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#i love being in my cozy queer media bubble
jemmo · 2 years
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reveal your watch & rewatch drama list
ty to the always lovely @snimeat for tagging me and letting me rant about the gays for a hot minute (bc let’s be real what else do i watch) 💕
watching:
21 days theory - i picked this one up bc it was there and i have time to fill while i’m off work and it was enemies to lovers so… gotta say so far im not hating it and i think the leads are cute, i just don’t care for any of this side character straightness i feel happening, hoping there’s less of that going forwards
even sun - still haven’t finished this bc what even is this show. it’s just such a weird watch and i still am not fully sure what’s going on but hey bounprem are on screen and doing stuff??? i guess???? but if this was to tide me over until between us, it didn’t work
his man - this i didn’t expect to get into bc im not normally a reality tv fan but man am i invested. something about how shy and almost awkward they all are around each other and now slowly becoming more comfortable and getting closer, it’s just so fun to watch and i cant stop my stupid grin the whole time. also changyu supremacy
mama gogo - this is one of the first non-bl gmmtv shows I’ve followed week to week and omg am i glad I have. It’s just so much fun, the characters and their storylines are fun and interesting, the dancing is cheesy but you can tell they’re just having the best time and i have cried at multiple eps. just so much heart in such a fun series, i love it here
merry queer - very behind on this but it’s an interesting watch and i just wanna support what it’s doing. but also hani
minato shouji coin laundry - oh my beloved. this show has wormed its way into my heart and set up shop there. i might just be a little bit obsessed with shin and his bold, forthright flirting and how he can go from so confident and driven to so hurt and in need of love and attention. and i think the story they’re telling is very interesting, esp with minato and how he shows this post-high school queer experience that we rarely ever see, and how those experiences affect you going into adulthood. plus it’s just cute and soft and the vibes are so welcome, it’s a show i wanna snuggle
the eclipse - what else needs to be said. confident rebel gay meets uptight golden-boy gay panic in a enemies to lovers plot shrouded in supernatural mystery and system oppression. sign me the fuck up. can’t wait to see first and khao act their asses off and have their moment to shine.
vice versa - whenever im watching this show im just having the best time and that’s what i love. jimmy and sea are just the most adorable pair to watch and the series has such lovely styling and cinematography and a vibe that’s so considered and adds to the atmosphere and story so much that i can’t not be in love with it. and im so ready to dive deeper into what this story is gonna give us
war of Y - this is kind of messy but it’s too early for me to tell if it’s in a good or bad way yknow?? i didn’t watch scoy nor do i know much about it but the mains seem to have good chemistry, but also we’ve kind of just been thrown in to this world where stuff is happening and it’s kind of hard to understand what everyone’s deal is, esp when you can’t read any of the texts and such
extraordinary attorney woo - back in kdrama land! watched ep 1 a couple of days ago bc my sister wants my mom to watch it and it was cute, so yay for a good family watch
bad buddy - i can’t believe we’ve made it to this point, but both my sisters only have ep 12 to watch now and then the big bad buddy rewatch and experience for them is over. it’s been so much fun sharing this with ppl and reliving everything I felt for those 12 weeks through them again. god i miss it so much and this show will never not impress and move and amaze me, you wonderful creature
my only 12% - this was a cute surprise actually. i have no clue where the story is going bc I’ve gone in blind but santaearth have a fantastic dynamic and act so naturally with each other that it’s just fun to watch even when nothing is really happening.
starting soon:
the only thing i’ll be starting soon is whatever i try to get my sisters to watch after bad buddy. the current candidates are probably blueming, to my star and maybe kinnporsche if i can handle watching that content with someone else (but my sisters are both smut fic writers, it’s water off a fucks back to them) but any recs or votes are welcome lol
i know im late on this one but I’ll just tag @seeking-moonscapes @talaypuens and @dribs-and-drabbles so i can peek at what your watching and your thoughts on them bc im nothing if not nosy 😁😁
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vkelleyart · 4 years
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Thoughts on fandom: inclusion and engagement.
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(Art credit to the kindhearted @penpanoply​!)
There’s been some stuff floating around on Tumblr about strife in the CO/WS fandom, and though I haven’t been explicitly named-dropped on anything public, my DMs have been... active. lol Rather than rehash what’s been said already, I just want to impart a little wisdom and perspective in the hopes it may soothe frayed feelings and offer a way ahead for cultivating a respectful community. As someone who has been an active participant in online fandoms since the mid-’90s, which was the advent of online fandom content creation (shout out to my fellow X-Philes!), and who has also spent a chunk of her professional life managing social media for the federal government and for activist groups, I can promise you it’s all gonna be okay.
Here’s some context for why strife happens and what we can do to create a more inclusive and communicative fandom environment. 
1) It sounds cliché, but fandoms go through growing pains. 
In the case of the Simon Snow fandom, what was once a small and cozy space untouched by cataclysmic events (such as the release of *gasp* a sequel) has grown exponentially in a relatively short amount of time following the release of Wayward Son. Newcomers are eager to find a home in this space at the same time as folks who’ve been here a while may be consciously or unconsciously wary about widening their circle, and It’s important to remember that this is not necessarily an expression of bad behavior on either side but just human psychology doing its thing. 
The byproduct, however, is that tension and stress builds over time from the lack of meaningful communication across the divide, which subsequently fuels misunderstandings. Ironically, the interfaces we use to communicate don’t help with this because any existing communication about the tension happens in tiny vacuums until a trigger goes off and bad feelings go public. 
Way Ahead: These moments of destabilization are opportunities to see where we can be more self aware about how we engage with fandom and the kind of community we want to be. Can you promote, support, or befriend someone trying to gain a foothold? If yes, please do! Each person must reach their own decision about what they can do within the confines of their available energy, health, and time, but a little self awareness goes a long way as long as you’re honest with yourself and others if applicable about what you can contribute. Anyone who judges you for it isn’t worth the strife.
2) In a fandom comprised of vulnerable/marginalized people, it’s more accurate to say that cliques are “bubbles of trust.”
This one's important. Just by nature of the source material, the CO/WS fandom includes fans with a wide array of backgrounds and experiences, especially when it comes to those who identify with the characters’ queerness, mental illness, and/or trauma. I really believe––based on individual conversations/group chats––that the difficult lived experiences that so many of our fandom peers have endured has produced one of the most open, aware, and accepting fandoms I’ve had the pleasure of participating in. Our vulnerability is, in a real way, our strength.
That said, a community of survivors also has the side effect of cultivating small circles of engagement that I call “bubbles of trust.” When you’re a survivor of abuse, marginalization, mental illness, fill-in-the-blank, it’s often quite hard to risk casting a wide net and expanding your circle to include new faces––which can subsequently be internalized by equally sensitive and vulnerable newcomers as rejection, judgement, or inadequacy.
Way Ahead: First of all, there may indeed be gatekeeping and exclusion going on. But before internalizing someone’s cagey behavior as gatekeeping or purposely exclusionary, ask yourself if you have all the information. Many people are private (I include myself in this assessment) because life has regrettably taught them to be this way, and so they may insulate themselves to a small group of people who have earned their trust. Some people might also triggered by certain content (case in point: smut triggers my anxiety) so they don’t engage with it. Others might have something in their pasts that define how they handle certain subjects (for example, a person of color should not be tone policed for getting angry when confronted with a racialized microagression, however accidental it was). You just don’t know what you don’t know. 
The solution here is to regularly check your privilege and ask questions in a private space if you sense you’re being treated unfairly by someone. If you go public with your grievances in hopes of mobilizing the mob, you may accidentally find yourself stepping into the role of the aggressor instead of the victim.
3) Social Media is not built to help you get engagement. It’s built to help itself make money off of you.
Repeat after me: Hits/likes are not a measurable indicator of talent or worth. There are ridiculously talented folks on Tumblr and elsewhere who, for whatever reason, haven’t had their viral moment, and it’s not their fault. Loads of factors come into play where things like likes, reblogs, and comments are concerned, among them being posting frequency, subject matter, the time of day, the day of the week, the week of the month, the month of the year, the current administration, the stock exchange, the concentration of middle class users, who just won the Superbowl, a madman trying to steal an election and undermine the democratic process, a PANDEMIC, do you get where I’m going with this?? lol
At the end of the day, my humble successes have been helped along by good luck, good timing, high profile signal boosters, and an absurd amount of work. (This is why I try to signal boost new work whenever I get a chance over at @vkelleyshares.) 
So while you cannot control Tumblr’s interface, trends at large, or your fellow users, here’s what you can do to ensure you give your work the best possible chance of exposure.
Have an image ready to go with your post. Tumblr is a visual platform (no matter what it says about being good for text). Not good with images? Set up a Canva.com account and get access to free graphic software with a gazillion templates to create whatever attractive image you want to attach to your post.
Keep the outward facing text brief and easy on the eyes. Too long and eyes will glaze over. Put excess text behind a “read more.”
You may think you’re being cute when you do this, but don’t put yourself down in your posts. (Don’t put yourself down in general, of course.) Doing so acts as engagement repellant. If you don’t believe in your work, no one else will.
Related: Be your best cheerleader. Confidence is a magnet, and if you don’t have it, go ahead and fake it until you start to convince yourself you are worth the buzz. So promote yourself! You have gifts that only you can impart. Use that knowledge to fuel everything you do from your art/fiction writing to your outreach with other content creators, and by golly, if someone’s done it already, acknowledge that contribution and then tell the world that this is YOUR unique take on it.
Treat your fellow fandom creators as human beings, not art/fiction/content boosting machines. I cannot count how many times I’ve had folks slide into my DMs with offers of friendship only to disappear once they realize I’m not available to draw a picture for their fic. It hurts because it’s manipulative and it makes me want to hole up and not signal boost anyone. Creators who truly support each other will not give off a transactional vibe. I want to help you reach more people, but not if that’s all I’m good for in your eyes. 
The long and short of it: Lead with compassion, do your best with the opportunities at  your disposal, and remember that fandom belongs to everyone in it. ❤️
What saves a fandom made of sensitive and vulnerable souls from imploding when it goes through growing pains is radical compassion from those who can offer it. Begin with the assumption that your fellow fandomers are not trying to harm you, and wade into the water knowing that your insight into the lives of your peers is limited by default and you may need to temper your words or actions accordingly. If you’re a content creator, save compassion for yourself as well, as there are indeed challenges to gaining an audience, and lack of engagement does not mean you lack talent or skill. Be your best advocate, and if you have the bandwidth to lift up a fellow creator and make a new friend, please, go ahead do it! 
And finally, fandom belongs to everyone, and no one has a monopoly on characters, tropes, or themes. Create and consume what you love (with respect for your more vulnerable peers), and bask in the variety, my friends!
That’s all I’ve got in my head at the moment, although I’m sure there’s more I’m forgetting. Thanks so much to @penpanoply for letting me use her art for this and to everyone else, hang in there and try not to judge each other too harshly. These are unprecedented times, and most of us are doing our best in circumstances that are pushing us to our limits. 
As always, if you have questions or want to sound off on anything, shoot me a message or an ask, or ping me on Discord. It might take me a second to respond (thanks, Covid) but I’ll get to it! Love, love, and more love to all.
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kayawagner · 6 years
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Skipping Stones: RPGs Without Conflict
Myself and six others gathered around a table strewn with red heart shaped beads, plush fantasy animals, and adorable character sheets. We were here to play Golden Sky Age, a Dragon Age hack of Golden Sky Stories run by Modifier Podcast host, Meghan Dornbrock. Golden Sky Stories is a game about helping friends, village spirits, and celebrating innocence. Dragon Age is a game about the immediate apocalypse, the corruption of power, and the lengths friends go to protect those around them. The two meshed extremely well under the guidance of Meg, and the bubbly personalities of the players. I could spend an entire article about the joy of extruding cuteness out of Mature Fantasy™ and may very well do so in the future, but it is not this article. Today I want to talk about one moment in this Golden Sky Age game that woke me up to something I’ve been feeling for a while without putting words to it.
Golden Sky Stories is an RPG about friendship, care, and helping out.
I played a Halla, an aloof, glittery, mysterious forest deer. My neighbor played a Fennec, a wily fox. We started a scene playing in the forest, as players we were waiting for another character to deliver plot information so that we could justify going to help others, but as characters we were skipping stones. As we roleplayed skipping stones, complimenting each other on our splashes, and finding fun colors of rock, I felt a sense of calm wash through me. This was my eureka moment.
As a player at this table I was completely satisfied with this roleplay of… nothing? Was there a story here to two animals skipping stones? Not really. Was there conflict? Maybe to begin with, but as our characters lost themselves in the fun of splashing in the river we quickly forgot about any challenge. As we connected with the rest of the group and played through our story, I fell in love with Golden Sky Stories’ mechanics of warmth & friendship, but I kept wishing that we could have more scenes like our skipping stones.
Gen Con 2018 was a surreal, joyful experience, but it had its stresses. High emotions, fast paced con life, swarms of people were all great to be in but they were a lot to experience. Even outside of conventions life can be stressful with job concerns, social responsibilities, or simply existing in this political climate. We hear a lot how games can be wish fulfillment, escapism, or a power fantasy. However, my unspoken wish in that moment at the table was for calm joy. My escapism was play that wasn’t centered on violence or struggle. My fantasy was being able to relax with a new friend. Nowhere in those desires was the need for rising action, dramatic conflict, or challenges to overcome. I just wanted to exist happily.
 My unspoken wish in that moment at the table was for calm joy. My escapism was play that wasn’t centered on violence or struggle. My fantasy was being able to relax with a new friend. 
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Stories without conflict aren’t a novel idea with other media, but roleplaying games seem to focus on conflict as their sole narrative vehicle. When people talk about games, even to a mechanical level, we talk about how to set up conflict, how to create drama, or how to overcome challenges. Many people talk about a game’s conflict resolution system, deconstruct an encounter’s challenge rating, or how to plot Fronts or Threats. The idea of a game seems to center on a challenge that, through confronting, creates story. However, in playing a scene with no challenge, story, or conflict, I felt fulfilled.
I left Gen Con with the desire to explore further. I want to seek out games that are explicit in their refusal of conflict. I want the fanfiction no-plot-just-fluff of roleplaying games. I want to create a story that is satisfying and fulfilling in the way that skipping stones with my Fennec friend was. I know there are other games out there like this.
Formative is a game about queer families, caring for your friends, and how to live in a body that’s changing.
There’s a game that I’ve loved for a while called Formative, by designer Amy Weston, that does no conflict stories by forming scenes around a series of prompts on playing cards, similar to Avery Alder’s The Quiet Year. In Formative, you play characters undergoing radical transformation, in a group that can range from found family to erotic intermingling. Some prompts have conflict baked into them (The stares, muffled comments, and veiled insults are too much today. You retreat to a safe space.) while others create moments that can be easily played without conflict (After spending time together with [another character], your body subtly changes to be more like theirs). Taken in random order, a “traditional” story may emerge with rising action, conflict, climax, and denouement, but in my experience playing the game, the stories we tell in Formative are cozy, slice of life fiction that may have tense moments but are otherwise poetically lacking in conflict.
I encourage you reading this to seek out experiences like these. Allow characters to exist without a Plot. Sure, give them things they want, goals, whatever, but try and create a story about them existing, being happy, and comfortable. I also encourage you to chime in with game recommendations for systems that can create these moments I’m chasing. I need more caring moments near a river. That purple gem won’t discover itself.
Skipping Stones: RPGs Without Conflict published first on https://supergalaxyrom.tumblr.com
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swipestream · 6 years
Text
Skipping Stones: RPGs Without Conflict
Myself and six others gathered around a table strewn with red heart shaped beads, plush fantasy animals, and adorable character sheets. We were here to play Golden Sky Age, a Dragon Age hack of Golden Sky Stories run by Modifier Podcast host, Meghan Dornbrock. Golden Sky Stories is a game about helping friends, village spirits, and celebrating innocence. Dragon Age is a game about the immediate apocalypse, the corruption of power, and the lengths friends go to protect those around them. The two meshed extremely well under the guidance of Meg, and the bubbly personalities of the players. I could spend an entire article about the joy of extruding cuteness out of Mature Fantasy™ and may very well do so in the future, but it is not this article. Today I want to talk about one moment in this Golden Sky Age game that woke me up to something I’ve been feeling for a while without putting words to it.
Golden Sky Stories is an RPG about friendship, care, and helping out.
I played a Halla, an aloof, glittery, mysterious forest deer. My neighbor played a Fennec, a wily fox. We started a scene playing in the forest, as players we were waiting for another character to deliver plot information so that we could justify going to help others, but as characters we were skipping stones. As we roleplayed skipping stones, complimenting each other on our splashes, and finding fun colors of rock, I felt a sense of calm wash through me. This was my eureka moment.
As a player at this table I was completely satisfied with this roleplay of… nothing? Was there a story here to two animals skipping stones? Not really. Was there conflict? Maybe to begin with, but as our characters lost themselves in the fun of splashing in the river we quickly forgot about any challenge. As we connected with the rest of the group and played through our story, I fell in love with Golden Sky Stories’ mechanics of warmth & friendship, but I kept wishing that we could have more scenes like our skipping stones.
Gen Con 2018 was a surreal, joyful experience, but it had its stresses. High emotions, fast paced con life, swarms of people were all great to be in but they were a lot to experience. Even outside of conventions life can be stressful with job concerns, social responsibilities, or simply existing in this political climate. We hear a lot how games can be wish fulfillment, escapism, or a power fantasy. However, my unspoken wish in that moment at the table was for calm joy. My escapism was play that wasn’t centered on violence or struggle. My fantasy was being able to relax with a new friend. Nowhere in those desires was the need for rising action, dramatic conflict, or challenges to overcome. I just wanted to exist happily.
 My unspoken wish in that moment at the table was for calm joy. My escapism was play that wasn’t centered on violence or struggle. My fantasy was being able to relax with a new friend. 
Share4
Tweet6
+11
Reddit1
Email
Stories without conflict aren’t a novel idea with other media, but roleplaying games seem to focus on conflict as their sole narrative vehicle. When people talk about games, even to a mechanical level, we talk about how to set up conflict, how to create drama, or how to overcome challenges. Many people talk about a game’s conflict resolution system, deconstruct an encounter’s challenge rating, or how to plot Fronts or Threats. The idea of a game seems to center on a challenge that, through confronting, creates story. However, in playing a scene with no challenge, story, or conflict, I felt fulfilled.
I left Gen Con with the desire to explore further. I want to seek out games that are explicit in their refusal of conflict. I want the fanfiction no-plot-just-fluff of roleplaying games. I want to create a story that is satisfying and fulfilling in the way that skipping stones with my Fennec friend was. I know there are other games out there like this.
Formative is a game about queer families, caring for your friends, and how to live in a body that’s changing.
There’s a game that I’ve loved for a while called Formative, by designer Amy Weston, that does no conflict stories by forming scenes around a series of prompts on playing cards, similar to Avery Alder’s The Quiet Year. In Formative, you play characters undergoing radical transformation, in a group that can range from found family to erotic intermingling. Some prompts have conflict baked into them (The stares, muffled comments, and veiled insults are too much today. You retreat to a safe space.) while others create moments that can be easily played without conflict (After spending time together with [another character], your body subtly changes to be more like theirs). Taken in random order, a “traditional” story may emerge with rising action, conflict, climax, and denouement, but in my experience playing the game, the stories we tell in Formative are cozy, slice of life fiction that may have tense moments but are otherwise poetically lacking in conflict.
I encourage you reading this to seek out experiences like these. Allow characters to exist without a Plot. Sure, give them things they want, goals, whatever, but try and create a story about them existing, being happy, and comfortable. I also encourage you to chime in with game recommendations for systems that can create these moments I’m chasing. I need more caring moments near a river. That purple gem won’t discover itself.
Skipping Stones: RPGs Without Conflict published first on https://medium.com/@ReloadedPCGames
0 notes