Usually anything new I use to “learn a new groovebox” generally finds its way into the shitcan. Glad I kept this. This clip features Sampling, Resampling, Time-Slicing, and Looping.
When resizing gifs, does it matter what resampling method you use? I mean the options which are nearest neighbor, bilinear, bicubic, bicubic smoother, bicubic sharper and bicubic automatic.
Yes, it matters. See the gif below. The details of the painting emphasizes the 3 different resampling methods I’ve applied.
Haven't been doin' this in a while...playin' around with FL Studio 😉 #mixing #resampling #tuning etc.... Chris Brown - Don't Judge Me Cover by Souljah Boy (ma Homie) https://www.instagram.com/p/B2H3qKClzuP/?igshid=1xicw7cbi9dnx
Enlarge, Sharpen & Resize Images, the best quality edits in Photoshop
In this Photoshop tutorial, I'll show you three ways to resize images in Photoshop to find the best way to resize image without losing quality and two different filter options to sharpen graphics and images to get amazing resolution from noisy, blurry and pixelated images while maintaining full control of how the sharpening filter is applied.
international journal of management, call for paper technology, ugc listed journals, indexed journal
This paper will explain the bayes filtering system which will explain why should to prefer the particle filters than any other method required for detection of an object in real time videos. It also gives the basic information about the kalman filters, the disadvantages of it and how they are removed in the particle filters. Resampling method related to the pdf of object density for deciding the weight of an object is also included in the paper. The basic steps of particle filters are also well explained. This paper is related to the belief ideas of presence and absence of an object in a particular frame so the false and true conditions can be checked easily than any other method.
How to Sharpen & Resize Images: Photoshop Tutorial In this Photoshop tutorial, I'll show you three ways to resize images in Photoshop to find the best way to resize image without losing quality and two different filter options to sharpen graphics and images to get amazing resolution from noisy, blurry and pixelated images while maintaining full control of how the sharpening filter is applied.
People on youtube have found a cool thing to do. (cw: rapid flickering, audio distortions)
This ramps up from 100% to just over 30000% speed over the course of about ten minutes. Bonetrousle is recognisable for maybe the first minute; the rest is various effects produced by aliasing as the speed continues to go up and up.
Anyway seeing this made me wonder: presumably after a certain point, if you increase the speed enough (and don’t increase it further), the resampling would return to the original song!
Like ok, so an audio file is a series of numbers (samples) which determine the speaker diaphgram position which are played back at a constant time interval, t say.
When you speed up an audio file by some factor f, you ‘resample’ - basically advance forward ft in the audio file and see what value is there. which means you skip some samples if f is larger than 1. More complicated resampling algorithms may interpolate between the values of the samples, so if you’re sampling say halfway between a sample of 1 and a sample of 5, you might get a value of 3 (in the case of linear interpolation).
(You have exactly the same thing going on when you rescale an image in an image editor.)
So ok, suppose that ft is now the entire length of the (repeating) audio file, T. So you’re just going to get the same sample over and over again. Now increase it to T+t. This is effectively the same as just t: in other words, the same as if f is 1. The audio file plays back at normal speed!
So what factor do we need for this? We want ft=T+t so f=T/t+1. T/t is just the number of samples total in the audio file.
In the case of Bonetrousle, the track on Toby Fox’s bandcamp page is 57 seconds long. That’s obviously not perfectly exact, but I don’t have a recording to hand to get the exact sample count. For downloads not in FLAC format, Bandcamp sets the sample rate to 44.1kHz or 48kHz; 44.1kHz is typical for MP3 audio. So the total samples in the file is somewhere around 2513700.
Assuming that’s exact, you’d have to increase the speed by a factor of 251,370,100% to get back to the original audio file! The actual number is going to be somewhere close to there, within about 2,200,000% either side, depending on the exact number of audio samples in the file.
@mellifluouslutrinan may have more to add to this but i’ll leave that up to her.