#texture map
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dyoreos · 11 months ago
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BITCH!!!
WE'RE GETTING EYELASHES THAT DO NOT CLASH WITH GLASSES AND OTHER ACCESSORY TEXTURE MAPS, A COPY BUTTON TO COPY ACCESSORIES AND MAKEUP TO OTHER OUTFIT CATEGORIES, AND WE CAN SET RELATIONSHIP STATUS' AS "ENGAGED" AND "PARTNER" IN CAS. NO MORE USING CHEATS TO SET AS BOYFRIEND/GIRLFRIEND IN GAME! PRAISE JESUS! WOOOOOOOOW! For years, we've been asking for this shit! ahjsdkshjadls;ada
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gummi-ships · 1 year ago
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Kingdom Hearts 3 - Nobodies
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spiderziege · 27 days ago
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drew a map and ill never do it again
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hydrossity-zone · 3 months ago
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idc if he has more polygons PUT HIM BACK!!!!!
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bobacupcake · 6 days ago
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hi! i wanted to ask if maybe you had an idea how the sparkles on the overwatch 2 iridescent skins work? it looks like they're in a fixed position depending on the character's movement and it's very trippy to me. i made a video, but idk if i can send links through asks - it's at tinyurl "ow2sparkles". hope you have a good day! o7
ohhh interesting..!!
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hard to say exactly but it seems like the closeup sparkles are locked to the geometry with a texture.. so i think they might be two different shaders because the zoomed out one Definitely has something going on when you look at it from different angles
it's Possible that it's a screenspace noise texture, but dependent on the object's normal and view direction for making specific noise colors sparkle.. it'd look something like this. wait nevermind not yet i was making the shader to show and example but i made this instead this is #awesome #eyestrain
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ok sorry ok so like. here's what it would look like if the sparkle texture was done in screenspace (so just a big texture stretched over the screen), but the computation for when the sparkles should show up are still done relative to the object (like here)
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feels close though i dont know if this is the whole story.. it's possible instead of it being screenspace it's some sort of parallax effect, but when i tried it with the parallax effect it looked a little bit too unstable.. though this could be fixed up if you had the budget blizzard has (you can kind of see what it would look like by the way the sparkles move in the eyestrain gif)
it's also possible it's some sort of.. screenspace-object locked effect. like so: where objects closer to the camera have the screenspace texture scaled up, so that the details can scale with the characters. so still the same effect but instead of there being a uniform sparkle texture draped across the screen, it's scaled up or down based on how far away the character is
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this is done with some stylized postprocessing effects but i could see it being used here. hard to say for sure though since there is only one genji, though if this is the case then the 1st person shader could be the same shader as the 3rd person one, even with a screenspace texture. but, i tried mousetracking some of the sparkles on the 1st person one and they definitely seemed to followed the object and not the screen.. so either its probably a different shader, or theyre using some sort of parallax instead of screenspace (or some mix of both !?) and its tuned down on the 1st person view
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classic-jamie · 4 months ago
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been genuinely having a ball sprucing up my little doodles of these guys with some halftones :p
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karrasyne · 13 days ago
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garrett or something
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splat-details · 1 year ago
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The Reef
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ozmodai · 9 months ago
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vroid adventures (wip)
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flowersforthemachines · 2 months ago
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WIP Wednesday (but it's not writing)
Thank you @thedissonantverses and @thewardenisonthecase for tagging me <3 mwah 🫶
Taking a small break from writing after posting a bunch of things to work on my other passion: messing with things. Ever since I was a little girl I came up with the Grey Warden Bellara headcanon, I wanted to give her a GW-themed recolour, and I'm finally sitting down to work on it :)
Lots of rough spots on it for now, but. I'll trust the process.
And if you'd like to read my Grey Warden Bellara manifesto.... You can find it here on AO3...... Just saying..........
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Tagging @inquisimer @mythals-whore and @saessenach :)
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marsosims · 8 months ago
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honestly shaping up to be one of my fave furniture sets i've worked on 🥹
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aeonvy · 2 months ago
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Venai ...attempts to be a good moth guide.
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necronatural · 7 months ago
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attic art (they/them)
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whatsthisascianbullshit · 2 months ago
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Easy to run, harder to stay Finding colours in the grey Thought I was done, but I got it wrong I fell twice, I'm twice as strong
- Maps, Lesley Roy
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bsptourist · 6 months ago
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xmas_nipperhouse
created by NIPPER
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tanukitsuneko-suki · 3 months ago
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my eyes are your eyes and my mouth is your mouth and my hands are your hands and my heart is
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