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#it's the one abt looking into the wind
choccorin · 2 months
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do you guys think that the reason sakura hates wearing sunglasses and hats is because his parents and/or relatives forced him to when he was little? like, everytime he would go out they would always panic if he wasn't wearing something that covered his eyes and hair .. and maybe even when he's inside the house, his parents will make him wear them cause they don't like seeing him
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xumoonhao · 3 months
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it's the one and only you // and memories of us
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cornsarts · 1 year
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hi
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skitskatdacat63 · 4 months
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thatfaerieprincess · 11 months
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Do y’all want to see me hopping around dressed up as a green tree frog for our Halloween kids event at work???
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crunchy-rocc · 7 months
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what do we think jeremys car looked like. what model : what color …..
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mokuzuumino · 7 months
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wgat if i move thumblrs how funny would that be
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doodle page feat Actually Bald skrael (and badly edited gollum game skrael), young merlin, and a peek at modern au (carseat conversations) bellroc 👀
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neonstatic · 9 months
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i officially have 3 cloud tats c: i felt v self-conscious abt the new additions bc my sister doesn't like them and there's a detail on one that didn't make it to the final piece (it was rly important to me but my shitty memory doesn't care for things like that, it seems. i can be v particular abt details but i guess i was super chill and fkg stupid that day), but i'm reaching the end of that initial devastation and getting back to feeling v happy abt the results. i got a trio of clouds on the left thigh, w the middle and biggest one looking more like a string of smoke. (it's a nice companion piece to the trio of clouds on my right thigh!) and the other tat is on my left calf: an all-weather cloud, with a sun, a rainbow, a thunder, raindrops and snowflakes. it's cute! just trust me!!
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crepusculum-rattus · 3 months
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absolute favorite shirt to wear while working at camp is the one that says “gender roles may be toxic” on it bc then the kids go “what does that mean?” and i go “well—”
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gfwooyo · 8 months
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nothing sends me into an existential crisis like my oldest irl asking what she's allowed to tell our old classmates abt me 🧍
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mantisgodsdomain · 8 months
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Okay we're done getting really mad about bug game worldbuilding. If you are interested in seeing us get extremely mad about Bug Fables' consistently shoddy worldbuilding, then it is below the cut. We'll tag this properly in like a week so it doesn't haunt the main tag for everyone who might not want to read 1.8k words of a random author getting really fucking mad about shoddy worldbuilding.
We've done a lot of stuff with worldbuilding for Bug Fables. Our handling of Bugaria itself is, we will admit, not quite canon-typical. There's a lot going on, and not all is easy to work with. We know from the game itself that Bugaria is surrounded by hostile deadlands, making outside trade difficult and often-lethal - we also know, from being able to observe the in-game map as a human with outside perspective, that Bugaria is contained within a single backyard.
For the game proper, this is fine. It lends itself well to the "borrower" type aesthetic that the devs appear to prefer, limits the scope of the in-game map, and allows for them to do significantly less legwork trying to figure out how to design things. We, however, are a man obsessed with semantics, and we know too much about the amount of food and territory generally required for one hive of wasps or bees to buy into one suburban backyard that's... what, 60 square meters of backyard?
IRL honeybees alone will forage up to, on average, 1-6 km away from their hives, potentially going up to 13 km, and though there's been less research done into the habits of other colony bugs, it's fairly safe to assume they'd need similar range - more likely greater range, actually, as any form of what we humans call "higher intelligence" is incredibly demanding, resource-wise. Bugaria has four different kingdoms of social bugs, many of which would have overlapping needs for resources, combined with a whole load of other miscellanous solitary bugs. loaded into the space of a single backyard that likely wouldn't account for the range of a single hive of honeybees, let alone four hives of miscellaneous bugs and venus-knows-how-many solitaries.
In order to survive in any place, you need to fulfil the requirements of life. Food, water, and shelter are basic needs for a reason, and without access to all three, settlements are likely to quickly peter out. In order for The Hive to process nectar into honey, they first need nectar, which would have to come from flowers, which would be the exact same food source that wasps, butterflies, and moths would need, which clearly aren't growing in the needed
Put quite simply, it would be really fucking difficult for a space of this size to support the presented numbers of bugs. Plants are not an infinite resource, and even assuming that there's a density of flowers far beyond what's shown in-game, there's still predatory bugs to consider. Wasps and ants need protein to feed their grubs, dragonflies and damselflies need protein to feed themselves, mantises and mantidflies are obligate carnivores that cannot survive without a steady supply of prey- you can't survive if you never eat, and Bug Fables is incredibly low on lesser bugs that could potentially serve as food for the more predatory bugs.
Canon offers only aphids and cochineals as cattle, and those still wouldn't really serve to feed larger predatory bugs - and that's even without noting the ecological desert that results from only ever having a handful of enemies. We know that there are limits to what you can do in a game, but the second you want to expand on life beyond what's shown, you run straight into the lack of known prey and wildlife like smacking right into a brick wall. Roaches raise scorpions in a wasteland that seems to have only Mystery Berries for food unless they're trying to hunt Deadlanders, which we doubt are particularly edible. The Royal Blade of the Ant kingdom is an obligate carnivore, and there's nowhere he can go if he wants to buy lunch.
Realistically, we know that the answer is "the devs didn't really think about it". This game is built on the work of devs who persistently place "because it looks cool" over doing any of the worldbuilding work to integrate their existing story elements into the world. You only have to look to Yin to see just how many parts of the game are riddled with things added purely because Someone Thought It Might Be Cool, and no one did any further legwork to make it WORK. The Termacade is a living monument to the philosophy, being added A WEEK before release without anyone so much as communicating it was going to happen before it was in active development. 
Unfortunately, we are permanently obsessed with semantics, we can't stand "because magic" as an answer to important worldbuilding questions, and every time we have to do all the legwork to fill massive holes in the setting where no one ever thought that the answers to questions like "how the fuck do these people feed themselves" is relevant, we will be sadly prone to falling into madness.
There is no canon answer to how these bugs feed themselves. There is no indication as to how things that should be basic parts of the setting WORK. The bugs, in the first place, are written persistently as more People With Hats than actual BUGS - there are nods made to biology, sure, but the difference between a wasp and a bee is little more than a set of aesthetics and a silly hat. There are enough elements in the game that are simply thrown in without care of how they interlock that it sometimes becomes genuinely maddening.
Some people, sure, are satisfied with this - there is a madness that we have that we lack, a need for SUBSTANCE that is prone to driving us to inadvisable lengths hunting for a hint - any hint - that there was care put into this detail, rather than a single flippant comment. We have no complaint with things left vague, but we VERY MUCH have a problem when the setting is consigned to being little more than a backdrop decorated with random glittery ideas to act out anime tropes on, rather than something that should be paid attention to all its own.
We've said this before, and we'll say it many times again, but worldbuilding is important for a REASON. Your setting will affect your characters just as strongly as it will affect your story - your plot, your setting, and your characters are fundamentally inertwined, and to affect ANY part of the story will have rippling impacts on the rest of it. Your characters are not created in a void! Whatever structures created one person MUST still be present to shape others! You cannot throw shiny ideas on a canvas slapdash and expect it to turn out well! It's a miracle that the character writing in this game turned out as well as it did, considering that massive swathes of the setting are loosely assembled from anime without even taking the time to learn how certain aspects WORK in their home media!
We enjoy writing. We enjoy crafting plots, doing worldbuilding, tinkering with the little pieces of setting that we feel might create something interesting. We wouldn't be writing at all if we didn't enjoy it on some level, though we sometimes wonder if it's more masochism than care for some aspects. This is the trade that we have chosen to work towards working. Perhaps it is this that makes it so violently infuriating when we run into people who don't seem to care for that which we pay attention to.
There are a handful of aspects in this game that are well done. There are far more aspects in this game that are half-baked at best and actively difficult to work into the rest of the world at worst. There is a particular handful of aspects that are so poorly done that they could pass as active malice, towards one group or another. Unfortunately, as with many things, to assume ill will often overlooks the far more pervasive, far more common culprit of simple negligence.
Bug Fables, at its core, is a game made by devs with chronic shiny-object syndrome. There is little care spared to its worldbuilding, to the implications of its setting, to the implications of character actions, because the devs have never cared to think on it. It takes tropes from a hundred and one different animes without caring to learn what makes them work in their home context - just that they're cool, and that the authors want them in their own work.
It's something that we've been guilty of ourself, in previous works, but that only makes it easier for us to spot it here. There is an mirror of mistakes we have made ourself written on the walls, and it echoes with every step. We are the sort of author who learned to build worlds by stealing shards from different worlds and patching them into a new quilt. This is a work that takes does much the same, taking pieces from other works to make a new whole, but it makes the mistake of not spending the time to make sure those pieces FIT.
The mosaic on the floor is made of broken, disparate parts that are only partially fit together. The world falls apart more and more the closer you look at its shards. There are pieces of harm in this painting, pictures of pain, things put together and only barely examined. There is prejudice that could pass for malice woven into the threads of even the more comedic writing, an undercurrent commonly present in society and rarely examined. They've made an entire species of bugs into an incomprehensibly racist trope. Perhaps it's foolish of us to spend so much time and energy on a world that does not love us back, but we care for this setting, and we care for the potential of what it could have been.
The prejudice and shoddiness and pieces of poorly-thought-out and tropey writing in this work are not an act of malice. They are an act of ignorance, left over from a development team that wanted to add the latest shiny thing without stopping to think that their favorite anime tropes might have roots in something rotten.
Anyways, the reason that we wind up putting so many fucking footnotes on our fics is that every time we have to answer basic questions like "how does the wasp kingdom fucking feed itself" we have to rewrite, like, half a dozen tropes ripped off from shitty isekai anime, come up with an entire power structure and system of government that could potentially exist in this universe, write 2000 words of geopolitical bullshit minimum, reinvent animal agriculture, create at least one brand new species of bug, and then battle our conviction to avoid cushioning or avoiding the implied Fucked Up Elements that are Very Much Present In The Base Work if chronically ill-addressed vs the question of if we Want to include this particular brand of Fucked Up Bullshit or if we'd actually rather avoid having to reckon with the aftermath of yet another poorly-thought-out trope ripped from Trapped In Another World With My Smartphone.
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enevera · 1 year
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The smile begins to resurface as the worry fades into something like teasing fondness.
<333
this is from that porn fic isnt it. awful awful fic whhyyyyyy nisiiiiiiiiiii jhsfd,gvjh,asvg,fg,bs,djfhbgksfdhgjkshdfgkjshdfkjgsdkjfg
ask game
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transgaysex · 2 years
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i told myself i wasnt gonna give it much thought but i need to do something to keep myself awake so: i really just think you have to be a specific kind of insane asshole to build your entire internet persona over how deeply and profoundly you love your wife, even having her participate in your workplace and helping her build an internet presence, aiding to boosting your own presence and popularity, and then cheating on her with a subordinate of yours like you have to be a specific type of scum to do that
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verdemoth · 1 year
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mm goin through the horrors. the horrors are bad i can’t recommend the horrors.
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pinkfey · 2 years
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