#try to kick you off. thinking about adding an additional minigame style of mechanic that involves either button mashing or sort of...
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i think i have finally created what i think is a decent system for knapping. right clicking with a new item called a leg guard in hand will open up an interface where the knapping process can begin, which can be used repeatedly to shape pieces of (currently) flint and obsidian into tools. flint is the easiest and most widely available material here so i am thinking about adding some other stones or the ability to hit peices of certain stone off of blocks and use those in knapping. a sort of progression to work up towards stronger materials as you find deposits of different stone. the GUI is done though i need to add flare .... working on flint tools now that the system is working and bug-free. ive kind of started shifting my focus away from ecology and focusing more on technology again. i want to get a few more interesting systems out before i release 1.0.0. however most animals are done and fully animated and their taming mechanics are mostly bug-free
#for the taming mechanics the idea is that you hold a food they like in your main hand and hold on to them with your off hand while they#try to kick you off. thinking about adding an additional minigame style of mechanic that involves either button mashing or sort of...#quicktime events#one thing is for sure and its that i am most likely not going to release it this week but that is just because i am kind of loving working#on this and i keep adding things LMFAO#after all of the knapping recipes and tools are added i will move on to one or two other armor sets#then bug squashing#then cleaning up some textures and choppy animations#THEN maybe 1.0.0 will be ready#cenozoicraft
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