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#like i’ll probably still do game jams & stuff that has assets made by others. but yeah overall no immediate gamedev plans for a while
chromaji · 8 months
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me checking a cutscene for OFB that I wrote out a while back, but haven’t choreographed, & seeing that I had a note to make a CG of Trip getting restrained by shadowy tentacles
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bronyinabottle · 5 years
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Post-Series Finale Mod Note
Well, the series has finally wrapped up. And I felt like it’d be proper to let you guys know’s what I’m doing next and also my thoughts on some of the episodes since the last update.
I want to rest assure that I still have plans to continue this blog for a decent while and in fact hope to have another big story akin to Return to Saddle Arabia sometime next year that addresses some things that never got mentioned in the show that would be relevant to the story of Genie Twilight (Ex: Spike when he was just an Egg prior to Twilight hatching him). In terms of more near future stuff though, I will probably do a little episode response to the final episode of the series.
Anyway, regarding the finale itself. I felt it was AMAZING. I’ll probably get to doing a my thoughts on post for the two-parter and the epilogue episode all on it’s own. Because I really want to focus, re-watch, and gush about so many details of those last 3 episodes. How much did I like the finale? Can I just tell you that the two-parter alone is actually challenging Twilight’s Kingdom for my new favorite episode of the series? It’s outright awesome the series got to end with a bang like this. The epilogue episode was also great, very bittersweet in parts, but I’d say it’s also within the Top 10 of the series and the ending song I’m sure made just about every fan in the series well up in tears.
After the break though, I’ll be giving some thoughts on the episodes since then as I want to just entirely focus on Finale stuff. If you want to hear some of my opinions regarding any specific things in the finale faster though. Feel free to sound off an ask over on my mod blog. But for now, here’s some thoughts about episodes 14-23 of Season 9
THE LAST LAUGH
It was quite cool to see Weird Al come back one more time to the series. Of course, this wasn’t as jam packed with awesome music and moments as his character’s debut performance back in Season 4. But it was a fun episode, though I wonder if they should of put a little more hints regarding something that comes up in the Series Finale. (Though perhaps the Pinkie plush we see in Cheese’s room might be something)
2, 4, 6, GREAT
Yeaaaaaah... if every season has their dud(/s) this is probably Season 9′s for sure. Once again Rainbow’s more dickish then she should be at this point of the series. And while I can understand that they’re different characters. I can’t help but be reminded of Human Rainbow in Friendship Games when she was doing her song for the pep rally. That very much felt like what a Rainbow Dash should actually be doing if they’re hired to lead a cheerleading squad. Kind of sucks though that Rainbow often does seem to get a dud episode in many seasons of the show (Mare-Do-Well Season 2, Rainbow Falls Season 4, 28 Pranks Later Season 6, Non-Compete Clause Season 8). Rainbow’s still my 2nd favorite pony, but sometimes that becomes hard to say after particular episodes.
A TRIVIAL PURSUIT
I’m a little mixed on this one, it’s fun to see Twilight freak out again. But something about this episode screams “Wrong season”. Especially since the very next episode gets into how Twilight has matured as she is closer to taking the role of ruler of Equestria. This kind of episode might of been fine if it had been made anywhere between Season 2-Season 5. Not the final season where she’s heading towards being the new ruler, it’d be kind of worrisome to know your next leader went bonkers trying to win a game of trivia.
THE SUMMER SUN SETBACK
Now this was a good one! A nice setup with the villain trio messing with the Mane 6′s Summer Sun celebration plans while they try to get information about Grogar’s bell. And while it became slightly muddled by the trivia episode prior to this, the note about Twilight’s character development is nicely appreciated. It’s kind of a shame that besides the opener, only this episode and Frenemies were the episodes that built up to the two-parter later. Said two-parter is still one of the best of the series, but it may have helped to have a little more build-up to it during the Season then it actually did.
SHE TALKS TO ANGEL
This was a fun Fluttershy episode for certain, we get to know exactly what Angel feels even if that’s through Fluttershy’s own body. So we can get a sense of really of what Fluttershy’s had to deal with for years heh. Also, the “I wanna marry Discord” off-hand line is pretty funny. Even if now it drives shippers crazy. You either take it that Angel is trolling, or Angel knows something that we don’t. Doesn’t help that something in the finale might of left things very ambiguous on this front.
DRAGON DROPPED
I think it’s actually good that Spike’s essentially outgrew his devotion to Rarity. Of course he’s still willing to help her from time to time as in the ending, but it’s great that he can kind of explore other things he wants to do and/or meet new friends. On a side note though, the first time Rarity’s practicing her apology had to have been one of the funniest moments in a while.
A HORSE SHOE-IN
The final Starlight episode gives her role as being promoted to being the new headmare of the School of Friendship. Which is a fair role to give her though I don’t know if that actually might feel a little underwhelming for fans of her. I mean, I’m glad she’s not like.. going to become a Princess herself as those were exactly the worst fears everyone had about Starlight. But it’s certainly a strange journey to go from a season-long villain, Twilight’s student for one season and the openers and finale of that season being more about her then it was Twilight and the others, to simply being in charge of a school at the end. That school’s still important, don’t get me wrong. It’s just that everything with Starlight doesn’t seem easy to explain as it still stems that we practically got nothing substantial about her after her rather quick turnaround in the Season 5 finale. I’m still as lukewarm as ever with Starlight. I do wonder if there will be a Starlight in G5, she may instantly have a better reception since G4 Starlight has quite the baggage.
On the episode itself though, it feel weird to have this moral of “Don’t hire your friends” only for Starlight to do exactly that by hiring both Sunburst and Trixie. Granted, Sunburst is probably competent. But I think I would of liked to see more of how Trixie would do as counselor more then just standing up for Gallus that one time. Just doesn’t feel right. I think I enjoyed the episode to some extent still, but it probably would of been better if Sunburst was part of the process. So maybe you can an addendum to the moral that sometimes your friends can also be good for the job while others aren’t
DARING DOUBT
Daring Do episodes are almost always fun. Though I do gotta say it’s weird to go with the whole Ahuizotl was misunderstood thing when I believe one of his thing was to try to make 800 years of unrelenting heat? What exactly was that about. But eh, might just have to be pushed with the pile of stuff like Marble and Big Mac.
GROWING UP IS HARD TO DO
It was pretty fun to see the CMC as grown-ups (Even though how funny would it be that we’d get to see that anyway during the finale. I wonder if perhaps this episode came into development simply because they planned the finale to be a timeskip long ago and decided to have a little more use for the flash assets of the adult CMC in a proper episode). A little more bittersweet when you look at Scoots though as you see that she still has small wings, nice attention to detail on her disability though.
THE BIG MAC QUESTION
And the final regular episode of the show is dedicated to getting Big Mac hitched and crazy Discord shenanigans. All I can say is it was a fun episode through and through and even brought back the sort of reality show interview stuff we saw in that one Season 6 Rarity episode
SEASON 9 THOUGHTS OVERALL
I still want to give the Finale it’s own thought section because I think it really deserves attention on it’s own. I thought I’d just give a general thoughts on Season 9. Besides the finale, Season 9 actually felt kind of on the underwhelming side of things. There are definitely good episodes popping up there and there, it just felt like it wasn’t really feeling like most of the episodes were taking any credence to how the show was wrapping up soon. Thankfully the Finale more then makes up for it, but it felt like a lot more could of been done to set things up for the big finale. The finale will no doubt be Season 9′s crown jewel and I do want to share as much thoughts as I possibly can about them when I get to it.
Regardless, this has been a fun series to keep watch on. Hopefully many of us still have some fandom things to look forward to making and/or seeing even as of course with our main show over we’ll see even less productivity at least until we see what Generation 5 will be like. See you guys again soon for when I have a response and big thoughts for the finale episodes!
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davidmann95 · 5 years
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Some Kingdom Hearts future thoughts
Have to get ‘em out! Went into some thoughts with my psuedo-review of III, but I’ve got others and stuff worth expanding on. I’ll put them under the cut since it clearly goes into spoilers, except for my boldest, most controversial guess: along with being announced either this year or next (since Kingdom Hearts has never reached the end of a calendar year after a release with nothing on the horizon) I think Kingdom Hearts IV is going to be a 2022 release. I recognize that sounds like an intensely generous timeframe, but I have several reasons:
1. Above all else by far: once again, Square Enix and Disney are going to be on Nomura’s ass, nose to the grindstone, to get him to start delivering these on a consistent basis again. Do you think they’re looking at Kingdom Hearts III topping sales charts and thinking “well, it sure was worth the wait”, or do you think they’re going “gosh, these are some nice sales, sure would be nice if it came out years ago and we had a bunch more similarly-selling titles by now, let’s try and aim for something closer to that in the future”. Especially-especially since Nomura and the actors aren’t getting any younger and the series is at a point where the core fanbase for the franchise as-is is going to be the primary target rather than new audiences, which means it has to wrap up in a timeframe where that’s still a viable market. So rapid, priority development and few if any more spinoffs. I mean, not as if there’s really a handheld platform for them to be on anymore.
2. My understanding (and this is going somewhat into the technical side of things, so I’m going thirdhand here based on what I’ve heard from others) is that the lifecycle of the current console generation isn’t going to run out for quite a bit yet, so they can reuse a lot of the assets and whatnot from III.
3. A big deal was made about Dream Drop Distance coming out on the 10th anniversary of the franchise, and given 20 is a much wilder number for this series than most equivalents when it’s about a single cast of characters going through a single story, I can’t imagine they won’t want to push that as at least a similarly big deal.
4. Finally, when things don’t go as catastrophically off the rails as III did, these games seem to have a fairly consistent 3-4 year development span (even III, once they announced the beginning of development in 2013, would have come out 2017-early 2018 if not for switching from Luminous to Unreal Engine), and for the reasons I listed above I think this is going to be on the speedier end of that.
* Firstly: the main discussion I’m seeing at this point regarding IV is “it’s gonna be a Kingdom Hearts/The World Ends With You/pseudo-Final Fantasy Versus XIII crossover!”, and I really expect and hope that isn’t the case. Not that I’ll be pissed if it is, I’m sure it would still be rad, but it strikes me as both unlikely and the lesser outcome. I don’t know that I see the powers that be diverting resources in one of their biggest cash cows towards a sequel to one of their minor games - one that’s already been in Kingdom Hearts, meaning its inclusion here wouldn’t reasonably be a huge enough deal to base a lot of the full story on - and a way to reimagine another project. And for that matter it strikes me as conceptually small-scale given the setup. Nomura went with a name in Yozora that doesn’t just have the bent meaning of Sora’s name but actually literally sounds like him, went with a setting that aside from the one cameo sign mainly screams to viewers “Sora’s suddenly in the real world, holy cow”, and unless I entirely misread it Verum Rex was presented as a total self-roast in Toy Box. It doesn’t strike me as spot-the-reference (even though that’s 100% in there) nearly so much as establishing a tonal contrast to Kingdom Hearts.
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I joked initially about this being a Flash of Two Worlds! (linking to a description for non-comics readers who are here because I tagged Kingdom Hearts)/’Kingdom Hearts goes to war with its own gritty fanfic’ setup, but...I actually suspect that’s pretty close to what’s going on here? This seems like a send up of Final Fantasy’s relative self-seriousness and over the top Super Cool characters, as a contrast to Sora’s goofy open-hearted sincerity and optimism. It’s the Secret Movie aesthetic that some want not just more prominent but as the actual main tone of the series morphed into an entire universe all its own, and Sora, out of place, has to find his way through and back home even as the real threat mounts, and probably has to save this world and get through to its heroes who aren’t likely prone to grinning through off-the-cuff monologues about the heart. That is not only entirely my kind of ridiculous meta jam, it feels like a logical next step for the series: if the first trilogy was in part about growing up, the next (and I suspect last, as the Master of Masters and his Foretellers have been set up as the primordial antagonists of the entire mythology and this is where they’re coming to the fore; my old theory of Eraqus being the big bad of an intermediary trilogy looks solidly shot to hell) could very well be about reaching adulthood, in which case it makes sense Sora would have to pass through a near literal fire of Adolescent/Adult Cynicism.
* Speaking of where Sora ends up: I kinda doubt he’s literally dead, or that if he is it’ll last past the opening of the game. They’ve already made a big theatrical production of Sora dying twice now, the second time in the most literal way possible and just a few hours prior to this, so while third time’s the charm I think there’ll be more to it than that. The again common thing I’ve been seeing is that he’ll have to play the Reaper game to win his life back (not something I’m much familiar with but I think I’ve got the basics), but again, while it’ll certainly be part of the game I don’t think TWEWY is going to be the big thing here (like they’d really make that a bigger deal than the Final Fantasy elements have been), and he just dealt with the afterlife and had to essentially play a game to win his soul back, and this wouldn’t even be a game he’s unfamiliar with. My impression is he’s incorporated back and whole - if likely powered down from the ordeal to justify him being back at level one - and the mystery is less whether or not he’s truly alive so much as how he ended up here and how to get back.
* On the other end of things - and I realize it’s a risky prospect to suggest after her getting a shockingly small role compared to everyone else in III was the damning weak aspect of its otherwise basically perfect finale - I think this is where Kairi is actually going to start to come to the forefront. She and Riku would be at the head of a search that everyone would be a part of (they were there when it happened, they know death is negotiable in their world, and they’re good people who all owe him), her especially since he’s her boyfriend - they may not declare it outright but there’s clearly no ambiguity between the two of them as to their situation anymore - and the one he sacrificed himself for, and she’s out there fighting now even if she’s inexperienced. And Riku seems like he’s going to end up lost himself on the search, leaving her behind as the sole Destiny Trio representative. So even if she isn’t a playable co-lead I wouldn’t be surprised if she was the one going on a more traditional Kingdom Hearts adventure searching with the rest while Sora and later Riku deal with the genre mindfuck. On the bright side if nothing else, she’s died twice now too and they’ve both been presented as dead in a “maybe this time for real” way for a finale, so while again third time’s the charm, I figure she and Sora are relatively bulletproof from here on out.
* Speaking of Riku, while this seems more like an old-school proof of concept trailer from I and II rather than the more recent actual scenes, meaning his appearance might well change just as Kairi was different in I’s Secret Movie than she really was in II, it’s very notable that he hasn’t aged at all. So likely instead of another tragic I to II scale timeskip of Sora being lost from his friends, it looks like IV will be picking up immediately and the search for him won’t take long to succeed. Also speaking of Riku, I seem to see people thinking he’s with Namine now? Not that that seems impossible, but while the scene as a whole is romanticized in that it’s basically a princess being carried away by chariot to her happily-ever-after, it reads to me less as an actual romance than Riku fulfilling his ‘brother’s promise. Though if Square/Nomura does want to really get into romance with the next trilogy, since Sora/Kairi is locked down maybe they’ll just say fuck it and do a whole Riku/Namine/Xion/Roxas Love Square situation.
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* Actual prediction rather than analysis of evidence: I suspect this is the last major time the Destiny Trio is going to be split up, at least in the searching-for-each-other, not-knowing-if-everyone’s-alive sense. I was the search for Kairi, II for Riku, and now IV for Sora - that cycle looks to be completing. Wouldn’t be surprised if V and/or the finale was finally the three of them as the adventuring party as fans have wanted for so long, with III as the grand finale to Sora/Donald/Goofy.
* It seems early to predict the main villain, but at the same time everyone was accurate in assuming a Keyblade-wielding Xehanort would be the final boss of the trilogy circa 2006, so I’m gonna go ahead and say Xigbar/Luxu is gonna be the end-all with IV. The Master of Masters is still the end of the road, and perfect for it because he’s a real-world normal savvy guy who can manipulate this world of straightforward classical adventurers with ease, while Sora at the opposite end of the scale is silly and sweet even by that world’s standard. But Luxu addresses the same ideas in a way that’d be perfect for this game in particular as it seems to be set up, he’d be the villainous connective tissue as this game moves from one trilogy to another, and he has the dangling personal thread of the ‘reward’ he suggested was coming for Sora. Or hell, since now it looks like she’s at least somewhat privy to what’s going on, maybe Maleficent will finally step back up.
EDIT: Ooh, just remembered, speaking of what Xigbar says to Sora, his Olympus conversation also predicts Sora’s fate? The whole “if you leap in to save somebody, you might just end up in the clutch needing to be saved yourself” lecture, i.e. the premise for IV. Maybe his teach isn’t the only one privy to future events?
* Not both, they’ll wanna space it out, but I’m like 70% sure this is where Marvel or Star Wars are gonna happen.
* Finally, while I’ve heard speculation that the Mystery Star is one of the Foretellers or the person who died in that Union X game, I don’t think she’s one of them given it’s a new voice actor and she cites a name Sora knows. More likely she’s ‘Subject X’ (I went ahead and looked up the Secret Reports, haven’t gone back and done all the bonus challenges myself yet and won’t I imagine for some time), who does seem to be from that time but is I think someone new.
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junker-town · 5 years
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Sports movies that would be more fun to emulate in real life than ‘Field of Dreams’
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Photo by Charles Ommanney/The Washington Post via Getty Images
MLB wants to emulate ‘Field of Dreams’ next season, and that’s fine. But if we’re being honest, big league adaptations of these movies would be even cooler.
I’ve never seen Field of Dreams. It’s probably fine? From what I gather it’s sickly sweet with a lot of I Love You Dad-type stuff engineered to exploit our too-human hearts.
The effect is apparently pretty strong, because Field of Dreams is still revered 30 year after it was released. So much so that Major League Baseball will try to bring the movie to life by making the Yankees and White Sox play in an Iowa cornfield next season.
If you build it …@Yankees. @whitesox. THE Field of Dreams. August 13, 2020. pic.twitter.com/RuBpS04BgG
— Cut4 (@Cut4) August 8, 2019
Ignoring the fact MLB’s promotional image implies Aaron Judge, Gleyber Torres, Tim Anderson, and Yoan Moncada are ghosts walking out of the cornfield, and therefore will have shuffled off this mortal coil by the time the game is played, this could be fun! Baseball is a goofy sport that is enhanced when played in goofy places. Why not!
But it does get us thinking: What famous sports movies would be even more fun to replicate for a one-off event? Here are some of our ideas. Go ahead and tell us yours via your nearest comment section and/or Twitter account. Being realistic awards you no bonus points.
Eddie (1996)
Pretty sure everyone reading this has had this fantasy. Take a vocal fan out of the stands, let them coach the Knicks, and if they win the fan gets to keep the job until the Knicks lose again. There’s no risk to a cratering team. In fact, the changeup might help break the loop of hope and letdown (and hope and letdown) that the Knicks have been stuck in for 20 years. — Louis Bien
Dodgeball: A True Underdog Story (2004)
I want this. I want this, like, yesterday. How have we gone 15 years without someone trying to take the world of professional dodgeball by storm with professional wrestling-esque characters, overwhelming production values and all the pageantry it entails?
The best part is that since this is a one-off event we can totally get Jason Bateman to do commentary and stick Chuck Norris courtside. I’m almost upset I’m sharing this information here, because I know some wealthy industrialist is going to steal this idea. — James Dator
Nacho Libre (2006)
First off, yes, wrestling is a real sport. The action might be slightly scripted but the moves are real. Imagine a random cook in a monastery becoming a luchador. It’s an underdog story for the ages. He even fights for a great cause: so the orphans in the church can eat better quality foods. It’s a heartwarming story filled with adventure and danger, mostly from the fear of having their bones broken from getting power-bombed. Picking a random person and making them a part-time luchador is an event worth watching. Especially if one of their first matches is an eight-person battle royale. Sign me up for the chaos. - Vijay Vemu
Teen Wolf (1985)
I just want to see people get eaten. — Christian D’Andrea
Air Bud (1997) or Treasure Buddies (2012)
The Air Bud archives, including its spinoff series Air Buddies and Santa Paws, is more voluminous than the Police Academy and Mission Impossible franchises put together. And you really couldn’t go wrong picking ANY of its 14 installments. SO MANY GOOD DOGS.
For the sake of brevity, I’ll narrow it down to two: OG basketball-playing Air Bud, which still holds up 22 years later, and which seems like the most logical choice if we’re talking about replicating it in real life. (Here’s one suggestion for the starring role.)
The other is Treasure Buddies, which I have never seen and technically isn’t a sports movie but gets the nod based on a Wikipedia description that belongs in a museum:
The Buddies find themselves on an Indiana Jones style adventure.
Yes, please. — Sarah Hardy
Over the Top (1987)
Don’t you want to win an arm wrestling championship? — Russ Oates
The Sandlot (1993)
The Sandlot — or more specifically Sandlot 2 (2005), where girls exist and play sports — is truly the only answer here. Since about age 7, all I wanted to experience was playing baseball at the sandlot, and that hasn’t changed as I’ve gotten older. Just make sure James Earl Jones is present. — Kennedi Landry
Brink! (1998)
Brink! is a Disney Channel original movie about extreme in-line skating and how capitalism exerts its influence on our passions. But the X-Games already exists, so we don’t need to bring skating to life, we just need ... more milkshakes to the face.
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Pup ‘N Suds forever. — Michael Katz
Like Mike (2002)
I need to see a 4’ tall child dunking on NBA Players. — Tyson Whiting
Ed (1996)
In this film, Matt LeBlanc (who is basically channeling Joey, because what else is he going to do, he is Matt LeBlanc) winds up as an errand boy for a professional minor league baseball team. One of his errands has him cross paths with the titular Ed, a chimpanzee who, it turns out, is really, really good at playing baseball for unsaid reasons. Hijinks ensue. This film has everything — a fart-off, some light animal torture, a magical coin (?), and yes, a meta Friends reference — all of it terrible. In fact, we called it the worst sports movie ever made.
But am I going to sit here and pretend it wouldn’t be awesome to play minor league ball with a farting monkey? No, reader. I am not.
— Ryan Simmons
Slap Shot (1977)
Nobody wears a helmet. Fighting, while not exactly legal, is certainly encouraged. As is putting on the foil. Winning captain has to strip down to his jock strap. Don Cherry would spontaneously combust, leaving a technicolor apparition muttering about “Old Time Hockey” for all eternity. — Paul Flannery
White Men Can’t Jump (1992)
Blacktop basketball, Jeopardy!, and undefeated Wesley Snipes drip. This movie has everything anyone could ever want in a movie, and also two-on-two basketball should be an Olympic sport. — Michael Pina
Brewster’s Millions (1985)
Quasi-sports movie with Richard Pryor portraying a pitcher for the Hackensack Bulls and John Candy serving as his catcher. I’d happily work to spend $30 million in 30 days and have no assets to show for it to inherit $300 million. — David Fucillo
Space Jam (1996)
There is no better time to do this than the present. With talks of wanting to raid Area 51 and kick it with aliens, we can surely assemble a group of five extraterrestrials, have them take the talents of guys like Kevin Durant, Giannis Antetokounmpo, James Harden, Russell Westbrook, or other NBA stars, and do a live-action remake of the original Space Jam. Only difference is that LeBron James replaces Michael Jordan. — Harry Lyles Jr.
Luck of the Irish (2001)
This Disney Channel classic has a description as follows: “A teenager (Ryan Merriman) must battle for a gold charm to keep his family from being controlled by an evil leprechaun.”
Do I need to explain anything else? — Whitney Medworth
Blades of Glory (2007)
It’s really hard for me to comprehend why we haven’t seen an all-male figure skating pair since this movie came out more than 10 years ago, but hey, I’m not in the movie business. Not only was this a highly underrated Will Ferrell film in my humble opinion, the sports world deserves to see two men complete the Iron Lotus (successfully, I feel like I need to add) on live television, dammit.
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— Morgan Moriarty
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ddrkirbyisq · 6 years
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Quite a bit happened...it was quite the tornado of stuff, as I predicted two posts ago, what with Ludum Dare and everything else happening.  There was even more than I expected thrown into the mix... Ludum Dare Ludum Dare came and went, and despite several hardships along the way, was a huge success for our team! I'll be writing a more detailed post-mortem later, but here are the two (!) games that we ended up making in the 72 hour timeframe: Goodnight Sheep: http://ift.tt/2AfwKw9 Samurai Shaver: http://ift.tt/2Ai9opD The soundtracks for both of those are also available (linked on those pages). Even before it started, it already felt like things might be rough for Ludum Dare, as our writer fell ill that week and wasn't feeling well enough to work together with us.  We decided she should take it easy and help us out remotely instead (which also left me with an abundance of extra groceries in stock, haha).  I actually also wasn't feeling the best that Friday either, though thankfully I didn't end up coming down with anything.  Trying to communicate back and forth over chat and video calls was a real challenge and we really struggled to nail down the concept and gameplay behind Goodnight Sheep as a result of that. Halfway through finishing up Goodnight Sheep we actually decided to start work on Samurai Shaver and just start making that.  Although there were a lot of things that we still needed to figure out about Samurai Shaver still (initially it wasn't even a rhythm game at all!), I personally felt like I had a pretty good vision of what the game should look and feel like, so it felt more certain to me, and I was looking forward to escaping the uncertainty of the screaming lambs to work on something a little more well understood.  However I still wanted to finish up some work on Goodnight Sheep before that, including making the music for the levels, and it was during that process that I made some key realizations about what the game should be like.  So in the end it all ended up coming together just fine -- it just needed some more time to get there. We were about a third of the way through our 72 hours when we decided to start work on Samurai Shaver, which put us quite far behind, but interestingly enough I felt very confident that we could finish it in time.  I knew it was a fairly simple game and we didn't need to make a ton of different assets and such (as we did for games like The Music Box).  And of course, I had a pretty clear vision for the game, as well.  But perhaps the primary reason that I was so confident was because back in Ludum Dare 36 we had also started just as late when we made Watch for Falling Rocks (we totally scrapped our initial idea and started over).  Now that we've done the whole "start a game really late and still finish fine" thing twice, I feel like that will always be a sort of possible "plan B" for us moving forward if our initial concepts don't work out.  Obviously that's not the kind of thing I'd like to rely on, but I think it's a bit comforting to know that because thinking up an initial idea for a game is often one of the most stressful parts of the jam. Anyhow, I'm quite happy with how both games turned out.  Currently we're a good ways into the rating and voting process, with a little over a week left before results are announced.  I've been playing my fair share of games (around 40 so far), and we've gotten around 30 ratings for each of our games. Meowmie Early in the morning on Saturday December 9th, we were woken up to news that the one and only original Meowmie had suffered from heart problems over the night and wasn't going to make it.  We were able to say our final goodbyes before he was put to rest.  It was very hard on us and there was definitely a bit of a crying party that day.  Though I was not his owner, I felt very deeply for the loss, more deeply than I realized that I would, too.  It was a new experience for me as well, since I have never had a pet or anything leave me in that way.  Though it still makes me very sad to think that Meowmie is not around anymore, and the image I have in my mind of him from that day really affects me deeply, I am very thankful for the fact that I was able to see him one last time.  Rest in peace, Meowmie.  You will always be special.  (Thank you) Work Work went through a pretty busy period, as we were getting out another demo of our game for PlayStation Experience (PSX) -- more about that here.  Btw, as an aside, I don't know if I've ever mentioned here that Luna has been out now, both for VR (the true Luna experience) and as a 2D port version for those of us who don't have access to a VR headset.  Find that here. Anyhow, work went through a busy period for sure and I basically had infinity work to do, but I think I managed alright, though there was one day where I had not gotten enough sleep at all and was suuuuuper grumpy as a result.  Funnily enough, once the amount of tasks crosses a threshold, I feel like it doesn't really matter how many other work items there are because I know I won't get to them all, so I just sort of chug along at whatever pace I end up going at and whatever will be, will be. After that, work has been really strange as we are in the middle of transitioning to a new office (heating?? A/C??  More than one restroom maybe?? what is this madness?  Maybe the floor won't be slanted either?).  The new place is ever so slightly closer in terms of walking distance from the station, but also just in a much nicer area (right across from Dropbox).  I haven't seen it in person yet, but should be exciting to have a nicer office, and I'm sure it will make it easier for my cooking-lunch-at-the-office escapades as well.  Maybe I need to start bringing in a portable burner?? lololol Anyhow, I'm on vacation now for the next two weeks (much needed) and definitely enjoying some time off to myself.  Should be useful to catch up on a bunch of things after that super crazy busy period that I had (haven't done any work on Rhythm Quest; want to still do more for our Ludum Dare games; have some music I need to write, etc), but also just to chill out and relax. Games I went through the bonus content of VA-11 HALL-A, so that's all finished up with (don't think I'll bother replaying the main story again, though there is a bit more to experience there).  I've moved on for now -- I just started playing through Cave Story!  Actually playing the remastered Cave Story+ version since apparently I have it on Steam already, but after some careful thinking I decided I'll go with the original sprites/graphics and original soundtrack.  Well...ah, who are we kidding, it wasn't exactly a tough choice.  I appreciate the fact that they took the time to remaster it and everything, but sometimes the original has a certain appeal that is diluted with additional modifications and I personally feel that way about this.  Though, if I was already familiar with the entire soundtrack (I'm not) I think the new soundtrack would be a nice change of pace, so that is something. Other than that, Finding Paradise (the sequel to To The Moon) is out now!  Haven't gotten it yet, but I'm sure I will be going through it at some point.  I wasn't 100% sure what to expect, but apparently Kan Gao himself says the game is "utterly, disgustingly terrible", so now I know exactly what to expect!  (I'm sure it'll exceed expectations, hooray!)  It's all a bit tongue-in-cheek, but to be honest, perhaps it was really warranted after all, because I went into Rakuen expecting a lot out of it and came out disappointed.  So maybe I'll temper my expectations this time.  Though to be honest, how could you not get hyped after THIS trailer???  Hahaha. Besides that, we are making our way through Secret of Mana still (just finished up Ice Country), and have taken a bit of a break on Life Is Strange (but will pick it up again I'm sure).  My brother also came over and we raced through Mega Man 1 through Mega Man 4, which was a blast.  I had a bunch of problems and lost most of those races but was way ahead for Mega Man 3 (also the one that I played the most as a child), so woot.  Mega Man 5 and 6 will probably be real challenges for both of us as we're really unfamiliar with those -- I think I've only finished each of them once... Started playing a bit of Hollow Knight, but unsure exactly what I'll do with that one as I think I want to actually just go through Cave Story first.  It still looks like quite a fine game, but perhaps not as unique or special. Dance Not too much of note here as dance events are sort of on break for the end of the year.  A little birdie told me that Unjammix might actually be happening again sometime, so that is super duper exciting!  Also, it's getting to be a few months before Viennese Ball again, so probably sometime next month it'll be time to whip out my Journey dress and add on the final layers so I can be a fully-embroidered red cloak.  So cool that this costume has been evolving along with me over the past 4 years!!! The last Jammix of the year was not too notable and actually was pretty low-energy for me, but I did end up connecting with someone unexpectedly, which was quite nice. Anime Was skimping on Inuyasha for a while but finally watched another episode, hahaha.  But more notable than that, I watched "The Night Is Short, Walk on Girl" (by the same director and writer as Tatami Galaxy), which I enjoyed a lot!  I've watched a handful of other things in recent months too actually, including A Silent Voice (good) and most notably, The Case of Hana & Alice, which I really loved!  Quite an unusual movie I think, but it's really good, really fun, really well-done.  Currently also watching Evangelion (the series), which I watched most of before (but not all?) but largely forgot about.  Have not watched any movies recently -- haven't yet gone to go see Coco or Star Wars... Xmas Xmas stuff is coming along well!  Like I keep on saying, I still have some DIY gifts to handle, but other than that, everything is pretty much squared away.  It took a lot of work but all the letters and stuff are mailed out and all the gifts are wrapped (and some shipped).  I still have to go on my Santa delivery runs at some point this week but that should be fine :) Cooking Have been trying to make Shui Zhu Yi recently (the sichuan boiled fish dish) to varying degrees of success...I'm finding it quite a difficult dish to get right since there are so many factors, like type of fish, everything that goes into the liquid, the different spices, etc.  I think I am getting closer, and definitely am learning more about what to do and what to avoid, but I'm not nearly there yet.  We'll see. Melee Melee stuff has been good recently; I've been feeling a lot of confidence as Marth especially when I am doing crazy stuff like getting pivot grabs and stuff like that.  I haven't really paid much attention to my Fox but I am trying to grind out some stuff with Falco because my Falco definitely needs some work on tech and punishes, so trying to get better with that.  I'm feeling increasingly comfortable with Falcon but am still figuring out how to place my aerials to go for reads on techchases and how to place moves correctly to combo well.  Perhaps the most exciting development is that I am finally starting to "get" Sheik for the first time, as I'm dedicating some time to learning her as a character.  Like Falcon, she feels really weird in neutral to me, and I had to adjust to learning how to boost grab instead of jc grab (feels really weird....also really weird that you don't =always= boost grab, so you have to do it situationally), but I think my experience with all the others characters (esp Falcon) is helping me understand it more and I feel like I am starting to get a handle on her, which is great since I've always wanted to learn her as a character.  I'm going to try and work that up to par for a while before moving onto Peach, which will require a lot more grinding of techskill since she's a whole other animal. Overall life is in a pretty good spot right now; it's nice to be on vacation finally and to feel like I'm on top of things now instead of juggling around a million different things at once.
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