Tumgik
#maybe i should just be the below mediocre visual artist that does things that give them no happiness just cause it gets more attention
sage-nebula · 3 years
Text
Game Review — Blue Fire
One of my all-time favorite game series is The Legend of Zelda. My favorite game of all time is The Legend of Zelda: Breath of the Wild. And my second favorite game of all time is Hollow Knight. So it would make sense, then, to think that a combination of the two would be the most amazing thing the world had to offer me.
Tumblr media
Overall Score: 7/10
Well . . . it could have been better. It also could have been worse, absolutely, but it also could have been better. For more detailed thoughts, jump below the cut (and view on blog due to formatting).
The Pros:
The graphics and animation are beautiful. The specific Zelda game the graphics brought to mine (despite the color palette, which was clearly more Hollow Knight inspired) was The Legend of Zelda: The Wind Waker. Whatever reason the developers had for going the cel shaded route (maybe they had an artistic vision in mind, or maybe it was easier somehow) it was a good one to make. In particular, all of the glowing and flame effects were lovely, the shadows all fell in the right places, the characters were charming to look at, et cetera. Everything worked well with the acrobatics as well. Visually, the game is beautiful.
For the most part, the platforming is fair and even platforming challenges are doable with enough practice. This is particularly true for the overworld / main dungeons, rather than the Voids, which are more extra dungeons that you don’t have to complete to beat the game (although doing so certainly makes the game easier given that each completed Void gives you another life heart). While there were some areas where the game lagged for whatever reason and threw off crucial timing, as well as some Voids that were definitely more Platform Hell than simply platforming, the platforming puzzles were very well put together for the most part and were enjoyable to play.
The fast travel system, when unlocked, is incredibly convenient and takes a lot of the headache out of traveling around the world, particularly given that you use the shrines for a number of things (fast travel, saving, char—spirit equips) and there aren’t any maps present in this game whatsoever. It does take some time to unlock fast travel and you’re not exactly pointed in the direction to get it (in fact I had to look up to figure out where I was supposed to go to get it), but once you have it it’s a well-developed system that took a lot of pain out of playing that would have otherwise been there.
A minor thing that I liked, but (just like in Hollow Knight) when you die, your spirit or soul is left behind. Also like in Hollow Knight, it keeps all of the money you had on you when you died. Essentially, it is the exact same thing as the Shade from Hollow Knight, but white instead of black. Anyway, the minor thing I liked about this is that if you die in a boss fight, your spirit waits for you directly outside the boss arena, meaning that you don’t have to try to reclaim it while the boss is trying to kill you. It was a nice bone the developers threw the player.
While no tracks in particular standout, and while the OST doesn’t live up to the OSTs of the inspirations behind this game, there were times when the music was very nice, which is always a plus.
While the main quest is very short, there are numerous sidequests you can do even apart from the Voids that give you things to do in each area, making them feel a little less small and giving you a bit more time with the game, as well as unlockables as rewards (mainly in the form of new costumes, but still). There are lots of little secrets hidden around in each area too, which is nice to discover if you’re someone like me who loves exploring in games. 
The Neutrals:
The story. The story is . . . how do I put this . . . okay. So, it’s clear the developers wanted to write a story with the aesthetic of Hollow Knight (ruined kingdom, lots of shadow / light dichotomy, fallen kingdom, et cetera), but with an overt storytelling style like The Legend of Zelda. So you get a lot of exposition about what happened in the past, and what you as the main character are supposed to do now . . . but the thing about the exposition is that not only is the same thing repeated about fifteen different times (such as the constant harping on about how the main character contains both light and shadow within them), but also there are huge chunks of seemingly important detail that are just left unexplained. Like for instance: we know that the Fire Guardians from the Fire Keep were one of the last strongholds against the Shadow (who was also the sixth god and has also corrupted the queen yadda yadda). And we can extrapolate that the Fire Guardians were specifically trying to create a warrior that was both light and shadow based on the fact that the game starts with the main character breaking out of a test tube with a bunch of corpses that look just like the player scattered around, seeming to be failed experiments (i.e. just like how the Pale King created the Hollow Knight in Hollow Knight). But the only Fire Guard that we see around is Von. I think he mentions briefly once that the Fire Guards were trying to make the warrior, or had made the warrior, or something like that, but we’re never told why, exactly. We don’t know what processes led to that. We don’t know who was in charge. We don’t know why this specific type of warrior was needed except “since you have both you may be the answer.” And the fact that there were apparently a bunch of failed experiments is never really touched upon either. Furthermore, we’re told that the five gods had lifted Penumbra (the world) into the sky to protect it from the Shadow (a la Hylia raising Skyloft to protect the people from Demise), but that it didn’t work and the Shadow ultimately got to them anyway. So allegedly this is a post-apocalyptic land. But the only thing to really be ravaged is the Temple of Gods, where apparently the corrupted queen sleeps. Everyone else seems mostly fine as long as they avoid the monsters? It’s like they were going for what Hollow Knight did, but didn’t quite want to go the full route of having corpses literally everywhere on-screen at all times. Although weirdly enough, there is also a distinct lack of NPCs which makes the world feel more empty than Hallownest despite the circumstances . . . What I’m getting at here is that there definitely is a story, but it was told in a way that was pretty sloppy. It’s not so sloppy that it detracts from the overall experience, but it’s like too much was piled on in some areas and not enough was explained in other areas. Or like they took some things they liked from other games (e.g. making the creation of the “warrior of light and shadow” reminiscent of the creation of the Hollow Knight) without following through on what made those things work. Like it wasn’t just that there were a lot of failed Knights and that their corpses were tossed into the abyss and that The Knight had to try to claw his way out (as did Broken Vessel and others) while the “successful” Hollow Knight was raised by the Pale King. It was also that we know that the entire reason why the Hollow Knight was created in the first place was to contain the Radiance / the Plague. It was also that these hundreds or thousands of corpses were the Pale King’s children. It was also that the Pale King has a monologue over that segment saying, “no mind to think, no will to break, no voice to cry suffering” as requirements for the Hollow Knight to be considered successful. The horror didn’t come just from the corpses being tossed down the pit around you as you had to climb up in an attempt to get out, but also at all of the surrounding context, which was left entirely out of Blue Fire’s version with the warrior of light and shadow. Not that they should have copied it (although if they had it really wouldn’t have been surprising), but it’s clear what they were trying to do and where they failed because they didn’t have the follow through to go with it. I feel like the above paragraph is so critical I should move it to The Cons, but I do want to say that I don’t think the story itself was terrible. It borrows so much from both Zelda and Hollow Knight that it really isn’t original and it doesn’t follow through on things that made those stories work, but overall it doesn’t ruin the experience, even if all of the repetition gets old pretty quickly. Although as a final note, I’ll also add another thing that bugged me, which is that we never learn what the people of Penumbra are. Like we know the Shadow is bad, but they all look like Shadow people. We know there are creatures called “onops” but we don’t know what they are, or if everyone is an onop. Whereas in Hollow Knight we know that all the characters are bugs. It’s just another little thing that wasn’t explained but probably should have been.
On a less long note, the combat is also pretty mediocre. Again, it’s not bad. There is a parry system that, if you learn to time it right to actually pull off the parry, is pretty cool. But although you are given magic, which is useful for killing long-distance enemies, the magic can’t do a single thing for you in boss battles no matter how many times you upgrade your mana. Additionally, it is very much a “mash Y to win” type of game, where Y is the button you use to attack and you just mash that while jumping around. There’s no complexity to the combat at all or any strategy that is really required. It’s not bad, per se, but it’s nothing to write home about either.
The charms in this game are called spirits, and while you can buy a majority of them from shopkeepers, you can also “capture” your own by coming across the spirit of a dead person and trapping it to use its power for yourself. This is made apparent when you go back to a young child who is dead the second time you go to see them, and capture their spirit for use. Also when you literally murder an NPC for a sidequest and then later capture their spirit to use for your own use. And aside from the sidequest giver being horrified you killed the NPC and telling you to keep it hush-hush (without even knowing that you can and will capture the spirit of that murder victim for your own use) this . . . is never really remarked upon. Ever. And the thing is, it creates a sort of dissonance, because your character is treated as a hero in this game. No one seems horrified by you, there’s never any question of whether your existence is moral or not, nor any reason to think that your character would be amoral. In Hollow Knight, the Knights were created to be soulless husks who were there to be vessels for the Radiance / infection. Hornet in particular calls out your cursed existence and how she does not like you because of it. But although you can learn “emotes” from statues (which is teaching your character either actions or emotions, it’s unclear), no such deal is made here. So this aspect of the game is strange, even if I can at least appreciate that they tried to make their spirits a tiny bit different from Hollow Knight’s charms. Though with that said . . .
The Cons:
It’s one thing to be inspired by other games, but the sheer amount that this game cops from The Legend of Zelda and Hollow Knight is, at least to me, incredibly distracting. Just a handful of examples off the top of my head: — In Hollow Knight, you have a Shade that lingers where you last died and keeps all of your money from when you died. In Blue Fire, you have a spirit / soul (again, it’s unnamed) that lingers where you died and keeps all of your money from when you died. You have to retrieve them before you die again to get your money back. — In Hollow Knight, you have different circular charms that each have a different design, name, and grant you different abilities. You can only have a certain amount equipped at a time (though you can increase how many you can equip at once) and you can only equip them at save points. In Blue Fire you have different spirits that are contained in circles that each have a different design, name, and grant you different abilities. You can only have a certain amount equipped at a time (though you can increase how many you can equip at once) and you can only equip them at save points. — Everything I explained above about how the main character breaking out of a test tube at the beginning, surrounded by corpses just like them, felt like an echo of the Knight’s creation in Hollow Knight (but again, not as effective for reasons outlined above).  — The default tunic has a hat that is exactly like Link’s from The Legend of Zelda. This is made even more obvious with the dyed green tunics. — The story segment detailing how the five gods created Penumbra was copped from how the golden goddesses created Hyrule from The Legend of Zelda: Ocarina of Time. To compare the dialogue: Ocarina of Time: “Din. With her flaming arms, cultivated the land and created the red earth.” Blue Fire: “Dina, God of Land. With her mighty body of stone, Dina carved mountains, deserts, and landforms in the earth.” It’s in the exact same cadence, to the point where I half expected the artifact they created at the end of the story to be the Triforce (instead it was called the Oath of Sarana).  — In Hollow Knight, the titular Hollow Knight is housed inside the Temple of the Black Egg, and is in fact locked inside that Black Egg to seal the Radiance / infection. There are three locks on the egg, and each one will only be broken when one of the three Dreamers dies. You have to break all three locks to face him, a corrupted “final” boss. In Blue Fire, the corrupted queen is housed inside the Temple of the Gods. There are three locks on her door, and each one will only be broken when one of the three Shadow Lords dies. You have to break all three locks to face her, the corrupted final boss. — It’s implied that, especially in places like the Temple Gardens, that the humanoid enemies that attack you are not monsters, but are people who were once completely normal and even forces of good who were corrupted by the Shadow. This is exactly like how all of the enemies you face in Hollow Knight (with the exception of, say, Hornet) were also once normal bugs before they were turned into zombies by the infection. I could go on. The point is, it’s perfectly fine to be inspired by something. Hell, it would be hard to find an action/adventure game that wasn’t inspired by The Legend of Zelda at this point. But it’s one thing to be inspired by something, and another thing to completely rip-off your inspiration to the point where the similarities are distracting to your audience. And it’s not just me; when I was looking up the exact dialogue for the story of the gods from Blue Fire, I found others who were pointing out just how similar everything was to Hollow Knight in particular, including someone who, like me, realized that the Temple of the Gods was essentially the Temple of the Black Egg. When things are this blatant, it feels a whole lot less like inspiration and a whole lot more like plagiarism.
The Voids all have a star rating to indicate how difficult they are. These star ratings are completely meaningless. Granted, partly it’s because everyone is going to have different abilities and so it will be hard to create an overall difficulty scoring that will be accurate for every player, but it’s also telling when a four-star course is miles easier than a two-star course, which I found to be the case on more than one occasion due to level design that was, at times, kind of bullshit. 
Although there are NPCs, there are none who are memorable or standout, despite the fact that most of Penumbra’s populace is (maybe?) still alive. Unlike in Hollow Knight, where there were characters like Elderbug, the Last Stag, Hornet, Quirrel, and so forth that were memorable and lovable, all of the NPCs in Blue Fire feel rather the same and are pretty easily forgettable.
The world itself is incredibly small. While the fact there are no maps makes this kind of a good thing, on the other hand it’s a bit disappointing that there are a total of two towns and then a few small connecting areas. It doesn’t really make it feel like the kingdom that it’s supposed to be. 
On that note, why aren’t there maps? The fact that there is fast travel is really more of a necessity than mere convenience because there are no maps to help lead you around. If you put down the game for a while and then go back to it, you might not remember how to get to different areas in the game, and if you haven’t unlocked fast travel yet (since it is something you have to unlock) you’re going to be pretty much boned due to the lack of a feature that is in basically every other game. 
Overall, while this is not a game I think I would ever go back to, it also isn’t one that I regretted purchasing and playing. It could definitely have been better, but it also could have been worse. My only hope is that the next game this studio makes is more original, rather than copying so much from other, more successful titles. (Or at the very least, that they study why certain things worked in more successful titles, instead of just copying at the surface level and calling it a day.)
13 notes · View notes
tinycl0ud · 7 years
Note
Do you have any tips on running a Studygram? I'm thinking of starting one but there are already so many Studygrams, I don't know if me making one will make an impact :(
hi anon! i’m not the best or biggest studygrammer out there but I’m flattered you decided to ask me :> i think it really depends on what you mean by making an ‘impact’, so before you start a studygram you rly gotta ask yourself what you hope to get out of it. do you want to gain followers? do you want a visual record of your study journey towards some major exam (like ‘A’ levels)? do you want to make friends online and feel like you’re part of a tight-knit and supportive social circle? do you want people to admire your lettering/ bujo? do you want to post photos of stationery? do you want to get extrinsic motivation in the form of encouraging comments and likes? there are tons of reasons why people start studygrams, not all of them healthy, but rly it’s your life so u can do what u want but u have to be honest with yourself and be prepared for the consequences. 
ok sO I SAID THAT ON MY STUDYBLR I WILL BE 100% REAL SO IMMA DO SOME REAL TALK AND IT MAY BE OFFENSIVE BC SOME THINGS OFTEN REMAIN UNSPOKEN BUT rly if u know me this is how i am 24/7 and if you disagree we can have a civil conversation about it later on. also i’m very sweary so you have all been warned.
if you’ve asked anyone else they’re v likely to tell you ‘the study community welcomes all! just do you and post original content and over time your account will grow’. maybe it’s worked for some people, but idk man it feels like a stock answer and i don’t think it’s working for most people who are in it for the numbers because they later resort to other methods that i will address below.
so before you dive into it i just wanna say that i have seen so many people get discouraged and stop posting / lash out at others because they did not get the popularity they wanted. they didn’t reach their ‘milestone’, an imaginary construct, and then they leave the community silently, or they go off on a rant about how it’s ‘cliquey’ or ‘exclusive’ or how ‘big accounts don’t care about small accounts’. WHY MAKE YOURSELF SO UNHAPPY THO? honestly being numbers-oriented will never give you happiness because THE STUDY COMMUNITY IS ALREADY OVERSATURATED and not every account can eventually ‘make it big’. this is the reality of it. you can try to gain followers by buying them, spending an inordinate amount of time plying smaller accounts with compliments and likes in the hopes that they will follow you willingly, sfs, fff, etc, OR you can not play the numbers game and do it for yourself. post what you want because you’re proud of your notes or your bujo. talk about your day or an exam or a test you screwed up on because you want to look back on both your mini successes and failures and see how far you’ve come. i’d recommend that. and to add on to that here are a handful of more specific ‘do not’s.
1️⃣ don’t obsess over your ratio. what ratio? the ‘posts : followers : following’ ratio. it’s childish and arbitrary. idk how having a 4:10k:70 ratio is supposed to make you a better person or a better student, but people really do that shit. like wtf. they delete/archive their posts and follow only big accounts (who MUST be mutuals) just to maintain that ratio. it’s ridiculous. and idk how someone can have the time to do all that AND get good grades. achieving the golden ratio at the expense of your own future is not worth it ya so fk that.
2️⃣ don’t obsess over making an ’aesthetic’ feed. i know this is really ironic coming from me bc my feed is just about as constructed and artificial as it gets. but that’s what i’m in it for, and my grades don’t suffer for it. also i want to add that i’m here to make something beautiful for myself, not to fit the prevailing ‘white’ aesthetic. i’ve seen so many people apologise for an ‘ugly’ post or an ‘ugly’ feed and honestly it makes me a little sad because what exactly are they comparing their photos to? real paper isn’t white. paper in natural lighting has a yellow tint to it. muji notebooks have yellowish paper. even white bedsheets don’t always come out white in photos. no one has good lighting 24/7. and honestly idgaf about a ‘clean’ feed which more often than not refers to White Everything which is not only unrealistic but Boring with a capital B. maybe your posts won’t get as many likes as you want it to because of the dim lighting or non-branded stationery or your ‘unaesthetic’ ink-blotted desk that isn’t strewn with potpourri. but if you’re thinking along those lines then you’re already doing it for the numbers, y’know what i mean? fk the numbers! do it for art! do it for yourself! art doesn’t need validation to be art! also from personal experience, the prettiest most artistic accounts are often highly underrated. to quote a friend, ‘people relate to mediocrity’. if you try to copy the big accounts because you want to have that kind of popularity, your feed will look boring and generic and lacklustre, like a knockoff version of theirs. except you don’t have the numbers either. so what does that make your account but the ghost of another person’s? just be yourself and post your own shit it’s better in the long run.
3️⃣ don’t apologise for ‘not posting enough’ or whatever. it’s your account and honestly you don’t owe it to anyone to post anything, esp if you don’t have the time or energy bc of exams or impt life events. also i honestly don’t think anyone cares if you don’t post for more than a week?? tbvh no one really cares or notice???? if posting becomes an obligation then why even run a studygram??? isn’t it supposed to be a fun and relaxing hobby? if you’re posting because you’re not gaining followers or impressions and you don’t even like the post that much so you’re gonna delete it later, WHAT IS THE POINT? pls refer to point 2.
4️⃣ don’t ask for sfs / fff. it may work with some of the nicer, more numbers-oriented people, but from what i know most big accounts really cannot stand it when some random upstart comments / dms asking for a shoutout or for a follow or for them to ‘check out their page’. you will be labelled thirsty or attention-seeking, and they may or may not mock you on their private accounts. it’s just really irritating? like why even create a study account if you’re just trying to play the numbers game? are your grades really going to improve if you can ‘reach’ 1k followers? i have never done sfs / fff bc it just feels dishonest to me. if i shoutout someone it’s bc i think their content is underrated and deserves more attention, not bc i want their followers to follow me in exchange for my followers following them. it’s just so…transactional and dehumanising? i don’t think followers should be treated like mere statistics and i prefer having genuine friendships.
5️⃣ don’t do the ‘follow for a followback and then unfollow’ thing and all of its variations, e.g. ‘follow and then unfollow if you don’t get a followback’, ‘leave a dozen comments hoping for a follow that you won’t reciprocate’, ‘leave a dozen comments hoping for a follow first bc u don’t want to follow without a guaranteed followback’, or the worst: ’calling people out for unfollowing you when you never followed them back because you’re obsessed with maintaining your golden ratio’. it’s unsavoury and off-putting and everyone can see right through it.
6️⃣ don’t post a coloured-out screenshot of your latest post on your story informing people of your new post and asking them to ‘check it out’ or ‘show it some love’ when we all know it means ‘pls like my latest post bc numbers matter to me’. maybe it works if you have a big account bc even if it’s only 0.5% of your viewers who will purposely tap on your profile and like your latest post, that 0.5% is a lot of people which translates to a lot more likes. but if you’re a small account it just looks like you’re imitating the big accounts and being thirsty for followers and likes. it’s not classy. to put it colloquially, damn despo lah don’t liddat can.
5 notes · View notes
lostlevelsclub · 4 years
Text
Mike’s Eliza Notes
Since there was more to the game than we could cover in the episode, below are the full notes that I made while playing Eliza.
Chapter 1
It starts with Evelyn talking about a dream. When’s the last time you had a dream?
She writes herself an email titled “You will do it” saying “I believe in you” ?!
The music is very Zachtronics
I like the chat History - probably will be useful…
What is the game going to be? Will I have to choose whether to stick to the script that Eliza gives? Is it mostly going to be just thought provoking about what therapy is and the machine vs. the human touch?
The sentiment analyzer tagging things as positive or negative - is it meant to show that the way Eliza works is actually pretty simplistic? E.g. “expensive” tagged as negative, but it’s used here in a positive sense (the office is in an expensive area)
Eliza totally lies to him and pretends that you’re talking not it! Scandal
It tells you to tell him your name!
Anexophin? Is that real?
Surely this wouldn’t be sufficient even if you had a super smart AI - there’s so much variance in how you can read the script and deliver it.
Haha, even as the proxy therapist you get achievements, a score and can level up?!
They added the “speak to a real human” script. Is that how AI works? I suppose it might work any number of ways. Hey, is this the AI game Ting said they should make??
Rae: Sometimes you don’t have any choices and you just have to follow directions, Most jobs are like that, honestly.
Eliza - named after the 1960’s computer program (early chat bot?)
Eliza is just making people feel better, but it isn’t actually making things better. Is Darren right that the world is a mess and counselling just helps people ignore it?
Zachtronics loves solitaire minigames…
It must be weird going to Eliza and speaking to a different person every time that talks as though they know you. Maybe it’s like speaking to a hive mind? Many bodies, one set of thoughts.
Lytosinol-2? Is that real?
Your friend Nora asks if the people at the counselling office “know” - know what?! 
Something traumatic clearly happened 3 years ago
Nora - formerly a coder but now a musician and artist. Old self might have worried about not making as much money, but happier now. Is this me?! Sometimes takes a little contract coding work, but makes most what she needs for rent from her art
Did you used to work on Eliza as a coder or something? Your former boss was a psychologist and “creepo” (Soren)
Nora has some whack eastern european accent.
Soren is currently at (and leaving) Skandha, so sounds like you did work on Eliza
Snake Person = VSs, “biz dev”
Evelyn’s comment about the coffee shop - “it’s nice to know this is an option, the tea and coffee at the counselling center didn’t look so inspiring. Am I… am I being a snob?”
Immediately after coffee, you get an email that confirms you were one of the principal devs on Eliza.
Komorebi (the name of the coffee shop)
Language: Japanese
Meaning: The interplay between light and leaves when sunlight shines through trees.
Evelyn has some pictures propped up against the wall “that have been sitting there like that for a long time”. I also have a picture that is just propped against the wall instead of hung up (though I like it on the floor, or maybe that’s just what I tell myself?!)
Chapter 2
Email (from your mum?) with news story about mandatory fortnightly Eliza conversations at school for middle and high school students
You used to work at Magus books. Email from a customer there that is sad you left
Induced dreams by direct neural stimulation… interesting and creepy idea. Rather than invoking a feeling or improvement by talking, directly cause the required feeling.
Aponia - ancient greek, it means “the absence of pain”. Is it meant to sound like “a pony”? That’s what everyone really wants :P
Yao-Ren “Rainer” Tsai. Chairman and CEO of Skandha Corporation
Eliza is always talking about the rain - I guess that’s Seattle?
Gabriel stressed about having no time for himself after becoming a father
15 mins of VR - starry skies. Would that really help anything?
Anexophin - is that a real thing?
He gave 2 stars, but still a $5 tip?? He didn’t seem to find it helpful… he’ll be back
Maya 
Has some serious social anxiety.
No one cares about her art (like no one cares about our podcast :P)
15 minutes of Meadow Lands each day. Is this to illustrate that Eliza’s treatments are bad?
Holiday Durant
Would smoke dope more often but it’s expensive :shrug:
Unmarked white busses, secret transport system “just for them” - it probably is! i.e. employee transport for tech firms
She asks Eliza about past life regression and Eliza breaks XD
Eliza doesn’t know what to do, since there’s nothing particularly wrong?? She just wants someone to talk to.
Fortipran hydrochloride - is that a real thing? Is it for shoulder pain, since that’s what she asked for? Apparently it sounds like an anti-anxiety drug (it’s not real). She forgets the name and thinks it’s forzapram. (you later discover it IS for shoulder pain!)
Dinner with Soren
Move on - “want to do his memory right, don’t you”. So the trauma was related to a guy?
I say “whose” and am told “Damien of course. Are you sure you’re okay?”
Rainer and Soren. Soren bitter that Rainer is CEO and never wanted for anything. Had all the right names - Harvard, Goldman Sachs
He needs a chief engineer, wants you (or maybe he wanted Nora but she said no :P)
Nora is DJing at an S&M club… or not - Soren is just wrong, and then goes to hit on a bunch of random women.
Email - Car will pick you up for meeting with Rainer at 9:20am from Queen Anne office. So Rainer must know you are working as a proxy
Nora tells you a load of electronic music stuff. The names sound real, and I know the other Zachtronics founder is into electronic music, so maybe it’s all real facts
Roland-TB303 (devil fish mod?)
Moog (pronounced Moag)
Li’l Sappho - greek poet..?
The music is… lewd? Sounds good, wild and untamed.
Chapter 3
Talking with Rainer. He found out you were back because your proxy scores were unusually good and he looked.
Being a proxy - more than an order of magnitude drop in pay vs. old job
Damien Seabrook - brilliant career cut short. He died? Suicide?
“Burnout isn’t uncommon in our line of work, still three years is...”
“You know what outstanding engineers have that mediocre ones don’t? It’s curiosity”
I guess you get to choose everything except the therapy? Are there branching paths?
Erlend, Chief Engineer - “he looks like a baby”, “he must be fresh out of university”
3rd chief engineer in 3 years since Evelyn left
Ratings are normalized per proxy. I don’t think you’ve really done enough sessions to really be an outlier though, unless you’ve done some off camera
Teams in Romania, Munich and Hyderabad.
Rae totally fangirling over Rainer
Erlend - “If I understand the programmer, then I understand the program”
It really is interesting to see other people’s code. It gives insight into how their brain solves problems, decomposes complex tasks.
So Eliza is just a small facet of Skandha, and Rainer really is a bigshot. Genuinely surprising that he knows who Evelyn is, or maybe at a tech firm the CEO does know star tech talent.
Eliza v10.3.3, Firmware version v110 c3115
Boot ROM 114.0.0.0.0
Chipset 18210B0
Mark Foras
“Well i don’t know if you’ve noticed, but young people are really pissy and entitled these days.” “Why would we want these conceited, overcelebrated whelps on our team? I’ll never understand the logic there”
Neg neg neg neg neg neg neg neg neg neg neg neg neg…
SwiftMail, InfoVault - more traditional enterprise software
He’s very dismissive of Eliza! Supposedly Rainer “liked a chick on the team”, which would be Nora or Evelyn I guess.
“Mark, I’m going to suggest you try a program called “Lakeside Fishing”“ LOL
“I didn’t recognise his face or name”
“Glad I never had to work with him”
Hariman Gunawan
British accent, so since this is an American game does that make him a villain? He sounds very posh.
Grad student, English Literature
He sounds a lot like the British Malaysian comic that is on Friday Night Comedy podcast sometimes. Phil Wang..? OMG - it IS him!
https://www.imdb.com/title/tt10741934/fullcredits/?ref_=tt_ov_st_sm
Evelyn’s reading of the lines seems slightly more wooden after seeing Eliza (the server room). Is that intended? It’s very subtle. Or maybe it’s not wooden, maybe it’s some personal opinion creeping in? The goodbye for Hariman and Mark were both not neutral
Lytosinol 2 - in universe it’s a beta blocker
2 stars!? Rude! A tip though?
Rae’s brother struggles with substance abuse. She mentions it in the article about her and she’s on the phone to him when you visit.
Being a proxy gives Evelyn perspective - seeing how everyone else is messed up…
“Were we all just talking past each other?”
Rae - But you could also help even more people by working on Eliza itself, right? Not to mention make way more money.
Rae tells you not to downplay yourself
Rainer messages you and reveals that most of the Eliza cluster isn’t used for therapy, it’s trying to build a general purpose AI! :O
Rainer: This may sound off to you, but I’ll know I’ve successfully created a general artificial intelligence when I see it write a poem.
Evelyn: A poem
Rainer: Yes, It would have to be a good one, of course.
AI to humans as powered transport is to pack animals. Interesting way to look at it.
Rae describes a Skanda tech recruitment event. Is tech talent REALLY that in demand? Is it really that hard to get good engineers?
Evelyn - “And before that I just never had the time. It was just, research and science and work and then I woke up one day and I was in my thirties” OMG
“Even if I wanted to date, I wouldn’t know the first thing about how it’s supposed to work
“I wouldn’t even know how to tell if someone were interested in me…”
Though is this game THAT kind of visual novel? haha. 
Rae is asexual? Will this game be a fully representative spectrum of everything?
Chapter 4
Soren: Say there was a medical procedure that could remove your suffering. No side effects, no cost. Just an operation that would make you permanently happy.
I’d say being permanently happy was a bad side effect.. Sometimes you need to feel sad (cue melancholy playlist…)
The Glencadam - scotch whisky. Is that a real thing? (yes)
Direct stimulation / induced dreaming vs talking things over. I’ve actually thought about this - there are changes that you might want to make to your mind or body, but you can’t because you don’t have the right levers.You have to take an indirect route and use the tools / levers that exist. Is it possible to build levers from what you have? Like hacking a machine and getting a foothold, then building an editor to enter more exploit code until you control the whole machine. Could you do that to your mind, or even your body?
Soren: Anger, depression, emptoness, anxiety, jealousy, every kind of unhappiness you can think of… obsolete.
I’ve thought about this too - these things serve a purpose, even if it’s not one that’s necessarily beneficial for you as an individual. Like when you’re depressed, is that your body telling you to die so you’re not a drain on the group? Not a nice thought - could it just be an error to be fixed?
Soren thinks Rainer was against direct stimulation “fixes” so that people would be unhappy and reliant on mental health services from Skandha
Damien worked himself to death. All nighters, multiple times. Pulmonary embolism. At least it wasn’t suicide…
Soren:
It’s late and I’ve had quite a bit to drink, so I’ll tell you a secret, Evelyn.
I said I want to end human suffering, which makes me sound very altruistic.
But I’m not doing it for humankind. I’m doing it for myself.
I have nothing. I’ve ruined every relationship I was ever in.
I hardly ever see my kids, and, well, they hate me anyway.
I want to end my own suffering, but I can’t bring myself to do it the… traditional way. That’s why I’ve pursued this technology. That’s why I want it to exist.
The idea that everyone else could use it too… it’s just a bonus.
Mark Foras mass emails the whole of Skandha with his farewell message! He signs off “Excelsior!” who does that?!
Hariman again
Evelyn has mirth in her voice as she says hello
He slept with Sylvia
Is he comic relief? He’s more worried now than before!
“How do I tell Liz?” Wtf
“Did I mention this last time? I have a sort of, girlfriend”
“I can’t believe this. I got what I wanted and it ruined my life.”
Irony - he hated self-pitying novels by men who were messed up by a relationship and couldn’t get over it, but how he’s one of them
Eliza’s questioning really is reminiscent of the Eliza program
15 minutes of Meadow Lands each day - Hariman thinks this is a good idea?!
3 stars?? I guess it’s better than two. Still got a $5 tip
Maya Leeds
Jealousy at the success of younger people - mid-thirties.
This is clearly the age at which everything starts to go wrong. It’s easy to be positive when you’re younger, but when you get to mid-thirties, you feel that time is running out, it’s half way for most people…
Maya:
Well there’s - there’s one woman in particular everyone loves.
And her work is… I don’t get it. I just - I don’t understand. She gets so much money and support for this basic, basic shit.
And somehow everyone’s predisposed to like her.
I mean, maybe I do get it…
I feel like people pay attention to her work not because it’s good on its own, but because supporting her feels like the right thing to do.
The way she’s aligned herself it’s like… if you support her, it means you’re cool, You’re in with the cool kids.
And if I’m not publicly supportive of her and generally tolerant of her mediocre work, then I’m the bad one, I’m the competitive bitch, I’m the… the bitter failure.
Transparency mode! Eliza reads all of your emails and chats
5 stars, $5. The tip seems to always be $5 if there is one
Is there anything that secret in my electronic messages? I don’t think there’s anything that salacious. Maybe I’m just boring… or maybe I just keep it off the record most of the time. I guess there are a few mad conversations.
Eliza Transparency Mode 0.8.2
Maya’s text conversation with Garrett - super grim. She’s just venting and being sad and he doesn’t know what to do.
$186.11 rideshare bill! $150 cleaning and $10 tip.
Erlend is disturbed by the idea of copying Eliza and sending the data to other teams, including external ones.
You don’t really tell him anything, you just listen and he feels better.
Capitol Hill - is that a real place in Seattle?
I have a jacket like Nora’s
Chat with Erlend - what does it mean to be conscious, to be sentient? Would you even know? What if you just gave the correct responses, but weren’t? Chinese Room
https://en.wikipedia.org/wiki/Chinese_room
In Evelyn’s three lost years. She tried to get up in the morning like she meant to go to work, tried to do personal projects… it didn’t last long.
Stayed in bed, even though she was awake. Cared less and less about projects
A blankness would come over her and it seemed fine to do nothing (depression?)
Evelyn:
I was by myself and I thought that was alright. I thought - that’s how it is, really. Everyone’s along. I’m just being honest about it.
I was...thirty-one when I left Soren’s group. Now I’m thirty-four.
I just slept into my mid-thirties.
(I just podcasted…)
Chose to get super high and watch cyber-goth music vids
Chapter 5
Nora is a public critic of Eliza. Rae is sad about it
Everyone is very understanding - trying not to push you one way or the other! Presumably you’ll get a choice how the story goes - whether to work on Eliza or not.
Holiday Durant!
She is so random and all over the place. She tried to buy “forpanza” but it was $162 and she didn’t have that kind of money. Asked for a generic, didn’t have one, there’s a similar one but she didn’t have a prescription. The off to a story about meeting someone with wires in their brain.
Concerned that bus operators don’t care as much since there was a guy playing the guitar on the bus, and also that you don’t hear as much music any more???
A lot of “forced reflow during execution”
Recommended she tries a program “Dolphin Smiles”. Her phone is broken XD
Holiday seems to be the most challenging client for Eliza to understand, since she doesn’t really have any problems other than wanting someone to talk to.
Nora forwards the Eliza critical article to me - it mentions that the proxies are humans that have been reduced to machines as all they do is follow the prompts. The guy who wrote it emailed you earlier about an interview (which you ignored)
Transparency mode for Holiday!? Seems surprising
Fortipran HCl IS for joint and muscle pain, so Eliza’s prescription was on point!
Holiday is clearly NOT in a good place financially.
She never mentioned her real problems to Eliza
I just noticed that one of the early emails you get is “The Damien Seabrook Memorial Fund”, year 3. Who are K & G that sign off the mail?
Transparency mode from SOREN?!?!? Is this hax??
Soren says to Nora that she knows she fancies Evelyn. So it is one of those games :P
Why is your chat with Soren not in here?
He was messaging Sarah, Rainer’s assistant
He was emailing what sounds like a bondage tutorial???
Rainer says that Soren is focussing on dreams to defend his territory, Jung-ian tradition.
Soren believes the mind is indivisible after a certain point - some undefinable, ineffable soul inside every person.
Rainer: One day, algorithms will write better poems than humans ever have.
I’m not sure it’s an easy thing to judge - art is so much about the intent and the journey as much as the result. Look at modern art, like Rothko - it’s very simple, but it’s considered important because of what it means rather than the execution. If a machine just generated it without struggle, would people treat it the same way?
Rainer: The pleasures of the senses are just small bubbles on top of a vast sea of… forms. Sensations, perceptions. Thought. Awareness.
It might be fun to take a break and just debate philosophy for a while.
Rainer: What comes after having the power to experience the dream of anything you could possibly want?
You’re still just as trapped as you’ve always been - imprisoned by your own desires
(this is Maya’s problem)
He calls you Eliza, haha
Evelyn Ishino-Aubrey
You have to answer 7 questions about how you feel - I’m not sure how I should have answered them for Evelyn, I wonder if it makes a difference.
The Eliza interface is projected onto glasses it seems.
Evelyn is middle class or richer, seeing Holiday’s situation was a shock for her.
The proxies were Soren’s idea.
“<NAME>, imagine that you could have something that you wanted. What would you want?”
Does it matter what you pick? You get a huge list, but then it says “or maybe I just wish I could feel connected to someone”. Probably because it’s built on a dating sim :P
Evelyn:
I think maybe that’s the real problem.
I can’t have a connection to anyone…
(is that my problem too?)
“I was alone a lot, and I got used to being alone, and I got used to the idea of being alone, and now I can’t… I can’t break away”
Evelyn is prescribed “Virtual Amphitheatre”, 20 minutes 2-3 times a week
So you CAN tip more than $5, haha
Chapter 6
Erlend talks about dogfooding the apps, which is a term well known in tech circles, but maybe not outside.
Maya Leeds
YOU GET A CHOICE :O
I stuck with Eliza…
Eliza suggests Dolphin Smiles, Maya says she can’t imagine anything she wants less
Hariman Gunawan
Still obsessed with Sylvia. Liz found out and dumped him, Sylvia lost interest.
Eliza suggests breathing exercises, Anexophin
Gabriel Navarro
I super want to know what he’s hiding, but the Eliza questions aren’t that probing. Is the game really really trying to make you break from Eliza?
Gay?
Gabriel: “I’m a man and that’s what men do. I made a promise and now I have a responsibility”
Eliza prescribes stress management exercises, Lytosinol-4 (4 not 2)
Gabriel asks if that’s in addition to or instead of the previous medication (which he didn’t follow up on). Eliza says that she can’t comment further on medication and to discuss the specifics with his doctor or psychiatrist
Receive a thank you email from Allison Zulfiya for inspiring her during a visit to her class
Chose to hang out with Rae
Rae: You have a decision to make about what you’ll be doing in the next chapter of your life and all…
(a bit on the nose there! That’s borderline 4th wall breaking)
Chapter 7
Working on Eliza Ending
Skandha benefits - Activalet. Use the app to summon a personal assistant to book things for you, stand in line for you, receive deliveries for you.
Invitation to be the keynote speaker at the International Mental Wellness Symposium in Malmo, Sweden
Evelyn: We’ll generate a three-year roadmap document by the end of the week, and then a more granular development plan for the next six months or so by the week after.
“Eliza is the real boss. The manager of its own project”
“Through us, it’s realizing itself”
Rainer is a singularity believer
Written by: Matthew Seiji Burns (Zach’s collaborator that likes electronic music)
The Solitaire Game - Maya mentions it if you break the script. It is hard at first, until you learn to think several moves ahead (I think you need to think 3 moves ahead to be able to solve it, since at the end you only have 2 slots free at best).
After winning the first time, I played another game and immediately won that too.
Maya realises that you’re not following the script if you don’t prescribe dolphin smiles
Maya:
“Um. Thanks for listening to me. I’m sure it’s been annoying to hear me complain about how I’m not successful yet, every single week”
“Oh my God, will this bitch ever shut up… you ever think that?”
I’m sure that’s what my therapist was thinking too… :P
Gabriel: If everyone just did what they wanted to all the time, the world would collapse. It would be a disaster.
We all want things we shouldn’t actually have.
Nora Ending
Nora: I don’t feel this weird oppressive hierarchy where people try to figure out where they are relative to you on a ladder when they first meet you…
(this is literally how things work at my real job)
Who is “therationalmind20” Soren? Eldren? Rainer? Someone else?bI feel like I’ve seen the name before somewhere...
“you think you’re so smart but you’re not. women like you have nothing better to do that to criticize because you can’t create on your own.
enjoy your life being a shrill harpy nobody wants to listen to”
(this is from the Nora ending)
There’s no histogram, but the information to create one is collected
https://steamcommunity.com/app/716500/discussions/0/1640919737478105344/
Soren Ending
Soren:
“You know they used to criticize anesthesia. It’s true.”
“They said it was important to feel pain, even during surgery”
Trans cranial current thing - is that what Aponia is? Or at least the real world equivalent is that
Sodality? What does that mean? I learned something new:
a confraternity or association, especially a Roman Catholic religious guild or brotherhood.
One of the benefits touted by Aponia is “increased sodality, transients eliminated”
Counsellor With Rae Ending
Darren comes back to thank you (you Evelyn not Eliza), though really, what are the chances of him getting you as his proxy again?
Also, $100 tip! 
Leave It All Behind Ending
Throws away the narrative. Go to Japan, try to find father.
0 notes