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#im doing my storyboards in 3d bc i cant draw
t-t-m-r · 10 months
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today I offer you blurry screenshots of nice poses in the new project
tomorrow? who knows.....
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forecast0ctopus · 1 year
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hi there, I love your art! if you have time to answer, I was wondering if you have any tips or recommendations for drawing in a more expressive or cartoony style? I've been drawing for years but I always get caught up in the weeds and end up adding way too many details that don't necessarily look bad, but are too stiff and over-detailed. I really admire the way you capture so much in such clean lines, if you have any thoughts or advice I would love to hear them - thanks for sharing your art, have a great day!
ah thanks so much, i really appreciate it!! i totally get where youre coming from tho, i really tend to get caught up in the small things too (the amount of sketch layers i have on finished things is stupid lmao). anyways yes theres a few things i do to help myself out of that pattern!! im not all that great at putting things into words but hopefully the pictures help haha putting it under the cut because it'll probably end up long sorry
i cant speak for everybody but this is what i do! heres how i tend to approach my initial sketches:
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i like to keep it minimal here so i can focus on the pose over everything else, i try to do it in one pass and not worry about the anatomy. usually i do a few of these kind of sketches before i figure out something i like. also something ive found recently is that, for me, zooming in and doing these sketches really tiny helps because i dont have the space to add in detail. i do this a lot when i thumbnail a sequence to storyboard (usually on paper tho) and it helps me focus on the idea over the drawing
after that i like to focus on shapes!
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if theyre a character with loose fitting clothes i usually won't sketch out much anatomy and just get into the shapes of the clothes bc then i dont get too particular with proportions and all. im gonna state here that this is not an excuse to not study anatomy tho and the reason that this works out for me is because i have studied it haha
getting into details of things, i kind of try to walk the line between too little and too much? like with clothes the details i like to get are wrinkles at bent joints and obvious seams. with wrinkles i try to only do one, maybe two, because it can get excessive fast.
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seams are really good for establishing the direction things are facing, like to read volume in 3D space. the ones ill pretty much always include (unless theyre not present in the clothing worn) are shoulder seams and pants seams. in my experience shoulder seams are great at telling the fit of a shirt without a ton of detail!
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lmao heres a collage of expressions for an example. as far as faces go i like to exaggerate mouths and eyebrows a lot lmao its kind of hard for me to put into words my process here. i really like dot eyes bc i feel like i can do a lot with em in combination with lines. tho i dont usually use em on finished artwork. eyebrows and mouth are primarily what i use to establish a facial expression, though sometimes ill throw in a scrunched nose if the expression calls for it.
the whole "clean lines" bit really does help with making sure things dont look too cluttered, and the way to approach that for me is doing your line in just one stroke (maybe two if u want it darker but thats besides the point lmao) but yeah drawing from your shoulder, not having a hairy line, etc really helps not clutter your drawing anyways i think thats about it for expressiveness and clean lines idk if youve got anything more to ask ill answer to the best of my ability
TL;DR i try to focus on shapes and pose, and putting in just enough details to make action/expression read well
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