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(I hate myself)
#my art#jsab corrupt cube#post game corrupt Cube#post game fully corrupt Cube#implied Corrupt Cube X Blixer#corrupt cube x blixer#shitpost#jsab cube
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Okay Imma just. Make an official timeline lore post thingy! This is gonna get edited regularly. So nothing is really final? So yea! This is mainly for if you wanna know the story or if you missed something. Not all of this was made by me, @ starcatcher-enterprise and I made Bosip and Bob’s story and @/undrskore and I made Ash and Rob’s story. Now let’s start!
Stuff before the main story happens
- in the year 2120, the first ever fully sentient artificial intelligence was created, known as R.O.N., or just Ron. He was built to be a lab assistant for his creator. Of course, after his creator died, he was shut down as there were newer, more efficient models that made Ron pretty much obsolete. Ron wasn’t fully killed, just put in a sleep he couldn’t wake up from pretty much. Not until someone turned him back on.
- in 2,437 humans have discovered life on other planets! A colony of about 350 people was brought to one of them, known as planet A-147. They were successful at first. They were surviving and farming and stuff. But don’t get too attached because everything is going to fall apart very soon.
- Two factions are formed out of the people in A-147, and they’ve now called themselves the Tankmen and the Henchmen. Pretty much they had political differences but they’re still vibing. Shit goes down six years later. The monarch of the GlowWings, Daddy Dearest, wanted to sell more weapons because he’s a GREEDY ASSHOLE so he created a conflict between the people and started a world war. It doesn’t end until like. 4672. War crimes are happening all over, there’s nowhere that’s safe, and the population is not in very good shape honestly.
- Bob and Bosip meet, and become good friends. Eventually, they decide to make a YouTube channel together where they play video games! They were best known for Minecraft and Geometry Dash stuff, and wearing yellow and blue masks that kinda look like cube 12 and ship 10 from Geometry Dash. They end up going from the regular human world to the FNF one at some point tho. But they like it there so they stay. That’s why Bob doesn’t have like blue skin or anything like a minus guy, cuz he’s like the only real world person here.
- In a completely different dimension, a kid named Gold learned he has the power to travel through different universes on his own. He eventually ran into a universe where he met a lil fella named Oswald. Soon though, that entire universe was swallowed by a horrible glitchy goo (the Pibby shit) that turns people into mindless slaves. Gold used the very last of his power to get Ozzy and himself away, though unfortunately his new friend got partially corrupted by the glitch. The two were brought to the FNF universe. Now with his power all drained, Gold is slowly rotting away, and unable to ever go back home. Oswald is still searching for Gold, though he’s lost all hope at this point.
-Gabriel Updike made a foundation called The Greater Good, where he tries to find out how he can perfect the human body. Pretty much he experiments on people, using curses, chemicals, anything really. Until he makes a human who can’t die. He kidnapped a bunch of people for this. Most died, but Roy, Rob, Ash, Ross, and some mystery guy named Senpai were the only ones to survive. As well as two other guys who we’ll talk about in the next one.
- Remember Bob and Bosip? Yea. Welllllll turns out Bob wants to be an artist and is kinda tired of making YouTube vids. The two have a big argument and then never speak again. Bosip is then manipulated by Updike into working for him. I’m pretty sure he was also given cool robot limbs. Soon after, Bob was pretty like depressed n shit. He was approached by Updike too, given a deal that he could have the powers of a god and make his creations real, and become whatever he wanted. He decided that things couldn’t get any worse, so he took the deal and got cursed. He’s now a stick figure guy that was brought to life, but hey he seems to like it.
-Pico discovers a school shooting while traveling around on Earth. In one timeline, Cassandra and her goons all participate in the killing, but in another, it’s her alone. In each one though, Pico puts a stop to it, leading Cass to flee.
-Edd and his childhood friends Tord, Matt, and Tom decide to make a YouTube channel where they record all their adventures. They deal with zombies, evil spirits, their neighbors, all sorts of scary stuff. It got ultra popular, but eventually faded into obscurity. The four drifted away and did their own things, but Edd never let go and got pretty bitter about being forgotten by the world.
-One of those friends, Tord, decides to follow in his family’s footsteps and become an astronaut. He unfortunately was lost in space, and for years didn’t get to see his family. His little brother Boyfriend decided he wanted to be a rapper as well as an astronaut though. And after a few years he went out into space as well, in hopes of finding Tord. He also has a bit of a music career, though he’s pretty niche right now.
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INB4 THEORIES/CONFIRMED STUFF
prob obvious but gaster is the narrator and the one who took over the twitter (redacted name, typing quirk and speech pattern matches translated wingdings from datamined journal 17)
also obvious, kris is A Version Of chara. they are NOT the chara we know from kill all route, they seem to have had a normal childhood but are being corrupted at high school age in this timeline. this is the original timeline pre-corruption and the corruption clearly goes way further than we thought. also, im not sure if it was ever stated, but i know that in frisk's timeline, chara was poisoned as a child and asriel was also a child; however they always seemed to be closeish in age? in this i would say that kris is 15-16ish, probably a sophomore, and asriel is 18-19 in his first year of college. they have to have a gap of at least three years or so, since people asriel's age seem to see kris as a younger sibling and remember them as Young when asriel was getting up to shit in high school. toriel says kris will be going to college soon, which probably means another two years at least since theyre not working on applying rn.
ignoring timeline divergence for now bc thats clearly happening, this seems to be set at least a few years before the major events of the first game based on clues. asgore and toriel are split up; sans has just moved into town and papyrus seems to be fairly young still; alphys is a teacher, which iirc she mentions having been before; pre mettaton's transition and new body, pre alphyne meeting, etc.
kris has shadowed eyes the whole game and toriel mentions several times that they have been sick and seem off. this version of "chara" hasnt had their SOUL corrupted, but is in the process of becoming something else. i believe gaster has been experimenting on them during and before the events of the game without their knowledge. it makes sense to use them as a test subject, since wherever monsters live in this version of the world also seems to have only one human, and gaster is clearly experimenting with SOUL. also, i believe that sans already has some knowledge of this, and that kris has had memories erased, or has been able to recall flashes of erased timelines. they have an option to say its good to see sans and he gently corrects them that they haven't met; i believe that they have. the "dark" is the subject of gaster's experiments and is what ends up fracturing him into pieces. the empty, abandoned classroom is being used to conduct those experiments. the other dimension is at least partly a story that gaster is telling kris and susie in order to observe them in battles and gain access to kris's soul.
ok so let me explain. obviously, we know Something is off from the board game themed monsters and the scattered games in the classroom. it's all very alice in wonderland. because that's what it is, a story, maybe even inspired by this world's version of alice. everything in the "dark" world is a little bit too perfect, their win is far too easy and the aftermath not high enough stakes. and theyre not fully aware of the consequences of whatever they did to the dark fountain.
simulation, pocket dimension artificially created by gaster, induced hallucination. whatever it was, it was a form of sleepwalking in a sense. it was a means to an end, a means to gain access to kris's SOUL and expose it to whatever kind of force the Dark really is. but one thing was real about it. gaster's assistant, another monster, who dressed as a lonely prince and guided susie and kris through the story that gaster wanted them to play out. he may well be one of the three people in the photo found in sans' secret lab. gaster's experiments with SOUL and determination were going well, so he moved to the next phase of testing and tried to fully expose his subject to the Dark, which led to them, out of control of their body, ripping out their SOUL and becoming a shell. clearly, this is where chara began in one way or another.
gaster's experiments on the true lab amalgamations have already begun--if you fully explore town, you'll see the graves of several of them, and i believe the sick reindeer is also part of one?
undertale itself is a story that gaster created that got out of hand. it's a blending of the world of the Dark that he created in order to experiment on kris and the modern world of the monsters. basically, it's post apocalyptic.
who is the mayor? she is never seen, but we are told she has basically zero charisma.
asgore greeting kris in his shop is the most eerie fucking parallel to pre his fight except for he has country music CDs in his car now. his flower shop must have become the castle in whatever cataclysm happened
monsters' appearances and relationships seem to have not been affected much by the timeline shift other than becoming more high fantasy. the secretly in love guards are normal jock dudes, bratty and catty are neighbors, asgore and toriel still have a rocky relationship, undyne is a policewoman, etc. they all got... storified? by the shift.
notably missing (or at least i didnt see) is grillby?? also clam girl
creepy ice cube mascot is a shitty pizza place mascot, burgerpants is still a min wage worker and is the same age as asriel which was JARRING
so. like. who, THE FUCK, is frisk. tho.
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The Binding Of Isaac Revelations
Featuring a brand new custom floor full of new threats!
Tboi Revelations Wiki
The Binding Of Isaac Revelations Chapter 2 Free Download
Steam Workshop::Revelations (Obsolete)
The Binding Of Isaac Revelations Chapter 2 Descargar; Binding Of Isaac Revelations Chapter 2 Items; Start studying Religion Quiz 2. Learn vocabulary, terms, and more with flashcards, games, and other study tools. This is the OST of the second chapter in Binding of Isaac Revelations, includes all tracks heard in the game in the Tomb floor, as. Team-Revelations Original Poster 4 points 2 years ago The fire effect is a visual decision that's integrated with synergies, but the main focus isn't this being fire, its more about the burst-firing aspect.
Seal of Approval for following submission guidelines.'>
Rev:Ch1 is a brand new mod for the Binding of Isaac. Featuring: - a divergent Basement path to a new floor with special mechanics - 8 new unique bosses - Dozens of brand new enemies - Over 20 new items - 1 new playable character - Plus, an optional challenging new peril. Enter the Glacier. A frosty welcome awaits Isaac as he braves the frozen chambers of the Glacier. Ice is prevelant, so he best watch his step lest he slide into incoming foes. Many rooms are exposed to freezing blizzards which chill him, making the simplest of movements tough. But, fear not: warmth is always within reach for those who look for it. Terrifying new threats lurk in every cold corner of the floor. How will you handle Stalagmight, eternally trapped in ice with only his raging temper to keep him company. Or, the lonely Freezerburn, so desperate for a hug. Face old friends now lost and broken, adapted with new forms to survive the ever-chilly climate. Monsnow and Flurry Jr, to name a few. Brave it all and face a new threat that's eerily familiar... Dress up as Sarah, the Loved. Strong of faith, but broken and unable to hold onto her heart. --------- The Binding of Isaac: Revelations is a chapter-based mod. Each additional chapter will expand with a new floor with 3 chapters planned, culminating in a fully alternate path. This mod is entirely additive, designed to be bolted onto any player's run and simply accessed when prefered. We have not modified the core game in anyway beyond adding 25 more items to the pool and an extra core path boss. Glacier, and all additional planned floors, are purely optional. --------- We very strongly recommend disabling other mods for your first Revelations runs. Running additional mods may cause compatibility issues, however we will be addressing these in post-patch updates. Please bare with us, as this will be an ongoing development process. --------- Ashkal - Founder, Spriter (Floor, Promo Art) Sentinel - Founder, Coder (Mechanical Focus) Boogs - Community Manager Filloax - Coder (Item Focus, Videographer) Wertandrew - Music and SFX BlorengeRhymes - Spriter (Bosses, Enemies, Items) Gavitro - Coder (Enemy Focus) AnonymousKoala - Designer, Community Manager JonTheRealJon - Spriter (Bosses, Enemies, Items) Jerb - Lead Tester DeadInfinity - Coder (General Badass) Quartz - Spriter (Enemies, Items) THX - Spriter (Enemies, Items) NotYourSagittarius - Spriter (Enemies, Items) Special Thanks to Testers: Bustin Bullet Ella.
x 243
- ice worms shoot the instant they hide from being above, and have max delay when they get up. more time to hit them + hopefully a more obvious gimmick
- narcissus's movement phase nerfed overall. less speed, less dodge, more firedelay
- lil frost rider & mirror shard work with box of friends
- lil frost rider is turned to ice tray by birth control
- charged baby spawns batteries with birth control
- fix a nil value error in narc, and a typo in stageapi that might've messed up any old ice hazard rooms

- replaced lil frost rider's slippery creep with aquarius creep.
- doubled the size of mirror shard reflected projectiles
- mirror shard now orbits on the same layer as cube of meat
- Friendly fire auras
- Smoly caves fix
- Lil ff + fires fix
- Fix callbacks being somewhat broken
- Fix ice blocks
- Fix empty rooms
- We've been hard at work on chapter 2, which has been gradually taking form and is already looking to top what we produced for chapter 1. In addition to Tomb, we've also gone back to add an extra layer of polish to Glacier. With that in mind, we would like to introduce the Champion update.
- Champion forms of each boss. These unlock once you've killed each boss once, and have their own unique look and very unique mechanics, while retaining the initial flavour of the original line up.
- 3 New Enemies. Yellow Snow, Stalagtrite and Ice Worms, along with a bunch of new rooms to take advantage of these chilly fellas.
- 1 New Item. Lil Frost Rider. A feisty little customer inspired by one of our favourite bosses from chapter 1.
- In addition to this, Narcissus has had some heavy rebalancing, optimisation and new active items added to his attacks. With some extra reskins for vanilla enemies that find their way into Glacier, with some greed waves thrown in for good measure. Along with various bug fixes for a number of issues affecting the mod in general.
- And last but not least, a little treat for anyone interested in chapter 2: Tomb. The splash art featuring all the bosses, and the new playable character.
- https://i.imgur.com/wC345gz.jpg
- Hopefully this will tide you over until Tomb. We'll aim to tease some of the items over the coming weeks as more of chapter 2 comes to fruition. Thank you to everyone for your great feedback and your amazing support.
- Sarah gains a halo when she will get an angel room
- New character menu icon for Sarah
- Fixed seed changing and caves 2 having the same layout as glacier 2
- Fixed boss music in catacombs
- Chargers and maggots got a glacier reskin
- Brother bloody shotspeed down
- Chill Grace Period & Sarah Grace Blocked on greed mode
- Fix AB floor rooms not working
- Fix Stalag Phase 2 Sounds
- Stalactite got a Tell
- Disabling locked items instead of rerolling them
- Fixed snow particles not appearing in phase 2 for stalagmight
- Boss system restructure, shouldn't bug out now, other than not making the original boss visible for a split second
Tboi Revelations Wiki
- Frost rider is forced with BoR
- Burning bush buff, now constant dmg increase in tears, slightly longer fire, and warms you in chill rooms by a bit
- Warm auras now fade out instead of instadisappearing
- Fix braziers respawning
- New commands
- Floor transition music
- More debugging for boss error
- Updated titlescreen sprites
- Added External Item Descriptions support (WORK IN PROGRESS, SOME DESCRIPTIONS ARE INCORRECT)
- Flurry ice block spawn creates a poof
- Hyper dice corruption
how do i get it to work? if u know please contact me on discord: Giorno Giovanna#6477
Giovanna#6477 and ur name is kuyasu? how ironic
i like it
undefined i cant leave the first room after defeating the boss... does anyone know how to fix this?
who's from TearOfGrace
me notswipez
good but im not have afterbirth +
afterbirth + cuz when you get afterbirth + you cant change it to afterbirth so its afterbirth + only
Can you use this for Afterbirth? On the Steam mods page, it says it is compatible with the DLCs Afterbirth and Afterbirth+
Also i have no ideas how to download mods
HOW DO I ACTIVATE THIS MOD
nice mod go go go go
making Mods takes time. however Revelations Chapter 2 has been shown off a bit. I've seen the Thumbnail so it should be here sooner or later.
its out look at steam
i made that post months ago. i know it's out.
no you dont stop lying dude
I hope that you will continue to work on this mod . I'm waiting for chapter 2
This mod is so good, that once completed, it could rival Antibirth! this mod is amazing!
soooo... can u made this for rebirth???
GOOD MODING: defiantly download and play if you finish the normal games with one character
When i put mod folder to mods , this folder will be removed when i run the game.
Having the same problem.
Nevermind. Remove the numbers behind the folders name and it should work.
about the Heavenly Bell. what are the speficif effects it can have. i saw the 'Crawlspace under the dead shopkeeper' one. but what does the rest of the effects do?
THIS IS THE BEST MOD THANK YOU SO MUCH!
This mod won't work for me. I've followed every guide I could find so far and still nothing.
nice mod bro
afterbirth +
is for afterbirth or rebirth?
its for afterbirth+
Привет вÑем! HI Guys. I am not speak English Sorry. Так вот Ñтот мод БОЖЕСТВЕÐÐЕÐ!
Real pro work, congrats Anonymous_Koala. I wish it could work for afterbirth+.
but it does .-.
Well, then it's even better!
The best mod ... ever...
nah i think antibirth is better
This looks rad! i'll have to get it after I complete my 100%!
The Binding Of Isaac Revelations Chapter 2 Free Download
Indeed! there are a lot of mods I want to try, but I want to finish the game normally first. After that, the good stuff will ensue!
Love the concept of the mod, and enjoyed playing it too. The only problem I have with it is when I fought the new harbinger-guy (forgot his name ), after some time he stopped moving, and when I killed him the flys he spawned in ice could not be destroyed (destroying the run). Other than that, I really like this mod.
404, downloads not found
How can i install this? I try to just put it on my aftherbirth+ mod´s folder And nothing... Help!!
download by steam workshop
does it work for just afterbirth?
nops...sowwyy
nops...sowwyy
You can find it on the steam workshop, download it from there and THEN you can play it with AB and AB+
I can't wait for more ;)
this mod is really Beautiful
This mod is great!!
hello there
anonymous_koala respect for going down to the comments and answering
Uh. How do I instaaall?
Put it in your Afterbirth+ Mods folder in 'my games'.
My opinion of the mod:
I love the sprites and the concept of the new floor. Amazing job!
wonderin' if it will work...
Now this, this is a good mod.
Steam Workshop::Revelations (Obsolete)
Nice mod siiir
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Death End Re;Quest Chapter 7 Guide
The post Death End Re;Quest Chapter 7 Guide appeared first on Fextralife.
In this Death End Re;Quest Chapter 7 Guide, I’ll be going over the path to clear the seventh chapter of the game and it’s boss. Death End Re;Quest is a unique RPG game that merges the typical JRPG and allows players to convert it into a fighting game, shooter, or even a slot game. There are other subtle quirks that the game possesses that will be simple to execute but difficult to master.
Death End Re;Quest Chapter 7 Guide
For Chapter 7 of Death End Re;Quest, players will be returning to an area they know well, Rizaria Forest. This area was the location you explored in Chapter 4, and will be the main focus in Chapter 7. Be careful as all the enemies you met previously, have now been leveled up. Use type advantages to avoid being counter action-ed against and to deal a decent amount of damage.
Monsters in Heartis Palace (East & West Wing)
Dias 22,600 HP 50 SP ★ Stars Type
Apochi 7,840 HP 15 SP ☾ Moon Type
Tagrika 12,540 HP 20 SP ☾ Moon Type
Femodas 18,520 HP 10 SP, ★ Stars Type
Miasupa 60,600 HP 25 SP ☀ Sun Type
Bugnus Cube 20 HP 15 SP ☀ Sun Type
Timous 19,270 HP 15 SP ★ Stars Type
Wilarlia 36,480 HP 30 SP ☀ Sun Type
Yapshi 12,235 HP 25 SP ★ Stars Type
Tudei 3,254 HP 10 SP ☾ Moon Type
Doggi 13,965 HP 15 SP ☾ Moon Type
Laforio 25,870 HP 20 SP ☀ Sun Type
Rizaria Forest (Village Entrance)
Warp to the Village Entrance to pick up an obtainable item during our last trip here. From the camp, make a right, cross the long light bridge, then make a left. Lucil’s Specto Search will be needed to reveal a hidden bridge that will allow players to obtain the Bug Wings. Head back to the camp and warp to the Village Depths.
Rizaria Forest (Village Depths)
Exit the camp and interact with both ! to progress the story. Use the save point back at camp and switch to the real world to experience a cutscene with Rin. Afterwards its time to log back into World’s Odyssey to continue your journey.
Cross the bridge, make a right to travel over another bridge, and make a final right to reach the teleporter at the end of the path. Enter it, avoid the enemy that spawns close to you and grab the chest nearby. The chest contains 1 Lethal Bow (200 HP, 155 ATK). To the right of the chest lies 1 Dark Elf’s Guidance. Use Al’s Armo On environmental ability to safely cross the 2 poison bogs to acquire another 1 Dark Elf’s Guidance. Use the newly possessed keys to open the 2 wooden doors that leads to chests and teleporters. There will be 1 Conte Buil (600 HP, 212 ATK) behind the first wooden door and another Dark Elf’s Guidance behind the second wooden door.
Walk back to the first teleporter you passed on your way to the first wooden door and enter it. Bypass the enemy in front of you and obtain the Chaos Phonspear (300 HP, 172 ATK, 80 DEF). Open the wooden door then use Shina’s Spider Rodeo ability to reach the Vincent Magia (184 ATK, 130 DEF, 90 MAT). Jump down and enter the teleporter to the left. Travel straight to enter the next teleporter. Pick up the Dark Elf’s Guidance and take back the light blue teleporter to get back to the area with the locked wooden door and where you used Shina’s ability. Use the save point, obtain the Purple Fang Drive (166 ATK, 50 MAT) enter the teleporter to reach the next area. Take the right teleporter to create a shortcut back to the camp of Village Depths. Use this to heal up your party and save if needed. Head back to the 2 teleporter room and take the left one to create a path that leads to the last Dark Elf’s Guidance. Backtrack to the lone savepoint and open the final gate that leads to a shared graveyard. Get ready to fight 2 bosses back to back, so gear up for the challenge. Players will fight Al Astra, Lone Survivor of the Beast Clan in glitch mode.
Al Astra, Lone Survivor of the Beast Clan in Glitch Mode
Al will absolutely destroy your party if you don’t pay attention to types. Luckily its uncommon for players team to have 2 ★ Stars Types in the lead team. (Lily & Celica) Attacking her with ☾ Moon type characters and skills will cause her to auto counter your attack. Fight Al with ☀ Sun and ★ Star Types skills for the best advantage.
2154 HP 50 SP ☀ Sun Type 100% Corruption
For my party composition I used Shina, Lucil, and Celica. Have Shina use Trally Bloom, Ahewave, Achewave to power up Shina’s magic attack while dealing damage to Al. Celica should use Hone Power, Astate, Astate to power up Celica’s physical attack to deal even more damage to Al. If you want to know more about each characters strengths and weakness check out our Death End Re;Quest All Girls Guide. Defeating Al grants players 24,000 Exp, and 1 Ultra Ogre Brew.
Al Astra Redux
Players will fight Al a second time right after she was defeated first. In this fight she is more aggressive using Sol Lance often so avoid grouping your team in a circle nearby each other. I used Shina, Lucil, and Celica in a triangle-esque formation to avoid Sol Lance from injuring more than 1 girl. Celica’s triple Aster Plaza will decimate Al’s Health. If Al survives your attempts, finish her with Lucil’s triple Phoenix Ray. Defeating Al for the second time grants players 28,800 Exp, and 1 Ultra Ogre Brew.
3054 HP 50 SP ☀ Sun Type 100% Corruption
Rizaria Forest (Village Depths)
After saving Al proceed to the green teleporter and interact with the ! pick up Russian Nesting Doll. Swap to Arata in the real world and travel to the Night Owl to progress the story. Once you finish watching the cut scene, head back to World’s Odyssey. Unlock the wooden door to your left, then enter the teleporter, and interact with the ! to finish the chapter with some cutscenes. Make sure to pick up the Magenta Quartz (300 HP, 190ATK, 60 MAT, 60 MDF) before leaving the forest.
Following this guide you will have successfully saved Al and obtained the Rizaria Forest’s Terminal Stone!
In this chapter you will be able to access new shop wares, below you’ll find the items, their cost and their benefits:
Shop Wares
Patch 1.o
Costs 200 Eni
Heals 100 HP
Patch 2.o
Costs 200 Eni
Heals 300 HP
Patch 3.o
Costs 6,600 Eni
Heals 600 HP
Patch 4.o
Costs 10,000 Eni
Heals 1000 HP
Elf Tonic
Costs 600 Eni
Heals 100 SP
High-Elf Draught
Costs 5,000 Eni
Heals 999 SP
Enolef’s Ether
Costs 12,000 Eni
Heals 999 SP to those in range
Ogre Cold Brew
Costs 420 Eni
Fully revives all units within range
Panacea
Costs 100 Eni
Removes all debuffs and status effects
Bug Tentacles
Costs 50,000 Eni
Bug Wings
Costs 50,000 Eni
Bug Exuvia
Costs 50,000 Eni
Rain Sword
Costs 38,600 Eni
200 ATK, 100 MDF, 60 AGI
Limit Sword
Costs 17,200 Eni
150 ATK, 100 DEF, 60 MAT, 10 MDF
Levon Sword
Costs 12,000 Eni
145 ATK, 50 MAT, 100 MDF
Zirconia Magia
Costs 8,400 Eni
102 ATK, 40 MAT
Spinal Sword
Costs 7600 Eni
87 ATK
Calcolsmagear
Costs 600 Eni
9 ATK, 40 MAT
Petro Wing Bow
Costs 35,400 Eni
133 ATK, 60 AGI
Sister Mana Cross
Costs 36,400 Eni
111 ATK, 30 MAT, 60 MDF
Alpha Wing Bow
Costs 14,800 Eni
77 ATK, 40 AGI
White Fang Drive
Costs 11,000 Eni
100 HP, 66 ATK, 50 MAT
Alba Bow
Costs 7,400 Eni
100 HP, 66 ATK
Green Fang Drive
Costs 6200 Eni
70 HP, 33 ATK, 50 MAT
Bulti Bow
Costs 1000 Eni
150 HP, 22 ATK
Cyan Quartz
Costs 48,000 Eni
200 HP, 170 ATK, 60 MAT, 60 MDF
Grim Horn
Costs 39,000 Eni
200 HP, 166 ATK, 42 AGI
Branch Phonspear
Costs 16,800 Eni
200 HP, 132 ATK, 60 MAT, 60 MDF
Fifty Degrees
Costs 9,400 Eni
150 HP, 117 ATK, 60 DEF
Yellow Quartz
Costs 8,000 Eni
125 HP, 45 ATK, 60 MAT, 60 MDF
Sakuhon Spear
Costs 6200 Eni
50 HP 20 ATK, 60 DEF
Viostar II
Costs 26,000 Eni
150 ATK, 100 DEF, 60 MAT, 10 MDF
Goldfinger
Costs 8,400 Eni
150 SP, 180 ATK
Akari Iron
Costs 5,200
125 SP, 48 ATK
Viostar
Costs 5,200
150 SP, 5 ATK, 5 DEF
ZPS-100
Costs 5,200 Eni
100 SP, 35 ATK, 100 MAT
Passable Enze
Costs 37,000 Eni
50ATK, 110 MAT, 145 MDF, 60 AGI
Stella Evil
Costs 22,000 Eni
500 HP, 172 ATK
Dementation
Costs 19,000
200 HP, 100 ATK
Beast Fang
Costs 70,000 Eni
262 ATK
Proto Infinity
Costs 54,000 Eni
85 HP, 52 SP, 178 ATK, 45 DEF, 62 MAT, 35 MDF
Royal Buster
Costs 36,000 Eni
32 SP, 103 ATK
Magic Bracelet Lv 7
Costs 40,000 Eni
70 DEF, 140 MDF
Magic Bracelet Lv 6
Costs 31,000 Eni
60 DEF, 120 MDF
Magic Bracelet Lv 5
Costs 20,000 Eni
50 DEF, 100 MDF
Magic Bracelet Lv 4
Costs 12,000 Eni
40 DEF, 80 MDF
Magic Bracelet Lv 3
Costs 9,200 Eni
30 DEF, 60 MDF
Magic Bracelet Lv 2
Costs 5,300 Eni
20 DEF, 40 MDF
Magic Bracelet Lv 1
Costs 1,750 Eni
10 DEF, 25 MDF
Guard Bracelet Lv 7
Costs 39,000 Eni
140 DEF, 70 MDF
Guard Bracelet Lv 6
Costs 39,000 Eni
120 DEF, 60 MDF
Guard Bracelet Lv 5
Costs 28,000 Eni
100 DEF, 50 MDF
Guard Bracelet Lv 4
Costs 16,000 Eni
80 DEF, 40 MDF
Guard Bracelet Lv 3
Costs 11,000 Eni
60 DEF, 30 MDF
Guard Bracelet Lv 2
Costs 7,000 Eni
40 DEF, 20 MDF
Guard Bracelet Lv 1
Costs 3,000 Eni
25 DEF, 10 MDF
Brawn Ring
Costs 40,000 Eni
300 HP
Magic Ring
Costs 6,000 Eni
50 SP
Attack Ring
Costs 35,000 Eni
100 ATK
Will Ring
Costs 25,000 Eni
50 MAT
Defense Ring
Costs 25,000 Eni
50 DEF
Mindful Ring
Costs 7,500 Eni
50 MDF
Rapid Ring
Costs 3,000 Eni
50 AGI
Shop Sidequests
Road to Godot
Harvest 2 Godot Relic
Reward is 1 Will Ring
Elf’s Heart
Harvest 2 Elf’s Heart
Reward is 1 Magic Bracelet Level 8
Sanatheus Jewelry
Harvest 2 Sanatheus Jewel
Reward is 1 Guard Bracelet Level 9
Crimson Ash
Harvest 2 Crimson Ash
Reward is 1 Magic Bracelet Level 9
Scale It Back
Harvest 2 Scarlet Dragonscale
Reward is 1 Attack Ring
To see this guide in action see it here:
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If you enjoyed our guide be sure to find out what we thought of the game in our Death End Re;Quest Review. You can also check out further guides with our Death End Re;Quest Starter Guide & Tips as well as our Death End Re;Quest Trophy Guide to learn how to platinum this game! Read our step-by-step chapter guides in Prologue Chapter 1, Chapter 2, Chapter 3, Chapter 4, Chapter 5 and Chapter 6.
The post Death End Re;Quest Chapter 7 Guide appeared first on Fextralife.
Death End Re;Quest Chapter 7 Guide published first on https://juanaframi.tumblr.com/
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YESTERDAY'S POST CAN BE FOUND HERE - 18/01/18 1 Month Anniversary Special Stat Spectacular! Game Releases: Baseball Riot - EU/NA Release - €4.99 | $4.99 | £4.49 - eShop Link - Website - TrailerHelp Gabe Carpaccio take vengeance on the unholy alliance of his former team and a corrupt energy drink manufacturer Explodz Inc.! Baseball Riot is a fun physics based puzzle game packed with slapstick comedy and mayhem! Take control of retired star batter Gabe Carpaccio as he goes on a crusade to free his former team from the grasp of Explodz Inc. Smash baseballs at various Explodz fueled goons such as obnoxious fans, biased umpires, leery catchers and more. Bounce the ball of walls and platforms to knock out many targets with one hit. Detonate Explodz crates to launch the baddies sky high! See the enemies tumble as hapless ragdolls and try to master each level by collecting three stars. Conquer more than 100 levels and save the day! Vesta - EU/NA Release - €12.74 | $14.99 | £11.46 - eShop Link - Website - TrailerVesta is a witty 6-year-old girl who lives in a desolate underground maze – the ruins of a once-bright city inhabited by humans and perfect machines. Although this world can be lonely, she is kept company by her friend BOT. It advises her and encourages her to do the tasks she is assigned, although it knows much more than it lets on. In order to survive in this passive yet hostile environment, BOT will give Vesta a real helper – DROID. He may be a bit rough around the edges, but he'll handle physical tasks that would be impossible for a fully grown adult, let alone a little girl. Besides, he is the perfect weapon to defend against the dangers lurking in the remains of this abandoned complex. Join Vesta as she explores various environments over 36 levels full of obstacles and enemy robots. She'll need her brains and DROID's power to traverse this varied landscape, properly manage the little energy left in the complex, solve the numerous puzzles she finds in her path, and even fight to survive. But most of all she will need to discover the truth of this story. Nuclien - EU/NA Release - €3.49 | $3.99 | £2.99 - eShop Link - Website - VideoCount as fast as you can in this mind splitting game that forces you to locate numbers as fast as possible, and flip your perspective backwards and forwards at an almost impossible rate! The new universe is about to begin. In this empty void, there is nothing. All that remains is for the DNA architect to successfully sequence the DNA that will become the origin of everything that exists… Nuclien takes a simple concept and turns it into an addictive and challenging experience. Race against the clock to find the numbers in their correct order by counting up, down or even doing both at the same time! Brawl - EU Release - €9.99 | $9.99 | £8.99 - eShop Link - Website - TrailerStep into the darkness of The Emporium with 8 unique characters, each with a rich back story and a surprising plot-twist. Fight your way to the end using different play styles, from pure brutality as a Wrestler to hiding in shadows as an elusive Thief. Play with up to 4 players on Multiplayer Mode with 20+ interactive maps. Fight against your opponents and environmental hazards in 5 game modes, featuring Sumo, Color Domination and Classic Brawl. Team up with a friend and take a challenge on 3 different Challenge Modes. Use powerups to upgrade your bombs and be even more deadly than usual. Today's News: Super Meat Boy and Forever physical editions probable...and they may release a collection at some point - LinkThe much beloved series dating all the way back 2010 finally arrived on the Switch the other day. The game wasn't just ported as it was either, they added a brand new "Race" mode to the game where you are timed against a friend and have to race through different levels. The game on the Switch also supported split joy-cons, which is always a positive, and the actual performance and patch job seem to be absolutely stellar. Anyway, when a Twitter user asked Team Meat whether their game would be coming to the physical market, the developers very kindly replied, ">99%"...now, I know maths may be quite difficult for some of you so to put that into other words, a physical release is definitely coming to the Switch. That isn't all the news though, as later on down the thread, another user asked whether it would be coming in the form of a Super Meat Collection and to that they replied, "A collection probably in the future, but not for a long time.". Although that means it isn't confirmed, it still shows that they are thinking about it. Can't wait, I just hope that the box art is there and we actually get some form of fancy looking manual! Game Announcements/Updates: Korg Gadget - Announcement - Spring 2018Now this is an incredibly fascinating announcement. Korg Gadget, currently only a PC and Mac software, has just been announced to be coming to the Switch! Most of you are probably unaware of what this software/program is, so I would like to leave it to the website to give you a better explanation that I could probably muster up at 11:00PM GMT..."Plentiful instrumental gadgets combined with a simple and intuitive graphical interface enable speedy music creation. With this new music creation studio, one can create and perform music by actively twisting and turning the Joy-Con™. There is also a multi-player mode in which up to four people can collaborate in making music. Connect via an HDMI cable to enjoy playing on the TV in your living room, or use it with a projector for big live performances. Everyone can enjoy this new game-like DAW experience.". Holy crap, a music creation software for the Switch that incorporates the joy-cons and even allows for multiplayer! I guess the announcement for that other software arriving for the Switch has been pretty popular, and now I just want even more software companies to port there programs to the Switch. Super Beat Sports: All Star Pack - Announcement - TrailerIn a surprising, but definitely welcome announcement, a new song pack is now available for free for Super Beat Sports. Super Beat Sports is "a collection of five sports-themed mini games with a twist - everything is musical. That means that you’ll need swing, volley, and score to the music in order to come out on top.". This music based game is actually pretty fun and the fact that the developers are providing free song packs is pretty great of them. The song pack titles, "All Star Pack", will come will 6 new songs which are going to be featured in the Net Ball and Gobble Golf mini-games. You can read the full announcement in the link above. Xenoblade Chronicles 2: Update 1.2.0 - Patch NotesThis was very kindly discovered by a reader yesterday, so instead of updating the post 10 hours after it went live, I decided to wait till today's post so you all could be made aware of this update. If it isn't obvious by the title, yesterday saw the release of the brand new 1.2.0 patch for Xenoblade Chronicles 2. This game was the third and final major 1st party release for Nintendo last year and performed incredibly well, however not to the heights of Mario and Zelda but that was expected. Anyway, in this latest patch, several bugs were squashed and other fixes were put into place. They also added several user requested features to make their game even better for their playerbase. Some of these fixes include, "Added functionality to allow players to receive the first round of quests and the second round of items associated with the Expansion Pass.", "Voiced segments in menus can now be skipped with the A or B button.", and "Adjusted the Gormott regular quest “The Riddle on the Wall” to make it completable regardless of player progression in the main story.". This extensive patch is available to download now and the relevant patch notes can be found in the link above! Top Reddit Posts: Games with tiny fonts have to stop. - Link - u/kravitzzYou think Switches success will bring back "Game Cube" era of all games released on Xbox, PlayStation and Switch? - Link - u/YarrrImAPirateWhat the Switch Really needs is a solid City Builder - Link - u/TheRealShubshubI’ve got a very talented friend. The tips glow in the dark! - Link - u/Fankuan19 If there are any errors or missed information, just let me know and I'll add it promptly. Well today has been quite a busy day! I've released 3 articles today and have officially launched my website (moved it out of a "soft launch" state! I know I say it regularly, but I would like to thank you all for the continued support, without you I would never have continued this series for more than a week, I would never have hit a month of activity. Today was a little quiet in terms of news, but with the next Direct being rumoured to be a thing next month, I'm sure I'll be kept busy. Thank you to all of the wonderful people who allowed me to use their reddit posts from earlier today, you are part of what make this community amazing. Enjoy your day/night and I'm going to get some much needed sleep now, night night! Sam :) via /r/NintendoSwitch
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Twisted Legacy (13/25)
Disclaimer: Transformers and related properties belong to Hasbro Warnings: Canon-typical language and violence, Psychological torture and horror, Post-war politics, Canon divergence/Loose canon, Hospitalization and illness, Cultist indoctrination Rating: T Synopsis: [Canon Divergence from MTMTE and exRID #54] The legacy of the Primes has had a tainted past, one that weighs heavily on Optimus, his supporters, and those who seek the legacy for the future. But as they look forward for themselves and for Cybertron, a darkness looms that threatens to further corrupt the unsteady peace of their planet with its curious claim to be the Hand of Primus himself.
It’s up to Optimus, Windblade, Rodimus, and their teams to try and save all Cybertronians from this mysterious threat and, perhaps, change the future for the better if they can.
A/N: Annnnnnd time for stuff to hit the fan : ) ) ) )
Special thanks to Isame, @secretlystephaniebrown and squiggol for the feedback! I really appreciate it!
Part III: The Risk of Saving the Guilty Chapter 3.3: Speaking with Guilt
Windblade should have been relieved to have been ‘escorted’ by Starscream’s personal guard to his private chambers rather than the detention center. Should have been. But she was far from it.
She did not exactly take kindly to being put in handcuffs while in public.
“Stascream!” she spat out the moment she saw him over by the balcony. He didn’t even have the decency to be turned to face her. “What he Pit is the meaning of this? You had me arrested! And you did so while I was in public! I never took you for such transparent dictatorship.”
“You’ve never paid that much attention then,” Stascream said flatly, half turning toward her. With a nod, he sent the guards away.
“You think this is all fun and games?” Windblade all but snarled, uselessly testing the restraints for what she already knew would happen. A slight shock tested her system and she flinched back despite herself.
“I do not,” Starscream said, fully tuning toward her and walking closer. “That is why, the moment Knock Out confirms that the stasis and medically induced coma are simply a ploy, I will have your partner in this conspiracy of betrayal arrested along with you.”
Positively confused, Windblade tilted her helm back. A slightly irrational fear took over her for all of her friends. “What are you talking about, Starscream?” she demanded. “Have you absolutely fried your circuits? What conspiracy? What betrayal?”
His optics narrowed to red, intimidating slits. “You can’t play dumb with me, Windblade. I know about the cult. I know about you and Rodimus working for Error.”
At that, Windblade had to actually cycle her optics. She had not been sure what Starscream had meant before, but she certainly had not expected the complete nonsense she got.
“Excuse me... what?” she asked, baffled.
"You heard me, Windblade,” Starscream said the utmost seriousness. “I know that you are involved with the cult. I know that Rodimus is faking his injuries. And I know that all of this is somehow to undermine my rule of Cybertron. Entrapment perhaps? How clever. Unfortunately for you, I learned of your deceit and can act first.”
She stared at him, still processing all the accusations flung her way before she reached up and rubbed the side of her faceplate as best she could with the handcuffs.
“I’m sorry, what?” she repeated. “Starscream, I genuinely have no idea what you’re talking about? What evidence do you have of... any of this?”
“A live witness, despite your leader’s greatest efforts to keep him from being that way,” Starscream said smoothly. “I suppose your conscience got to you in the last minute. A pity. I genuinely was not onto either of you until you made that misstep of trusting Rattrap to keep your secret, Windblade. Maybe you thought you could earn his trust, get him on whatever twisted side Error has concocted to entice you into the cult.” He smirked at her knowingly. “I never had to concern myself with such things, neither trusting anyone else so much nor worrying about a conscience. Well... for the most part. Until recently.”
Windblade stared at him like he was mad -- and, perhaps, he was.
“Starscream, I am not working with Error or the cult,” Windblade said firmly. “And if you believe I am on Rattrap’s word, then you are trusting someone and it is making you out to be the fool. I am sorry to tell you.”
“You think you’re so clever,” Starscream snapped. “The problem is, Cityspeaker, that the reason you have to be so nosy is because while you’re playing the game, you’ve never once managed to get out ahead.”
“I don’t think I’m clever,” Windblade admitted before motioning toward the hall door. “But I think it doesn’t take a clever person to know that there is no faking what Rodimus’ injuries or stasis are. And Rattrap’s going to have you look like an idiot in front of everyone in this building the moment Knock Out comes up here and tells you that himself.”
"Rattrap knows better than to speak falsely to me,” Starscream said without concern.
“You two are certainly a pair,” Windblade grouched when the doors opened behind her and in came Knock Out and Rattrap themselves.
“We should be getting a second opinion here! From someone who’s obviously not biased!” Rattrap was crying out hysterically.
Windblade could not help the smile that formed on her faceplate as she glanced toward Starscream and saw his own confidence melt from him.
“Bias?” Knock Out scoffed. “I have no bias -- I could care less about the internal affairs of Cybertron. I owe nothing to these bots. That is why Lord Starscream asked for my opinion to begin with.”
Starscream leered at them. “What is going on here?” he demanded.
“I’m afraid we’ve been duped, Chosen One,” Knock Out said wryly. “There is absolutely no doubt in my processor that the patient there is in stasis and, beyond that, with the extent of the injuries and the incapacity of his proto-healing, there is no way he has left that chamber in at least the last forty-eight hours.”
There was an immediate rage that radiated from Starscream. Windblade could not help the satisfaction she somewhat felt at it.
“Don’t believe a word of it, Lord Starscream!” Rattrap cried out. “I saw it with my own optics -- look at the singe on my armor!!! And everyone knows that Rodimus has that outlier ability -- with the flames? It’s the cult’s main way of attack.”
Her attention to detail not failing her, Windblade honed in on the information about Rodimus and looked at Rattrap with scrutiny. “Outlier ability--”
Without warning, the power to the restraints on Windblade were cut and she looked back to Starscream with surprise.
“Delegates,” he said firmly, “I will have to ask you to leave my chambers. I need to deal with a personal matter with my good friend here.”
Windblade and Knock Out glanced toward each other before following suit, to the crying objections of Rattrap.
They had waited for Swerve to all but clear out the bar for them -- a favor in mutual understanding and debt to Skids.
Their gathering was small, but most importantly it was away from prying optics and audials.
“Okay, Brainstorm, spill what you know,” Nautica demanded, hands on her hips. “We’ve been placating your amnesiac answers since we got to Cybertron. We’re your Amicas. We deserve the truth. We deserve to be able to help you.”
Brainstorm had suspected it would come to this rather quickly. Still, he hadn’t expected it to quite be that quickly. He was cornered by Velocity and Nautica with no escape routes and not even a Swerve to pry.
Camiens didn’t know how to play fair.
“What makes you think I wasn’t telling you everything from the start?” Brainstorm asked, tilting his helm.
“Because you keep bringing up your stupid briefcase,” Velocity said, arms crossed.
“Because I know you,” Nautica argued even more directly.
Not coming up with any proper responses to that, Brainstorm rubbed his servos together nervously. “Look, I really don’t remember much. And why I’ve got briefcases on the mind? It could mean literally anything -- I always have my greatest invention, and greatest failure and mistake -- on my processor. You don’t spend years constructing a perfect plan to save the mech you loved and every other bot ever taken from us as a species because of the War without having it take up a decent portion of your consciousness.”
“And that’s your big explanation?” Nautica asked critically.
“No, I’m just saying that whatever happened on Eukaris, everyone else’s injuries were heavy, if they survived at all,” Brainstorm rubbed at the cables of his neck. “I’m kinda grateful to just be jumbled in my head.”
“More like suspiciously avoided,” Velocity argued. “Whoever attacked the others didn’t care to kill them or maim them. But for some reason you were spared. And that has to be for a reason.”
“But what reason?” Nautica asked, bringing a hand to her chin.
“If I could propose something,” Nightbeat finally spoke up from his seat nearby, he had been pouring four energon cubes for them all and then brought them over. “We have to take into account that while a genius weapons inventor--”
Brainstorm puffed up at the compliment. “Why thank you--”
“Brainstorm’s been proven useless in combat. So there is always the possibility that he was seen as non-threatening to these attackers,” Nightbeat continued.
Affronted, Brainstorm crossed his arms. “Well, that’s not completely fair--”
Nightbeat then steepled his fingers before his face and turned to face all of them at once. “But it wouldn’t explain the prominence of your briefcase in your thoughts since the incident. That seems to indicate some sort of representative associative memory.”
Nautica tilted her helm. “Meaning?”
“Either the briefcase symbolizes something Brainstorm’s subconscious is trying to tell him, or it is exactly what it’s meant to be, and he’s got some sort of clue in there as to what really happened down on Eukaris,” Nightbeat surmised.
“Those are two very different possibilities,” Velocity said calmly. “How are we supposed to figure out which one it is?”
“Finding clues isn’t always so simple when you’re looking at the bigger picture,” Nightbeat shrugged.
“So, what, you want me to get psychoanalysis?” Brainstorm asked. “No thanks. I find it to be a pseudoscience. Unless it’s Rung. I’ll talk to Rung.”
“We left Rung on Cybertron, remember?” Nautica sighed, crossing her arms. “I wish I could talk to him right now. He always knows the right thing to say, and is so kind and gentle. And always has energon sticks--”
“You realize he’s all of those things because he is a trained doctor, of course,” Nightbeat partially teased. “But you’re right. It is a shame we don’t have access to Rung at the moment. But... there are more simple ways. Maybe Chromedome--”
“Absolutely not,” Brainstorm snapped, surprising everyone. Taking a deep vent, Brainstorm pinched between his optics and shook his head. “Look, I worked at the Institute. I’ve been friends with Chromedome since before he was named Chromedome. He doesn’t perform mnemosurgery anymore, doesn’t even have his needles. And even if he did, it kills him bit by bit. I would never ask him to do that again. Especially not for me.” He then pointed to his helm. “Also, no one has permission to scramble this genius.”
"Sorry,” Nightbeat apologized almost immediately. “I was getting carried away. I shouldn’t have suggested it.”
“No, you shouldn’t have,” Brainstorm agreed readily.
“I don’t disagree with the idea of never volunteering mnemosurgery again under any circumstances,” Velocity spoke up, “but we really do need you to try to remember anything that could be helpful, Brainstorm. We’re wanting to help. Not just the others and the investigation, but you. It’s... not normal seeing you have such a lack of curiosity about something. Especially something that happened to you.”
Brainstorm couldn’t argue with that.
But he also couldn’t explain why he feared trying to remember.
Except...
He lowered his head and rubbed achingly at his helm. “I think the reason I was uninjured had to do with the briefcase. I don’t think it was an accident.”
“Yes!” Nightbeat called out excitedly, only to get shushed by the glares of the Camiens.
“But I really can’t dig further than that,” Brainstorm explained. “The only thing that comes to mind is...”
“Is what, Brainstorm?” Nautica asked gently, gripping his shoulder.
He looked up at them.
“Burning,” he replied. “Burning alive. Screaming. That’s all there is other than.... briefcases.”
If Ratchet could have ever before been described as fighting mad, it wouldn’t hold a light to the rage surging through his cables after the nonsense double checking of Rodimus’ CR chamber.
As if Rodimus’ spark hadn’t nearly gone out on them multiple times beforehand, as if Ratchet and every other scientist and doctor weren’t enough to determine whether or not a bot on the brink of extinguishment was faking or not.
Ratchet’s grip on the control panel to the CR chamber nearly dented the metal. “Unthinking, incapable Starscream cronies!” he hissed, not caring in the least that at least two guards were still standing by the doors. “Look at the mess of the systems they made! And Knock Out! I’ll have his license expunged, he’ll never work as a doctor on this planet so help me--”
“You shouldn’t have let them touch him!” Drift shouted at Ratchet angrily, hovering so close to Ratchet that the old doctor could practically feel him venting hot air.
“How the frag was I supposed to stop them, Drift?” Ratchet demanded. “Pull out guns against them? Set up a coup?”
“I would have sliced down anyone who tried to get to either of you,” Drift responded coldly. “You held me back--”
“You’re full of scrap, now pipe up your vocalizer so I can restabilize Rodimus’ stasis before he fully comes out of it!” Ratchet bit back, watching the percentages of the various chemicals within the bath slowly recalibrate. “Come on, he’s been out of the cryogen too long!”
Drift somehow managed to hover even closer. “What can I do? Are there supplies you need from anywhere I can get?”
“You know what you can do? You can go sit your aft down and let me work!” Ratchet snapped just before Rodimus’ vitals began to start up at an alarming rate, the waves detected from his processor spiking. “Frag it! Rodimus, don’t do this yet--”
“What’s happening!?” Drift demanded.
"He’s waking up!” Ratchet snapped back before looking, optics wide, toward the glass of the CR chamber.
There was noticeable twitching as the cables along Rodimus’ protoform attempted to activate limbs and armor that wasn’t quite there yet. His forcefully peaceful face squinted together, nose curling before his jaw opened.
His optics were still offline, but Rodimus was trying to speak. If him waking early from stasis wasn’t such a terrible thing in his current state, Ratchet could almost make a joke of it.
The handprint that was burned across Rodimus’ faceplate and exposed the intricate metalwork and mesh beneath was disturbed by his immediate attempts to talk, and his jaw slackened and gave on that side that was still exposed.
Choking on the cryogen and chemicals around him, Rodimus thrashed. His optics flashed on at once and he swung wildly against the various wires and restraints that had been placed there to keep him from a moment just like this.
Drift finally left Ratchet’s backside to near the glass and hold up his hands in a soothing motion. “Rodimus, calm down! We’ll put you back in stasis, just cool it for a second. I know it hurts and it’s confusing--”
Ratchet assessed the spiking vitals and growled before submitting to the only thing to do, throwing the switch for the CR cahmber and beginning the drain of the liquids out of it, after they had spent all that time attempting to refill it.
At first, Drift seemed shocked and confused as the liquid began to visibly drain from the chamber, then he turned and looked at Ratchet. “What are you doing!? You said he needs to go back in stasis--”
“It’s not going to work with him having a panic attack, we need to calm him down first before he gives himself a spark attack,” Ratchet answered, pressing the final termination sequence before rushing to Drift’s side and waiting for the door of the pod to open.
The moment the glass was no longer restraining him, Rodimus let out a gulping vent and fell forward into Drift and Ratchet’s awaiting arms. He sputtered and coughed, straining to balance on his pedes beneath him but they were still underarmored and unblanced. He could barely find purchase against the slick floor of the laboratory.
“I-I -- what!? Where!?” Rodimus cried out, spurring the guards to step closer from the door.
Ratchet freed one of his hands to hold up a finger and shake it at the guards. “You step one bit closer and I’m going to unleash Drift on you. You know. The one who’s been chomping at the bit for a fight for a week now?” he warned angrily.
The guards looked at each other before stepping back into place.
Relieved somewhat that it had worked, Ratchet vented then turned his attention back on Rodimus.
Drift was trying, with great difficulty, to soothe the captain. “Rodimus, you’re safe. We’re no longer on Eukaris -- Ratchet and I came back for your team. We got you. You’re still being patched up.”
“Me!?” Rodimus cried out. “Th-the crew!”
He took another step without realizing the pede no longer had a stabilizer beneath the wheel. It flung him back and while his left arm flailed against Drift to stop himself from completely falling into it, Ratchet took immediate notice how his right limb hung limply by his side.
Biting back on his words, Ratchet tried not to alarm either Rodimus or Drift before he could get a full assessment of the limb. His processor immediately came up with a list of differentials for what could be causing the paralysis of the limb.
Maybe the others had been right, maybe Ratchet had been holding off on full surgical repair too long in hopes of the protoform reassembling what it could.
Ratchet hoped not. It was hard to deny it now.
“Scrap,” he muttered under a vent. Drift was holding Rodimus up almost entirely on his own and looking to Ratchet worriedly. Ratchet snapped a finger toward the nearby slab. “Help get him to sit up on it if he can.”
"You don’t understand!” Rodimus cried out nonsensically as Drift managed with almost too much ease to lift him up and set him on the table. Rodimus struggled, but with little frame and only one arm cooperating, it didn’t get him much. “I’m dead! The crew--”
“You’re not dead, Rodimus, calm down,” Ratchet ordered, coming over to his side. “And... not all the away team with you died. We lost two, but the rest have been repaired, awakened, and Brainstorm’s even back on the Lost Light by now as we speak. Not that we’ve got many answers--”
Rodimus’ left hand reached up to his face, almost knowingly. “I’m supposed to be dead!” he said, tenderly touching the handprint melted into his faceplate on the right side.
Ratchet stared at Rodimus, processing the information.
Drift, though, wasted no time on Rodimus’ seemingly random actions and inactions. He gripped onto Rodimus tighter, keeping him upright. “You’re not, Rodimus! By the Thirteen, you survived! Optimus Prime himself boosted your spark at least twice--”
That seemed to cause at least something to click with Rodimus and the mech steadied. His optics flickered up toward Ratchet and to him it seemed almost as if there was something haunting the captain’s blue lights.
“Ratchet,” he all but gasped, “I n-need to talk to Optimus. I-I have to tell him!”
Composing himself, Ratchet held up his hands. “You’re in no condition for anything. We’re putting you back in stasis as soon as you get your bearings. I’ll knock you out myself if you don’t take a moment to vent.”
“You don’t understand!” Rodimus shouted, vocalizer cracking.
“Rodimus, calm down,” Drift tried more softly, but Rodimus didn’t even look his way.
“I’ll send word to Optimus that as soon as he’s back on-world he needs to talk to you,” Ratchet tried to assure him. “Until then, we’re going to have a lot of procedures we have to do on you.”
At first it didn’t seem as though nay of Ratchet’s words were making an impact on Rodimus. He stared nearly through them, optics shifting without concentration for a moment before he jerked away from Drift’s hold to no avail again.
“Th-then lock me up! Get... I need to be stopped!” Rodimus near yelled, reaching with his left hand again to cradle his head. “I have to be put away! I’m dangerous, I can’t-- I can’t control--”
“Stop talking,” Ratchet ordered.
“You’re not making any sense, Rodimus -- you’re damaged, but Ratchet’s going to fix you,” Drift attempted to soothe.
“Don’t you get it!?” Rodimus cried out. “I don’t deserve fixing! I’m... I killed them! It was me!”
Ratchet bit back on his denta. “Rodimus, calm down, you’re talking nonsense--”
“That’s not how I hear it.”
Swearing with every foul word he could pull from his processor, Ratchet turned toward the door and saw not only Starscream, but at least four of the so-called delegates by him, including a very shocked looking Windblade who looked nearly ready to tip forward and pass out from the exclamation from Rodimus.
Starscream continued walking forward. “You heard it yourself, Council of Worlds. And without any further objections, I want to place delegate Windblade under arrest once again along with Captain Rodimus of the Lost Light.”
To Ratchet’s horror, Rodimus almost seemed to ease up in relief.
Drift was the opposite, stepping between the approaching guards and Rodimus with his swords drawn. “Not another step--”
“Drift!” Ratchet tried to snap.
“Really now?” Starscream sighed before snapping his fingers. “Someone arrest anyone else who tries to resist as well. I won’t make any exceptions when it comes to protecting the safety of Cybertron and this coalition. These horrific crimes on Eukaris will be answered for.”
Windblade hardly resisted, still looking to be somewhat in shock as she was grabbed by the nearest guard. The other delegates looked simply mortified by everything that was going on but also seemed fairly determined to be on Starscream’s side in the matter.
Drift narrowed his optics and raised his sword as the soldiers neared, guns drawn, but Ratchet lunged at Drift and forcefully lowered his arms.
“Are your wires crossed?” Ratchet demanded.
“Are yours?” Drift snapped in retaliation.
Lowering his voice, Ratchet lowered Drift’s swords further. “Frag it, Drift. Surrender willingly that way we can at least have you keep an eye on Rodimus in prison and make sure nothing shady happens there. I’ll work from up here to get myself and First Aid access so we can perform medical procedures -- Starscream can’t have a bot kept in inhumane conditions let alone put on trial--”
“There won’t be any trial!” Drift snapped.
“We can’t stop one until Prime’s here, now surrender!” Ratchet snapped.
Angrily, Drift finally listened to logic and threw his swords to the ground, allowing the soldiers to swarm him. “You better be right, Ratchet.”
“I know,” Ratchet muttered, mostly to himself as he locked optics with Starscream. “I know.”
#writing#tf fic#TF: Twisted Legacy#Windblade#Brainstorm#Ratchet#Starscream#Rattrap#Knock Out#Nautica#Velocity#Nightbeat#Drift#Rodimus
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