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#well. whatever integrity it might have the man did literally throw away the entire initial storyline bc he got bored of it. kills him.
tvxcue · 1 year
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thought abt swan song for too long and now im mad.
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lesbiansforboromir · 4 years
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once again you made me deeply emotional over boromir. i don't have the fellowship (much less the english edition) at hand, so i can't even re-read my fav parts with him. any particular boromir-related stuff you may share?
FUCK ok I’ve got a migraine and a passion and I do not know how to use either of them but I’m gonna use this ask to talk about something I’ve been thinking about for months, not kidding on that one. 
Galadriel... was the direct cause of Boromir trying to take the ring- HEAR ME OUT. 
There are some very important things to remember about Boromir when you’re considering his actions and motives.
- He explicitly came on the quest assuming it would lead them all to Minas Tirith, because that’s where he needed to get back too. It’s very clear, he and Aragorn are literally going because Minas Tirith is on the way to Mordor. And every detour and every delay of the Company amps up his frustration and worry. 
- He left Gondor with the certainty that his city would be besieged VERY soon and that they would not be able to break it. His trip to Rivendell is desperation based in it’s entirety, he’s looking for anything that might help. 
- He knows absolutely none of these people from adam and whilst he very much wants to trust them, they have yet to win his loyalty or faith in ANY capacity. I’m sorry! I know everyone wants the Fellowship to be that good good found family foundation but it simply isn’t that for Boromir and never has been.
Okay so when they finally leave Moria and Gandalf’s dead, everyone’s grieving and miserable. They are also worried, Gandalf was their guide and as much as Aragorn’s a tracker he doesn’t have Gandalf’s expertise. Then again, Moria had been entirely Gandalf’s decision in the first place, claiming there wouldn’t be many orcs in there at all in an argument he has with Boromir about how dangerous the mines would be in comparison to the Gap of Rohan. Indeed, if Bilbo hadn’t given Frodo the mithril shirt then Frodo would be straight up dead and it would have been Gandalf’s decisions that caused it. 
So at this point Boromir’s faith in Aragorn’s ability is pretty low. And no one else in the Fellowship has any interest in leading. Boromir deferred to Aragorn’s judgement because Aragorn’s more knowledgeable of Eriador and also just... a dude who needs to be in control, it’s easy to tell. But now Boromir’s not so sure Aragorn’s up to it, since he seemed to rely on Gandalf so much. 
And then Aragorn tells them all they’re going to go through the Golden Wood. Now Boromir knows from the Rohirrim and Gondorian legend that the Golden Wood is Strange And Scary And Dangerous And Men Who Walk in Never Walk Out Again. And he says this, politely. Aragorn tells him he’s foolish for fearing it and essentially that if people got hurt in the Golden Wood then they deserved it. Again, despite the general discourtesy of these comments, Boromir chooses to believe Aragorn’s judgement. 
The next thing that happens is they are accosted by Haldir, treated like possible enemies or spies (despite Haldir admitting that Elrond had already told them they were coming) and a day and a lot of dwarfphobia later Haldir is threatening Gimli with death. No I’m not joking, Haldir says there’s a law dwarves can’t come into Lothlorien without a blindfold. And when Gimli gets justifiably angry about this and wants to go back if he’s being treated this way, Haldir says he WILL be killed if he tries to leave. Weapons are drawn! The only reason this de-escalates is because Aragorn suggests they all go blindfold because ‘it is hard on the dwarf to be so singled out’. I cannot express to you how soon this happens after Aragorn assures everyone that Lothlorien is safe. I also cannot emphasise enough how Gimli does absolutely nothing to deserve this, he’s polite and kind as ever until Haldir instigates it. 
So again!! Another mark against Aragorn’s reliability! And then we come to the CRUX of the matter, the meeting with Galadriel and Celeborn. 
A lot happens here, some of it very funny in terms of Galadriel’s treatment of Celeborn, but the important part is at the end where Galadriel mind-interrogates all the fellowship but Aragorn and Legolas. Again, this isn’t subtext, in-text it says interrogate. And the fellowship discusses it afterwards. Gimli, Sam, Merry and Frodo all agree that ‘Galadriel offered them a choice, to go back home where they would be safe, or to continue on with the quest though there may be far greater perils ahead’. 
But that couldn’t have been the choice she gave Boromir. Because he can’t go home to be safe and sound away from the evil!! He lives there!! This has been Boromir’s fight his whole life, it has never BEEN a choice for him. And from this moment on Boromir’s manner changes dramatically. He questions Frodo about what Galadriel asked him, he expresses concern about Galadriel’s motives, he says he believes she was TEMPTING HIM (remember that for later), concerns which are, once again, sharply and cruelly dismissed by Aragorn. 
There is then a MONTH of a time skip, we get descriptions of the how the other fellowship spend their time in Lothlorien. Gimli and Legolas become friends. Everyone else grieves Gandalf and has a lovely time in Lothlorien... apparently. 
But Boromir has never had any real positive feelings toward Gandalf and did not show any real grief at his loss initially. And whereas the rest of the fellowship seems respectful and awed by Galadriel and Celeborn, Boromir replies to their questions at the end of the fellowship’s stay in Lothlorien with what I would call veiled anger. `As for me,' said Boromir, `my way home lies onward and not back.' Which is a callback to the interrogation, the stark difference between the motivations and priorities of the rest of the Fellowship in comparison to Boromir. Which became VERY obvious to him in that moment. So I would posit that! Boromir did not have a good time at all! Boromir was stuck somewhere he felt unsafe and unwelcome and every extra second they spent in Lothlorien was yet another moment he was away from his currently-at-war home!!! 
Anyway just before they leave the fellowship is privately discussing what road they should take when Boromir makes a slip of the tongue, where he’d always been articulate and clear before. 
‘But if you wish to destroy the armed might of the Dark Lord, then it is folly to go without force into his domain; and folly to throw away-’ He paused suddenly, as if he had become aware that he was speaking his thoughts aloud. `It would be folly to throw lives away, I mean.'
It is very obvious to Frodo what he actually meant here, and this is where essentially Frodo’s inner monologue lays it all out!
Frodo caught something new and strange in Boromir's glance, and he looked hard at him. Plainly Boromir's thought was different from his final words. It would be folly to throw away: what? The Ring of Power? He had said something like this at the Council, but then he had accepted the correction of Elrond.
The important points in this section are that 1: Boromir has started thinking about the Ring of Power as something usable. 2: He did not think this before now, he had accepted Elrond’s words. This is ‘new and strange’. Something changed here. 
And of course it did! Boromir doesn’t trust any of these clowns anymore. 
Boromir’s advice, priorities and concerns have been almost entirely ignored and derided throughout the fellowship, even from the very moment he arrived in Rivendell! And after nearly freezing on a mountain, being chased by wargs, dragged through a mine of Orcs, a Balrog, threatened by supposed allies and then mind invaded by some elf he’s told to be in awe of, whatever will he had to trust and stay faithful to Aragorn’s decisions is barely hanging on. 
And Galadriel didn’t just invade Boromir’s mind, she was tempting him! He says so himself! And considering the circumstances and how he speaks about it, the only logical conclusion is that she is tempting him with the ring, because Boromir’s shown no sign of conflict or interest in the ring before now. So Galadriel was the one who put that concept into his mind in the first place. It’s Galadriel who initiates Boromir thinking again on whether this was in Gondor’s best interests. And Boromir recognises she’s trying to manipulate him!! Which is fucking heartbreaking!! 
'To me it seemed exceedingly strange,' said Boromir. `Maybe it was only a test, and she thought to read our thoughts for her own good purpose; but almost I should have said that she was tempting us, and offering what she pretended to have the power to give.’ (--)  `Well, have a care! ' said Boromir. `I do not feel too sure of this Elvish Lady and her purposes.'  `Speak no evil of the Lady Galadriel! ' said Aragorn sternly. 'You know not what you say. There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware!’
Do you see?? Do you all see?? Am I making any sense at all?? Well I make sense to ME so lets continue- Here, you see how Aragorn puts all the blame on Boromir again? The twisted knot Boromir is in at this point is unfathomable and EVEN STILL! Boromir resists! For a very long time! This is what I mean when I say any characterisations of Boromir being overemotional or somehow out of control get at me so much, NEVER has a man had so much self discipline in his wholeass life. Boromir’s entire civilisation could be being bulldozed by Minas Morgul at this very moment and yet he takes everything that’s thrown at him without malice and internally continues to desperately hold onto his integrity. 
But that’s what’s at stake! His integrity! Because now he’s grappling with what seems like a choice to either keep faith with the fellowship, stay with them and go where they go despite how much his country needs him, or potentially do something drastic in order to bring a the powerful weapon Gondor seems to have ALWAYS been looking for home to finally actually save his people. Because that’s what Galadriel offered him! And whilst he doesn’t trust her, it’s also in his head now as a logical thing to want! He doesn’t trust Elrond either at this point, so why should he believe what he said about the ring! It’s obvious everyone has boundless ulterior motives!!
Oh! Here’s a good place to try and explain my theory of how the ring’s temptation actually works. The Ring can control people one of two ways. The first we see with Frodo and with Boromir, it takes FULL control of their actions for a split second when they are vulnerable. For Frodo it made him put it on on Weathertop. For Boromir it made him attack Frodo. However this effect is exceedingly temporary and the person effected immediately comes back into themselves and recognises that what they did was outside of their control. 
The other way is often thought of as this like pervasive constant pull to the ring that effects you even just by being around it, wearing you down etc. But I don’t think that’s what happens. I think, in order for the ring to start exerting real dangerous persistant power over you, you have to know it’s power and logically want it. You have to come to that conception yourself, you have to think about it. 
And I have a lot of reasons for this but where it pertains here-!! Boromir is a fine, reliable and solid member of the fellowship RIGHT up until Galadriel’s mind meld. It’s not gradual, he goes from making jokes, carrying Hobbits and fighting Balrogs to BARELY being able to control his speech and biting his nails and staring at Frodo creepily. There is barely any easing into it and it starts with Galadriel!!
And you know what! There’s an even more sinister layer to this because like... WHY was Galadriel doing this mind stuff in the first place? An immediate obvious answer would be to test the fellowship, to make sure everyone was solid enough to carry on, to ensure the folk who continued were focused. But... If that’s the case... and Boromir’s test was the Ring... like... he obviously failed that test right? She was reading his mind! And she does it again before they leave! If we’re to assume that Galadriel’s mind powers are greater than Boromir’s ability to deflect them then... surely she would have known! That this turmoil was in him! And if she KNEW then why didn’t she say anything to anyone? To Aragorn?? But I don’t think yall are ready for that discussion yet tbh and I have to stop typing or I’ll go blind.
TL;DR Boromir didn’t want the Ring until Galadriel tempted him with it and made the idea of it saving Gondor a possibility to him. 
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tamgerines · 5 years
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KH3 First Impression and Complete Thoughts
BACKGROUND: i've played kh1, com, kh2, bbs, 2.8, and a bit of khux. i've watched coded and 3d on yt, so i know the story relatively well. this is an impression of my first playthrough. i did my run on standard mode and watched the secret ending on yt. i mostly did this for story, so this will have my initial impressions based on my run that will not cover extra content like the phone mini games and cooking.  my opinions are subjected to change if i ever do any later playthroughs. pls, feel free to disagree w/ me.
!!! WARNING: THERE WILL BE A LOT OF STORY SPOILERS!!!
AUDIO: 
Music: utada is queen!!! that opening song!!! also i kept noticing how lit the songs are in each world esp frozen???  and aqua's. worth a replay just for the soundtrack alone.
Voice Acting: everyone sounded great for the most part. sora’s va have certainly improved and sounds less strained. his vanitas voice has suffered significantly though lolololol. i think i read that someone called it a wannabe dark knight voice? the organization sounded incredible, w/ my fav being xemnas, marluxia, and larxene. the disney and pixar va’s are incredible w/ my fav probably being randall in monster’s inc. 
some ppl did not get vas like xaldin and laxeaus. and phil in hercules. which were all very disappointing bc in the scenes that they were in, they would just stand around woodenly, and it’s very noticeable. 
VISUALS: 
mostly a+. environments are beautiful. water and frost textures are amazing!!! you can really feel that waterga and blizzaga. fur textures in monster's inc. could use some work. little details like the sails moving in potc rly make the worlds come alive. this could be a me prob, but environments in certain worlds make it very hard to see map markers, treasure chests, and disney emblems (which are supposed to be hard to find, but still). mostly in tangled.
strangely enough, this is the only game where i prefer in game graphics to cgi. it's already highly expressive and there's something creepy and uncanny about the cgi esp in the final fight. and it's mostly bc sora's thin chapped lips throughout the entire game suddenly becomes full.
DESIGNS: 
i don't love everyone's outfit or sora's outfit changes in this game besides toy story. this is something i alrdy knew going in, but i've always felt like the outfits in kh1 and 2 rly suited each of the character's personalities. and this is not just destiny trio but even chars like roxas, the twilight town kids and the hollow bastion crew. the move towards a uniformed look makes no sense to me like is it to unify the key bearers as one force against the organization? i could understand why destiny trio was wearing plaid but why the twilight town kids also? by the end of the game, almost everyone was wearing black and it's just boring to me. like there's a right way to do uniform while retaining characters' individual looks, and that's the wayfinder trio in bbs. in this game, not so much.
an aside, but i'm sort of disappointed in the hud moving to 3d too. the 2d portraits have always been part of kh so it's kinda a bum to see it go away.
i don't love the lvl designs but it might also be due to a narrative and pacing issue that i'll expand on. any case, vertical maps are a challenge to figure out. i don't consider myself bad at directions but there are so many moments, esp in hercules and tangled where i would be like where the heck do i go next (and i have the map) only for me to look up and find a shotlock teleport point (and this isn't so much a thing that heightens the difficulty but a time waster).
lvls and bosses in previous kh games have always been known for their gimmicks and mechanics, but in this game particularly i found it to be more tedious? and this mostly applies to frozen: who the fuck designed frozen? who the fuck thought it's a good lvl design to have sora climb a mountain, get kick off it twice, and climb it again as good lvl design? who?
all the disney bosses started blending together for me bc they're literally all giant monsters and rly easy. i think the mistake here is the fact that the disney worlds are put back to back whereas in kh1/2/bbs you have the interruption of original worlds and an actually playable important parts to the main story, in this game all the important storyline in radiant garden are locked in cutscenes interspersed throughout the game between finishing disney worlds.
a lot of ppl might disagree w this, but i miss the cinematic reaction commands and limit attacks. we still have them but i find them to be on a much smaller scale in the form of drive finishers and situation commands, but i find them to be less imaginative in kh3 in order to be less """"disruptive""" to the gameplay. i've always found cinematics charming in previous games as a way to show sora interacting with his party members during combat. little things like beast putting a hand on sora's shoulder, aladdin leaning on him, or riku bumping his fist have a way of making the friendships he forms feel organic. outside of link commands/ summons, in this game, he........just throws a lot of ppl around or is thrown around?
GAMEPLAY:
already sort of went through parts of it in the previous section, but overall combat was smooth. i love how mobile sora is in this game. the improvement to his running speed and addition of all the mobile skills like dodge roll, super slide, flow motion, blizzard skating, etc. makes combat feel fast paced and juking so easy.
magic is super improved on ever since 2.8 and feels satisfying to use esp bc i feel like ur given a lot more mp now and with the ability to save the last of your mana for cure, it feels like you're not always budgeting your magic.
underwater combat was smoother than i expected.
it's a mistake putting almost all the commands on the triangle button. there's so much options you can do in combat and you'd mean to activate one thing, but then an attraction flow comes out and you just want to die. it gets a bit easier as i went on and got more used to the controls, but in general, i still think it's a mistake to not to have an ability or something to disable certain features like in kh2 fm.
gummy ships continue to be a thing. why. i don’t like how i have to turn the camera myself now ;;;. 
i'm not a speedrunner or anything, so i can't say too much else about fighting. the physical combos to me did feel like he was spinning a bit too much tho.
STORY: oh, fucking boy.
i'm not mad, i'm not disappointed, and i'm not even surprised. i already knew that post bbs, kh has already departed far from the franchise i loved as a kid and still today, at least story wise. but let's walk through it.
Disney Worlds: the disney worlds was literally a retelling of their movies. and unlike in kh2 and bbs, where visits to disney worlds were split into two parts, with the first part following the disney story and the second part being heavily tied to the main kh story and thus having original content, the disney worlds in kh3 only get one long visit. and the integration of kh into disney was just done so poorly. remember how kh villains used to kidnap princesses? remember how they used to actually conspire to take disney characters' hearts and turn them dark? remember, you know, when they were still evil and actually interfered with the worlds? in almost every world in kh3, an org member just comes says vague menacing things to sora, calls him stupid, and then leaves. yeah. and oh, maleficent and pete looks for a black box only to not find it, and leaves. AND THEY DON'T DO ANYTHING ELSE FOR THE REST OF THE GAME.
the pixar worlds + bh6 were the only ones with any actual new content and they feel so fresh. i esp loveeeeeeeed toy story omg. the script was so good, funny, and heartwarming. the pixar consultants should have helped kh all the way tbh.
like previous games, there's an attempt for each disney world to thematically tie into the main kh story. in this game, it was as heavy handed as ever, probably even more so. 
Original Worlds: onto the meat of kh, the main story was rushed up until the end. you have a slew of disney worlds, then bam, they slam you with all the human bosses and the important story stuff. 
the ‘awakening’ of roxas, xion, and ventus were very rushed. you literally have one moment they’re no there then two seconds of white screen and all of a sudden they’re there. 
there’s a shit ton of shoehorned character redemption arcs: vexen, demyx, saix, eraqus, xehanort, xemnas, ansem. all were done either offscreen or by some miracle, they reached an epiphany after sora beat his keyblade into their heads. 
the only death scene that i actually liked, that a lot of ppl complained about, was vanitas bc yes, although i thought his character had so much potential, it was at least a consistent and sympathetic death. bless him, born a villain die a villain. same with xemnas bc i loved his last speech. 
xehanort was a shitty villain through and through. no one understood his motivation; it’s like nomura took a page from thanos’ guide of how to write villains, gave him some stupid ass goal to have a keyblade war to restart the world, and then just have him...get everything he wanted? his estranged friend comes back in ghost form for whatever reason and is just like ok we’re cool man even tho u took my student and indirectly murdered me and then gets taken up to heart heaven, like O K. and like what’s the most frustrating is that it’s implied they’re keeping him as a villain??? bc fucking ymx is like ooohh imma just go back to my own time via time travel. it’s too late for u sora hurdur. 
and the younger members of the organization, the ones that we do know were in khux. we don’t get to know how they became nobodies and they don’t get a redemption??? really???  
you can tell they tried, TRIED, hard to give everyone closure. and they miserably failed to close plot points. they actually opened more. who the fuck is the unnamed girl in lea and isa’s storyline? why the fuck did you mention her if you were going to play the pronoun game and not name her??? what the fuck was in the black box??? why are they looking for it when no one know what’s in it??? why the fuck was repliku inside of riku the whole fucking time??? why have org members be norted if they can still have agency and choose to betray xehanort??? why the fuck was BOTH sora and riku in different worlds in the secret ending????? ? ? ? 
and tho i’m very glad that wayfinder and sea salt trios get their happy ending, the destiny trio had their characters assassinated. kairi was teased to become an independent character of her own and fight alongside sora, only to get shafted to become a damsel in distress, again, literally replaced by xion in one of the last battles, AND referred to as ‘motivation’ for sora by xehanort lol. sora, the guy who’s always going my friends are my power, ONLY grieves about losing kairi, accrediting all of his strength ONLY TO HER. riku, who spent the first game desperately trying to get kairi’s heart back, and who protected her from saix in the second, suddenly doesn’t give a shit about her and is just there as sora’s moral support. it’s so frustrating that nomura has the audacity to say that this series is primarily about friendship and then pull this shit lol. it’s transparent. 
CONCLUSION: 
i think for me, the quintessential kh trilogy has always been kh1, com, and kh2. as far as i’m concerned, the story should have ended there for destiny trio. and it’s like nomura said, how he feels more sympathetic towards villains now, i think nomura’s ideas have outgrown his main character. 
sora’s journey worked in 1, com, and 2 because he had an overarching goal to find kairi and riku and return home. not everyone has to understand heartless vs. nobodies or dark vs. light but at least, anyone can understand the desperation of saving your friends. when that framework is taken away, sora’s goals and motivations become unclear; he’s a kid and has little reason to be caught up in xehanort’s plans, the keyblade war, or the organization’s agendas. and his failure to grow with the increasing complexity of the plot, to investigate for himself the bigger picture or even come into a similar realization of his own darkness/ balance like riku, makes him unfit; he’s a reactionary character instead of an active one. that’s why this game, being experienced from his point of view, felt mostly like a catch up to speed for sora and a set up to nomura’s next big thing instead of a genuine ending.  i honestly don’t think nomura knows what to do with him and with kingdom hearts anymore. 
kh3 is a game wrapped in nostalgia and promised something bigger than it could fulfill. and aside from better graphics and improved gameplay, the story wasn’t worth the wait. 
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