from discord: 2, 3, 9, 19, 22
2. Is it easier to draw someone facing left or right (or forward even)
depends on if the characters asymmetrical but generally dont have problems with either + i flip my canvas to check for inconsistencies. forward is weird because depending on character design its either super easy or a nightmare (ie any characters who were never meant to be viewed facing forward)
(next one was a text doozy so making this a read more!)
3. What ideas come from when you were little
this ones gonna be weird bc i dont think i can be sure on a lot of these lmao
bio/zoology + monster stuff definitely came from childhood interest, i likea tha critters :) i wanna say my interest in bots/mechs + funky inanimate object stuff too? i did play metal slug a lot as a kid and a bunch of childhood favs were mechanical characters. also ive found fanart of putt putt, captain underpants villains, and the brave little toaster in my childhood journals lmao
oc -wise, selena herself (and vicks) also are funny in their own ways. i can say for sure they were always distinct ocs in my mind but i never actually Materialized them till very very recently. selena was based on a childhood pokemon trainer oc (but noot entirely self insert? its hard to describe) and vicks is kind of. a catharsis character for me. i have been thinking about making an entirely split oc from vicks recently bc the character i view in scenarios i want to visualize has been vicks, but i dont really wanna anymore bc she deserves to be her own deal now
...i also would argue probably the reason why mws huge cast + me just being able to. establish how they interact with each other so quickly also came from childhood ocs i never put down on paper or knew how to articulate as characters. its something im very weird about bc i straight up had a "cast" of fundamental ocs (proto-selena was one of them actually) from childhood to high school that were so personal to me i never wrote or visualized any of them bc Crinj they were just for lil ol me lmao. they liked to hang out with each other :)
finding connections between my fixation on my current characters and stuff i thought about as a kid is a thing i think about a normal amount teehee
9. What are your file name conventions
stupid and goofy but still understandable to infer what it is for personal stuff, labeled straight for work stuff. "sketchbook" files have scratchpad in the name, pieces that include characters that arent my own usually include the persons username, and annual based stuff have the year
i like to be sillay but also i am a freak about keeping my files organized lmao
19. Favorite inanimate objects to draw (food, nature, etc.)
sid industrial machinery is really fun for me, buildings tend to be too basic and geometric for me to enjoy drawing... i wanna do more extremely stylized furniture and prop stuff (i really like those drawings that are character inventory layouts), i actually do wanna make fake object assets for my settings eventually bc i love that kind of stuff. bottles and containers are aesthetically pleasing but havent figured out rendering the sweet spot ive seen other drawings hit, at least for me
environments are something i wanna do bc those pics of super expansive landscapes with either huge structures or so open you can see the horizon stretch for miles are really cool, but still in the general learning process so itll be a while before i can even try reaching for that effect
22. What physical exercises do you do before drawing, if any
:)
i sometimes do a little wrist wriggle or crack it a bit, or ill wring my arm/shoulder, but unless my arms got a weird feeling i dont really do too much...
i squeeze both my biceps with my hands too sometime bc thats actually where i normally experience soreness from drawing
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