approach to the terrain development process through procedural generation. The Frostbite pipeline introduced seems to me like an automation of the workflow of environment design, simplifying alterations to be made in terrain topology and textures following the addition of assets and game props. This factor turns environment design into a more cost-effective and sustainable practice requiring less manual labour and time spent on adjusting terrains, compared to old practices.
According to the speaker, Frostbite's procedural terrain generation technique significantly relies on GPU processing capacity to deliver real-time input during content production (Keable, 2024). Using the parallel processing abilities of contemporary graphics cards, artists may either sculpt landscapes manually in real-time, or they can allow the engine to automatically edit the landscape based on the assets they add, thus allowing for quick iteration and experimentation. This continuous feedback loop enables artists to make better judgments about landscape changes all thanks to the pre-programmed customised system that supports this procedural generation.
In simplified terms, the speaker introduces the concept of rasters which are material data maps, or 2D images that are broken into tiles and layered on top of each other. These are separated into main categories: a height field, which provides the topology, a colour map, and four channels of material masks that can be used in the runtime. "In the runtime, a material has a corresponding shader that produces a continuous texture that tiles seamlessly. And these shaders can also read from the height field and colour map [...] Then the opacity that the shader outputs gets multiplied with its corresponding material mask, and blending all these together, you produce one tile of terrain texture" (Keable, 04:05 timestamp, 2024).
This means that, unlike typical offline rendering approaches that use precomputed textures and polygons, Frostbite builds shaders dynamically at runtime, fully programmable through a node-based system and procedural parameters. This dynamic shader generation provides context-agnostic image processing, allowing real-time production of advanced landscape characteristics including erosion, vegetation distribution, and texture blending, which contribute to realism. These runtime shaders can be customized and extended to create visual effects and overlays allowing experimentation with different erosion patterns or vegetation densities based on height levels for example. Such effects could also be used to fake baked shadows using lighting masks that morph based on the direction of the light. To explain further, each raster is broken into overlays which can be applied onto the terrain in a non-destructive manner. In the editor, each material mask for example is made from compositing different overlays, each having data, opacity, and an alpha channel. By enclosing manual touch-ups and adjustments behind an overlay layer, such modifications may be seamlessly integrated with procedural changes allowing artists to edit parameters or apply custom textures, and these changes are retained even when procedural settings are changed.
The most interesting thing that Keable mentioned is the case where you could use the asset's own mesh to auto-paint the terrain. This technique involves leveraging the mesh projection to stamp textures or paint layers onto the terrain overlay, thereby seamlessly integrating environmental details with the asset's geometry. When auto-painting on a mask, the mesh projection can be directly stamped onto the overlay, allowing for precise placement of textures based on the asset's contours and features. Similarly, when auto-painting on the height field, the fragment's height is outputted as the data, with a value of 1 for opacity. This approach deforms the height field of the landscape tile to conform to the shape of the object, ensuring that the terrain accurately reflects the contours and blends in with the asset. In the talk, Keable illustrated the technique by the use of rock meshes as stencils, so that textures or paint layers can be precisely applied onto the terrain overlay in the form of displacement, noise, and micro scattering.
This resulted in the creation of more techniques by the EA team to auto-paint terrains by using blockout procedures, where they may introduce abstract shapes to build landscapes directly into the height field. This novel technique can be used to construct snow hills, valleys, plateaus, and other geological formations using simple forms such as spheres or cubes, simplifying the process. It even led to some members of a team working on a desert environment, to use road-creation splines as sand dune creation guides by adjusting parameters and drawing splines manually on the terrain. This allowed them to manipulate the sand dunes individually to adjust vision fields in the game at any point, something that random generation would not have allowed.
In the end, the real-time refresh capabilities used by the EA team and explained throughout the talk are a game changer for environment artists, providing a continuous feedback loop that speeds the terrain construction process. We can use GPU processing power to either manually sculpt landscapes in real-time or have the engine automatically alter the environment depending on the conditions provided, allowing for speedy iteration. Furthermore, Keable advised introducing manual refreshes for minor changes and auto-refreshes for major changes, instead of automatic refreshes for all, resulting in a flexible process adaptable to various circumstances (Keable, 2024).
As a Games Art student, this session was really helpful in broadening my understanding of procedural terrain creation and its uses in game design. Keable's Frostbite pipeline takes a unique approach to terrain construction, automating some portions of the production, yet allowing for personal touches. I'm inspired by how current game engines use GPU processing and runtime shaders to create optimised landscapes with amazing asset interaction with terrains. It has motivated me to leverage asset meshes for auto-painting terrain and try new ways of landscape design, such as sculpting landscapes with basic shapes.
References:
Keable Julien. (2024). From Battlegrounds to Fairways: Terrain Procedural Tools in Frostbite. [online video] YouTube. Available at: https://youtu.be/tBXzyoK4GvE
McKendrick Innes. (2017). GDC - Continuous World Generation in No Man’s Sky. [online video] YouTube. Available at: https://youtu.be/sCRzxEEcO2Y
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Antisubmarine warfare equipment is constantly getting better, and ASW forces are consistently getting more powerful. Although ASW operations have generally been focused on protecting surface ships’ maritime lines of communication from submarine attack, they might be turned toward the detection, tracking, and destruction of strategic missile-carrying submarines. Thanks to COTS technology, the sonar can be swiftly and easily connected with sensors and battle management systems. The main features are enhanced tracking and detection, omni and sector transmission, electronic map overlay, sound propagation model, enhanced tracking, and an integrated training simulator.
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10-1 Into the Caves
[Click]
[Electronic hum underlies recording]
[Sounds of outside – wind, the occasional bird, twigs snapping etc.]
{Callie}
Hello, this is Callie Hewitt, recording on the 24th October 2021. I’m here in the graveyard in the evening, because I’m about to do something very stupid.
I know, I know, what could be more stupid than camping out for the Everwich Ghost? Well… Going into the Everwich Caves is definitely more stupid. And yet, I’m still going to. Why? Because I need answers. I need them. I, uh, did something very bad earlier, so I’m a bit on the clock right now to get into the caves, so let’s just go straight into it!
[Sounds of a lock opening]
[Sounds of a door opening]
[Sounds of Callie struggling]
Well. I’m currently looking at an open trapdoor. It’s… Very dark in there. Thankfully, I brought my lantern, my phone, and two torches. I also brought a backpack full of snacks, a first aid kit including emergency medication, a knife (just in case), an umbrella, and – obviously – the map. I also brought a map of Everwich, because why not! You can’t say I didn’t come prepared.
[Sounds of someone clambering around]
[Sounds of a door slamming shut]
[Echoes after all of Callie’s words]
Wow… It really is dark in here.
[Footsteps]
This is quite exciting, to be honest. Although- I wish there was someone here with me. But that’s okay, I’ve got you, loyal listener! Right. Well, I guess I should explain how I got here in the first place. Earlier today, I snuck into the graveskeeper’s house and stole Bert’s spare skeleton key… I really shouldn’t have, but I searched everywhere – and I mean everywhere – in the manor for the key to the basement, and I couldn’t find it. I even got Xavier to search his room again.
The entrance by the war memorial has been blocked up entirely since the 60s, and there’s no way I’m trudging through the forest in near-darkness alone.
[A pause]
[Footsteps stop]
Okay I understand how stupid that sounds now.
[Footsteps resume]
But at least in the graveyard, I could see where people were coming from, and I know it very well. The forest, I do not.
Anyway, I stole Bert’s skeleton key so I could unlock the trapdoor that leads into the caves. I feel bad, but, like I said, I need to get answers. At this point, it’s too late to turn back anyway.
My parents don’t mind I’m not here, they’re out doing… I don’t even know what they’re up to. They just said ‘business trip’. Point is, I was going to be home alone anyway. Xavier’s off with Emilia again, I think, so…
It’s definitely quite spooky, but it’s also quite fun down here. Listen to that echo!
[Loudly]
Echo!
{Echoes of Callie}
Echo, echo, echo, echo…
{Callie}
[Laughs]
Frankly, I was getting sick of being stuck in my room. There wasn’t anything to do!
Oh, that’s interesting! Look- Wait, you can’t look. There’s initials engraved here. Lots of them. Some look newer, some look older. That’s so cool… It’s so interesting seeing all the people’s initials. They all wanted to make a mark. And they did!
[Rustling]
I forgot to mention, I also took a camera. Like, a proper old-fashioned one, so I could take cool pictures.
[A different click]
There we go! Now I can look at this later on.
[A pause]
[Footsteps continue]
[Faint panting begins as time goes on]
Oh, I must have taken a wrong turn somewhere. I’m in a dead end. It kind of looks like a small room. I’ll pause here for a second, and just check the map.
[Rustling]
Okay, so if I walked from the graveyard entrance- Hold on, which one is that? This map kind of reminds me of a spider’s web… [Laughs] Okay, so it could be… That entrance, in which case… I didn’t turn around, so I would have gotten… I should have gone straight towards the basement of Everwich Manor by now, which means it wasn’t that entrance. So maybe… This one-
Oh wait, I could overlay the maps!
[Rustling]
Okay, so… There is the… The entrance… But that’s not possible… I didn’t take a turn anywhere, did I? Unless I started out the wrong way… This is such a maze.
[Sounds of a throat clearing]
Okay well, it appears I have taken a wrong turn somewhere, which means I’m going to keep my map out from now on. I think I know where I am, so I’m just going to follow the map.
[Rustling]
Lantern in one hand, map in the other, backpack on my back, let’s go!
[Footsteps]
[Silence]
[Radio static grows in loudness as time goes on]
[Radio static grows quieter]
[More panting]
So… I am… Very tired, and would like to sit down… I must have… been wrong in where I was with the… map, because I’ve been… Walking for… So long…
[A pause]
Unless… the layout has… changed… People haven’t been… In here for a… While, so…
[A pause]
[Footsteps stop]
Well… I think… This expedition has… not been a success… Hold on… What’s the time?
[Rustling]
[A pause]
Oh.
[Callie’s voice grows quieter, and more scared sounding]
[Less panting, but panting is still there]
It’s… Apparently very late. I entered at 5pm, and… apparently it’s 7pm now. I think I’m going to sit here for a bit, and retrace… My steps.
Thank you for listening to… This secret of Everwich. I’ll see you next time.
[Click]
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Why digital wayfinding is beneficial for hospital communications
It’s 2023, and the healthcare sector is on the lookout for innovative solutions to enhance patient experience. Recent research shows that directional interruptions cost hospitals approximately $220,000 annually, underscoring the need to streamline communication. In these settings, digital wayfinding has the potential to provide more than mere turn-by-turn directions. Let us go deeper into what that might mean for medical facilities.
What is hospital wayfinding?
Digital wayfinding in hospitals involve using electronic maps and navigation systems to enhance patient, visitor, and staff navigation. This includes a range of e-tools:
Interactive kiosks for easy destination input and searches.
Mobile apps with GPS for real-time guidance.
Digital signage for clear, directional information.
Voice-activated assistants for verbal directions.
Cutting-edge augmented reality systems that use smartphones or AR glasses to provide digital overlays for guidance.
These technologies improve everyone’s experience, making navigation efficient and stress-free.
How beneficial is digital wayfinding in hospitals?
A digital wayfinding system can greatly streamline hospital operations and communication. Here are five ways to do it.
1. Better accessibility
Wayfinding solutions in healthcare are designed to provide the best and most accessible directional guidance, ensuring that individuals with disabilities can easily navigate hospital facilities, regardless of location. These incorporate accessibility features, including audio instructions that guide users via headphones or speakers.
For instance, a visually impaired individual using a navigation app can receive spoken directions to navigate the hospital effortlessly. Additionally, digital interfaces, such as mobile apps and interactive kiosks, can be equipped with closed captioning or subtitles, ensuring that individuals who rely on written text to comprehend spoken information can access crucial guidance.
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Dancing Ghosts: Curved Jets from Active Galaxies : Why would galaxies emit jets that look like ghosts? And furthermore, why do they appear to be dancing? The curled and fluffy jets from the supermassive black holes at the centers of two host galaxies (top center and lower left) are unlike anything seen before. They were found by astronomers using the Australian Square Kilometer Array Pathfinder (ASKAP) radio telescope when creating maps tracing the evolution of galaxies. Images preceding this Evolutionary Map of the Universe survey only showed amorphous blobs. Eventually, comparisons of relative amounts of energy emitted revealed the glowing elongated structures were created by electrons streaming around magnetic field lines. Overlaying the radio data on an optical view of the sky (Dark Energy Survey) confirmed that the electron streams originated from the centers of active galaxies. Usually such Active Galactic Nuclei (AGN) produce straight jets. A leading hypothesis for the geometric origin of these unusually graceful shapes involves the flow of large-scale intergalactic winds. via NASA
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