if i had a nickel for every video game i love that takes place in a small east-coast town with a diner as a central location, deer as a symbolic plot device, and the protagonist obsessively rewriting time (that happens to be represented by a spiral) i would have 2 nickels
Writing Lilah has gotten so much easier now that I've decided to harken back on her roots and, pretty much, write her dialog as if she's a character in the original 2015 Hit, Life is Strange.