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#hexchess
blake447 · 10 months
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So turns out the coordinate math behind hexagonal chess is... Simple I think? If we just agree not to use the directions I've labeled as x and z all we have to do is generate regular chess moves in 3D (a solved problem by yours truly) and then take whatever is in the y-coordinate and add it to both the x and z coordinates. Then we just drop the y coordinate and we should get something 2D that a computer can store into an array. The non-squareness of the board is going to be interesting to deal with but I expected this to be... Well more interesting. I'm kind of disappointed tbh
As a side note I threw this through an AI art style transfer called Prisma because I'd like to post more handwritten notes, but I also want them to be a bit prettier. Interesting experiment on two fronts
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weirdratblogs · 10 months
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I have just learned of hex-chess.
Imma need a bit to mourn my free time for the forseeable future...
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Random question time: Favourite board game? Or card game, that also counts. Also a message to everyone reading this: go send a question to some random mutuals. Do it.
hexchess. it's just chess but better
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