#includes snippets on bsd dbda ttm/sigcorp and p5r
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iwritenarrativesandstuff · 7 months ago
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A big thing of importance when attempting to predict or understand a plot point or character in a work of fiction is that you really have to approach it from what the story itself is trying to tell you.
Yeah, yeah, I know, but you really do need your starting point to be "what is the intention of this story? What is it trying to say?" Every story will have thematic elements that are core to its premise, and a lot of things will make sense more if you actively view them through this lens. You can't cast aside the intent of the story before you take the time to understand what the story is trying to do in the first place.
For instance, BSD has a knack for not killing off its characters, despite the violence of the world in which this story takes place. But BSD at its core is about survival and life, and particularly seeking a way to live even if your purpose and meaning and future are uncertain. It was created for people who need stories to live. This is why it wouldn't make a whole lot of sense for them to kill off a bunch of characters, as that would conflict with the kind of story BSD is. I do not expect character death in this series, because unless there are some very specific circumstances (ie. Bram), it just wouldn't fit. Any death just isn't going to hold.
Dead Boy Detectives is extremely obvious in its theming - The good you do comes back around and will allow you to heal in turn. If you continue to be cruel to others, then you will only succeed in perpetuating that cycle, and become the toxic one in turn. This is the core of Crystal, Niko and Esther's story arcs in particular: the character who changes over the story, the character who exemplifies the themes, and the character who acts as the warning.
Themes are the connecting threads that help you understand why choices are made. It also really helps when trying to narrow down to a general idea of where something is going.
For one, the To the Moon/Sigcorp series is about things like memories, regrets, legacies, grief, and final moments before death. Due to this consistent theming, it really didn't come as a surprise to learn the major secret that one of the characters was hiding... or the kind of ending it's leading up to.
As another example, Persona 5 is about a lot of things: rebellion, anger against injustice, the failure of adults to protect the youth, etc., but more than anything I think, P5 is about building a support system after trauma; a support system which is a necessary crutch for people to get their feet back under them and learn how to heal so that they can find themselves and a way forwards again. But a support system doesn't just come to you - you have to trust in people, and let them help you. This is seen in all the characters' arcs, but is taken to extremes with both Futaba and Akechi. Futaba could not start to heal without choosing to allow people to help her. She stagnated in her own guilt and grief due to her isolation, and her decision to open herself up is made literal by a locked door in her heart that could only be opened if she chose to let them in. And, as a result, this running theme is how I knew, even during the worst of the traitor arc, that Akechi was going to end up complicated, yes, but also sympathetic. P5 is not subtle. We are told and shown again and again that this character had no one in his life to rely on, and was cast aside by society. But unfortunately, Akechi rebuffs any attempts to offer him help. As a result, he becomes more and more single-minded, strays further from what he truly seems to believe, and ultimately spirals into self-destruction.
Now we can start asking other questions, like "Was the story successful in what it tried to tell us? Did any of the themes conflict? Were thematically relevant threads left hanging?"
Going back to BSD, this is still a major issue I have with the prison arc. Objectively, the characters were in-character, and the logic holds (for BSD anyways lol). But thematically, it was unsatisfying - the intense setup of this arc made the audience expect much more in the way of story themes than was actually delivered.
This, to me, is where you get into "was the story good" without getting caught in the "well, I didn't like it/agree with it so it was bad".
And then there's where you come into it! Your initial reading of the themes of the story are also going to be shaped by your amount of practice in critical analysis, and also by your personal experiences and interpretations. This is where we get into things like "do I agree with what the story is trying to say" and "oh this was a missed opportunity to add in this little detail" or "objectively it was good, but it didn't really do it for me" or even "objectively it was bad, but something about it still makes me want to chew plaster". It's awesome and part of the joy of being in a community for these things. It's both limiting and lonely to see a story from only one perspective.
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