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#fitting that my first CAS CC would be ... underwear
simblrnova · 2 years
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Let your Mojo Rise - Simtimates Collection Bulgified
We all know what this is and why... I'm not writing a description for a whole dong themed mod cause yea... ( ͡° ͜ʖ ͡°) So I'll just put these packages up for download and run off. THESE ARE DEFAULT REPLACEMENTS FOR THE KIT - THEY ARE NOT CUSTOM VERSIONS BUT DEFAULTS!!!! I will say I went for modest package, not ULTIMATE BARA MANGA SIZE OF MY ARM BULGE.. It's middle of the road for sims. Great thing HiLand has made a bulge slider that will let you make it pop like a jock in a box... Also the files don't show custom cause I removed all the resources I didn't need but the meshes. DOWNLOAD (Simtimates kit obviously required!) why yes I referenced this for the description I said I wouldn't write... I'm not ashamed
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pleyita · 5 years
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Hi, Jack! Hope you're having an excellent Friday! I'm interested in making CC clothing that are formatted to fit both male and female frames, like you've done with several of your downloadables. Is there a tutorial you've used to accomplish this, or would you mind sharing how you go about the process of converting from one frame to another? Thanks, Kate
Hi! I’ve actually struggled to do this for quite a bit because I didn’t understand how the frame/gender tags etc worked, I’ve only just started to get the hang of it so I don’t have a ton of great advice but I’ll tell you what I generally have been doing and maybe that’ll help!
So basically, what I do is I first make the Feminine frame version of the clothing, and I untick ‘Restrict Opposite Frame’ and ‘Restrict Opposite Gender’ in Sims4Studio before I save it. 
Then I go in-game in CAS and try and test out whether it works for Masculine frames or not. Because I’m still very trial and error in my experience in this. If it turns out to make body parts go missing/looks wonky, then I know I have to use a separate mesh for the Masculine frame. If it looks fine then I don’t bother. For example, my strappy halter top looked fine on Masculine frames without any changes but my Masculine underwear needed to be done separately from Feminine underwear.
If it turns out they can’t use the same mesh, I then have to find a Masculine frame piece of clothing that approximately resembles the piece of clothing I made on the Feminine frame. There’s not always a perfect equivalent, so I’ll have to improvise because I don’t know how to mesh so I can’t convert the Feminine frame one to a Masculine frame, I’d have to sit down and learn how to mesh for that! So I just find one that somewhat looks the same. (For example, I’m about to release some yoga pants that I made on a Feminine frame mesh that didn’t have a Masculine frame equivalent so they’re using different meshes but look almost the same. The Feminine version isn’t quite skin-tight at the bottom but the Masculine one is. It’s the best I could do in that particular case without meshing things).
Then, I take the texture from the Feminine frame version, put it on top of the Masculine mesh, and inspect it to see where I need to re-paint it and adjust things. For instance, when I made underwear I needed to widen the front for Masculine frames as well as close the texture gap in the crotch due to the frame size difference.
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Once they’re done I tick the ‘Restrict Opposite Frame’ tag on both the Feminine frame package and Masculine frame package so they each only show up on their respective frame type. But they’re made to look similar enough that it resembles being unisex! You can then either merge the two packages, or leave them separate (I leave them separate, but it’s entirely your choice).
I hope this helps you out! I’m still a novice at doing clothes so I don’t always do it right and I have to do a lot of troubleshooting. But I basically require a lot of my clothing to be available on all frames due to my personal preferences, so this is something I’ve been trying to do for a while and I hope this can assist you in your own endeavor. 
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lesyasun · 6 years
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hello! sorry for bothering but which would you recommend: downloading default replacements or just normal cc? i just finished downloading all my default clothes for my game only to notice my folder has a huge file size now... are the default files more heavier for the game to handle than just normAl, non-default cc? sorry if you don’t know the answer though, don’t worry then :D
Hi! First, congratulate you on building the default folder. It’s a big achievement because sometimes it’s so boring to organize defaults :D Well, yes, the size of a default file is indeed bigger but I like them anyway. To my mind, default clothes and hair are saving your time as they can spawn on your townies and NPCs and you won’t need to additionaly change their appearance. Also, sometimes I’m just too lazy to change every section of my sim’s clothes (undie, PJ, outwear and so on). I’ll just let them wearing whatever default my game spawned :P Optionally, if you don’t feel that you really need so many everyday defaults, you can leave only underwear, undie, PJ and so on. Also I noticed that when you have too many custom meshes and recolours the game can crash in CAS or when you change your outfit. I’m not good at technical aspects of the game but it seems that loading a custom mesh eats more resourses than loading the default one. Yeah, I don’t have anything else to add. I just like when everything matches my style and not every maxis clothes item fits my liking :)
EDIT: dramallamadingdang replied to your post “hello! sorry for bothering but which would you recommend: downloading...”Defaults are big files because they're bundled. The mesh or meshes (if for different ages) plus all the textures are all in one file instead of separate files for the mesh(es) and each of the textures. (The game loads bundled files faster, tho.) Compressorizing them greatly decreases the size of the file, by half or more, although some creators compress before uploading. Some people have had problems with compressed defaults, but I've never had a problem.
Look, nonnie, you can try to compress them and it’ll solve the size problem a bit :)
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