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turianhumanclient · 1 year
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What I know about the situation at Zaum Studio OÜ, developers of Disco Elysium
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Perhaps you've heard of the deplorable situation of Disco Elysium's fired leads, of the oust by majority shareholder and CEO, of the lawsuits and rest of the cultural association and 'old guard' still at work there, quiet and held quiet by corporate policy and perhaps embittered by the 'auteur' theory holding parasocial public.
What I am going to share with you is information that is publicly available through Estonian and United Kingdom company registers. I haven't seen any news outlet feature this information yet.
WHAT IS NEW HERE?
Ilmar Kompus, the current CEO who was installed in 2020, had actually been a shareholder all along since Zaum Studio's founding in Estonia.
Kaur Kender, the author in his own right and producer at Zaum, has founded a lot of game development companies in Estonia and United Kingdom, while Zaum worked, published and updated Disco Elysium. These apparently went nowhere, some of them are now defunct. All of them had Ilmar Kompus or some ZAUM subsidiary as shareholders, and some also shared correspondence addresses with ZAUM's UK subsidiaries.
The 'game pitch' that cost Zaum 4,8 million euros and funded Kompus' acquisition of majority share from Linnamäe, the so called Pioneer One, has been previously reported by one gaming news outlet to have come via Anu Reiman's YESSIRNOSIR Limited. I have discovered that Kaur Kender held a game company in UK called Pioneer One Ltd that was active between years 2018-2022, and it had an Estonian artist Kristiina Ago as its secretary. I cannot prove that it was this entity that sold it instead, but it is a glaring coincidence nevertheless.
Kaur Kender and later Ilmar Kompus have founded a succession of ZAUM studios (Zaum London, Zaum UK, Disco Elysium UK and now Zaum Studio Limited) which have held the main development operations in UK. Kurvits and Rostov/Taal hold minority shares in Zaum UK. The later ones are all Ilmar Kompus-held in shares. I suspect this is a method of his to sever the fired leads' means of control to the company's branches in UK.
Both the 'main line' of Zaum's UK companies and Zaum Studio OÜ back in Estonia have loaned money to the tune of millions to Newelysium and Revachol in UK (Note, Revachol OÜ in Estonia is held by ZAUM cultural association members and is not a game studio)
What does it all mean then? I am not certain. I have not practical experience in game dev industry to say whether constantly making side companies or shells is a sign of a healthy leadership.
However looking at all the shell companies made near annually, and how the successive ‘main studios’ have consolidated into Kompus’ hands, I am going to speculate a bit. This has been a long con. Whether there was going to be a product that sold well or not, Kompus, Haavel and Kender were going be the ones collecting the jackpot. There were shell companies being established even as the game was floundering after the estonians’ walkout. All the ‘artists’ had to do was just do the work and not get in the way of money.
But then ZA/UM made an award-winning darling game of the year. TV show adaptation deals. Lead developers like Kurvits and Hindpere standing at the Game Awards Show spotlight. Audience eating up all that and latching onto whatever crumb and morsel might come next.
A clean exit sale out of a modest studio became impossible. Now there were developers in the studio who knew they were worth A LOT and with shareholders’ power both in Zaum Studio OÜ and Zaum UK Ltd to hamper any sale to Tencent, Amazon or Microsoft. Now we reach the part of “toxic misogynist auteurs trying to steal the IP for themselves.” who had to be let go.
Kender's lawsuit around the turn of 2022-2023 and divestiture of his Zaum Studio OÜ shares as result muddles the water for this speculated theory even more as he still holds directorship in a number of shell companies with Kompus back in UK. There is also Dark Maths Studios that he founded this April in UK, so it remains to be seen what he'll do and if its with Kompus and Haavel or alone.
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Alright, I'm going to attempt to hopefully clear up a few misconceptions and assuage some worries about this Disco Elysium sequel and the general situation at za/um right now.
I see the shitshow that is unfolding on social media, and as someone who has known about this whole disaster for over half a year now I'd like to weigh in on it and provide some context for everyone who may not know the full story.
First off, Robert Kurvitz was fired at the end of last year. December 2021. As is strongly implied on Martin Luiga's twitter, the reason for this is greed (calling them "money men" and "crooks" and other similar statements for like, months now), and the executive producers, Tõnis Haavel (who has previously been tried for fraud) and Kaur Kender (who has previously been tried for... other things.) screwed everyone over. Kender provided funding for the game, as the majority of the original za/um cultural association did not have the financial means to.
The original za/um cultural association consisted of Robert Kurvitz, Jüri Saks, Martin Luiga, and Aleksander Rostov, originally founded in in 2009. The group, along with Argo Tuulik, played many different ttrpg campaigns over the years, several of them set in Revachol (centred around Precinct 41), and slowly built the world up from there. Kurvitz released the book The Sacred and Terrible Air, set 20 years after Disco Elysium, back in 2013* but the novel flopped, and it was decided that they would make a video game. Rostov has always been more than just an artist for Disco Elysium, as you can see from the dev threads he frequently updated promoting the game, as well as on his personal instagram, tumblr sketch blog, and several other accounts he used while the game was first gaining traction.
*The most notable credits for TSaTA are as follows:
Author: Robert Kurvitz, Editor: Martin Luiga, Cover Design: Aleksander Rostov, Worldbuilding: Robert Kurvitz, Martin Luiga, Kaspar Kalvet, Argo Tuulik. Helen Hindpere and Kaur Kender also appear in the credits.
I say this because some of the staff at za/um are now accusing fans of being unable to overcome the "auteur theory" of it all (ie. seeing Kurvitz as the singular creative mind behind it all) but the fact is that they have now lost not only the original ttrpg campaign's game master, The Sacred and Terrible Air's author, and Disco Elysium's lead writer/director (Kurvitz) but also their lead writer for the Final Cut's political vision quests (Hindpere) as well as their "co-founder" and art director/designer (Rostov). They are all CREATIVE LEADS, and not just well known only for their reputations/titles.
Luiga himself (who originally broke the news) was an Elysium world builder and provided much of the pale and innocence-related lore. He was also a part of the original tabletop campaigns (Chester McLaine is his player character!), but left midway through Disco Elysium's development due to creative differences (or as he says, "bad vibes" at the company). He is credited as an editor, but claims to have written a good chunk of the text in the game, including much of Joyce's dialogue about the pale. I have seen people discredit him due to his early departure, but Rostov also tweeted out confirming that he, along with Hindpere and Kurvitz were no longer at the company, with no additional comments. Rostov also posted a drawing on his twitter several months back depicting a man jerking off over an NDA, so take that as you will.
So what does this mean for the future?
Luiga has said that he has hope for the sequel, which could either mean that the script was finished or nearing completion before Kurvitz was fired (likely, and fits a pattern in the industry) and it's just a matter of finishing the actual game development aspect, or it may be that he has hope for the original za/um creatives to be able to re-acquire the IP.
I think it's worth pointing out that the original pitch for "Disco Elysium" was actually "The Return", and Disco Elysium was meant to be the smaller-scale prequel to introduce players to the world. Considering that the team was planning on this sequel all along, I think it's possible that a large amount of the "original" game was written years ago, so it's not all that far fetched to believe that the basic outline may be finished, or even that a large portion of the script already exists. Keep in mind that there are a large number of writers for both Disco Elysium and The Final Cut, and it may still be possible to work with a base that the others provided. We have no idea how far into development the sequel may be. Of course, proceeding without three key members of the original team is kind of a kick in the balls, and imo really quite disgusting, especially with how long the company has been keeping their departures secret (dishonesty is not a good look lmao), but it may still be canon, true to the authors' vision, and genuinely a good game in the end.
Argo Tuulik, original Elysium world builder and part of the old ttrpg campaigns, as well as a main writer on Disco Elysium, is still working at za/um. Justin Keenan, former writer on The Final Cut who wrote the political vision quests alongside Helen Hindpere, still works at za/um (and has been promoted to lead writer, according to his LinkedIn), as does Kaspar Tamsalu, who painted several character portraits, (René and Gaston) and worked as a concept artist on the original game. Plenty of the original creatives still remain. The sequel could very well still be in good hands at the development level, even if the higher ups are "crooked".
So, in conclusion... If this game comes out and they still haven't worked things out with Kurvitz, Rostov and Hindpere? Honestly... fuckin' pirate it. But it is very likely it could still be a great game that plays out as it was meant to! All that being said, FUCK za/um as a company, don't support them through Atelier or their merch store. I wish everyone luck if they do attempt to get the IP back, and I sincerely hope this fan pressure will help get things moving for them.
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estherax · 1 year
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Disco Elysium creative team VS Studio ZA/UM: the complete(?) timeline (updated on March 24th)
Recent news confused a lot of people, including me, so I made a timeline of events to understand the situation better! If you have any corrections, more info and sources feel free to reach out to me or add to this post!
Important parts are highlighted in orange, names and organizations to keep in mind are in italics, the newest corrections and updates are highlighted in green, other information elaborating on the situation is in (brackets).
October 1st, 2022. Martin Luiga puts out a Medium post announcing the dissolution of ZA/UM cultural association and confirming that Kurvitz, Hindpere, Rostov no longer work at ZA/UM studio "since the end of last year and their leaving the company was involuntary."
October 3rd 2022. Kotaku published an article, claiming "the studio hasn’t been transparent about what exactly happened with staff either." According to "two sources familiar with the situation, the studio’s internal announcement of Kurvitz’s departure late last year [2021] also contained a threat of possible legal action against him. Any split would have been made messier by Kurvitz and Rostov being shareholders in the studio, the sources said. It’s also clear ZA/UM has gone out of its way to try and keep the situation quiet. Kotaku reached out for an interview with Kurvitz in February [2022]. The studio declined on his behalf, but provided no indication the developer had already left the company." Kotaku also mentions a tweet from Martin Luiga announcing the dissolution of ZA/UM cultural association. One of Martin's tweets (further elaborating on the dissolution) was quote tweeted by user nob69691 with caption "the suits have killed disco", to which he responded with pictures of the game’s executive producers, Tõnis Haavel and Kaur Kender.
October 25th, 2022. Kotaku Australia reports Kurvitz’s company, Telomer, has filed an application against Studio ZA/UM to "obtain information and review documents." Court date is listed as November 28th, 2022.
Kotaku also reached out to Martin Luiga for a comment; when asked if the case’s purpose was to regain control of the Elysium IP, he responded, “What else could it possibly be?”
November 9th, 2022. Studio ZA/UM puts out a statement detailing the dismissed employees (unnamed) "had limited to no engagement in their responsibilities and work, created a toxic work environment, demonstrated misconduct towards other employees including verbal abuse and gender discrimination, and attempted to illegally sell ZA/UM's intellectual property".
In an Estonian newspaper, Estonian Ekspress, ZA/UM CEO Ilmar Kompus has further accused Kurvitz and shareholder Saandar Taal (Rostov's alias) of "humiliating colleagues and intending to steal IP" as well as "belittling women and co-workers."
Kompus added that their dismissal was demanded and carried out by Kaur Kender, executive producer on Disco Elysium and their direct manager at the time. Kender was placed on a leave of absence on medical grounds in late August according to Kompus.
Speaking to the Estonian Ekspress, Martin Luiga said he was "driven to drink by the unnatural work arrangement" at the studio. "The work was organised in such a way that the goal did not seem to be to make games, but rather to make people quarrel with each other."
(I am also adding anonymous claims, take them with a grain of salt)
One source that spoke to GamesIndustry.biz, who asked to remain anonymous, described the situation as "not black and white," and said that long-term staff were reluctant to speak out about Kurvitz’ behaviour because they respected him, and felt like they owed him for their positions. Sources that spoke to the Estonian Ekspress described a clash of two visions between the business team of ZA/UM led by Kompus, and the creative team formerly headed by Robert Kurvitz, which considered profit "secondary." This was corroborated by our sources, one of which described the situation as "CEO corporate scheming on one side, a toxic auteur on the other."
On the same day, Kurvitz and Rostov shared a Medium post explaining their side. Kurvitz and Rostov are minority shareholders in Studio ZA/UM, while "the majority of this company’s shares were initially held by Margus Linnamäe, who provided the initial capital. In 2021, Linnamäe was bought out by another minority shareholder," a company called Tütreke. They say this company "is a vehicle for two Estonian businessmen — Ilmar Kompus and Tõnis Haavel." Kurvitz and Rostov described Linnamäe as a trusted majority shareholder, but didn't share the same sentiment regarding Kompus and Haavel. "As soon as they became majority shareholders, we were quickly excluded from daily operations, our employment was terminated and our access to the company’s information was shut off. Our firing came weeks after we started asking for documents and financial data, which is still being kept from us. We have now learned that Tütreke OÜ must have obtained control over Zaum Studio OÜ by fraud. We believe the money used by Tütreke OÜ to buy the majority stake was taken illegally from Zaum Studio OÜ itself".
Studio ZA/UM denied any claims of fraud and insisted that dismissal of wokers "was a decision that had to be taken for the wellbeing of the collective."
Correction: Ilmar Kompus's statement came out first on Estonian Ekspress on November 8th 2022 21:06. His statement and Studio ZA/UM's statement given to GameIndustry.biz were reproduced and published in a GameIndustry.biz report on November 9th. Rostov and Kurvitz's Medium statement came out later on November 9th. GameIndustry.biz report added an excerpt from Medium on November 10th. (i used Wayback Machine to check this, the report was updated between 11:08 and 11:53)
November 9th 2022. Kotaku puts out an article, summarizing the above statments from Studio ZA/UM, Kompus, Kurvitz and Rostov. "When asked by Kotaku, a spokesperson for ZA/UM declined to elaborate beyond its original statement [about dismissal of employees over misconduct], including whether the allegations also applied to Rostov as well as Helen Hindpere."
23rd of November, 2022. PC Gamer reports a hearing was held in Harju County Court in October, where Kurvitz and Rostov argued that Kompus had allegedly sold four concept sketches (for Disco Elysium sequel), to Tütreke for just over €1 and then immediately bought them back for €4.8 million using Studio ZA/UM's money. This amount is what was apparently used to buy Linnamäe's large stake, and put it in the hands of Kompus. "Kompus allegedly hoped that ZA/UM and Disco Elysium could be resold quickly. [...] But there remained a problem: Robert Kurvitz is the creator of Disco Elysium, still owns a piece of it, and has the right to block any acquisition."
The latest legal battle was lodged by Kaur Kender, executive producer and marketing manager of the game, "who claimed in court that Kompus cheated him out of just under €1,000,000." At Kender's request, the court seized Kompus' stake in Studio ZA/UM to prevent a sale or transfer of holdings during the proceedings.
Haavel is also accused in the lawsuit of following Kompus' actions. The filing pointed out that the holder of the IP rights to Disco Elysium is a subsidiary called YESSIRNOSIR LTD, which is owned by ZA/UM UK. The director of ZA/UM UK is Anu Reiman, who is also reportedly a partner of Haavel's. Kender claims that Haavel's involvement is being "kept secret" because he's €11.2 million in debt as a result of his 2015 conviction.
Speaking to the Estonian Ekspress, Kompus denied the existence of a lawsuit against him, and Haavel called the allegations "completely absurd." Both were shown legal documents by the outlet and did not respond.
December 8th, 2022. According to GamesIndustry.biz article, Kaur Kender has withdrawn a lawsuit against Tütreke.
Studio ZA/UM provided a statement from Kompus, but could not provide a reason for Kender's withdrawal. Kompus says: "We are pleased that Kender and his attorneys have chosen to withdraw their lawsuit – one that should never have been filed in the first place. Their decision affirms there was no basis for their accusations and that I have acted appropriately and responsibly, as underscored by the corporate records I provided."
The article also mentions Studio ZA/UM was unable to provide an update on the suit's progression against Kurvitz's company, Telomer.
PC Gamer reached for comment, Kender stated that his lawsuit against the owner of Studio ZA/UM proved to be successful and provided a timeline of the lawsuit:
Kaur Kender's lawsuit against the owner of ZA/UM was successful.
Kaur Kender's (his company, Chromed Investing OÜ) lawsuit against the owner of Zaum Studio OÜ proved to be successful.
On October 25, 2022, Kaur Kender's company filed a lawsuit against OÜ Tütreke (Ilmar Kompus company), in which was demanded the seizure of Zaum Studio OÜ's share belonging to OÜ Tütreke.
On October 29, 2022, the Estonian court secured the action and shares belonging to OÜ Tütreke were seized.
On October 31, 2022, the order securing the action was forwarded to Nasdaq and the Estonian Business Register.
On November 1, 2022, Kaur Kender sent a letter in English to contacts, including Ilmar Kompus and Tõnis Haavel, stating that the minority shareholders demand the convening of a general meeting.
On November 4, 2022, Ilmar Kompus' company OÜ Tütreke paid a total of 4 million euros to Zaum Studios OÜ in two payments.
On November 11, 2022, Ilmar Kompus' company OÜ Tütreke paid 800,000 euros to ZA/UM Studios OÜ.
Ilmar Kompus referred in the corresponding payment orders: "Return of the amounts received on the basis of the contract on 12.2021-01.2022 due to the nullity of the contract".
To the extent that Ilmar Kompus returned the illegally taken 4,800,000 euros, Kaur Kender achieved the goal of the lawsuit filed, and the court proceedings in this case will be terminated.
PC Gamer also provided commentary and an excerpt from Estonian Ekspress: "Eesti Ekspress reports that Kompus "paid back" €4.8 million to Studio ZA/UM in November. The outlet says that the reason provided for the transaction was that the €4.8 million "was received on the basis of a void transaction." Eesti Ekspress points out that Kompus "controls both sides" of that void transaction. [...] By now transferring €4.8 million to the company to repay it for a "void transaction," the intended message seems to be that he didn't use company money to buy his shares. But why did he have the €4.8 million in the first place?"
Robert Kurvitz told PC Gamer that his party is aware of "Kompus’s view that the money taken from ZA/UM Studio was 'repaid'." Kurvitz says he's seen a "partial bank statement allegedly confirming such repayment," but remains unclear on the "source and legal nature of this repayment, and the further use of the allegedly repaid funds."
"Further, any 'repayment' of the company’s money which was used to illegally acquire a majority stake does not erase the main consequence of the initial injustice⁠—which is that Kompus remains the majority owner, a position that he was only able to attain by using the company’s money as his own," said Kurvitz. "In light of this, there has been no material change in our situation, and we continue to consider our legal options. We cannot comment on the decisions taken by Kaur Kender with regard to his claim, to which we were never a party."
March 14, 2023. GamesIndustry.biz reports legal dispute between Studio ZA/UM and the game's producer Kaur Kender has been resolved.
"ZA/UM has announced that ex-staffer Kender has repaid all debts owed to it. Also, per a court order, Kender has repaid CEO Ilmar Kompus for legal fees from a lawsuit that was eventually withdrawn back in December. Additionally, he's divested all his shares in the games company.
Studio ZA/UM says both Kurvitz and Rostov have dropped their "unfair dismissal" claims due to lack of evidence. However, the company says it continues to face a "series of baseless allegations from former employees" and expects more claims to "fall apart under legal and factual scrutiny."
March 16, 2023. In a statement sent to GamesIndustry.biz, Kurvitz and Taal (alias for Aleksander Rostov) said the press release is false in multiple areas. The pair maintain they are the remaining minority shareholders of the studio. The developers explained, "The press release implies that our employment claims against the studio were withdrawn for lack of evidence. They were not. We see our dismissal as part of a larger campaign against us and will pursue legal options accordingly." The statement adds that they disagreed with Kender admitting the lawsuit he withdrew in December 2022 was misguided.
"Kender's lawsuit was based on the misuse of ZA/UM's funds (€4.8 million) by the majority shareholders [Ilmar Kompus and Tõnis Haavel] to increase their own stake in the company. In the press release, Kompus and Haavel admit to this misuse, arguing only that the money has been 'paid back to ZA/UM,' " the duo explained.
"Paying back stolen money, however, does not undo the crime; here, it does not undo the majority that Kompus and Haavel have illegally gained in ZA/UM."
Additionally, they described that, unlike Kender, they will not be silenced in this ongoing legal dispute. "Unlike Kender, we have not participated in the looting of ZA/UM, and Kompus and Haavel have no power over us."
March 23rd 2023. GamesIndustry.biz updates initial post with a reply statment from ZA/UM. The studio reiterated that Kender admitted that the lawsuit was misguided on his part. It said, "In addition, as part of a court order, he also paid the legal fees for CEO Ilmar Kompus, who had to respond to that now-withdrawn claim." ZA/UM adds, "Using details like 'looting,' 'stolen money,' and 'crime' make for riveting reading but are far from reality. The actual harm to the studio is not from some fictional 'looting,' but rather from Mr. Kurvitz and Mr. Taal, while employed by the studio, refusing to do their jobs, creating a toxic workplace, demeaning colleagues, and attempting to misappropriate Studio IP."
Additionally, the studio explained that Kurvitz and Taal are welcome to challenge these facts in court.
(The next court hearing is scheduled for September 11th.)
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robotblues · 1 year
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Update, Thursday, March 16 [2023]: Robert Kurvitz and Sander Taal have issued a response to ZA/UM legal dispute and have described the matter as "deeply misleading" as a directly concerned party.
In a statement sent to GamesIndustry.biz, Kurvitz and Taal (the latter being an alias for Aleksander Rostov, according to ZA/UM) said the press release is false in multiple areas. The pair maintain they are the remaining minority shareholders of the studio.
The developers explained, "The press release implies that our employment claims against the studio were withdrawn for lack of evidence. They were not. We see our dismissal as part of a larger campaign against us and will pursue legal options accordingly."
The statement adds that they disagreed with Kender admitting the lawsuit he withdrew in December 2022 was misguided.
"Kender's lawsuit was based on the misuse of ZA/UM's funds (€4.8 million) by the majority shareholders [Ilmar Kompus and Tõnis Haavel] to increase their own stake in the company. In the press release, Kompus and Haavel admit to this misuse, arguing only that the money has been 'paid back to ZA/UM,' " the duo explained.
"Paying back stolen money, however, does not undo the crime; here, it does not undo the majority that Kompus and Haavel have illegally gained in ZA/UM."
Additionally, they described that, unlike Kender, they will not be silenced in this ongoing legal dispute.
"Unlike Kender, we have not participated in the looting of ZA/UM, and Kompus and Haavel have no power over us."
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brainkillworddeath · 2 months
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yooo y'know that PMG documentary where they got real cozy with the (criminal) Ilmar Kompus and morally condemned Kurvitz (an overworked and exploited worker) because he was toxic and hated women (Ilmar Kompus and his trash trio yelling at Helen and all women at ZA/UM being disregarded and generally treated worse) y'know when Ilmar Kompus Ed Tomaszewski and Tõnis Haavel (known criminal) laid off a bunch of ZA/UM employees remember when employees who lived in the UK to work at ZA/UM lost their immigration status and had to go home in a week. I do I remember that! PMG are cowards!
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cognitohazardous · 1 year
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i just googled and the fact that the original writer, artist and designer were fired "following the company's takeover by Estonian businessmen Ilmar Kompus (now ZA/UM CEO), and Tõnis Haavel, previously convicted of investment fraud" really sums it up. sickening
YEA its absolutely terrible. enrages me that such an amazing game can get so thoroughly fucked over like that. these people poured blood sweat and tears into a project they were passionate about just for some fuckin businessman to come along and fuck it all up for no good reason. the original devs deserve every fucking penny that people spend on DE.
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turianhumanclient · 1 year
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ZAUM vs Telomer part 2
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New court hearing scheduled for September. Kurvits didn’t take the judge’s deal then.
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turianhumanclient · 11 months
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Continuing monitoring of Zaum Studio OÜ, creators of Disco Elysium and associated company entities
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Kaur Kender's spree of founding companies in Estonia and UK continues, now also starring his little brother Heiti (owns two Apple retail stores with Margus Linnamäe money invested into them) and mutual businessman friend of theirs Mihkel Oja (Worked at the bank Tõnis Haavel founded).
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turianhumanclient · 11 months
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People Make Games looks into ZAUM, Disco Elysium
Interviews folks inside and outside the company too.
https://www.youtube.com/watch?v=JGIGA8taN-M https://www.youtube.com/watch?v=du4Zjiv7bQs&t=0s (the CEO) https://www.youtube.com/watch?v=SrN0KXeQ0v4&t=0s (Writer) My takes under the cut based on the main video, haven’t seen the full interviews yet:
Kurvitz signed off his rights to Sacred and Terrible Air and Disco Elysium to the company
An inner circle existed inside the company centered around Kurvits, which sought to work on the sequel BUT: 1) they 'wanted to see the game's source code and considered making a new company around it', 2) upset lot of Kurvits' friends with preferential treatment to the inner circle, 3) alarmed management but 4) management had already formed Newelysium Ltd to handle the sequel separately from Zaum London/Zaum UK/Disco Elysium UK to satisfy Linnamäe's conditions to sell his share to the CEO Ilmar Kompus
Kurvits' friends and coworkers think he's a shit leader and manager and he's got that cult leader charisma without proper people skill to manage them and they resent him for it + moneymen capitalized on this to sow more salt
Kurvits was unrepentant in the video, he did not think he was at fault towards his friends and coworkers
Inner circle at large is digging in and not admitting fault
The moneymen still remain shady about the structure, management, shifting around employees before they'd be entitled to benefits
 Harrier Du Bois is the latest and worst self-insert of Kurvits down to pat. Self-destructive rock star hated by colleagues
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