#kafiqazman
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360 Mosque World Tour (2018)
Virtual Reality
Position : Team Leader, Main Developer
A virtual reality tour application on the android device. This app consists of 7 different mosques around the world. Th user can ‘travel’ to different mosques and each mosques have its own video and background sound. The user have to gaze on the button to activate the button’s feature.
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Pokok+ (2018)
Final Year Project
IoT based Interactive Multimedia System for The Education of Basic Plants Needs for Standard 2.
The Arduino and sensors acts like a virtual plant. With the use of Bluetooth connection, the response from each sensors are displayed on the smartphone in 3D, animation and sound.
The user can also answer real time questions based on the environment of the Arduino. Pokok+ also provides a quiz module based on the Standard 2 Science and Technology Syllabus.
Pokok+ follows detailed software engineering approach and detailed documents of each phases are produced.
Pokok+ is developed using Unity and Arduino IDE.
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Juicy by Juice Malaysia
pre_adult(dj); watch here; Producer Ben Liew Filmer/Editor/Director Khairul Afiq Azman Skater Khadijah Juswil Writer/Voice Liyana Dizzy
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Juicy by Juice Malaysia
pre_adults(imran); watch here; Producer Ben Liew Filmer/Editor/Director/Writer/Voice Khairul Afiq Azman Skater Imran Wan Yusoff
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3D Modelling Assignment 1
The 3D models are developed using Autodesk 3DSMax.
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Video Assignment 2
A corporate video for the Imagine Cup Club FTSM UKM for the second video assignment.
edited using Adobe After Effects
watch here
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My Laptop Shop (2017)
Web Programming
Visit the website here
A web based laptop ordering system. Complete with viewing, editing and deleting features. Developed using phpmyadmin, html, css and sublime.
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Fzheimer (2017)
Position : Team Leader, Main Developer
Fzheimer is a game based application for early detection of fzheimer. Detailed software engineering methodology are applied. For each phase of this project detailed documentation are produced. The project duration is 3 semester as each semester represents the requirement analysis, software design, development and testing phase respectively.
Fzheimer goal is to determine if the user are prone for fzheimer. Thus early prevention can decrease the chance of the user to have Alzheimer. This is because there is no cure for Alzheimer and the best way to prevent is for the user to take precaution steps to decrease the chance of getting Alzheimer. Moreover, Fzheimer aims to increase awareness in Alzheimer and to prevent users from getting alzheimers.
Each of the game modules are based on research and journals that have been published.
At the end of the game, the user can see their level of probability of getting Alzheimer. Not just that, prevention steps are given based on their level of probability of getting Alzheimer.
Fzheimer is complete with online database and is developed for the android platform.
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Zine
2nd Edition
2016
20 Pages
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