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Tikus Tales devlog: Randomizing obstacles/hazards and managed to get the flying frog baddie to follow a path in a fairly satisfactory manner. Added a 'dive' too.
Wishlist Tikus Tales:
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Tikus Tales devlog: Completed tweaking the prologue level! De-scoped it and hopefully made the guide points clearer. Gonna be updating the demo tomorrow. Happy weekend!
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday
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Tikus Tales devlog: 馃槄How tough it is to control 2 characters at once when I only have 2 hands. Simplifying the prologue stage for a smoother flow.
Wishlist Tikus Tales on Steam:
Happy Wednesday!
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#wishlistwednesday
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Tikus Tales devlog: Thought to clean up the UI and finally decided to install DOTween for some simple UI animation, so useful! Also gonna be modifying this stage a tiny bit for a smoother flow. Eyes peeled!
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday
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Tikus Tales devlog: You either have to be confident with your platforming skills, or get good at throwing stuff to where you want it to go.
Wishlist Tikus Tales on Steam:
Happy Wednesday!
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#wishlistwednesday
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Tikus Tales devlog: Throwing explosives and experimenting with a jumping frog enemy for the final swamp level before the boss.
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday
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Tikus Tales devlog: Finished the layout of the chase level! Using a shader for the splashing water and a particle system for the water ripples. Next: adding hazards and stuff, and then moving on to the final swamp level.
Wishlist Tikus Tales here:
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#wishlistwednesday
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Tikus Tales WIP #devlog: Ride a giant frog! A quick and dirty prototype of a...'chase level'? Took a while to get the mechanics right for 2-players. Not done, but so far so good!
Wishlist Tikus Tales:
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday
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Tikus Tales WIP #devlog: Ride a giant frog! A quick and dirty prototype of a...'chase level'? Took a while to get the mechanics right for 2-players. Not done, but so far so good!
Wishlist Tikus Tales:
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday
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Tikus Tales WIP devlog: Anything for that sparkly cookie/biscuit. Pretty much done with this level, save for a couple more mechanics in 2 player mode.
Download the demo here (PC):
Wishlists appreciated too馃檹:
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#wishlistwednesday
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Didn't add many new things per se, but it was still a productive day! Decorated the Mushroom Caves with some flora, and Proboboss now has an anti-air attack to counter air-combo abusers >:).
I've updated the demo with some QoL improvements here (for PC):
Appreciate a wishlist from you too! 馃檹
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#wishlistwednesday
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Tikus Tales WIP: Gonna have to rewrite some of the code for the underwater mobs, there's some odd behavior going on, especially when it comes to 2-player mode, but it's looking pretty good so far! Ignore the weird aggro animation 馃槄.
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday
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Tikus Tales WIP: Akin to a trial product, my plan is to have players get a taste of the grappling mechanic, before unlocking the frog mount and being able to perform it manually themselves.
The latest demo for Tikus Tales can be downloaded here (PC):
If you enjoy it, do give it a wishlist, I'd very much appreciate that!馃檹
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#wishlistwednesday
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Tikus Tales demo update: I observed that many players don't realize they can actually jump on baddies, so I added a sign and some some innocent, harmless snails for them to murder.
Updated demo here to download and try (PC):
And if you enjoy stomping snails and such, wishlists appreciated:
#screenshotsaturday #indiedev #gamedev
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday#wishlistwednesday
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Took part in a local expo these past two days and managed to get a proper recording of Tikus Tales in 2-player split-screen mode! It was fun seeing how players tried coordinating with each other to take down the proboscis monkey!
Download the demo here:
And wishlist here:
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday#wishlistwednesday
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It's mildly interesting to see Tikus Tales played at 2x speed. Discovered a couple of minor bugs while polishing the demo, promptly squashed them. Tikus Tales is not part of this next fest, but I'm sure looking forward to when it's ready!
Speaking of demos, download and try out Tikus Tales (PC) here:
And wishlist if you like 3D platforming as tiny critters:
#gamedev#indiedev#indiegame#madewithunity#devlog#game development#indie games#3dplatformer#screenshotsaturday#wishlistwednesday#lowpoly
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As a frog, Kak Katak will not let you keep your distance for too long. How graceful is her sword-fan dance? More in store for her, but keeping it under wraps for now.
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