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#zuria alaris
polina-savitskaya · 21 days
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👀 Based on GBTQ by @sigmalied
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polina-savitskaya · 3 months
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Just Business Based on GBTQ by @sigmalied Music: Legio Symphonica - Echoes of the Past
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polina-savitskaya · 21 days
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Estimated process time - 8 hours 22 minutes
Music: League of Legends, Cailin Russo, Chrissy Costanza — Phoenix (Instrumental)
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polina-savitskaya · 3 months
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Zuria / Final concept Сlothing design variation
I didn’t disappear, just completely went into 3D modeling and animation, hence the breaks in publications. Within a few days I will collect material on this art and tell you about it in more detail.
Character created by the outstanding author, @sigmalied
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polina-savitskaya · 11 months
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Zuria, Liselle's mentor / Early sketches, 2021 Will it be interesting for you to observe the sketches and searches for the appearance of the characters? Creation process vids? ---- Based on the story GBTQ by @sigmalied
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polina-savitskaya · 3 months
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Zuria / Final concept with different clothing designs.
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In total, six variations were created (not in terms of differences in appearance, but in terms of the degree of dress). Here are the four best options, and the third art was taken as the base for further work in 3D. The appearance concept was created with maximum reliance on the original source. Zuria is an experienced mercenary and mentor. She prefers a quieter position to being an action fighter. Empath, strict and courageous person. The individualism of Omega station residents, cultural and active diversity makes it possible to develop an interesting mix of casual, specialized and protective clothing. Lightweight asymmetrical high quality armor meets the requirements of a managerial position in the administration of a paramilitary group. ___ Each of my teachers said that any large-scale project should begin with at least a sketch, and even better, support the work with a global search for the desired concept. I broke this golden rule when I started creating the concept of Parem Igrahal immediately in 3D, without preliminary development. As a result, I dug in for several months, creating one after another variants of appearance and clothing (3D blocking out is a long and thoughtful activity). Don't do like me, you'll waste a lot of time. Make a sketch so you don't have to trip over your creativity on the run.
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Submachine gun concept. Not final, I will think about how to make it more detailed and less vintage. Below is the search for the folding mechanism.
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The character was created according to @sigmalied script. Inspired by the style of the wonderful Russian artist Sergei Kolesov
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