charmed, i'm sure
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AUGH I’d love to see more time looping odile if possible,,,,, how do you think she’d like; “devolve” over each of the acts as compared to Siffrin over time :O
ok im gonna be honest i did like portrait edits months ago and just never finished them. so here you go
act 3:
act 5:
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Here's why I think the Gojo bait is not great writing and why you should maybe think so too (Spoilers till jjk 260).
We've spent the last few chapter consistently establishing a few things about our protagonist (Yuuji) and our antagonist(Sukuna).
1. Yuuji's father's soul is a reincarnation of Sukuna's twin: This instantly creates a connection between Sukuna and Yuuji.
As if you needed one outside of Sukuna's constant mockery of his former vessel's lack of "competance", and that most of yuuji's biggest losses can be attributed to Sukuna, building his wrath brick by brick. But surely adds to it all.
2. Yuuji feels incredibly lonely right now: Anyone he's created any sort of meaningful (?) Bond with outside of just 'hey you're an ally I can fight alongside with' is currently either dead or greatly incapacitated.
3. Also ofc the absolute damage that Yuuji has started incurring on sukuna. Damage that the slew of sorcerors before him couldn't. Forget about everyone teaching him abou love, Yuuji will show him Burning Rage.
This while also having hinted at Yuuji being possibly strong enough to do so on his own. He can go head to head with the King Of Curses with or without the help of his fellow sorcerors once he is able to harness this power.
Anything that was Gojo vs Sukuna feels absolutely irrelevant with the build up that Gege themself has been creating through the past few chapters.
Gojo's form right at the end of the chapter undercuts the pacing completely. Readers are more interested in those last 2 panels of Gojo which are completely removed from and rather jarring to the buildup between Yuuji and Sukuna. Fan interest in Gojo isn't their fault because that's what the chapter makes you focus on.
The only way I see this continue the buildup is if this is somehow Yuuji's doing or done with his knowledge, in which case it'd have been better to end the chapter by showing that Yuuji is aware of it and has an ace up his sleeve, bringing it back to the 2 relevent characters, and for people to stew in what Yuuji could be up to for a week.
But no matter what Gojo's visage there means, Yuuji in this moment has been so greatly undermined, not by his lack of strength, not by Sukuna outright demeaning him, but by the writing itself. By Gege.
And oh, how Yuuji deserves better.
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hello!! hope you're having a good day :D
since you're doing the pride flag challenge, I hope you don't mind me requesting the lithromantic/sexual flag!
left is lithsexual and the right is lithromantic, idm which one you pick :]
(it means to feel romantic and/or sexual attraction to someone but doesn't want the feeling reciprocated or stops once it is :>)
Day 297 of posting Jevil every day
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the trongle
doing some studies since gravity falls is eating my mind again
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Some important stuff in regards to the harassment of developers came from Bungie today. They won a lawsuit against a guy who repeatedly harassed a community manager and his family (not fully confirmed in the official document, but people are fairly certain this is about A_dmg and his family). This is a twitter thread from the lawyer who went into some details about the situation. The court document is also available to read (featuring some of the horrific harassment tactics that were motivated by racism and also used racism as part of the harassment so be advised if you want to read).
This isn't just a win for the individual community manager and Bungie, but also has potential to set a bigger precedent in the future. It's basically the first time this has been done to this extent and some ruling in this case made it clear that companies can pursue this sort of legal action in the future if their employees are harassed and threatened. This is HUGE because the protection of employees in the gaming industry has been abysmal otherwise. This case will allow for the company to file a lawsuit on behalf of their employees in cases of harassment.
Before I add some of the more heinous stuff about this situation below, I want to say that the majority of reactions to this are positive. People are happy that this happened as it did and a lot of people are excited about potential big influence this will have in the future to combatting harassment of this type in the gaming industry.
Extra details and thoughts below (racism tw):
This started because the community manager highlighted a black content creator, Uhmayyze, who is himself a victim of harassment more often than not (usually of racist nature). He is most often harassed because he is unapologetically positive for which people have continuously sent him awful shit and comments. Because he enjoys the game and isn't jumping on the hate train. Just recently he commended Bungie for a ban wave and had hundreds of people hound him on twitter for his comment, including Gladd who started it by specifically replying to Uhmayyze and putting him on blast (warning for a lot of gross comments, including photoshopped screenshots of fake discord texts to make Uhmayyze look bigoted, nsfw images, r slur, suicide baiting and so on). This is important because the incident of real life harassment was fuelled over a community manager highlighting a content creator that is himself being harassed and despised online for the crime of... being positive. And you know, for being black. This situation isn't an isolated incident. The community, including other content creators, are absolutely horrible towards this one person that they feel, I guess, does not follow the content creator NPC questline of hating Bungie and Destiny.
So of course, at some point, someone from that crowd will feel confident and justified taking things further. How dare Bungie promote this person they hate. How dare they focus on a positive creator. They're clearly biased and don't want to listen to criticism, only to "toxic positivity" streamer. How dare a community manager highlight this creator. It's a personal slight to them, and "proof" that Bungie is bad and evil and "ignoring criticism." There's someone out there (and probably not the only one) that hates this creator and the game so much they were willing to harass and threaten a community manager and his family in real life.
The community manager was first harassed by phone with text messages and voice mails featuring racist bile, including apparently a voice mail telling him to "convince Bungie to create options in its game in which only persons of color would be killed." This is the worst part for me and super concerning in general, as well as showing the dedication of this person to racism, motivated by his hatred of a black creator (which also, by proxy, technically makes the streamer being harassed as well). Absolutely ghoulish behaviour.
This escalated to also harassing the CM's wife and resulted in doxing them; the harasser somehow found their address. Most of the reports on this will say that the asshole "sent them pizza" which doesn't truly capture how horrific the incident was. First, it's a random guy who has your address which is concerning enough given that he harasses you by phone already. Apparently the pizza was made to be "inedible" and the delivery was instructed to bang loudly on the door upon arrival to maximise discomfort. The order was also deliberately made to be paid on delivery to create as much pain for the victims as possible. The harasser also kept track of the delivery and then called the family again when it was done to tell them to "enjoy the pizza." The family immediately contacted Bungie who contacted the police and provided the family with protection. There's no telling how this would've escalated had they not been in the position to call Bungie and had Bungie not reacted to them asking for help. It's absolutely crucial here that Bungie is the type of a company willing to immediately assist in this situation.
Immediately following that, Bungie organised a long and expensive manhunt to identify the harasser and bring them court. That's where most of the expenses went; finding the culprit and protecting the employee and his family. This is the money Bungie earned back by this court decision because they could prove that the expenses were caused by a person harassing and threatening their employee.
This is a big win overall for the whole industry. It's Bungie setting a precedent on how a company should protect its employees. No matter what people think about Bungie or big corporations or whatever, this is how you can use a lot of money and power to make sure that your workers have rights to decency and safety. That's huge for the rights of workers and worker protections. I hope it becomes a standard and that any future harassment is prevented altogether or at least punished accordingly.
Naturally, the commentary on the news from a big part of the community is super positive. Unfortunately, there's also a part of the community that has a lot of really awful shit to say about this. The comments on twitter are littered with people who are using THIS specific moment to yell about Bungie being a greedy corporation, how the money they won should be used to "fix the servers" and "make more pvp maps" or how Bungie will greedily put this money "into Eververse" or "into Marathon." There's comments about how time was uselessly spent protecting an employee who should expect harassment anyway, instead of working on "fixing the game."
This is what I mean when I talk about how impossible it is in the current situation to have a meaningful discussion about any sort of criticism or feedback. There's thousands of comments from people who think that this specific instance shows how Bungie is greedy. This is what I mean when I say that none of these people actually understand what they're talking about. You can't make proper criticism when you can't separate game development with a company's legal effort to stop an escalating harassment campaign of an employee. The majority of gamers are simply not fit to offer any criticism or feedback. The idea that we all have something useful to say and that employees at Bungie are obliged to give us their time of the day is simply incorrect.
I genuinely 100% stand by the claim that the recent barrage of content creators promoting the idea that Bungie is "the greediest company in the world that's scamming players and increasing costs out of greed" as well as the idea that Bungie is "abandoning Destiny for Marathon, isn't working on the game anymore and is deliberately ruining it" is the reason for these comments existing. If a big streamer said that Bungie is getting too much money but also not doing anything "good" with it, then any money that Bungie receives (including compensation for expenses they took to protect an employee from active harm) is a result of greed. The nuance of any situation is lost; when you only learn the mantra of "company has money therefore company bad" you WILL end up causing harm for people and you will most definitely not be an advocate of workers rights. That's where we're at right now.
The dehumanisation of people who work at Bungie (and the harassment itself) is a consequence of this crap and other similar crap that's been thrown into the ether for the past year, disguised as "we're just offering feedback." People heard that Bungie is a "microtransaction hell" and that Bungie is only investing in Eververse and Marathon and they feel like this story reflects that; they feel like an employee being harassed is not deserving of proper condemnation and that this isn't important enough and that Bungie is a greedy corpo anyway so who cares about that. They do not understand how companies work, how games are made, the state of the industry as a whole (or the world as a whole), the treatment of employees or workers' rights, and you cannot meaningfully critique a company's business practices without understanding that. And they don't because they think that legal expenses used to protect victims, finding a culprit and bringing their ass to court is money that is being used for game development and that Bungie receiving this money should result in... new pvp maps or "fixed servers."
And there's even seemingly good commentary where people recognise how this is good, but they initiate the comment with "As much as I hate Bungie and Destiny and I think they're awful and greedy and destroying gaming as a whole..." : that's not the time and place. You don't have to excuse your support of a big win for potential new employee protection policies just because those policies are done by a company. Of course it is. Companies are the only ones capable of pursuing this sort of legal action. It's one good way a big company can put their power and money into a good place to actually help people and bring forth positive change. And like, you don't have to tell us how much you despise Bungie before you're "allowed" to admit that this is good news. Sometimes companies do good stuff. It's literally not that complicated.
I hope that this situation will help other employees demand the same protection, that other companies will follow suit and that this will also make potential other harassers rethink whether or not they will engage in this or similar type of behaviour. In the meantime, know that the community is largely positive about this, but that there are still absolutely detestable human beings who should feel ashamed of their reaction to this. They shouldn't feel welcome here. And there's still people doing this to the devs and I hope Bungie takes their asses to court too.
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The way Chloe Gong pulls off fake deaths the way she does is an amazing testament to her skill as an author.
Usually fake deaths cheapen the blow of losing a character. You have to go through all of the emotional turmoil of losing a beloved character and watch everyone mourn them only for everything to be okay because actually they were kind of integral to the plot and the author needs them but also they also wanted to make the book sad for a little bit but hey everything is okay now!
But Chloe Gong doesn't do this. She gets you invested in what you usually know from the start is a doomed story. She makes you very desperately want to believe that the character that you know is going to die won't die. And then. She kills them.
And it's horrible. You mourn for them. You have to watch the other characters react to the death. But most of the time, it's a fake death. And even if you know or suspect this from the beginning, it still hurts, often just as much, if not more, than it would if the death were real.
And not just because of the way she writes grief, which gets more and more painful with each new book she releases. But instead of killing off a character for a quick gut punch and bringing them back because they were actually way too important to kill and she needs them for the plot, she uses fake deaths to create these absolutely insane scenarios that are often, at least in my opinion, more painful then just killing off the character.
When Marshall fake died, for example, she could've just had him die and forced Juliette to deal with the grief and guilt of killing her friend as well as the implications of Marshall's death for her relationship with Roma plus everyone else's grief and then created a weird situation where Roma can just,,, get over her killing Marshall and still like her. Instead, she creates this absolutely insane situation where Juliette is still grieving for the loss of her relationship with Roma, and Roma and Ben are grieving for Marshall all with Marshall still being alive. And rather than just using Marshall as a plot device to be sacrificed to make the other characters more interesting, she makes him more interesting as well. She forces him to watch as Benedikt and Roma grieve for him, making his relationship with both of them, as well as Juliette more interesting in the process.
And then when Roma and Juliette fake died at the end of OVE, even if you suspected it, it being fake doesn't take away from the pain very much, especially knowing what happens in Foul Lady Fortune. Alisa, whose only real family was arguably Roma and Benedikt, is left behind to raise herself and she is too afraid to check to see if Roma and Juliette are really dead. Because if they are dead, then she's truly alone, clinging onto the false belief that hope won out while everything she ever knew disintegrates around her. Plus, even though Benedikt and Marshall figure out pretty quickly that the death was fake, they're still forced to cope with the grief and guilt of having had a hand in the situation and forced to flee the country with only each other, thrust into a world where their best friends are dead and the hope that they are relying on to get themselves away from everything is based on the same sense of hope that ultimately lead to the "deaths" of Roma and Juliette. And then there's the cruelty of the sense of responsibility Rosalind feels for their deaths. And how after they died, she became deathly ill, but like them, was inexplicably saved. But she can't move on from their deaths and spends every waking hour and every unsleeping night of her immortal life trying to put the broken world they left behind back together. And Celia sees Alisa and Rosalind regularly. As she watches two people who she cares about immensely suffer for years after the deaths occurred, she can't say anything. Even though her first loyalty is to her sister, she's forced to watch Rosalind grieve and become a ghost of a person who seems to derive purpose solely from the pursuit of an impossible mission. And Roma and Juliette, who so deeply wanted to make the city better are forced to watch as things get worse and worse and the people that they seemingly sacrificed everything to save continue to suffer.
In Foul Lady Fortune, the fake deaths are a little different. So far, the only characters who have fake died are Dao Feng and Lady Hong, the later of which falls into this trope a bit more loosely. In Dao Feng's case, it leads to worry then betrayal on Rosalind's part. Her worry was all for nothing, and she's once again put in a place where one of the few people she dared to care about has left her and likely never truly cared about her in return (at least as of the end of FLF). Assuming that he did genuinely care about her based on As You Like It, I am very interested to see how this ends up playing out.
Lady Hong's case is somewhat similar. Although we never really think with absolute certainty that Lady Hong died, Orion suspects that his father could have done something to her and has no concrete explanation for her disappearance. He grieves her absence even though her relationship with him was always iffy at best. Only to find out that she never cared for him as anything other than a tool for her to take advantage of. Like Rosalind, he is left feeling used and as if all of his grief and pain were for nothing.
(Hiding the part below this because of huge Immortal Longings spoilers)
In Immortal Longings, you know that either Calla or Anton is going to have to die at the end because of the structure of the games. And as their relationship progresses, you dread the resolution more and more. You want a fake death. You want them to find some hole in the rules that will allow them both to survive. And Calla comes up with a plan that allows this. She gives you false hope. She lets you cling to the idea that the horrible ending you can so clearly see coming won't happen. And then that hope is snatched away, and you're even closer to the ending. And you know what's coming. You know that Anton has to die. And then the final crumb of hope is snatched away from you and they're in the ring together. And just when it's too late, Anton tells Calla that they could run for the wall together. He's finally willing to set aside Otta Avia, without who they wouldn't even be there in the first place. But it's too late. Because this is bigger than either of them. And Calla knows that she has to kill him. And she sinks her knife into his back in some of the most excruciating paragraphs I have read in my life. You see Anton realize that although he was willing to make a run for it with her, she has bigger plans. She isn't doing him a kindness by killing him first, and even though she may be planning on ending her own life as well soon, she cares more about killing King Kasa than she ever did about him. So when, at the very end, it is revealed that Anton somehow survived, it's somehow a million times worse than if he had actually died. Even though you so desperately wanted the book to not end in on or both of them dying, this isn't what you wanted. Now, he's alive and remembers just how willing she was to sink a knife through his back. And Calla must grieve for him all over again because even though he's alive, she surely can never truly have him back after what she did.
In conclusion, Chloe Gong is a legend and a genius. Thank you for coming to my tedtalk I guess.
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Title: See You
Fandom: 내가 키운 S급들 - 근서 | S-Classes that I Raised - Geunseo
Relationship: Han Yoohyun & Han Yoojin
Summary:
An encounter with the filial duty addicts renders Han Yoohyun unable to see Han Yoojin, and Han Yoojin unable to see his brother, no matter how close they are, for an entire week.
Thank you so much for the hosts of this big bang for letting me participate! I can write this out a thousand times, and it'll never be enough, but thank you so so much to @sctir and @butterfirefly for making this piece possible. I wouldn't have made it here without you.
And of course, thank you to @buqbite for partnering up with me! I'm honoured and so grateful for the opportunity to have worked with you. Thank you so much for reaching out first, and I'm sorry if I ever stressed you out with how I work.
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Taking a short hiatus
Hey y'all!!
For a while now I've been considering stepping back from posting/drawing to take some time for myself. For a while now I've been feeling drained and kinda unmotivated. I'm stuck in a rut and have been for the majority of 2024. I've been on and off with my motivation but found that I've been overall unhappy with my art.
I feel like my passion has been dwindling, and I know forcing myself to draw and post won't motivate me to continue doing what I love. Though I've had trouble stepping back due to the fact I've basically conditioned myself to draw and post as often as possible, which has done nothing but stress me out and make me feel like I'm failing when I can't muster the motivation to draw for even a single day.
So, after a lot of thinking, I've decided that I'm going to step back and take a (hopefully short) hiatus so that I can get myself out of this rut and rediscover my passion for art. I don't know how long this hiatus will last but I can guarantee it won't be super long.
This break is meant to be a time where I can stop worrying about posting often and/or consistently to instead focus on myself and what I want to do. Constantly stressing about posting has severely stunted my ability to grow and learn as an artist. While I have been improving, I've also been stuck in my 'comfort zone' which stresses me out severely. I feel like if I stay here any longer I'll only have more trouble in the long run. I feel like my rut will only worsen and I'll lose my passion for art completely. I need to step back and start drawing for myself again instead of worrying about what I think people will want to see from me.
Nowadays I feel like I'm too focused on pleasing others, hence why I'm hesitant to change in a way that might turn people away from what I do/draw and have been sticking to what got people interested in my art. I'm only human, so my tastes and interests are bound to change over time, and not everyone will like that. I feel like I'm too busy playing it safe instead of pushing myself to explore ideas that I've been wanting to try for years. I want to do my own thing again.
Tl;dr I will be taking a short hiatus to focus on myself and my art. So goodbye for now ✌️ I'll be back when I feel like I'm ready to return.
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Fic Summary: “You need to sleep,” he says.
Lucy says, almost without thinking, “I don’t want to.”
Because she doesn’t. Because sleeping means dreaming and Lockwood knows exactly what dreaming entails right now. And then there’s the cold, which still hasn’t retreated, even with the cape and the tea and Lockwood’s arm pressed in a warm line along her own while they drank it.
He doesn’t answer, just takes her by the hand and leads her from the kitchen, flicking off the lights as they go. And she lets him, because she’s tired and aching, and because it’s Lockwood doing it.
(or, recovering from walking in the land of the dead isn't easy, but lockwood and lucy are giving it their best shot.)
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Ramble about the TAZ: Suffering Game graphic novel bc I just finished it and saw discussion around it and had a few thoughts which I didn't want to tag ramble on someone else's post about.
I don't really mind how little time they spent in Wonderland itself, though I might be biased, since I found the podcast version of suffering game dragged a bit. I felt the gn kept the vibes of "oh god, can this get any worse?" while not overstaying its welcome. I was also just relieved the lunar interlude was included, since imo that's one of the best parts of the series.
I think I only had two little gripes with the book. First one is that i feel "you stole half of my heart" doesn't hit as hard as "you took everything from me" (though I don't remember if the former was said in the podcast - maybe it was?). Second is that Merle choosing a penalty over losing his memories of his kids was a really nice moment which would've been fitting for this version of Merle.
I know others were upset about Taako not losing his beauty or Magnus not forgetting governor Kalen, but I didn't mind losing those. In Taako's case, I think he's generally a more emotionally open character in the graphic novels already, so I don't mind losing the scene where he opens up to Kraavitz by dropping the glamor. It's OK to disagree ofc, since it's a pretty iconic scene for the pair. With Magnus, I kind of expected them to cut that out, since his revenge plot against Kalen hasn't been mentioned in the gn, and the other two offering to go get revenge on his behalf isn't resolved in the podcast itself.
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