Photo Realistic 3D Modeling By @aldomartinezcalz | IG
Photo Realistic 3D Modeling By @aldomartinezcalz | IG
Softwares:
Modeling: #autodeskmaya #zbrush
Texturing: #substancepainter #thefoundrymari #madewithmari
Hair: Xgen
Render: Arnold for Maya
Background statues photoscans #realitycapture
The muse: @taylorlashae this was created based on a photo from her and her photographer @amberlyvalentine
All elements were modeled and texture by me... with the background statues, which I photoscan myself and processed .
Will look back to this and loving working on the lighting and sculpting the contrast between a more realistic character vs a greco-roman like sculpture as if was made over 2k years ago.
Thanks for the support everyone, truly means a lot... until the next one!!
Follow @dartezine in all social media platforms.
#digitalart #dartezine #3dart #3dmodeling #digitaldouble #taylorlashae #sculpting #sculptures #sculptureart #zbrushsculpt #greekstatue #fashionsculpture #aldomartinezart #artistsoninstagram #artwork #imageoftheday @substance3d #digitalportrait #autodeskmaya @autodesk #autodesk #rendering3d #visualeffects #photorealism #hyperrealism
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Maya XGen Interactive Grooming - Animation Pipeline from Derek Flood on Vimeo.
This video covers the pipeline workflow to
1) generate anim guide curves from an XGen hair system
2) add these curves to a rig for key frame animation or with dynamic simulations
3) exporting these as curves as Alembic caches to drive the XGen IGS hair
(The rig used for this tutorial is a modified version of the "Mery rig" meryproject.com/ which has been modified to work with geo caching)
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