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#the redacted bit is for different rambles that come chronologically earlier
angeart · 4 months
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hhau rescue rambles - part I
>> hhau masterpost here << [cw besides the usual mess and violence: animal death mention]
It’s been months since the latest hermit got saved, and over a year since Hermitcraft imploded. There’s only two people to go: Scar and Grian. And they can’t seem to locate them at all. But they can’t stop looking. They can’t, they won’t. 
The rescue party is comprised of X (voidwalker), Doc (creeper), Ren (wolf), Impulse (partially demon), Cub (vex), Gem (deer), and Pearl (moth). Thanks to X knowing how to navigate and survive the void, they are able to get a void vessel (a sort of ship) to base in as they go around scanning different worlds and scouring for information. 
Until they come across a world that reads as permadeath, and somewhere in the world files, X flags Grian’s and Scar’s name. Not as players; there’s no list available here. What comes up is the wanted poster. It doesn’t have a date stamp. It could be months old, and they know Scar's track record with dying.
Still, they have to try.
They search for a place that seems to have good resources and Cub, Gem, and Pearl get dropped down. They’re equipped with bracelets that they can activate to send X a signal to teleport them back, and two extra for Grian and Scar, if they do find them, but they have to gather any other kind of equipment, including armour and weapons, on their own.
They quickly realise comms don’t work on this world, and as the player list is also non-existent or corrupted, they are going in blind.
Well… almost.
They use Cub’s vex bond with Scar to pick a direction to head in.
--
Grian and Scar, in the meanwhile, are not having a Good Time. 
Some awful things have happened prior to this, namely the ending of the Summer house arc. To quickly sum it up, Grian and Scar went up north, for as long as they could. Away, away, away from everyone. Until it felt like maybe they’re far away enough, and they tentatively set up a house. Which turned into a nest. Which turned into a semblance of permanence.
A lot of things went on here. Days turned into peaceful weeks and, tentatively, they started thinking that maybe they can start planning some kind of future here. They planted crops. Scar re-learned to glide with his torn wings. Grian unfurled his wings and re-learned the feeling of flying through the sky. And they found a bird friend! (A real, living bird in this world!)
The reality caught up to them eventually. 
Nobody’s really seen Scar or Grian for a while, but the avians in this world have dull wing patters, for survival reasons, and so Grian is really special. And the hunters don’t want to give that up. The reward on the wanted poster gets upped, and now the fever pitch to get this avian rises. The hunters go further. In bigger groups. Greedy and determined.
They find the nest house, empty at the time, and they burn it down. 
Scar and Grian come back to find it in flames, and to find themselves unsafe and hunted once again. All of a sudden, they have nothing again. The fire licks high, turning everything to ash, to a distant cheering and hollering of a party of hunters. There’s no sign of their bird friend.
(Grian finds him later. Dead, with wings cut off. The only creature that resembled him; the bird he befriended, the proof that a winged creature could exist here and survive. Ripped to pieces. Echoing the only fate that is bound to await Grian as well.) (It was a sun conure parrot, bright and beautiful.) 
The hunters are on their tail once they realise that Scar and Grian are here; that it wasn’t just some temporary base that’s now abandoned. With no remorse and still too much cheer, bloodthirsty and unstoppable, they go after them. 
Scar’s blood is absolutely boiling and he expects Grian to ground him. To talk him down. But Grian’s mind buzzes, looking at that bird, and— He’s as down to fight as Scar is. Because anger is easier than grief right now.
He’s so tired of grief. 
So instead, Grian goes angry and feral. (The other option is to fall apart, and he can’t.) 
They tear this particular hunting group apart, and it’s meant to make them feel better, but it doesn’t. It feels like a necessity; like just one more step towards survival. They loot what they can, and they continue moving, realising that stopping anywhere to do more than just survive is a moot point. They’re not going to outrun this. They'll never be allowed to stop. They’ll be hunted forever.
(Grian will be hunted forever—)
The word gets out, and more and more hunters arrive, wanting the trophy of violet wings and the wanted reward for themselves. It’s a sport to them. A way to get rich. Like a gold fever, they continue tracking Grian and Scar, relentlessly hounding them down.
There are times when things go worse in these encounters. Grian gets his wings grabbed and attacked, and it sends him spiraling back to never allowing anyone—including himself—to touch his feathers. (He was doing better and now it’s all gone.)
They internalise many horrible thoughts, during their run. It’s been a year-worth of culmination of awful events, a year worth of pain and fear and loss. 
For Scar, as a vex, he’s been expected to be a monster from the start. And all he wanted here was some peace. To be with Grian. He wasn’t allowed it, but now he finally got a glimpse at it—at what could’ve been; at who he wanted to be from the beginning (who he’s always been)—and it’s violently taken from him. So yeah, fuck it. If they want a monster, he’ll be a monster. 
(This leads him to thinking that he shouldn’t be trusted with soft things anymore, Grian’s feathers included, especially as Grian gets ground-bound again and starts pulling his wings tightly against his back and flinching at the mere implication of touch.) (It hurts to witness, after what Scar’s seen: Grian, freely gliding through the sky, violet feathers catching sunlight.) (He was allowed to preen them, tentatively, slowly, gradually, a couple of times.) (Not anymore. Not anymore.)
 Grian keeps thinking about the bird, and how they’re the same. He’s seen the brutal display, the way the wings were taken. He can’t quite stop thinking about it. 
But it’s more than that. He’s also thinking about [redacted]. About anything winged being doomed. About what happened with the vexes. It all spins and spins and spins until he can’t see himself as anything but harbinger of death.
The hunters wouldn’t care to go this far for one vex. They only go because of his goddamn feathers.
Naturally, this topples into him thinking that Scar will be safer and better off without him. They’ve been running on sleepless nights and exhaustion, trying to get away to no avail. They’re tired, and things are looking dire, and— Grian wants it to stop. He needs Scar to be taken out of this equation, separated from this fate. He needs him to be safe. (He can’t bring death to Scar.)
Grian can lead the hunters the other way. They only really care about him. ([redacted] already proved that point, after all.) 
So one night, Grian sneaks away.
He presses a soft kiss to Scar before he goes. (It’s a farewell kiss.) Scar is asleep, only kind of waking up to it—just that groggy, sleepy “mm?” Grian kisses his forehead again, oh so gently, and murmurs the quietest “Love you. Stay safe for me.” To Scar, it just feels like a dream, and he dozes off again, none the wiser.
The next morning, Scar wakes up to Grian gone.
For a while, he doesn’t even remember that hazy interaction from the night, but then he does remember, all of a sudden. An absolute vertigo slams into him, panic flooding his veins as he stares down the empty, quiet forest.
And this is when the Hermit Rescue Party finds him.
They only find Scar.
They only find Scar, and they instantly try to take him off world.
-- part II here
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