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#i forgot i built this gym and also a rock climbing machine
enniewritesathing · 4 years
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climbing
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noro124 · 5 years
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had 2 weird dreams.
1. the beach was cold & it looked like it would rain every day. dark gray skies, black water, the works. the waves were really big & would sometimes slam into porch of our motel, which was right on the beach, & i found that out on accident because the window was open & my bed got drenched when a big wave came. 
it was clear that we were there for some quest? but i don’t remember what it was - i think it was to reclaim one of the party member’s lost heirlooms, becaue the beach island had an underwater bay that was currently unreachable (it was marked red on the map). we explored along the coastline, but there were weird fish in the water that were very threatening, so whenever the water rolled up the beach, we had to get out of the way. the beach wasn’t very wide, either - maybe 6 feet between the rocks & the water. i don’t remember if we found anything.
it became nighttime. the beach was at the bottom of a small city that i’d had other dreams in, & something was on fire. i thought i was going to be late for school, but my phone was an hour ahead because it didn’t autoadjust for daylight’s savings time, so i ended up running outside my house at 3:51 in the morning to get to the courtyard & i saw the smoke & fire & took pictures of it for my snapchat story. i was gonna add the caption “when you wake up an hour early but something’s on fire” & add it to my story, but i forgot to add the caption. the smoke looked like it was alive - it had a really weird texture.
2. I was on a school bus field trip through Michigan with a bunch of people I didn't know very well + the guy i made friends with from gym class + my boyfriend’s friend’s friend that i met last week when we went to chicago. it was a dirty double decker bus that looks like someone had attached a bunch of plating to the outside & we had these aqua blue circles on the UI that functioned as fuel, life points, & weapon projectiles. 
sometimes the assistant TA would have to get out of the bus & attack an enemy, & he was getting pissed because we weren't moving the bus to safety while he was fighting & it was taking damage & we were not being considerate of his aqua circles. after he discussed with us - more of a yelling lecture tbh - he got off the bus to fight & then we drove away to make sure his bullets wouldn't hit the bus, which was already low on health, maaybe 2 circles left. i got out before we started leaving to help the guy take care of the enemies because i had a lot of circles stored up, but the enemies (which were like a swarm of small dots) got behind me while i was distracted shooting forwards, so i respawned in the bus with only 2 circles left. i’d done a pretty good job though. & while we were driving away I saw some friends of mine hanging out in a park. i shouted at them but it was too late & they didn’t hear me. we were trying to circle back to where the assistant TA was, but the streets didn’t point back in that direction, so we just kind of abandoned him in the dream. he passed out of existence. the assistant TA was also the only authority figure except a teacher named Helen Saunders who was an old lady. I didn’t interact with her for the first party of the dream because she wasn’t the one driving & she was on the upper floor of the bus anyway. 
 we drove through a nasty tiny street with really weird, sketchy restaurants. there was one that sold rotting decapitated animal heads - for example, you could buy a crocodile head for $35! & sold something with a really weird name I can't remember, but it invoked the mental image of like zombie pigs. also you could say “hey can i buy this rotten stalk of celery for $20” & then they would upgrade it to plump but still rotting stalk of celery & say “you can buy the premium for $40″. we left real fast, but the weird name thing stuck with us. the UI circles were gone by now. we ended up in a semi-big city - at least, not a tiny town that lives on the edge of the interstate, but a town with lots of shops & squares - think like Decin. I got split off from everyone on accident while browsing shops, but I also had a weird sense of foreboding, like “I have to get away from them, I have to hide.” I looped back to the place where we were dropped off & didn’t see anyone, but I riskily had to run across a big open square to get to the Tourist Information/Help desk office area. I don’t think anyone saw me then, either. it was really hot outside, so i asked if I could stay in there to cool off, & the nice front desk guy said “Yeah, sure.” It was a really small office, maybe 7 x 12 feet big. 
Then a person with green skin & the rotting zombie pig head from the old store stumbled in the door & I screamed, knowing this was like a zombie apocalypse except we had created the zombies from that weird word with our own imagination, & tried to drag the nice front desk guy into the bathroom so we could hide & maybe sneak out the back window. However, he didn’t move fast enough & the zombie pig that walked in cut us off. I got in the bathroom, but the actual door turned into like a stall door that I had to hold shut from the bottom so that didn’t really work at all. 
I should specify that these pigs did not look like minecraft zombie pigman, it looked like a person with green skin & the head of a pig from animal farm except really warty & decomposing & nasty.
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close to that tbh. none of them had any hair. 
anyway, it turned out that that pigman was still sane & it was Mrs. Saunders & she wanted to help! she said “We have to go RIGHT NOW.” so we went out the front door & immediately to the left was like a whole slow shambling army of zombie pigmen, except they weren’t that slow - they were kind of fast once they saw us. we sprinted around the right corner of the building & there was a train coming from the left side that had refugees from the pigman apocalypse sitting on top. it was first a real sized train, but it kept undergoing changes & shrinking in size & width & people kept falling off. we had to jump up on the wall next to the train to try to pick a good time to leap over, & there were other people doing the same thing, & the zombies were right behind us. 
i leaped over & so did my ally pigman, which had stopped looking so much like a pigman & more again like the boyfriend’s friend’s friend from the bus from earlier. the train shrank down almost to toy size, where it was two or 3 feet wide & i had to hold on for dear life. the track got crazy too, lifting 10 feet in the air with no support. however, we were too heavy on the train, & the track kept bowing down. the track was aiming us in the direction of a grove of trees next to a field, & lots of armed people - mostly kids that looked like they were in highschool - were stabbing & attacking the pigs. there was a trio of asian siblings sitting against a tree watching everything with wide eyes, & their legs were up in the air blocking the trunk. 
the track was trying to launch us into a tree, where i saw other people had climbed up for safety, but since there were two of us on one train car, it was too heavy, & instead of being launched into the safety of the branches, we were left grasping at twigs as we fell down. i realized we had to bypass the asian siblings, so we ducked around the fighting & ran for their tree. when they saw me approach their tree, they moved their legs so i could climb up. unfortunately, my friend got bit by a zombie pig as he was climbing up, so he was next to me up there with his teeth growing big & his skin turning green. he looked at me & said “please, you have to kill me to stay safe. do it!” so i shoved him off the tree. he went splat on the ground. i looked away. 
time passed & it was daytime & people were getting out of their trees. it was safe now for some reason because we were suddenly far from civilization & they hadn’t reached here. the mom from arrested development was there for some reason complaining that we were all camping out on her estate. it was a big field with a nice house in the middle surrounded by trees on every side, so it was nice. we had a celebration! we built a tall castle out of cardboard & balsa wood & then fred from harry potter (or maybe it was george) showed up with a levitating chariot with a horn that moved extremely slowly. apparently last night he’d gone off for reinforcements & only just now got back with his weird machine. we turned it into a catapult & started launching water balloons =, except i was blowing into them to fill them up with water? into the castle we made. i was trying to get my sister to stop blowing up the balloons so big so we could launch multiple when i woke up.
what a weird fuckin set of dreams.
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spoonsthings · 6 years
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The Magnolia Leisure Centre is marked as a “Gym”, though other classifications are also possible (see “notes about playability” below).
First of all, I’d like to take this opportunity to give thanks to @badlittlepoodledog, who requested this lot ages ago, and also gave me substantial help with previous WCIFs. Apologies for taking so long, but I hope the thoroughness will make up for my tardiness!
Also a shout-out to @over-waxedbanister (TurtleEdna at @livingsims​  forums), who has been an enormous help to me over the course of this whole project. Her own interior design screenshots are quite boss, and she’s even uploaded a lot of her own conversions, so check her out when you have the time!
WCIF List
Notes:
The lot is classed as a “Gym”, but it could also be classed as a “Pool”. It also uses Jynx’s Spa rabbithole, so it takes on some of the functions of that rabbithole as well.
The lot also makes extensive use of premium items from the store, including (but not limited to) the sauna, massage tables, outdoor showers, rock climbing wall, and dance studio equipment. This is one of those lots where there really is something for everyone!
I have listed some individual items that are from EPs and SPs, when I thought they might be easy to mistake for CC. I have also listed all Store content, where identifiable. Some EP / SP items might be left out, however, just because I forgot to write it down.
Feel free to send me asks / messages at this tumblr (or contact me at the Pixelated Puddings forum) if you feel I have left anything out, or if a link turns up broken.
Tips about missing CC + notes about playability:
As I did for the Blue Anchor + Android lot, I am reuploading some of the custom content. I do not take any credit for the reuploaded items, I am merely sharing them after their original creators became unable or unwilling to do it themselves. I have explained the grounds on which I decided which content to include or exclude on the main page for the Cottonwood Hills project.
What is NOT included: 1. Items from massive CC aggregate sites like MTS and TSR 2. Items from CC sites that are still online (including those that have been inactive for a while) 3. Store content (with the possible exception of limited-edition items that are no longer available from EA themselves, even if you pay money)
What IS included: 1. Items by creators who are officially retired from Sims 3 creation (whether or not they are still creating for other games 2. Items that were hosted on sites that are now dead, if the creator has not themselves re-released the content 3. Content hosted online, but only on archive / backup sites and not by the creator themselves 4. Patterns that require extensive modification (fixing “materializing materials” bug, the “7edd20633162e6c*” bug, etc.) in order to be usable as .package files.
I want to stress, again, that my reuploading the content is not meant in any way to imply that I take any credit for the creation of these items. They belong to their original creators. I’m just making them available to the newer downloaders who may not have had the opportunity to snag these items when they were still online.
Anyway, enough talk. Get the missing content here.
One of the store plants used in this lot seems to have been used directly as downloaded from EA, as a decrapped version will not show up on the lot. Decrapping the lot itself solves the problem, as usually is the case for decrapped items not showing up in pre-built lots.
In addition to lost CC, I have included a couple of my own creations in the reuploaded zip file. These are override texture files for the Generations EP debug ballet shoes, as well as for the LunaSims ballet shoe wall decor that is based on the EA mesh (itself included in the zip, as it falls in the category of “items from dead sites”). They are completely optional, and I put them in their own sub-folder so you can delete them if you want. But I hand-painted them myself using real satin textures, and they look quite nice in-game, so I thought I would share for anyone who might also like to have them. If you would like to see what they look like in-game, look at my shots of the dance studio, above (the screenshots of the outside façade, the pool, and the dance studio were taken by myself, while the rest of the images are from Martine’s preview pics). They go in the overrides folder.
There is a small flaw in the build, such that there is no way for sims to actually reach the dance studio and the shower room on the upper floor (read more about this on Martine’s own site). This problem can only be solved by “opening up” either or both of these two rooms (as the two rooms do communicate with each other). As things are, I find that the easiest solution is to put a door from the weight room into the adjacent dance studio. I placed a double door (the one from the Japan Dining “Itadakimasu!” set) in this spot. I had to delete one of the weight machines (as well as the underlying rug), and move aside the palm plant and chin-up frame in that corner, but perhaps someone else can wrangle it with fewer changes.
Alternately, you could remove that shower room on the top storey and put an elevator or a spiral staircase there, extending to the gym on the ground floor, which could be an attractive alternate solution, but one which I have not tried myself.
I don’t think too many items remain unidentified in this build, and I’ve been able to find even some of the more obscure items. However, the wood plank pattern used on the floor of the dance studio seems to be lost, as do the flip-flops originally from Sims 3 Marktplatz, by Aphrodite (I have since been very kindly sent the missing item by @badlittlepoodledog​, and updated the CC zip file to include it).
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