#lraerosesims-tutorials
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lraerosesims · 1 year ago
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How I draw: Silver Metallic Buttons for Sims 2 Textures
As we all know, Sims 2 doesn't really appreciate large file sizes/dimensions for it's textures, so sometimes you have work very closely with the individual pixels. Here is how I draw buttons. Video is sped up so don't feel like you need to draw as fast as me!
Side note: this tutorial is created on the basis that you already know how to use the basic functions of Sims BodyShop to extract the texture file. There's plenty of tutorials out there explaining that so please don't ask me to clarify on that part. Anyway, on to the buttons...↓↓↓
What you need:
A PC
Digital Drawing app (like Photoshop, Krita etc)
A Graphics Tablet with pen - you could try this with a mouse but I wouldn't recommend!
And obviously Sims 2/Sims 2 BodyShop
First off, create a new layer - we don't want this button permanently stuck to our base texture. Then I get a standard hard edge brush (I use Krita as my drawing software, so just use whatever hard brush is available in your preferred software/app). Because I'm making relatively small buttons, I make my brush 7.09px in size. Select a mid to light grey colour as the base. Make a single circle.
Then decrease the brush size to be nice and small. As a comparison to my 7.09px circle, I decrease to 0.01px for this next step. Choose a slightly darker grey colour and lightly sketch in a 'semi-circular line' about 3/4 of the way around just in from the edge of the circle. By lightly sketching - and not pressing down hard, you'll get varying tones on each pixel to represent different reflections on the 'metal'.
Next choose a darker grey again, and lightly sketch around the similar area as the last colour, but don't be too fussy on hitting the same pixels - we want varying tonal values for our shadows.
Then choose white and lightly sketch the 'catch light' part of the button. This doesn't need to be right in the centre, in fact it's better if it's off to the side, or towards the top more. We're not always facing directly towards a light source so this creates a more realistic lighting effect. You'll see me select the same mid to light base grey I used just to lightly dust over the edges of the white area to soften it a tiny bit (only do this if your white edge is a little to crisp).
After that I go back and forth between a few different tones of grey to lightly sketch over the parts we haven't really drawn on yet. This just helps create some gradual shading that enhances the 'roundness' of our very flat, very 2D button texture.
Once you're happy with the shadowing (remember it looks somewhat janky this close up, but you can always zoom out to see if the button looks more smooth when further away), you can then make another layer, and drag it below your newly made button layer in the layer menu. Select a soft edge brush and increase the size to slightly wider than your buttons overall size (I chose 9.14px compared to my 7.09px button)
Choose black from the colour wheel/palette and lightly build up the shadow underneath the button, gradually increasing size and opacity until desired tone. If the colour of the 'garment' in this texture is light then keep the shadow to a minimum, if it's dark then the shadow needs to be deep enough to show up.
Zoom out and inspect how this button looks further out. If you're satisfied, then merge the button and shadow layers together, copy/paste it as many times as needed for the garment you're texturing and Voila! You made buttons for a Sims 2 Texture!!
Feel free to ask any questions below - I'm definitely no professional, especially in creating tutorials so I'm more than happy to clarify if something didn't make sense.
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lraerosesims · 1 year ago
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Behind the Scenes: Sims 2 Retexturing
Now I absolutely love designing garments with chain details, but omg can they be tedious if you don't cut a few corners, ya know.
So here's a little peak at how I do it:
I start by drawing the first two links to get a starting point, then copy paste them to build the full chain. This outfit (for Elder Females) isn't complete yet - in fact I still need to add the rest of the chains on those dotted lines you can see, plus her shoes are not done yet. But it's getting close and I'm so excited for it.
Also, just excuse the shakiness of my curser in this video, it's just how my hands are - no biggy! (the video is also 1.5x speed so that adds to it as well lol)
This outfit is now available for download in 3 colour variants - see my downloads-outfits tag
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lraerosesims · 1 year ago
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Find me on YouTube at L'Rae Rose
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lraerosesims · 1 year ago
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My first game object recolour for Sims 2!
I used the 'Nature's Perfection' framed set to showcase some of my digital art. I can't wait to create more pieces, and *fingers crossed* upload some CC very soon!
~~Follow to stay updated for when my CC is available~~
You can also find me @lraerosesims on Instagram
A big thanks goes to @teaaddictyt for the amazing object recolour tutorial on YouTube. Fiiiiiinally someone explained SimPE in a way that actually makes sense.
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