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Something I think actual play is uniquely good at showing is, for lack of a better way to put it, narrative choice. You see the story that people decide to play out; you see the threads that people wanted to follow. You also can, if the GM shares their concepts, get an idea of some of the other possible paths not taken and stories not told, but ultimately they are untold. And finally, ironically enough for a medium with a random element, it makes creator intent unavoidably clear.
We see it all the time in Critical Role. There probably was a really fascinating story to be told with Vox Machina working with The Clasp following the fall of Emon. The party chose not to do it; we don't know what would have happened. I like many am intrigued by the Augen Trust path Matt had planned for the Mighty Nein; they didn't take it. We can't judge the story on what might have been, even if we find it interesting; we can only judge it on what was. And we don't follow the Clasp nor the Augen Trust as a result, because it's not where the PCs are; at most we might see the effects their actions taken without the aid of the PCs had on the world when their paths cross again. The camera, in D&D, always follows the PCs. You see what they see.
Essek was redeemed because the Mighty Nein wanted him to be redeemed. In actual play especially there's a weird tendency to switch to the passive voice to describe things one dislikes, but this choice was anything but passive. The party learned Essek had been lying to them and made their choice to remain his friends, and the story continues from that presumption, and while I am the first to reject the "but the cast liked it" argument, the fact is, one can't reject this redemption without rejecting the party's choice, and the party is controlled by the cast.
It's great to discuss paths not taken, and it's even true that you might believe those paths to be a better story. But you cannot rely on the camera - or the audience's interest and sympathy - to abandon the PCs desires and decisions just to suit yours. You can't do this as a GM, as another player, or as a viewer. Nor can you expect people to judge based on potential once it is no longer potential; a strong concept that is never followed doesn't count as the story; at best it counts as the GM or player's creative intent.
Actual Play forces people to take a story for what it is. I think the fandom can be so fraught because many people do not understand quite how it's limited in scope nor what is under GM control and what is not and so they act like choices are inevitable and inevitabilities are choices.
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Burning in water, drowning in flames
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a quick dorian portrait i did as a rendering practise :3
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I just like to think about Caleb, in the future, living in a little townhouse in Rexentrum. Full of arcane trinkets, and spell components and the jacket Beau forgot when she came round for dinner. Walls plastered with Jester and Luc’s drawings, cat beds everywhere, traditional heavy Zemnian blankets from Astrid and spiralling crochet throws clearly from Xhorhas and cushions Kingsley found amusing in various markets on a squidgy leather sofa and mismatched armchairs. An extension into the garden with a little classroom in it, papers never quite contained to a study full of books and a coat rack in the hallway that’s constantly in use. A hundred different teas in the cupboard and recipes scribbled in different hands on the backs of all different stained pages. The little garden with planters of veg and pots of herbs and a sun-bleached wooden bench and forget-me-nots growing along the fence. A spare room that’s never vacant long enough to gather dust. Marks in the floor from Fjord repeatedly forgetting he wasn’t on a ship and the vase Yasha is always refilling. Thank you cards and gifts from students - carved cat figurines and mugs and silly little jokes. A feather of Kiri’s on a beaded chain she made. Books and books and books, bought by himself and others on every topic under the sun.
A house where he can finally be surrounded by and reminded of all the lives Caleb touched.
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a while back i saw a picture @mllekurtz took in the gardens of Villa Taranto and really wanted to do a little study of it. then inserting everyone's favorite wizards into the potential picture was suggested, so naturally i no longer had any other choice but to go through with it. it truly looked like a dreamy garden somewhere in Exandria and the wizards fit in too well 🤌
tip jar!
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Caleb being so into time and then falling for the time guy™, yes, but also. Essek’s journey later on being all about changing, to be better, to grow a conscience, and alongside falling for the literal transmutation wizard, aka change guy (™)
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My Dragon Age Inquisition character card embroideries all together! Each is 11.5x19.5 cm. Dorian took 73 hours, Cassandra took 89 hours, and Sera took 75 hours.
I wonder which character I'll do next...
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[Image descriptions: Embroidered versions of the Dorian, Cassandra and Sera character selection card from Dragon Age Inquisition.
Dorian holds a book under his left arm while casting magic with his right. There are white glyphs in the air and a white snake running under his cloak and under his arm.
Cassandra sits atop a war horse with Inquisition soldiers behind her. She wears black armour with a gold-trimmed cloak, and the Seeker flag and he cloak stream behind her.
Sera stands atop a slanted tree trunk with her bow held suggestively between her legs, looking at the Skyhold tower in the distance, where the tiny figure of the inquisitor is present in the window. Mountains and turrets make up the background behind her.]
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extremely enamored with the image of ludinus in aeor trying to figure out where the fuck all of the ancient technology he was relying on disappeared to, followed by a smash cut to essek in a cozy demiplane, wrapped in a handmade sweater and casually labeling all the artifacts from his third aeorian honeymoon with caleb
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i hear a good lyric and start mentally holding up blorbos like im in the home depot paint aisle comparing swatches
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the agony of knowing that caleb is the contact they should be asking about aeor but also knowing that they have no way of knowing that caleb is the contact they should be asking about aeor
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All the forehead kissies for these two!
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Sometimes you have to get a little crazy
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OK, but I love that Essek might be appearing in the Mighty Nein series before he meets the Nein! It's not just me wanting More Essek (though I do) or wanting to see more of what was going on with his dealings with the Assembly (which I also do). I think this could be super fucking interesting from a narrative construction standpoint.
Because I cannot see how you can include Essek from early in the series and not make it clear to the audience that he's the Dynasty traitor loooong before the Nein find out. Essek having stolen the beacons will not be a surprise. It looks to me like the cast are swapping out surprise for a fuckton of suspense. (Suspense vs surprise was explained to me when I was studying narrative structure as 'surprise is when a bomb goes off that the audience didn't know was there. Suspense is when they see the bomb being placed and have to sit there begging the characters to realise it's there.' In this analogy, Essek is the bomb.)
When we watched C2, the question was is Essek the traitor? In the M9 show, the question for new watchers will be when will the Nein realise that Essek is the traitor? When Essek meets the Nein, the countdown starts ticking; people will know that he is a danger. He is manipulating them. He is going to hurt them. Will the Nein realise before it's too late? But then Essek starts really befriending them, showing more of his loneliness and vulnerability, and... I think the mood will shift. Oh, shit, he really cares about them, doesn't he? What will the Nein do if they find out? Do I even want them to find out? What if they reject him and it makes him worse? He can't keep this up much longer, this is unbearable, they're going to find out - OH FUCK THEY'RE FINDING OUT -
It's such a fascinating choice and I think it goes to show that adaptation is an art form in itself! The actual events in the world will be the same, or at least very similar, but a new format means you can show those events in a totally new way and create a completely different tone! Narrative structure is the fucking coolest! I'm so excited for this show!
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Caleb: *goes down almost every episode and for once is peacefully enjoying the water*
Fjord: ...well, time to prank and scare the wizard *misty steps right next to him*
Caleb: *almost drowns*
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there's no greater betrayal than finally starting to read a book you've had sitting for months on your shelf or your desk or your nightstand and then finding out it's bad. like. i gave you a fucking home.
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DA Inquisition Scenery | Haven
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