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#i drew 3rd one when i was feeling super sick so i just wanted 2 draw my fav feeling sick too
jopkajabki · 8 months
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doodle dump^_^
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frederator-studios · 7 years
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Austen Payne - The Frederator Interview
Austen Payne is a budding dungeon master, a storyboard artist at Smiley Guy Studios in Toronto, and a bonafide Cool Kid™. “One Hell of a Party,” the short she created with a team of fellow Seneca Animation 3rd years, is enjoying a glitter-glue coated festival run: it nabbed the Golden Reel Award at Nevada International Film Fest and Best Canadian Short at Toronto After Dark. “I didn’t know that was a category!” - Austen.
The positive response is no surprise to us - “One Hell of a Party” is one hell of a student film. Check it out above - then give a looksie to our convo with Austen, where we discuss the artistic merits of “Baman Piderman,” D&D as a crash course in storytelling, and the underrated genius of never giving up.
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So what drew you (heh) to animation?
In high school, I was really into art and comics - and then I took a class on filmmaking, and I really loved it. Once I realized that animation was like the marriage of drawing and filmmaking, I was hooked. I went to Sheridan for fine arts for 2 years, then to Seneca for their 2D animation program.
What inspired “One Hell of a Party”?
In 1st year, I got sick with the flu, and one night really couldn’t sleep with a fever. So I was just laying awake, being really nice to myself and thinking about how I would never manage to come up with a whole story - I always think in shots, or scenes, but hadn’t ever thought of a real narrative. And then I just decided to do it, right then, fever brain and all. I thought about what I like, and I like demons. I thought about what you do with demons: you summon them. And I just kept like that, and by the end of the night, I had all of the story beats figured out. Then I held onto the idea super tight for 2 years, until 3rd year came around, when I pitched it to my class. And it was one of the ones we decided to make!
How did you decide you wanted to be a board artist?
I knew I wanted to board really early on. I mean, comics and films are my two favorite things! So I focused on it as much as I could in school, and there was some compromise involved. At one point, I just straight up didn’t do my assignment for board class, and brought my professor the boards that I was doing for an internship application. I was like “Well, I have this!” and he was just like, “Ah! This is great”. I got lucky.
That’s badass! Sounds like you had cool teachers?
Oh yeah - my boarding professors played a really important role. One of my most memorable moments was at the end of 1st year, actually. I had the BEST storyboard professor - super passionate about boarding, really cool, and loves teaching. I brought some stuff to him that I was working on, and was talking about how I knew that I wasn’t ready to apply to some position yet - and he just goes, “Oh I don’t think that’s true”. I was just like, “Whhaaa?”. He said that in a couple years, he thought I could be boarding professionally. It was the first time that anyone had said, “You can do this” to me - it was a moment that kept me going through school, and that I still carry with me. Oddly, it was my boarding professors who encouraged me to go for it - my teachers in other subjects said it was too hard.
Oof! Speaks to the power of discouragement… what else can you recommend to budding boarders?
Definitely keeping up with the best people who are working professionally, because it gives you a sense of the caliber of work that’s required.. Know what a professional board looks like (and they can look really diverse!) and research how board artists got where they are. Also, asking a lot of questions - your professors want to help you, and mentors are really important!  And lastly: don’t give up! It is really hard, really time consuming, and really competitive - but you know that going in. The fact is, it’ll never happen for you if you quit - and if you don’t quit, others will, while you keep improving - and then there will be better odds that it does happen for you then that it doesn’t!
Tactical! Enough work stuff, let’s talk parties. Does the short accurately depict Seneca’s scene?
Ha, I wouldn’t really know! I didn’t go to a single party the entire time we were working on “One Hell of a Party”! Sweet irony. The film definitely represents parties I’ve gone to - when I’ve done that sorta thing. Drinking just kinda makes me sleepy.
Saw you’re a D&D fan though! Any go-to character you play?
I’m usually a ranger, but lately I’ve been a DM, so I’m making up characters! I just created this awakened undead skeleton named Rook, who’s a very cheerful, pretty innocent sweetheart, for a skeleton. He gained sentience and came to hate the necromancer who brought him back to life to be a slave, so he ran away, learned magic, and then got revenge on his old master. Now he’s joining the story - my players just met him - but I can’t wait to play as him in another game!
Has DMing helped you with your storytelling skills?
Oh yeah - it’s helped me take a step back and approach humor in a new way, too! Like I listen to Critical Role and Adventure Zone, these D&D podcasts, and they’ve really influenced my comedy sense. Like laughing along with these guys, I wound up asking myself ‘Why do I find this stuff funny, and other stuff not?’. I’d never thought of comedy as something that you learn, but it really is! I’m honing my own sense of humor, getting a handle on it.
What are some elements, comedic or other, that you would bring to your own cartoon series?
I’m really interested in character acting - I love when characters have distinct ways of moving. I think there’s so much you can tell about a character through how they move. One of my favorite shows that does it so well is actually “Baman Piderman” - their characters feel more alive because of the attention put into their mannerisms.
“Baman Piderman” is a modern masterpiece. Any other favorite shows?
Oh geez, that’s a tough one. There are a lot. “Gravity Falls” - Alex Hirsch is a huge inspiration for me. “Fullmetal Alchemist” - both, though I like “Brotherhood” just a bit more. “The Misadventures of Flapjack”, “Rick and Morty”, “Steven Universe”, “Mob Psycho 100”, “Transformers Prime” - the 3d TV series - I like the “Transformers” franchise except for the movies.
What about favorite artists or writers or sundry creative humans?
Ahh! Okay, there’s so many. Ok: so Alex Hirsch for sure. James Roberts, a writer for IDW Transformers comics. Matthew Mercer inspired me to start DMing, and I’ve learned a ton about story from him. Dana Terrace, an incredible board artist / is amazing at everything. And Jenn Strickland, another awesome board artist and animator! Christine Liu and Lauren Sassen are two more amazing board artists. There’s Alan Ituriel (created “Villainous”) and Jhonen Vasquez who created “Invader Zim,” the first cartoon I was ever obsessed with. JN Wiedle is an awesome cartoonist and comics artist, and Bahi JD and Yutaka Nakamura are some of my favorite animators. I’m also super influenced by “Akira” and Studio Ghibli’s films!
Last query! Whatcha workin’ on?
Well aside from my work-work, I’ve got quite a bit going on! I’m developing two web comic ideas, and I’m doing the art for a comic called “The Goosefighter,” written by Marilyn-Ann Campbell, for Toronto Comics Anthology Vol. 5. It’s about a student who has a stand-off with a goose - so it’s about looking evil right in the face. Up my alley!
Thanks for chatting with us Austen, you rock! Looking forward to all of your upcoming projects!
- Cooper
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