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#granite falls
alltimefail-sims · 1 day
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I thought what you said about using Granite Falls as part of your Moonwood Mood storytelling was an neat idea. I would be interested to hear more about that!
Sorry it took me a minute to type up the response to this ask; I would absolutely LOVE to expand on this, thank you so much for asking!! I will warn you that this ended up being quite a longwinded explanation of my personal Werewolf world lore, so I'm sorry about that in advance! 🙈😂
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Let’s get into it! ↓
I've talked about how I don't treat sim worlds as isolated entities in the past, but I've never gotten deep into that - I'll start there so my Moonwood lore makes sense!
Basically, I see Granite Falls as a location within Moonwood Mill. To go one step further, I actually don't even see Moonwood Mill as its own isolated "world" but rather as a small town within a bigger city within a bigger state within a country and so on. Think of Granite Falls as a large property within Moonwood Mill, and Moonwood Mill as an industrial, dying small town that is within driving distance to its larger city counterpart Evergreen Harbor, and all of these places exist in the same state. For me, the states these worlds are a part of are usually real-life states! Of course not all the worlds feel "American" to me (Selvadorada, Tomorang, Mt. Komerebi being perfect examples) but the ones that do usually get categorized this way in my mind.
For example: San Sequoia and Del Sol Valley are the easiest and most widely accepted representation of this idea. I treat both of these "worlds" as large, neighboring cities that exist within the same state, much like their assumed real-world counterparts Los Angeles and San Francisco which both reside in California. Another example is San Myshuno which I've seen a lot of players think of in the same way they see New York City, which resides in New York State. Moonwood Mill, Granite Falls, and Evergreen Harbor all function this way in my mind and would all share the same state! (I'm not a geography whiz, so I've never given it much though which irl state they would be a part of, but with the greenery, industrial, and dreary/rainy vibes my money would be on Washington or, alternatively, I personally see them being in a state that falls somewhere in the Appalachian area, like West Virginia!)
Okay, that's the long explanation I had to get out of the way before I jump into this next lore part... sorry! I'm getting to the good stuff now though, I promise!
Granite Falls and Moonwood Mill are on an even smaller scale than the San Sequoia/Del Sol Valley relationship, in my opinion. To me, Granite Falls feels like a national park or forest/nature preserve that surrounds Moonwood Mill and therefore ultimately falls under their jurisdiction. HOWEVER, the primary caretakers of Granite Falls are technically an independent commune... better known as "The Moonwood Collective."
I don't think there's enough room in the town center of Moonwood Mill to accommodate two whole wolf packs AND the handful of human locals that remain. Additionally, when you take into consideration the canon growing tension between these two packs and their various different ways of life, I have a hard time seeing them effectively coexisting in such close proximity. Besides that, Modern Moonwood Mill in its broken down, industrial, haphazard state suits the Wildfangs more than The Moonwood Collective - I can see the influence that the Wildfangs have had on the area, but where is The Collective's influence? Even the layout of Moonwood Mill and the lots which are located within walking distance of the rowdy dive bar screams Wildfang energy to me.
We also know that The Collective is much older than the Wildfangs, as it was formed back when Moonwood Mill was just beginning to have settlers and refugees who were fleeing from conflict (the big magical war between spellcasters/vampires/werewolves). Referred to only as "Moonwood" back then due to the area's obvious connection to the moon's energy, the founders of the town established The Collective - in the sims lore, it seems to imply that The Collective is the first pack of its kind to organize werewolves into a hierarchal structure with the goal of encouraging self-sustainability, diplomatic communication, and communal contribution within its wolf members. In my mind, I've always seen The Collective as people who reject societal comforts and embrace naturalism, self-discipline/emotional control, herbalism and holistic medicine practices, minimalist living, homesteading, community caretaking, things of that nature... and there really isn't anywhere in Moonwood Mill specifically that conveys that kind of influence. Granite Falls, however, sure feels magical with its sprawling plantlife and natural oddities... that is a place that could support their lifestyle!
If you look at the maps of these two places, it isn't hard to imagine Granite Falls as the wooded area close to the Moonwood Lunvik Lake, the spot where werewolves can "awaken the wolf" if they swim there during a full moon, because Granite falls is surrounded by various bodies of water AND mountain structures on it's right side... just like the mountain structures and woods that frame Moonwood Mill in the upper left hand of its map! Let me give you two shitty graphics I made to help illustrate what I mean:
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It's not a one-for-one perfect comparison, but it's so damn close that it feels natural to see the worlds as complimentary! Especially with The Collective's connection to the ancient spiritualism of the original wolves and mooncasters, it just makes sense that they would opt live in a commune-esque community on the outskirts of Moonwood Mill, as opposed to being right in the epicenter of town. This way they're close to the sacred Lunvik Lake, just far enough outside of society to seclude their true nature, but still close enough to help the remaining human locals. I even have a silly headcanon that the "Big Foot" of Granite Falls is actually just the pack-less werewolf Greg, as we know he lives secluded, deep in the forest...it just makes sense that people might see him raging in wolf form at night and be like "Oh shit, big foot!"
With the Wildfangs being a newer pack that is more open to embracing the wolf parts of themselves, they wouldn't feel the need to "hide" and pull themselves out of society in the way that The Collective does. That being said, they also wouldn't have the resources, structure, and defined communal space that a very old pack like The Collective would have... therefore they're just scattered around Moonwood Mill in their family homes, the trailer park (some people do a motel instead - I can see both working well), and so on. Some lots even tell their buyers to ignore the "howling in the distance," and because the Collective hides their true nature, I feel this must be referring to the Wildfang's full moon antics and their willingness to "embrace the beast."
Either way, It seems to me that The Collective has always believed it best to stay hidden, so it makes sense that they would form their community on the outskirts of Moonwood Mill not just for their own safety, but for the safety of the human locals as well. I think they likely relocated to Granite Falls years before the Wildfangs existed and when a huge uptick in human settlers came in, chasing the riches associated with Moonwood's mines or, more likely, the mills which the town would be eventually named after. But as time went on and the town went to ruin (some people theorize due to the wolves, some people theorize the town's natural industries just became less profitable in the age of technology), people abandoned it and opted to move to the newer city - Evergreen Harbor. (See, we came full circle!)
That kind of leads us to where I'm at in my game, in "modern day." A lot of time has passed, and Moonwood Mill has changed dramatically since its inception. I prefer to imagine that the remaining human locals are not fully aware of the werewolves living among them with 100% certainty, but there are legends and stories. The oldest locals cultivate and pass down not just the stories but the protective practices to their children and grandchildren as well: don't go into the woods on a full moon, if the woods get quiet out of nowhere stay calm and find the closest way out, close all the blinds when it gets dark, don't go out on a full moon, bring the animals in or secure them in the barn for their protection on full moon nights, if you hear a whistle in the woods do not whistle back, and so on. Unfortunately, those stories, wives' tales, and superstitions tend to attract potential enemies to werewolf-kind: rogue vampires seeking to harm werewolves and even occult hunters. HOWEVER, by retreating into the woods, The Collective are closer to what they believe is their spiritual source - Lunvik Lake - where the original mooncasters created werewolves and Myshupotamians worshipped the moon. By being closer to their source, they are strengthened and therefore able to keep out potential threats, protect their own pack, and watch over Moonwood Mill as a whole more effectively. I don't think the Wildfangs are particularly interested in this part of their Lyncanthropy - its something uniquely embeded in the history of The Collective and why it was created in the first place.
LASTLY, my Moonwood Mill/magic world in general is actually years ahead of where we start in game, and in my mind the magic world is on the precipice of another war (a long anticipated response after the destruction caused by Operation Eternal Flame. Vlad isn't one to take losses, and the Spellcaster/Vampire tensions are still very much palpable). I'm not going to get fully into all that, but I will say that the Wildfangs are a far more established pack, still led by their alpha, Rory (albeit a much older, wiser Rory) and The Collective is led by Rory's adoptive brother, Jacob Volkov, after their father (and former alpha of The Collective) Kristopher died. Although the tensions between the Wildfangs and The Moonwood Collective aren't as severe any more, they do still have trouble coexisting from an occult governance/council perspective. Again, I have a whole lore about occult governance as well, but I won't get into all that either haha. The TLDR is that there are two big issues between the Wildfangs and The Collective at the present moment: the first being how Rory has gone about growing the Wildfangs (by recruiting pack-less werewolves outside of Moonwood Mill, something The Collective has always been against since its inception) and second, their willingness to work with spellcasters if another occult war breaks out.
Okay... I'm done now! I'm cutting myself off! That may have been more than you were looking for...I'm truly sorry!!!
I hope I managed to answer your question (and some). Thank you for asking me about this, I literally never get to talk occult lore and it is one of my favorite things to explore in the sims!! I feel like no one cares about my occult headcanons and such... but sometimes that's all I want to talk about lmao. If I had the time and talent to make a story about this very topic, I WOULD! But for now this is all I have to offer <3
Thank you again for this ask, it made my week!!
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nunamoona · 6 months
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Granite Falls🌲
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kapimun · 4 months
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Family Holiday Home: Granite Falls
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30х20
NO CC
please use bb.moveobjects before placing the lot
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download (FREE)
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panterabsims · 3 months
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weekend (part 2) 💟
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dreamstatesims · 16 days
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creekside cabin
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trishhha · 9 months
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Aponi's Home in the Woods 🌲
next
**edit: I don't know why so many people like this post. I kinda thought it was so plain, hahaha. But thank you all so much 😭**
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xtruss · 8 months
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Native Tribe To Get Back Land 160 Years After Largest Mass Hanging In US History
Upper Sioux Agency state park in Minnesota, where bodies of those killed after US-Dakota war are buried, to be transferred
— Associated Press | Sunday 3 September, 2023
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The Upper Sioux Agency State Park near Granite Falls, Minnesota. Photograph: Trisha Ahmed/AP
Golden prairies and winding rivers of a Minnesota state park also hold the secret burial sites of Dakota people who died as the United States failed to fulfill treaties with Native Americans more than a century ago. Now their descendants are getting the land back.
The state is taking the rare step of transferring the park with a fraught history back to a Dakota tribe, trying to make amends for events that led to a war and the largest mass hanging in US history.
“It’s a place of holocaust. Our people starved to death there,” said Kevin Jensvold, chairman of the Upper Sioux Community, a small tribe with about 550 members just outside the park.
The Upper Sioux Agency state park in south-western Minnesota spans a little more than 2 sq miles (about 5 sq km) and includes the ruins of a federal complex where officers withheld supplies from Dakota people, leading to starvation and deaths.
Decades of tension exploded into the US-Dakota war of 1862 between settler-colonists and a faction of Dakota people, according to the Minnesota Historical Society. After the US won the war, the government hanged more people than in any other execution in the nation. A memorial honors the 38 Dakota men killed in Mankato, 110 miles (177km) from the park.
Jensvold said he has spent 18 years asking the state to return the park to his tribe. He began when a tribal elder told him it was unjust Dakota people at the time needed to pay a state fee for each visit to the graves of their ancestors there.
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Native American tribe in Maine buys back Island taken 160 years ago! The Passamaquoddy’s purchase of Pine Island for $355,000 is the latest in a series of successful ‘land back’ campaigns for indigenous people in the US. Pine Island. Photograph: Courtesy the writer, Alice Hutton. Friday 4 June, 2021
Lawmakers finally authorized the transfer this year when Democrats took control of the house, senate and governor’s office for the first time in nearly a decade, said State Senator Mary Kunesh, a Democrat and descendant of the Standing Rock Nation.
Tribes speaking out about injustices have helped more people understand how lands were taken and treaties were often not upheld, Kunesh said, adding that people seem more interested now in “doing the right thing and getting lands back to tribes”.
But the transfer also would mean fewer tourists and less money for the nearby town of Granite Falls, said Mayor Dave Smiglewski. He and other opponents say recreational land and historic sites should be publicly owned, not given to a few people, though lawmakers set aside funding for the state to buy land to replace losses in the transfer.
The park is dotted with hiking trails, campsites, picnic tables, fishing access, snowmobiling and horseback riding routes and tall grasses with wildflowers that dance in hot summer winds.
“People that want to make things right with history’s injustices are compelled often to support action like this without thinking about other ramifications,” Smiglewski said. “A number, if not a majority, of state parks have similar sacred meaning to Indigenous tribes. So where would it stop?”
In recent years, some tribes in the US, Canada and Australia have gotten their rights to ancestral lands restored with the growth of the Land Back movement, which seeks to return lands to Indigenous people.
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‘It’s a powerful feeling’: the Indigenous American tribe helping to bring back buffalo 🦬! Matt Krupnick in Wolakota Buffalo Range, South Dakota. Sunday 20 February, 2022. The Wolakota Buffalo Range in South Dakota has swelled to 750 bison with a goal of reaching 1,200. Photograph: Matt Krupnick
A National Park has never been transferred from the US government to a tribal nation, but a handful are Co-managed with Tribes, including Grand Portage National Nonument in northern Minnesota, Canyon de Chelly National Monument in Arizona and Glacier Bay National Park in Alaska, Jenny Anzelmo-Sarles of the National Park Service said.
This will be the first time Minnesota transfers a state park to a Native American community, said Ann Pierce, director of Minnesota State Parks and trails at the natural resources department.
Minnesota’s transfer, expected to take years to finish, is tucked into several large bills covering several issues. The bills allocate more than $6m to facilitate the transfer by 2033. The money can be used to buy land with recreational opportunities and pay for appraisals, road and bridge demolition and other engineering.
Chris Swedzinski and Gary Dahms, the Republican lawmakers representing the portion of the state encompassing the park, declined through their aides to comment about their stances on the transfer.
— The Guardian USA
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berrycactus · 8 days
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First snow in Granite Falls ❄❄
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kitkat4sims · 2 months
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Rental in Granite Falls Take a break from the bustling city in this cabin with your family🌲 Gallery ID: kitkatsims4 Lot 30x20 No CC EP: Cottage Living, Seasons, High School Years, Eco Lifestyle, Get Together GP: Parenthood, Outdoor Retreat K: Little Campers, Bathroom Clutter, Modern Luxe, Book Nook, Blooming Rooms Tray files floor plan pictures under the cut
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slightly-ludic · 1 month
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Guess someone couldn't bear Ben's potty jokes. HA! Okay, I'll stop.
We are hitting Round Four hard guys! Ben-Ben will be working on not one, but dos aspirations! Unbelievable. The first one to tackle is Outdoor Enthusiast, and let me just say, Ben has the enthusiast part down, he gets giddy just thinking about leaves. The second one may be a doozy, it's the Angling Ace or the fishing one, and he did not build any more fishing skills while saving Strangerville from an angry plant. So! With that being said, he'll just have to give it his all. Also, a bonus photo of him and the bear guy. They're chill now.
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This may be the start of a friendship. You know what they say, when life shuts one window, it'll open the garage door...something like that. Okay byee!
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pilcrow00b6 · 6 months
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Wine and Whine Bar - karaoke bar for Granite Falls
30x20 | type: karaoke bar
Our bar offers the perfect (or maybe worst) combination: original wine and karaoke. We guarantee that after a few glasses of our drinks, every performer will sound like the greatest singer.
You can find it on my gallery - ID: littlepirate213 or download tray files (link below). Place with bb.moveobjects on.
Requires:
EP: Horse Ranch, Highschool Years, Cottage Living, Snowy Escape, Eco Lifestyle, Discover University, Get Famous, Seasons, Cats&Dogs, City Living, Get Together, Get to Work
GP: Werewolves, StrangerVille, Parenthood, Outdoor Retreat
No CC used
DOWNLOAD (Simfileshare)
@sssvitlanz
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simulation-machine · 5 months
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♪♫You climb out the chimney and meet me in the middle the middle of the town since there's no one else around we let our hair grow long and forget all we used to know.♫♪
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exhabigou · 1 year
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                    does your sim needs a little bit of peace and quiet in the middle of granite falls? maybe they can consider being a fire lookout? this lot has all the needs of your sims, from a sleeping area to a not-so-private outside bathroom. but who goes to this part of the forest anyway?
on a 30x20 lot, for the campgrounds in granite falls.
zoned as a residential but i would suggest changing it to a rental.
no cc.
priced at $32,439 ( residential )
get it here. or on my gallery @ exhabigou.
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panterabsims · 3 months
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Weekend in Granite Falls.💕
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dreamstatesims · 17 days
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last day of summer
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satureja13 · 6 months
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Went to Granite Falls to save a lot and found this lot I've built many years ago ^^'
This would be perfect for apartment units.
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