Tumgik
#first drawing ive ever done also without the lineart
aria0fgold · 1 year
Text
A HAPPY BELATED BIRTHDAY GIFT TO @misty-wisp !!!
Tumblr media
35 notes · View notes
madokasoratsugu · 4 years
Text
therefore you and me post-production notes (or: murphy’s law as a project that has been two years in the making)
ive had this idea for ‘therefore you and me’ and Fritz ever since i first played CindPhenon. nothing ever fell into place until i played Evermore though, so here we are!
drafting this project was pretty easy tbh (see: hubris). the parallel imagery and everything about the lyrics was right up my alley aha.
fun thing with the lyrics: TadanoCo uses ‘要る (iru)’ in the line ‘Which do you want (iru)? Or do you want neither (iranai; aka negative form of ‘iru’)?’
‘ 要る ‘ as a verb can mean ‘to be wanted’ or ‘to be needed’. 
hence, the line can also be read: ‘Which do you need? Or do you need neither?” or any other variation of the verb’s usage. 
it’s halfway through drawing the lineart that murphy’s law began. 1) i drew ~15 panels on the wrong dimensions, and had to redraw them all (lol), re-grey tone (LOL), and re-ink (LOLOL). it was not a fun three days.
then i lost momentum because of lunar new year (happy late lunar new year btw! happy year of the ox :”) )
anyway: the moment i regained momentum for the project again, i hit a roadblock in the form of overconfident, sloppy drafting (see: hubris is my downfall). 
because of the lack of clear drafting for certain panels (and changes to previous panels), i had to redraft two different sections of the PV while keeping in mind that there was the bridge still to be drafted. fun ! 
i decided to simplify the bridge. can you believe it was supposed to be another animation. i can’t. so i scrapped it.
(slight tangent. Evermore’s release honestly cleared up a lot of uncertainty regarding the direction of the PV and whether or not to include Fritz’s mother (who I still fondly call Beatrice). im really happy the PV never came to fruition before Evermore’s release, as im not sure i would have done half as good a job without Evermore’s content.)
back to the hubris of proceeding with a messy draft - there was a lot of push and pull internally for me as to how much i should keep to the original PV and how much i should just put my spin on things. i ended up doing a bit of half-and-half, i think. 
but really, it only delayed things as i ended up redrafting and having multiple drafts of certain panels haha//
the last two choruses were honestly my favourite parts to draw. the shift from Varg’s clothes and colours to Fritz, Fritz’s acceptance of Varg and the soft way Varg looks at Fritz (and no one else). there’s something cathartic about acceptance and acknowledgement. i think that’s what i aimed to really capture.
also: in between drawing all the panels, murphy’s law 2) my Evermore itchio game file ? got deleted off my computer ? 
it’s a very old, barely functional brick so im lowkey unsurprised but at the same time it was a crazy experience and setback when i needed to reference certain scenes. oh, and Steam decided to not download Evermore too. i still haven’t fixed that one. haha. ha.
i have screenshot posters to thank for uploads of certain CGs, although im still pretty sure its best not to post a ton of those publicly at one shot?
also, i had to scrap the recreation of the famous ‘did you love Varg’ scene because of this aha. looking back now, i think it worked out. 
(another tangent: using referencing as an excuse, i actually took the opportunity to replay Fritz’s route for the third time. i ended up checking nothing at all and falling in love with the masquerade scene again.) 
up till the very end, im still not sure if everyone got that the line “You are love itself.” was meant to be said by Lucette to Fritz. i colour-coded Lucette with her own unique blue for the PV, which was the same hue as the line. i hope that it got across, aha.
with that said, video production was a whole entanglement in and of itself. i think murphy’s law really took up a hammer and swung hard at this stage.
timing was actual hell. im usually not this bad at it, but this project in particular was tricky bc TadanoCo uses a lot of background beats that aren’t overt, which his PV also matches - i think? or maybe im just not good at recognising beats from lack of video/music production haha//
hence there were certain scenes i was stuck at and kept revising because i wasnt clear where the beat was meant to be, what transitions i should use, and when the transitions should be.
subtitling was actually really fun! until i rendered my first version and realised all the subtitles were completely off and blurry.
turns out my project properties were different from my video properties, hence the off-alignment. huh. didnt know those were Actual Things(tm). 
also, quick tip to all vid-making amateurs like me out there: you may have to double the dimensions of the font’s media properties if you dont want them to come out fuzzy. another thing i didnt know lol. 
anyway all this lead to: me needing to spend another evening to redo subtitles. haha. it was not a fun two back-to-back 3am nights + extra evening afterward.
in between all this was countless rendering tests to guess-and-check what’s causing numerous errors in the video btw.
and with those rendering tests came: glaring mistakes in the panel art that i only now spotted and had to fix, and refix, and refix again. then reimport into sony vegas, put it into the video, render and double check if it’s alright. rinse and repeat countless times ! haha ! PV making is fun !
i think i nearly redid a certain scene with the exact same panels once. like i said: not a fun two 3am nights.
that said: i dont know how all this technical issues (and more) popped up and were resolved over two 3am nights and one evening. im not about to question it either. 
at this point: panel art - fixed ! subtitling all redone ! render works fine, everything checks out.
i make the mistake of uploading it directly to yt instead of leaving it unlisted first.
murphy’s law 3) when im watching the vid on yt, the yellow parts in the second verse were completely unable to be seen. 
panic put it on unlisted. people are already watching it and leaving (very sweet) comments. panic delete it.
btw if you’re one of the first three commenters reading this: thank you for the quick response !! it means a lot and made me really flustered in a good way :”))
cue me re-colouring those scenes, redo-ing the section and oops, is that a panel in the masquerade scene where Fritz literally is missing his mask ??? 
i think i lost my mind entirely at this point. from then on i was fueled by spite to complete this cursed project.
at thereforeFINAL.mp4, (version five of the full PV, version maybe 10-11 of all the rendered videos, including tests) finally. finally it is done. 
i upload it.
the end !
(except, not really. because here you are at post-production notes detailing the worst luck i’ve ever had with PV making. 
i learnt a lot from this though, and honestly on hindsight i should have learnt all these from my first PV but nothing went wrong at this magnitude so i kinda just...shelved it aha//
but really, im relieved it turned out well, and that i took the time to redo scenes until i was satisfied. for a PV that’s been waiting in the background for two years now, i think this is the least it deserves. 
if the comic about Fritz and Varg (which i referenced in one of the last choruses, i wonder if anyone caught that?) was meant to be a love letter to Fritz’s route, i think this PV ought to be a tribute to the character himself. 
although - hm, this isn’t quite as good a tribute to Fritz as it is to his route, maybe? i don’t know, haha ! maybe it’s just myself wanting to make excuses to create more for him//
i was thinking of continuing on about the PV and it’s significance to Fritz and Varg, but hm. maybe not on this post. maybe some other one, some other time.
but at it’s core, at it’s simplest, most raw - i think i just wanted to explore what it means to Fritz to ‘want’ and to ‘need’ with this PV.
thank you for watching the PV, and thank you for reading this.
- blu.)
0 notes
Note
hey man your comic stuff?? fucking amazing do you have any tips for a novice child artist such as myself
hmm!!! thats a good question if i have any advice at all…i dont really draw things in comic form that often because of how slow i am…its a whole project for me lol
also natch im just an amateur at all of this vs people who like…pay attention to how to do things really well and/or draw comics on a regular schedule &/or get paid for it and all. so seeing this i was immediately trying to think of like, advice ive seen from random professionals on twitter & stuff & i’ve tried to moreso shake it down to the stuff I’M actually doing when i draw a comic. which is a bit tricky because of my small sample size & the fact that i dont have any kind of consistent process or technique unifying all the comic-type stuff i draw
like sometimes its just a few floating sequential drawings and other times is definitely more like, really thinking of it in terms of how i’m going to structure it in Comic Form & use the format to adjust my presentation of whatever idea i have
like i know ppl whose Job (officially or just by their own standards) to do a bunch of comics pages will do a script of scenes to decide what goes on what page and sort dialogue / action into panels & describe how things will look etc…and then do like maybe really rough layout pre-sketches, then the first rough sketch for a page, an optional more cleaned up sketch layer on top of that, and then the final lineart
i sorrrt of do a version of that, in that i am generally sitting on a Comic Idea for a while before i even start getting into the business of thinking through how it’ll actually work. i have to make sure that im “committed” enough to the idea to wanna make more than one drawing for it, and that i think i have at least a vague notion of how i could put it into a comic. sometimes i DO end up just putting the notion into a single drawing or condensing it into like, 2-3 lil floating drawings or w/e. coz a lot of the times the idea starts out really vague, often with one “moment” that serves as the whole inspiration & that i then try to build a scene/sequence around….a lot of the details beyond that can be really vague in my mind, like the setting or dialogue or who’s involved or what happens or the pacing or extra events or etc…basically Everything is real amorphous for a while
so yea step 1 is me having this one idea and trying to decide if building a scene around it would be a better way to present it vs just having one drawing, & if i think i can actually effectively carry it out….which is in reality even less fancy than it sounds…i just sit on an idea for a while & never get around to actually focusing on it / putting down any of the thoughts abt it that im formulating. but the upshot of me putting it off for forever is that i do end up with a kind of mental script / layout for a comic before i start it…..but even the extensiveness / format of these unwritten scripts varies a lot for me
like, a few times when i have made something that’s maybe longer than just one page &/or something ive been mulling over for an extra long amt of time (which tends to be stuff that is starting out w/ heavier than usual ideas) i’ll like, actually write down what happens page by page, even plan out specific panels, maybe even put down a few rough sketches of certain parts. i’ll have the Main Moment which is the idea that started the whole thing in the first place, but what tends to happen is i’ll come up w other moments that i think could lead up to / frame / follow the main moment, and i pretty much just decide how they all fit into one cohesive piece. so what my “rough drafts” look like for these more extensively planned ones—still really not that exhaustive, i only put things to paper when im basically done enough w my ideas to be just about ready to start actually making them—can vary in their actual formats (e.g. simple chronological bullet points of events, a few drawings, a rough sketch of how the whole thing might look), the core of it is basically just me finding a way to nail down how i’m going to arrange the Moments i have and how i’m going to lead one into the other…….like for things with enough pages / panels, i’ll tend to focus on which Moment will end each page &/or each line of panels, then have an idea of which other Moments i’ll need to put on which of those pages, and kinda figure out how to pace things
again that all sounds like maybe i have a real process…..I Do Not
im kinda lucky in that i think i have a decent sense for composition without having to struggle over it too much. so a lot of times i can leave a lot of that up to be felt out as im actually doing the rough lineart for the first time. i also often don’t nail down panel arrangement that carefully & also make it up as i go along a bit, which is probably not something anyone should emulate. someone was saying something about how some certain page layout of like, 3-something-something panel rows looks best, i dont know. i’m guessing, as with all things, nobody can say “always do this / never do that,” but i think staggering odd/even numbers of panels in each row is always a good guess. just makes it easier for them to read more distinctly at least, surely
sometimes i DO think about certain panels when i wanna frame a certain “shot” in a very specific way. but im just kind of doing whatever. i know vague rules like that wide shots / negative space slows down the pace, vs tightly cropped / small panels / packed w a lot of visual info tends to read as a faster pace, more chaotic. i dont quite go too wild about that sort of thing tho, because for me as a reader, a lot of times really tight shots that are like cutting between 5000 different angles rly fast all in a row, sometimes it is absolutely unreadable to me, as in i do not understand the visual info at all. it feels like the equivalent of how action movie editing keeps hanging on to the “incoherency = intensity” vs just me tuning out until the scene is over & missing details b/c i just am not getting anything out of it
thats not much of a factor for me coz i dont really ever do things with extended sequences of movement / action or whatever. i’ll keep things in one place. i’ll like to do smaller, “quicker” panels moreso to like, show simultaneousish details / to extend one moment…..occasionally i do Big Panels for a moment of higher intensity / impact too. btw putting a High Intensity moment in a super tiny panel is always really funny for the contrast of it all. i dont think ive ever done it, but it is
ummm…….also planning where your speech bubbles will go is good. i dont do that enough, but i should. most of the reason i dont have a more proper, organized process to anything i draw is that i just dont have the focus / patience to slow down for More Planning vs just going ahead and drawing it. jokes on me, since some quick vague planning can make it a lot easier on yourself vs just diving in and struggling w something for ages
uhhh also since im not that fantastic or mindful of panel layout? sometimes i’ll make a point of just having uniform rectangle panels of the same size/shape, so i only have to really worry about the layout within the frame. this is mostly good obv for things with not that much shift in pacing throughout it or action or whatever…you lose the advantage of how panel sizes can affect the tone of a shot or something & probably cant get that detailed in ur drawings but that is often Fine By Me
when i do use the uniform rectangle structure though, i kinda have to focus more on each individual panel, vs like, knowing ok, these three moments are going on this page, i have a vague idea of what’ll connect them, just make up the individual panels as you go along. this does mean that i have to kinda think more about what justifies each panel….how its different from the ones before & after it or how i might want it to be similar to “hold” a shot for a beat or w/e or draw focus to a small movement, what’s actually going into each panel, if i can/should condense two panels into one, etc. its still a lot of playing it by ear, i dont have solid rules of how i think i should do it each time
even when i do have a like whole plan for something im drawing i’ll often make more changes as im actually making it. sometimes its deciding something would be more effective, sometimes it’s just “hey this would work too & be easier,” and thats definitely fine. nobody knows the change you made, and Easier isn’t necessarily Worse anyways. convenience is good where you can get it
ive also definitely had specific comic artists formatting/framing styles in mind when i specifically wanted to use that while drawing my own stuff. like the way i’ll draw maybe a kind of horror vibe (more diagonal lines / “fractured” panels than i’d normally use, quick tiny shots of different smaller details, that kinda stuff) is gonna be different from when its a calm & quiet tone. where i dont really get too creative with the panels really & keep them pretty steady
and then that one time i did a largely nonsequential sort of panel collage b/c the marge simpson anime gave me great inspiration for how to combine & present a bunch of vague notions i had floating around all into one page. it was a good accomplishment & thats unsurprising because the inspiration i was using was That Good. thank god we can all benefit from each others good ideas and knowledge & work & all that. it does help to jump on a feeling of “wow what a cool comic i wish i could make something like that.” just go ahead and make something like that…
ummm this is all on the technical side-ish still but i dont really know what to say abt the kind of stuff that makes me wanna draw a comic in the first place vs just putting the idea into a regular single drawing…usually it Is kind of a more nuanced moment that i think would be better presented within some amount of context and buildup and all that. i basically exclusively draw emotions….and sometimes theyre better shown with some amount of action/dialogue, or at least a few different shots or something. i dont know if this area is helpful information or anything anyone would benefit from knowing about, or even if i have anything to say about it…is it all self evident maybe? idk! i do think i communicate emotions best through comics…not that each one is “here is my mood!” or talking about me at all, but i was for example trying to communicate about an abstract emotion, i think i can draw about it better than talk or write about it or anything. i DO sometimes draw more directly from my own specific feelings/experiences for things, but mostly when i think it can be relevant…i cant really do anything all that directly autobiographical, even casual diary comics or whatever. thats what my text posts are for… but i have been interested in how to convert these huge emotional issues that i’ve been v familiar with into a few pages or panels and how to present its impact in the simplest, straightforward ways i can manage…sometimes i think its worked for sure…..i feel like i gave a more Relatable sense to a certain experience by putting it in comic form than any of the times ive discussed it as a personal thing at length via text. like i said i communicate best via comics probably, despite not drawing them all that much coz im too damn slow lmao
speaking of, i’ve kind of been like “what a waste” abt the fact that i dont have like, a proper approach or regular strategy to thinking up comics before i draw them, but i think theres something actually okay to be taken from that lol……just that i know if i got too caught up in trying to plan it all out perfectly before getting into actually drawing it, i’d be making it into a bigger project and slowing myself down even more & i’d risk dropping it partway through or just never getting started at all. so if i have a less than perfect end result, at least i have an end result, and ive finally got that one idea out of my head in some way. and i feel like some of my comics do work out decently enough….a good handful of times ive been surprised w how well some ppl receive them
so i think it is good to just go ahead and dive in. i did that once w an idea i’d been sitting on for like half a year, and i think it turned out good enough. i just knew i could easily spend months and months more turning over all the details, which might make it Better, but would also mean that yknow, i’d never actually get around to making it b/c of feeling like it had to be ideal. so i simplified it a bit, used a uniform panel layout, did little drawings, and just got it drawn out in an afternoon or two. and now at least it exists lol. and ive sort of come back to the same idea in a way…if i feel like it turns out i wanna elaborate on something more, i can just make another pic/comic built on the same theme, who’s gonna care or stop me
i also try to focus on what lines are/aren’t necessary to avoid things being confusing or just pointlessly cluttery….this isnt a big issue b/c i dont often bother w bgs. dont emulate that either lol…….but im not doing any Serious art so its no big deal to me if im not “good” or not progressing as spectacularly as i might. i dont need my drawing abilities to be that amazing here. but bgs still serve a purpose beyond being a “skill” or whatever so im trying to include them more, aka occasionally, at all. still hardly ever. but sometimes you at least need like one halfassed establishing shot yknow. anyways
mmm this has all been kinda vague and i’m trying to think if there’s anything more specific i could/should talk about!! i dont know. i dont have a good perspective on what its like to look at my art while not being me lol & what ppl might think or what stands out to them or whatever. rip
sorry this is so long, i dont really have ppl wanting to know abt my Processes or drawing thoughts or whatever so i’m kinda jumping at the chance to talk about this sort of stuff after having been actually prompted to. but i dont know if i’ve said anything at all!! i dont know if any of it has been helpful
“tldr; i dont really know what im doing, but go ahead and jump into actually making them as opposed to feeling like youre ready / you know the best way to make a page, because nobodys ever ready or can say This Is The Best Possible Version so just go ahead and use whatever process feels like it makes your life easier, while still actually making the damn comic” is my whole thing, i guess
i dunno, if there was some specific thing you wanted to know abt that i didnt talk about / talk about well here, feel free to ask me to specify because i totally will, which is both an invitation and a warning obviously
sorry this is so long everybody…….writing an essay & by the end of it not being sure if ive given any info at all is part of my whole Thing
3 notes · View notes
simblog420 · 6 years
Text
Quitting as an internet artist.
Most people except those who have been following me on art platforms probably won’t understand this. So feel free to skip this post.
I keep saying that I'm going to try to keep in touch better and post more, but I know it won't happen. I just can't seem to find the drive to draw whenever I want. Truth is, my mind is always filling with ideas and projects that I want to do. But actually sitting down and accomplishing it is another story. I don't know what's happened to me in the past few years, but I have to force myself to draw to remind myself that I can still do it.
Hell, when I was a teenager, I literally had a new drawing every single day, sometimes more. I used to be a drawing machine. But I think I burnt myself out. I take forever to do art now, and its driving me crazy. Not because of procrastination, but It literally takes hours upon hours to do a single drawing. I don't know how it happened. But I've become a perfectionist too (Which Is a huge issue considering that I’m not an overly fantastic artist in the first place) If I see a single issue I end up fixing it 1000x too (If I don't scrap it completely) Im constantly worried of people pointing out issues or not liking stuff because I messed up an arm or whatever.
I know where my strengths are, but my weaknesses outweigh them too much. I’m one of those static pose 3/4 view kind of people. I have been experimenting with different poses lately. But the fact that I can’t fucking color or shade to save my soul is destroying my motivation to finish them. Im lately only getting lineart done. If I even make it that far that is.
I can honestly say, becoming an internet artist was the worst Idea I’ve ever had. I met some amazing people but also a few people who’ve obliterated my confidence in my art to the point that they would give me unwanted critique or nitpick everything I said and did. I am very sensitive and have the worst confidence. Yet art used to be the exception. I was one of those people back in my teen years that were admired for my ability to draw. So you can imagine the difference from when I joined the soon-to-be overflooded internet artist community and realized I was sitting at the bottom along with many.
 I was a stay at home mom at the time hoping to be able to improve enough that I could at least pay the bills from my art, but the standards are way too high for most people to get anywhere without some amount of talent or pre-existing following. I went from producing stuff I loved every day to struggling to produce the odd thing that I was actually proud of. In the 3 years I was a stay at home mom (2011-2014) I made some amazing progress in my art. Especially since I also had to learn to draw digitally. But I eventually couldn’t afford to keep it going and had to get a job. The beginning of 2012 I found out what depression was and have been dealing with it since.
Have you been following me for years? you probably seen how I almost never post unless its commissions. Why is that? Because commissions are what kept me drawing. After I lost all motivation to work on my own projects, ocs, Raxis Saga, etc... The only thing that could keep me drawing is knowing that someone had paid for a piece of work and it had to get done.
Basically I have failed myself and my few amazing followers that have been there over the years. I kept saying I would post more stuff, and It never happens. I post so sporadically and now, I just don’t know anymore. Ive lost track of alot of cool people I was friends with. Ive lost track of time.
I will continue private commissions for those whom I’m familiar with, but I will no longer be posting my art online. I’m done. I need to learn to love my art again and its not going to happen unless I can be away from these places. I will keep all accounts open to support others and keep in contact.
I have made literally one exception for a fandom on an alternate account as that fandom is literally the only thing keeping my very little bit of art going.
Thankyou for your amazing support and encouragement over the years. I wish everyone the best in their own projects and goals! I know you can do it!!
0 notes