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josh-eastaway · 4 years
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Seriously need to clarify something here with relation to the GEN VII render released the other day.
The purpose of the render on the left is to show my modelled detail without the distraction of textures. Whereas the version to the right is the FINAL product.
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uchigames · 2 years
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It’s Monday so you know what that means 😏 If you’re a #RealOne you know where to be 😎☝🏽twitch.tv/UchiGames The #GrindToFullTime continues 🔥 #twitch #twitchstreamer #twitchaffiliate #twitchtv #twitchgamer #twitchprime #pathtopartner #twitchpartner #videogames #hispanic #masterchiefmonday #halo #haloinfinte https://www.instagram.com/p/CefMtG1LjdN/?igshid=NGJjMDIxMWI=
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www012xyzcom · 3 years
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ANZ HCS Super - Halo Infinite - Championship Bracket
HaloEsports #HI #HCS
Live https://www.youtube.com/watch?v=NEwZ3VyTATs
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alecker · 3 years
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De los pocos físicos para #xboxseriesx #haloinfinte #gamecollection #gamescollector #xbox #halo #videojuegos #gaming #masterchief https://www.instagram.com/p/CXPA7I5Pipj/?utm_medium=tumblr
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Mozart reacts to the Halo dance. I love the Halo community. Follow ne and subscribe to my YT for a vhance to win Halo in game content codes! #Halo #rockstarenergy #memesdaily #memes #funnyvideos #haloinifinitefunny #haloinfinitememes #haloinfinte #amadeus1984 #codegiveaway #rockstarhaloinfinite https://www.instagram.com/p/CXOBEuolU-t/?utm_medium=tumblr
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aion-rsa · 4 years
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Halo Infinite: Installation 07 Setting and Split Screen Gameplay Detailed by 343
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Now that Xbox and 343 Industries have unveiled some gameplay from the upcoming Halo Infinite, the developers behind the Xbox Series X‘s flagship title are opening up a bit more about the game.
The latest update comes from 343 creative director Chris Lee, who has revealed that Halo ring where the game is set is Installation 07, which is also known as “Zeta Halo” in Halo lore. Installation 07 is actually one of the rings that have yet to appear in the games besides a few brief mentions, although it has appeared in some of the tie-in books. It’s regarded in the books as one of the most mysterious Halo rings of all and has been the subject of much speculation among fans.
Lee revealed the title’s setting in an interview with Games Radar in which he called Halo Infinite “the most ambitious Halo game ever made” and a “love letter” to the franchise. Certainly, returning to a Halo ring for the first time since Halo 3 is part of this love letter to Halo.
We saw hints of the new Halo ring in the gameplay footage, which teased more open environments as well as a world map players can pull up to track objectives and points interest. The new feature is called a “TACMAP.”
“We want to create something that’s familiar, but different,” Lee told Games Radar, explaining that, “the TACMAP gives you an idea of the size and scale, and some of the objectives that you will find in Halo Infinite…It gives players a lot of choice and freedom as they play through the world. You’ll be running into objectives, setting points on your map, and kind of navigating and exploring as you go.”
“While players will experience the core storyline in a certain order, they’ll have the freedom to explore the Halo Infinite world to uncover secrets and incorporate their own playstyle along the way,” Lee continued.
Another big question on fans’ minds since the project was announced is whether the new installment will feature split-screen mode, a feature that was notably absent from Halo 5: Guardians, much to the dismay of players who’ve come to expect cooperative play from the series. Fortunately, 343 head of design Jerry Hook has confirmed that players will be able to enjoy Halo Infinite‘s campaign with two-player split-screen local co-op and four-player online co-op.
Hey everyone I saw some reports of campaign supporting 4 player Split screen for campaign and just want to correct. Halo Infinite will be supporting 2 player split screen and 4 player online co-op for campaign. Sorry about the confusion. #haloinfinte
— jerry hook (@hookscourt) July 25, 2020
This shouldn’t come as too much of a surprise since 343 has long said that omitting split-screen mode from Halo 5 was a mistake. Adding it back in for the next Halo game always seemed like a priority for the team. In fact, returning to many of the elements that made the franchise’s early years great seems to be the major focus of Halo Infinite, which sports not only a familiar setting but also classic enemies, weapons, and even an art style that harkens back to earlier installments.
The game’s art style has actually become the subject of much discussion among Halo fans. Some think that the retro-like art style that recalls the more colorful world of Halo: Combat Evolved and its direct sequels is subpar, while others have defended it, saying it looks more like Halo than 343’s other installments. The developers at 343 say the art style is deliberate, though. It’s all part of making Halo Infinite feel more like the Halo games you love and remember.
“We really want people to feel the way they did when they first played Halo: Combat Evolved,” associate creative director Paul Crocker told Games Radar. “Everyone remembers when they first crashed onto the mysterious Halo ring and how they felt as they looked around that world. That’s the feeling and emotion we want players to experience again. Capturing that has been our goal ever since we started this. We want Halo Infinite to feel different, new, and fresh… but we really want to bring back that sense of wonder, mystery, and hope.”
Halo Infinite is out in Holiday 2020 for Xbox Series X, Xbox One, and PC.
The post Halo Infinite: Installation 07 Setting and Split Screen Gameplay Detailed by 343 appeared first on Den of Geek.
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entergamingxp · 4 years
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Halo Infinite Campaign Will Have 2-Player Splitscreen Co-Op
July 25, 2020 12:23 PM EST
Halo Infinite will not feature four-player split-screen co-op in its campaign, but will bring back two-player split-screen co-op.
Despite recent rumors, Halo Infinite will not feature four-player split-screen co-op in its campaign. While there was much that left Halo fans wanting from the game’s gameplay reveal at Xbox Games Showcase, 343 Industries has promised it will bring back a feature that Halo 5 sorely needed: 2-person split-screen co-op. While this doesn’t fix all of the concerns that fan seem to have with the gameplay demo, it is a solid step in winning over fans.
Immediately following the Xbox Games Showcase, various members of the gaming press sat down with some of the minds behind Master Chief’s upcoming outing. During this circuit of interviews, one of the elephants in the room was that of split-screen, which was missing from the previous Halo game. Up until then, it was standard that every Halo campaign would feature two-player split-screen co-op, and much like Microsoft’s messaging about Xbox Series X exclusives, the messaging confused many.
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Through a series of misunderstandings, some Halo fans thought that the game would be a series first and feature four-player split-screen co-op. Jerry Hook, the head of design at 343, took to Twitter to dispel any rumors and clarify what co-op would look like in Halo Infinite‘s campaign.
Hey everyone I saw some reports of campaign supporting 4 player Split screen for campaign and just want to correct. Halo Infinite will be supporting 2 player split screen and 4 player online co-op for campaign. Sorry about the confusion. #haloinfinte
— jerry hook (@hookscourt) July 25, 2020
Hook makes clear that in no uncertain terms, Halo Infinite would feature split-screen co-op multiplayer for no more than two players and four players online. How 343 will implement two players, let alone four in a game that seems to feature open level design remains to be seen. The Halo studio has also promised to reveal more about the game in the months up to release, and considering they haven’t released a single frame, let alone many concrete details about the game’s other modes, we’re sure to learn more about Halo Infinite relatively soon.
Speaking of Halo Infinite multiplayer rumors, we finally got confirmation that the early reports of the game ‘launching without multiplayer Day 1’ were an outright lie.
Halo Infinite currently has no set release date, but expect it to launch Day 1 on Xbox Series X (alongside PC and Xbox One) in Holiday 2020. If you’ve been holding off on the series, or are planning on jumping into the ecosystem for the first time, feel free to grab Halo: The Master Chief Collection physically on Amazon to help support DualShockers.
This post contains affiliate links where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.
July 25, 2020 12:23 PM EST
from EnterGamingXP https://entergamingxp.com/2020/07/halo-infinite-campaign-will-have-2-player-splitscreen-co-op/?utm_source=rss&utm_medium=rss&utm_campaign=halo-infinite-campaign-will-have-2-player-splitscreen-co-op
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7 jours avant l'Apothéose. #HaloInfinte #E32019 #E3 #XboxE3pic.twitter.com/Q8TNpTFi15
7 jours avant l’Apothéose. #HaloInfinte #E32019 #E3 #XboxE3pic.twitter.com/Q8TNpTFi15
7 jours avant l’Apothéose. #HaloInfinte #E32019 #E3 #XboxE3pic.twitter.com/Q8TNpTFi15
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