#Gender devlog
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3 months on estradiol soon and I'm getting my blood tested tomorrow for the first time since starting. Once I get the results I'm considering sending them to my friends (they have no idea) and saying damn it must be all those soy/vegetable steaks I've been eating
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Gender devlog version, like 4.0.0 or something;
I'm non-binary now. That's it really. Not much else to it.
Changelog:
-non-binary
-she/they pronouns
-uhhhhhh
-that's it.
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Will thpage with the character refs still have a brief description of them and what they like, dislike, their flags, ect?
yes! the appearance will be a bit different cuz i want it to be more mobile friendly + easier to navigate but it will still contain all of those things
#uni is also referred to with her proper pronouns on her cast profile#with something more properly explaining her gender situation#i dont want people to stay confused about the gender thing#i know its hard to understand if you dont keep up with stuff like the tumblr#answers#site revamp devlog
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I don't go here and I didn't even realize the slugcats aren't (explicitly?) gendered but that's swag as fuck. you're right the fandom should embrace that. everybody gets it/its pronouns
REAL!!! REAL AND TRUE!!!
#there is zero point within the game that slugcats are gendered by any NPCs#slugcats are tool users but there is zero indication that they have like. language or intelligence#(downpour dlc fucks with that. downpour my detested)#iirc somewhere in the devlogs joar (or james?) is like 'the slugcats dont have language or anything i hope people dont think they have#language'.#and yet. EVERYONE GIVES THEM GENDERS#THEYRE !!! ANIMALS!!!!!!!!!!!#i will accept scavenger genders because scavs are distinctly more intelligent than slugs and perhaps they have some form of gender#but even still scav genders wouldnt be the same as or similar to human genders at all#answered asks#sorry im like. Mad About This#and i shouldnt be cus its just headcanons but man#not even wild animals can be agender
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I would like to inform all my mutuals that because of a 2 panel comic where the characters look like me and my girlfriend, I have acquired the most unrealistic unreachable transition goals ever and will never recover
SHE WASN'T READY
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*Fixed inability to change the color of your bingo bongo to blue on Sundays, don't ask why you couldn't
*Fixed inability to trans your gender, FINALLY!
*Dev log is now available to public
#text#text post#mmmm-burnt-eggs#my post#trans#your#gender#bingo bongo#dev log#devlog#irl devlog#irl dev log#transgender
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💖 Day 3.5 is now available! 💖
For the last couple of months, only Server Boosters had access to the 3.5 update... Buuuuut now it's available for everyone to play in the 14DWY Discord — and soon itch.io once I'm happy with the QA and state of the game — so please don't feel pressured to join unless you want to!!
The full devlog + even more screenshots are under the cut ^^

What's been added to the 3.5 version?
📺 Streamer Mode!
I've been told that it's difficult to stream and monetise age-restricted videos on YouTube and Twitch, so I added an option to remove the sexual content and strong language used in the demo.
Now y'all can invite Ren into your bed for cuddles without putting your streamer career on the line /silly /lh
This won't affect the 18+ rating or dark themes/elements of the game, however! Although Streamer Mode will prevent you from seeing any "gruesome" CGs in the future, most of the core elements of the game will still be tied to the choices and decisions you make. So you won't miss out on the overall experience by using streamer mode!!
⚙️ Custom Pronouns!
It only took me one entire year to get around to it, but you can finally choose your own preferred pronouns (or use a set of pronouns instead)... At the cost of being able to change them mid-game ^^;
Since the original pronoun screen wouldn't update until a new scene was displayed, I temporarily disabled the feature. But once I find a workaround, I'll bring it back!
💗 Choose how others perceive you!
You can now choose how the cast and narration perceive you! Originally, the narration was kept strictly gender-neutral (outside of pronouns and genitalia picked by the player), but this will soon change in future updates.
For more clarity: you don't get to choose the words specifically, but you can choose between masculine, feminine, and androgynous terms!
📋 Separate top and bottom genitalia!
You can now choose your tatas and pps separately! >:3
Alongside that, you can also choose your preferred body type!
I removed the "both" genitalia option because a few players still assumed it was an obscure version of "intersex". That wasn't my intention and I don't want to mislead anyone, so I took it out for now ^^;
I also didn't want to include a screenshot of the new genitalia choices in action (because it's NSFW), so y'all get the same character menu screen for the nth time instead lmao
📱 Relationship Screen Overhaul!
You can now change your own status for more immersion, and long-term Server Boosters will eventually be able to submit and use their own icon within the game as well!
Stalking finding your friends has now become easier by using "Buddy Maps"; a new app that allows you to see the location of all the cast members!
I want to offer players more incentive to check the relationship screen since they tend to miss the status updates, so hopefully this might help ;v;
It also says it "updates every few hours" so folks don't go overboard and check every 5 seconds to see where Ren is gdsghf (also keep in mind that he's a hacker lol)
🖤 Additional Scenes Update!
Day 2 received a brand new CG!!!!! Originally, I planned on only adding a few CGs sporadically throughout the game, but it didn't feel right to leave Day 2 so... empty... so I added a brand new CG to (hopefully) make things feel more balanced and natural!
If you decline Teo's offer on Day 3, Leon will now call and try to convince you to reconsider. However, players are still allowed to decline, and if they do, they'll reach a dead end.
After listening to feedback on itch, I changed some of the dialogue during Days 1-3 to make it seem more consistent! They're only small changes though, so it's honestly not worth looking for sdgjssga
🎶 Updated BGM and SFX!
I wanted to try out a different style of music to see if it fits the vibe of 14DWY more! The BGM features more acoustics to suit the "beachy" theme of Corland Bay, though I made a conscious effort to include piano elements as well to stay true to the original!!
I figured it'd be better to give players a live example before I make a poll (to see if they prefer the change or not) and publish it to Itch.
Some new SFX have also been added, though it's very minimal and honestly not that noticeable.
How to download and play the update?
(warning: clicking on the following links will open Discord!!) To download the Day 3.5 update, simply join the 14DWY Discord server, verify your age, and visit the "14dwy-updates" channel!
Alternatively, you can also wait until the update is publicly released on Itch to play it as well!! (It normally gets released shortly after a round of QA testing/getting feedback from the server, though I may release it earlier if I feel like it hehe ^^)
Enjoy!!
#14 days with you#14dwy#💖 — 14 days with queue.#🖤 — updates.#🖤 — spoilers.#I'm not gonna say much about my current doxxing situation because I've got it under control now + it's being handled privately#Plus I don't wanna give it/the people involved any unnecessary attention. I just wanna announce the update and Get Back To It™️#(''it'' bein the grind 💪 It never stops lmao /silly)#OG followers will also know that these topics aren't the vibe I normally have on this blog (or any of my accounts); so I don't think I'll—#—make ANOTHER public post about the situation and bring more attention to it (when I just want everything to be over and put to rest ^^;)#However I also don't want people to think that I'm... ignoring?? the situation entirely (because gettin doxxed is a very endangering thing)#So I DO want to quickly acknowledge it here and say that it's all currently handled + I'm safe and okay + this won't stop me from—#—continuing to work on 14DWY (and other future projects). I also don't want to give these awful people more power and incentive to continue#—this kind of pathetic behaviour; so the less attention and encouragement being shown will ultimately be better in the long run :3#Aaaaaanways!! 😮💨#My other accounts will be restored shortly and my askbox will be opened once I feel comfortable. I'll get around to following folks—#—again in my own time; so please don't feel offended if I unfollowed you during a moment of vulnerability and anxiety!!#This is all EXTREMELY overwhelming and scary for someone with SAD/AvPD; and I /gen can't handle seeing it all over my timeline ;v;#Sorry this got ranty and personal again hjdsgjsdh T_T I said I wouldn't say much; so I'll shut up now hehe#🖤 — shut up sai.
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re:Surrection is an upcoming interactive fiction game made in choicescript with high stakes slice of life and cyberpunk elements written by username zozopuff
Summary: You’re a bartender at a seedy neon bar on a space station in the not-so distant future of 2141. What the suspicious owner of the bar doesn’t know is that you have a secret – many secrets, really, but the important one would probably be that you’re a government experiment; a corpse brought back to life after an untimely death.
You’ve been sent into the workforce to prove to the researchers back at the facility that you can assimilate into society, resulting in the success of their experiment. They’ve given you a time limit of 30 days. If you can manage not to get fired, end up in jail, or get killed in a bar fight, then you’ll be free! If not, you’ll be another failure and culled.
Oh, and because they fried your brain a little during the reanimation process, you have a proclivity for violence. But you’re sure you’ll be fine. Mostly.
Features:
High stakes slice of life
Play as male, female, or nonbinary
Choose from four different backgrounds: ex-smuggler, ex-military, ex-xenobiologist, ex-salesman – I mean, marketing lead.
Survive 30 days as a bartender in a seedy bar that’s only safe when old Detective Black comes for a drink; and without strangling your shifty coworker (how hard can it be to fry chicken?).
Maybe romance the customer, Wren, (gender selectable) who understands your position quite literally, or what about the scientist who led the project to bring you back to life?
Figure out who you were and how you died. Will you do something about it?
Avoid filling your rage meter and going berserk. Or do.
Manage your health or fall apart at the proverbial seams.
Each day is slightly randomized so every playthrough would be unique.
The goal is to have a playable demo by the end of 2025 (this is a generous estimate as this is a side-project) that consists of an introduction and the first 5 days of gameplay. I plan to have a weekly devlog (this helps me keep on track lol). Progress on the demo is: Introduction (finished), Day 1 (~75% finished), Day 2 (plotted). I have posted a private playtest of the short introduction to re:Surrection on my patreon under the free membership option if you're interested in seeing how the game is shaping up.
My other work in progress is an adult high fantasy romance adventure game with RPG and dungeon break elements with a workable playtest that you can check out here.
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*checks under tshirt*
😔 one day, maybe...


Margaux 🇫🇷
You need to know the right political and cultural references to truly understand the subtle humor
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THE EARTH HAS TEETH June Update: Chapters 1-2 expansions
The June update for the demo adds major expansions to both chapters, along with tweaks to stats and lots of polish. Play on cogdemos or itchio now!
You'll need to restart the game to replay, but you can skip to Chapter 2 if you'd like (although Chapter 1 has expanded too, so I'd recommend playing both if you're in the mood!)
COGDEMOS | ITCHIO | DEVLOG & DISCUSSION THREAD | FEEDBACK FORM | INTRO POST | ROs
Among other changes and additions, in the game you can now (cut for spoilers):
play through your first meeting with Issi and Nikita onscreen
flirt with Nikita more overtly again
kill someone
Full changelog:
Expanded sections
Major expansion to Chapter 1 tunnel sequence and added a new item to pick up
Major expansion and rework to the start of Chapter 2 and large reduction of timeskip
Expanded initial library scene to clarify the sense of numbers of people living in Tulara
General polish, tweaks, and fixes
Instead of Vastan’s tooth boosting Discover, you can now take her ear for the same effect
Moved medical transition character customisation to follow directly from the gender/pronouns section for flow reasons; gave hormone-stimulating herbs names; added option for once-blessed characters to have had surgery or be on hormones
Restored Chapter 2 opportunity to ogle Nikita; it felt more appropriate now that they’ve had more screentime earlier in the chapter!
Lots of polish throughout, including more clarifying detail when deciding what to do with what’s found in the woods in Chapter 2, the Ven Lake festival name being a little more different, additional options for playing as nonbinary, wording changes, etc
Corrected bug in which choosing not to specify body details still led to questions about hormones/surgery in some cases
Stats/supplies/equipment
Added stat guide to the stats page and expanded glossary to include uses of herbs
Idealistic stat is now named Compassionate, and the wording of a number of choices that increase that stat, and tests involving it, has been tweaked. There was some muddying of the waters about what Idealistic meant due to the stat going through a couple of different iterations; this should be clearer and more consistent now
Obedient stat is now named Dutiful
Stat changes when you take a part of Vastan’s body are now always visible, as they’re not as intuitive as doing something like training a skill and are very large boosts
The first stat change is now always visible as it’s the first one players will encounter and includes large changes
Supplies are now tracked in half-day portions to make rationing choices more flexible
#interactive fiction#choice of games#interactive novel#if wip#game writing#text game#choicescript games#choice based game#gamebook#queer games#queer romance#lgbtia+ games
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Well she's here again.
Her visits have gotten more frequent lately, but it feels like very few people can see her. No one around me seems to notice when she's around. Not family, not colleagues, not even friends. I've been thinking about it but i still can't bring it up, I'm scared they'll make fun of me or say I'm crazy for believing in that kind of stuff, but I know I've met her, I know she's real. At this point I've started hoping they'll just pick up on her eventually, because she's here more often than ever before.
She started showing up a few months ago. Well, that's what I like to think, it makes things easier. But really, I met her once before. I must've been 7 or 8 years old. She had that familiar face I'd never seen. I was taken aback, it was such a strange feeling. And before I knew it, she vanished, for over a decade. Funnily enough, it's only when I started thinking about her again, trying to figure out who she could possibly be, that she started showing up again, after so many years.
We've never exchanged a word, she and I. I guess glances are all we have to say. I smile at her, because I'm happy to see her, and every time, she smiles back, then we move on.
Okay, focus. Come on. I've got this!
I think I'll be ready to do something about it soon. I want to actually know who she is. I want to know what the world is like to her. And I think, sooner or later, i'll be ready to tell the rest of the world about her. The pretty girl in the mirror.
#hiii woaw congratulations. you just found one of my very few pieces of creative writing#i hope it wasn't too shit. you know. considering i don't write or even read fiction. let alone in English#also can you tell i've been listening to daft punk#éva posts#gender devlog#trans#transfem#gender euphoria#transgender
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Hiya there! I'm Yuki and I'm currently creating a small passion project game; Rebound Valentine!
it's a yandere visual novel I'm working on inspired by an asmr video I saw back on valentines day weirdly enough-
This blog is mainly for questions, lore snippets (or dumps-), cut content and extra doodles regarding Rebound Valentine and Otori!
I hope you enjoy your time here! :]
As of writing, the game is not complete yet BUT the link will go here eventually :D
Game Includes:
nameable/customisable character - You can name the player character, change their pronouns, clothes and their ex's gender
Your one and only love interest - There's only one love interest in the game; Otori!
Platonic and Romantic routes - no matter platonic or romantic, both routes will have good endings and bad endings (2 good endings, 2 bad endings each)
Soft yandere - Everything will start off relatively normal but things might change depending on how you progress
WARNINGS:
This game will also include:
Established partner cheating
Handful of manipulation
Stalking
Obsessive and Possessive behaviour (depending on how high/low the bond points are)
Yandere behaviour in general
More stuff might be added to the list depending on how far the story goes
Game progress!
Fleshing out characters: 95%
script: 5% (<-Now working on :D)
gui: 17%
backgrounds: 0%
sprites: 1%
music: 0%
sfx: 0%
Tags:
Rebound Valentine vn - game tag
Letters to Otori - asks about Rebound Valentine
Side doodles - Drawings I made for asks or posts
Rebound Valentine fanart - Reblogs of fanart
Rebound Valentine devlogs - Devlogs of the game (video devlogs might come in poor quality-)
#intro post#yandere vn#yandere visual novel#rebound valentine vn#yandere#soft yandere#nonbinary yandere
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๋࣭⭑ Devlog #41 | 5.28.24 ๋࣭⭑

It's hot girl (/gender neutral) summer season
HAPPY MAY!!
Hope you're all doing well <3 We're already getting into summer, which is a little crazy to me. The year is flying by! Before I get into what we actually did this month, it wouldn't be a May devlog without our annual Mermay celebration!

Look at those locks. His Ariel/Rapunzel era fr
Since I already had updated Mermay pieces for the Alaris LIs, I decided to do one for our beloved Van this year ^^ Hope you all like it!
For writing this month, I spent a lot of it catching up on Etza edits. Being totally transparent, I wasn't Completely Happy with their route when their draft was finished. But now that I've started the editing process with Wudgey, I'm really excited to see how their route is shaping up!!! We've been fleshing a lot of little interactions out with their route, and I can already see Etza's character really starting to shine with these edits ^^
I've also been chipping away at Kuna'a's route! While it's nowhere near finished, I'm hopeful that this upcoming month will be the month of Kuna'a now that I don't have a bunch of releases I'm trying to balance. His route is also one of the ones whose outline is more fleshed out (Druk and Etza I would say were the least fleshed out, which might be why they also took a bit longer). So I'd love to see Kuna'a's first draft complete/almost complete by the next devlog!
This month, I had to dust off my art skills tbh LMFAOIJSDF. It's been.... a WHILE since I've made CGs since I've been in the writing and coding dungeon for so long. So most of this month's art updates are me getting tilted from redrawing an ugly sketch over and over.
I DID manage to get the Van Mermay piece out. And I also was able to sketch out Kayn's Tragic End CG; that leaves only one CG that has to be sketched out! Currently, six of their CGs are finished, two need to be rendered, and one needs to be drawn still.
And since Kayn's CGs are mostly done, I've started drawing Fenir's. I was actually able to finish one because I basically Locked In when I made it, so here is a sneak peek!

Kisses his little pink nose
You might notice there's not toooo many updates on this month's devlog. The reason for that is because this month, I spent a lot of it recovering both mentally and physically. April shenanigans and those back-to-back releases took a lot out of me, and after going full speed basically since this year started, I learned I REALLY needed a break. That coupled with the concussion I got made it so that most of this month was focused on recovering and then getting back into the groove of things.
Another thing I tried to focus on this month was finding a balance in my workflow. Going into this month, I felt like I was on the verge of a mental breakdown almost every day, in large part because I have a lot of big things I'm trying to accomplish this year. Between finishing my dissertation, Alaris, and a personal big event that I have to plan, I have a lot on my plate this year, and it's made it easy to get overwhelmed as the months pass by. So I wanted to find a balance between all three that didn't make me feel like I was also falling into insanity. After talking to beloved Wudgey of @herotome fame, I've started adopting a schedule that gives me enough structure and flexibility to feel like I'm making progress without going crazy and getting lost in the sauce.
While it's still early in the process, I'm really happy with the balance I've hit, and I'm feeling much more like myself now compared to a month ago!
I caught up on quite a few things in my backlog this month, which made me happy ^^ I always like to learn from and support other devs, so finally being able to return to that helped with the recovery process <3
I don't have any actual fanart pieces, but there are a couple of games I'd like to highlight!
First of all, of course I must talk about our hot girl (/gender neutral) summer cross-promo. If you haven't checked out these games, I can't recommend them enough!!
Links to each game can be found on the Alaris Game page under the magic and mystery otome section!
Specifically, Save the Villainess, The Good People, and Thorn for the Villain are amazing games if you're into thriller/political games layered with mystery
The Silent Kingdom (which I played recently and is AMAZING) and Dual Chroma (Otojam 2023 ALLY) have added mechanics of RPG for exciting action-adventure fantasy stories
Lost in Limbo, Obscura, and Snow White Ashes are BEAUTIFUL dark fantasy games. I've played all three of these and they have some of the most beautiful writing and visuals... BIG FAN OF ALL OF THEM.
Mask Beyond Lies and Sigh of the Abyss have that epic fantasy adventure appeal to them, in a way that I think is similar to Alaris! And Pearlglow Cafe (another Otojam 2023 ALLY) is a very lighthearted and charming game for those of you who like the comfy vibe that most of my stories have!!
Some other games that I played are Favor (@favorvn) by beloved @concreteparasite which is SOOOOO stylish. If you've played Binary Star Hero by Connie, you can expect that same stylish, dark, sultry vibe from Favor. If you haven't checked out either of those games by Connie, I can't recommend them enough, especially if you like yanderes. There is so much aesthetic and atmosphere to them!
I also played Where Winter Crows Go by @prikarin who is a VERY talented developer (and one I'm sure many are familiar with). I had a lot of fun romancing Crowe and both the MC and him have such strong personalities, it was so fun seeing their dynamic!!!! The CGs were also made by anta, who is the dev behind Thorn for the Villain, and they're BEAUTIFULLLLL. Each one has so much style and rly has a professional look to them. Can't recommend enough if you haven't played already ((heads up that it is another yandere game for those who can't do yandere!))
Okay I've yapped enough. If you've made it this far, you are god's strongest soldier LFMASLDIFJ. See you all next month with hopefully some exciting progress!
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Hi Everyone!
While the weather outside our office is grey and dreary, the snowdrop flowers are blooming defiantly, as if to remind us that spring is coming^^ Progress on Arcadia Fallen II continues at a slow but steady pace. Let’s take a look at what we’ve been working on this month!
We’re part of the Woman’s Day sale on Steam! Arcadia Fallen is 70% off together with a bunch of other really great indie games made by teams that are predominantly run by women and gender marginalized folks so be sure to check it out here!^^
This month Kim’s sprites got an update and some new expressions! He was the first character we drew for the Kickstarter demo, so a few of the earliest sprites needed a bit of a touch up to keep the look consistent. We hope you like them^^
We’re also carrying on the work on backgrounds and this month we now have the Dining hall to show off. This is the home turf of Mrs. Honning the school chef, who’s put her own personal touch on the decor to make sure everyone feels at home in her kitchen~
The implementation of foley sounds continues, but Jesper still has time to experiment with new music tracks so here’s the latest sample together with the time-lapse of this month’s header image.
Thank you so much for following our journey! And we’ll see you in April for another DevLog!
Cheers!
- The Galdra Team
#arcadia fallen#galdra studios#indiedev#visual novel#vndev#vn development#indiegame#arcadia fallen ii
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Hi everyone! We're here with the long awaited post on our newest bachelor, Simoun. We know you've all been abuzz with questions about him so we hope to answer some of that in this deep dive into his creation. This post is in lieu of our usual Wednesday devlogs as we've been writing this over the span of several weeks, and was co-authored, edited, and reviewed by Tobias, Jude, ToyboxToonz, Primarvelous, and Sauce. The above image was drawn by @toyboxtoonz.
You can read the full post for free on Patreon, or click the readmore to see it all!
Personally speaking, some of my concerns since Simoun's debut are thoughts like "Do people think I'm making SnaccPop Studios push an agenda?" and "Do people think I'm going through a checklist while making new characters?" It's made it difficult for us to write this quickly because this is quite personal to myself and the rest of the sensitivity consultation team on the DachaBo team.
Concept to Creation
The story of DachaBo begins way before SnaccPop Studios itself was even a concept (that's Sauce's story to tell though). Early Patreon art of Simoun exists from November 2022, back before I was signed on to manage the Patreon and any other projects besides Sunny Day Jack. Sauce had some ideas laying around for several other characters in the DachaBo universe that didn't make it into the proof-of-concept demo:
I dug up an old draft for the DachaBo cat character we teased and it featured a story concept where the cat character was originally a female DachaBo character, referencing the original female design. And overtime he got tired of how he was being treated and decided to change his own self to reflect who he wanted to be, not the sycophants who collected the toys and whatnot ... It was shelved because I didnt have the means to sensitivity check it The designs are half cooked is all but he was supposed to be Indian ethnicity coded for no other reason than I've never seen a character like that
One thing that's important to note is that there definitely are Indian folks who are gender diverse (see Hijra on Wikipedia for a quick primer on one of the traditionally recognized nonbinary genders in South Asia) so it's not a novel concept by any means, but it's also not very common in media whatsoever.
Why The Long Wait?
One of the other contributing reasons as to why Sauce wasn't able to do much with the concept at the time is because we didn't have a VA for him confirmed yet, as I explained in May:
One thing that's rather unique to SnaccPop Studios in all of my experience as a game developer is the fact that all of our series involve coordinating with Voice Actors from the start, which means we need to take the VAs themselves into account when making characters. Adding another layer of complexity in hiring is the fact that SnaccPop Studios is a strictly Erotic Adult brand focusing on masculine love interests, and even if we focus more on the softcore, there's still the unfortunate stigma that any 18+ work has when attached to your name. All of these contributing factors make the potential talent pool that much smaller. This isn't to make excuses: I know SnaccPop Studios can do better on this front. While we can't make changes to some of the existing series' main cast (we don't want to put people out of a role they've been promised), we will do better moving forward to incorporate more diverse characters into our future titles, and that's a pledge
In the field of voice acting, it's best practice to cast actors with similar backgrounds to the character they're voicing, particularly for characters from marginalized populations (ethnicity, culture, gender, etc.), because it's a recurring issue in all professions where marginalized folks are regularly turned down for employment or career opportunities. You don't have to look far for instances where other voice directors failed to cast the proper talent for a character, even in the AAA sphere where they ought to have the resources to be able to find the proper talent; at SnaccPop, we wanted to avoid that situation at all costs.
Finding Simoun's Voice
So we had to confirm a VA first before we could do anything. Sauce, Reece, and I all tried to put private ads out for a trans masc POC (any ethnicity with dark skin) actor for a R18 game, which was largely met with silence at first, then responded to by folks who didn't fit the role in a full capacity (many only hit one or two of the criteria we laid out, some of them none at all). And it's not hard to imagine why: it's common knowledge that the majority of erotic works often fetishize marginalized people who are otherwise underrepresented in mainstream media. Things such as skin color, body type, hair color, age, etc. are treated as traits to be objectified, and on the off chance that queer folks or people of color might see themselves in porn… it's usually not for the most flattering or empowering of reasons. How could we, an exclusively Adults-only studio, convince someone who isn't familiar with us that we wanted to make something for people like them rather than something that turns them into mere masturbating material?
We were almost about to give up on the Catboy until I decided to take a chance on contacting a VA whom I hadn't had any formal and proper interactions with before. I'd been a fan of his work and knew him from an audition he sent in from a previous game I had worked on, but he knew me solely by name at best since we were following each other on Twitter. Still, it was a lead, and after chewing my nails for half a day, I shot off a message to Soren Viloria.
And what do you know? He said he'd give it a shot as his first NSFW role.
Naming the Lad
Soren is a Filipino VA, and despite the fact that I myself seem to be mistaken as Filipino by other Asians quite regularly, I'm actually not as well-versed in that culture as I ought to be.
There's actually a reason why we were so secretive with Simoun's name for a while: he didn't have one yet, so internally we just kept calling him "the Catboy." We wanted to pick a culture-appropriate name for him, something that was meaningful: Soren initially suggested "Siopao" as it was a common cat name (it's a type of Filipino Steamed Bun, so think of how many pets you've seen who have names like Cupcake or Nacho Supreme), but that didn't seem serious enough for a tsundere catboy like him. A few days later, Soren did a little research on a few well-known characters from Philippine media/culture that fit the bill a bit better:
Elías from the Philippine Revolution novel Noli Me Tángere (a required reading in the Philippines). Cat may like his radical tendencies for revolution and his deep, devoted connections.
Simoun from Noli's sequel, El filibusterismo. Holds revolutionary values similar to Elías, but far less noble and more of a loner. Violent at times, and will do what it takes to get his way.
Panday/Flavio, a very popular hero. Part of his charm is that he doesn't have special powers, but took matters into his own hands and forged a magical blade. Has been portrayed in both 'cool' and comedic ways.
Ricardo "Cardo" from the Philippines' longest-running TV drama Ang Probinsyano. Just a cool action hero dude who cares about family, but is also very ambitious and angy.
Seeing as how we already had an Elias Gallagher, Simoun seemed to be the perfect fit, and the name stuck pretty easily.
Simoun's Boundaries
Now that Simoun had a name, we were able to talk about him more seriously beyond the simple "tsundere cat" tropes. You've all already met Gil Finnegan, who we originally brought into SnaccPop Studios to handle the narrative design for DachaBo but was then onboarded to help with Sunny Day Jack, and those of you in the Patreon Discord server are familiar with our mods Tobias and Jude; along with me and Soren Viloria, that brought the grand total of openly trans masculine members on the team.
We all talked about our personal experiences as trans masc/AFAB people, what things we rarely saw reflected in both mainstream and indie media, things we wanted to see more of. Something we all agreed that was difficult to find was trans masculine folks in sexually dominant roles in erotic media, whether that was live video, audio, writing, art, or a combination thereof; there was only a handful of series we could count on our fingers as far as sexually explicit content that featured trans masculine people in roles that weren't exclusively submissive/bottoms, and the majority of us had already seen those or at least heard of them before (ie. Gummy and the Doctor and Sasha From The Gym were prominent ones). Either discovering this content was difficult due to Search Engine Optimization favoring depictions of trans feminine folks, or it simply didn't exist.
All of this, along with the backstory that Sauce had for Simoun, led us to determine that Simoun would be adverse to submissive roles in intimate situations. Simoun isn't the type to want to be penetrated either due to previous trauma surrounding his gender. Bear in mind that this isn't meant to imply or suggest that there is only one "acceptable" sexual preference for trans masculine folks, nor is Simoun meant to represent all of trans masculinity; he may be our first trans masculine character but certainly isn't the last, as we hope to feature more types of characters at SnaccPop Studios.
As an aside, it should be noted that the trend of erotic trans feminine content being more readily available doesn't necessarily mean that trans women have more positive representation per se; for every kinky piece of art created by trans feminine folks out there, there could be ten more works that fetishize and objectify their bodies. We probably don't need to tell you about the common derogatory slurs that have been used to refer to them; trans feminine and trans masculine people deal with varying levels and types of transphobia as well as situations that oversexualize (or even undersexualize) them, and it's important to focus on content that doesn't strip them of their autonomy.
There actually was a period of time between the release of his concept art after Soren was onboarded where the team observed comments both on Patreon and in the Discord regarding Simoun, and we discussed how we could avoid having people try to ship Bo and Simoun together; because Simoun hasn't had bottom surgery of any kind, we wanted to ensure that tokophobia (fear of pregnancy) or dysphoria wouldn't become a thing for any of us involved in the team or for our trans masculine Patrons. It was a bit of a chicken or the egg situation, trying to keep up with the evolving comments about Simoun to try and anticipate what people might accidentally say.
Debut Day Thoughts, & Moving Forward
We were quite happy with the general reception everyone had with Simoun, and we're excited to see so many people taking a liking to Simoun after his reveal. SnaccPop Studios has always strived to provide inclusive and diverse stories for those who don't often get represented in media, much less NSFW media, and the team was quite elated to see folks who were just as happy to see Simoun.
We hope that the love and care we put into building Simoun has shone through in this post and will continue to shine as we write more of him for DachaBo, because we're just getting started.
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site revamp devlog 10
i worked on the cast page some more today!!!
new features:
definitions - certain things on the page might need explanation! on sections like allotpuns or other spinch-specific terms, there is a small little icon you can click that gives you a brief explanation of the term. there's also definitions for gender identities and sexualities and even pronouns (for example, an icon next to uni's aegosexual label will give you an explanation of what it means).
replacing traits with a short biography - this change was done because i realized it would be a bit difficult to have detailed traits for every single character possible because some characters aren't as developed (like side staff). so, instead, there's going to be a description of their personality and key aspects to their character all in one little popup. this is still a wip!
trivia - there will be trivia sections for every character, with fun facts about either the character's conception or just the character in general!!!
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