#Keep On Digging
Explore tagged Tumblr posts
Text

I absolutely love Miya Cech, I follow her on insta and she seems adorable. But I doubt this is the right track to follow for a character like Toph. (I'm also certain this wasn't Miya's decision but rather the writers, but they are once again letting the young actors take the fall for them just like they did with the changes in Sokka's character, I'm noticing a bad pattern here.)
The whole point of Toph is that she was raised with femininity and grace forced upon her, manners and etiquette being an important part of high society. Being feminine for her also meant not being able to fully embrace her element, seeing as earth is often associated with brute force and strength.
Being feminine just wasn't her, and in running away and embracing who she really is she rejected it completely, learning to love herself in her own way. Toph being Toph drove forward the story! And yes, this came with a bunch of flaws. Toph had a big mouth, was aggressive, rude (which she chose to be), not hygienic, and chose to exhibit bad manners.
I once again notice this pattern of the Netflix writers taking any flaws a character might have and trying their damnest to erase them. Katara wasn't allowed to be a thief, or decisive, or angry. Sokka wasn't allowed his sexist -> feminist arc. Aang wasn't allowed to actually run away from responsibilities. And now Toph isn't allowed to be the brutish girl she is.
#listen i had already given up on this show long ago but boy they just like digging their hole deeper and deeper#and netflix keeps handing them shovels#i don't like that they always let the actors reveal these changes in their interviews#making it seem as if it's their choice#the writers like to have a scapegoat it seems#avatar the last airbender#atla#avatar#natla#netflix atla#netflix#toph beifong#toph#miya cech
3K notes
·
View notes
Text
DAY 43- GERUDO TOWN SQUARE
Say hi to Riju’s Bagzapper 9000!
(This totk rewrite au is called Familiar Familiar! It all starts when Zelda doesn’t get sent back in time and the butterfly effect devolved from there.)
((Wanna support me? Check out my patreon, with my throw away sketches and references! Remember to use web or android folks, apple charges 30 percent tax.))

#critdraws#familiar familiar au#lonks diary#art#loz#zelda#link#botw#totk#breath of the wild#tears of the kingdom#the legend of zelda#legend of zelda#totk zelda#artists on tumblr#botw zelda#totk link#botw link#riju#totk riju#totk bularia#botw bularia#gibdo#tloz#totk rewrite#totk au#loz au#zelda is desperately wants to go digging through the lightning traps#respect of the horrors is the only thing keeping her back#riju’s going through her overworked and burdened by destiny arc (good luck sweet summer child?
4K notes
·
View notes
Text



They have to deal with eachother!
#Ngl I'm keep drawing these two but I'm always too shy to post anything#gonna dig a hole into the ground#billford#i hate this#ford pines#bill cipher#gravity falls
3K notes
·
View notes
Text
on a completely separate note; shizun luo binghe with a disciple shen yuan who fell into the abyss??? *thinks about LBH canonically stealing SQQ's corpse for 5 years* he'd hallucinate i think. like, like visual and audial hallucinations.
Keeps thinking he's seeing SQQ in the corner of his eyes, or wandering between the trees, amongst a group of disciples. Thinks he hears him calling for him, but its just the wind or another disciple.
Gets Xiu Ya reforged but patently fucking refuses to make a sword mound. Because his disciple Is Not Dead :))) There was No Body. He's Not Dead. And If You keep Insisting That He Is, He's Gonna Skewer You :). He's holding onto Xiu Ya so he can return his most favored disciple's sword when he returns. It's on his hip right next to Zheng Yang where it's supposed to be.
Also this motherfucker?? does not sleep btw. He has the image of SQQ, wide eyed and hysterical and standing at the mouth of the abyss burned into his fucking eyelids. Can't use the dreamscape to escape it either because he keeps trying to save him and either he does and it's an incredibly cruel trick to wake up to, or he doesn't and he gets his heart broken in several different pieces again.
There is no convincing this man that Shen Qingqiu is dead. Absolutely nothing at all. He is buried so deep in denial that moles would be jealous of how deep he is. He keeps making tea for two in the bamboo house only to remember that it's just him. SQQ's fans are hiding everywhere, little reminders of his presence. He goes to wake up SQQ on the mornings he sleeps in-- only to find the room empty.
#svsss#luo binghe#svsss au#scum villain#scum villian self saving system#shen yuan#shen qingqiu#disciple shen yuan#lbh. visibly exhausted and with twitchy eyes: im fine :) | everyone else: ho no the fuck you ARENT.#SQQ was hysterical not because he found out LBH was half-demon but bc he was having a long-awaited mental breakdown over his autonomy :)#or (limited) lack thereof. he was having a sudden onset crisis of mortality and was handling at quite literally the WORST time. oops#im thinking very hard that LBH would never push his disciple into the abyss especially with no system to force him to. so SQQ either#had to goad him into it (failing always) or throw himself in. he ended up doing it himself but not before some very impressive hysterics.#BUT ALSO. IF THIS HAD BEEN WHERE SQQ WAS THE HALF-HEAVENLY DEMON INSTEAD IT WOULD'VE BEEN SO GREAT.#and by great i mean horribly angsty bc SQQ is NOT doing too hot and has. in very SY-like fashion. convinced himself that LBH will kill him#when he finds out he's a demon. so when it comes out i have this mental image of him lunging at LBH and LBH flinches back. but SQQ wraps hi#hands around the blade of Zheng Yang and yanks it up so the tip of the blade is digging into his chest where is heart is. LBH can't yank th#sword away without risking slicing into SQQ's hands. SQQ's hair has fallen out of its tail/bun and is now messily spilling down his#back and its NO helping the kinda deranged look he has going on. he's visibly shaking and his eyes keep flittering away and back at LBH's#face. SQQ is looking at the messages from the system warning him that he has to go into the abyss or punishment will occur. he's like.#rambling though. talking about how shizun doesn't *like* unclean things and there is nothing more unclean than a demon. like he is#INSISTING. LBH can't?? get a fucking word in. actually. SY isn't listening that much either anyways. too overwhelmed with the system and#the amount of stress he's under and his crumbling mental state and the innate and primal desire to live even when he's standing in front of#his own executioner. it all ends with him sitting on the ground at the lip of the abyss with his hair falling in his face. he looks so#unkempt and fallen apart and so distinctly *non-Shen Qingqiu* that LBH feels physically ill over it. tears are streaming down SQQ's face#and despite everything he is smiling. its not a nice smile. its a very frayed falling apart at the seams about to crack smile.#he tells shizun not to worry about staining his blade with this disciple's filthy blood because this disciple will take care of it himself.#and then he falls into the abyss before luo binghe can so much as grab him. the only reason LBh doesn't literally jump in after him is bc#he was numb with shock and the abyss was already closed before he could feel his legs again :]
2K notes
·
View notes
Text
sorry for dissecting a narrative like an animal to reveal how all the muscles and bones flex and pull against each other as a unified whole with a predetermined niche it must fill within the cultural ecosystem as it interacts with other narrative-organisms. it will happen again
#shebbz shoutz#this sort of thinking is why i firmly believe some characters should just keep digging and getting worse. muahahaha
1K notes
·
View notes
Text
they do it themselves
#why#is my question. they dont have to do this 'fan service' to get viewership or more fans. lets dig in deeper as to why they keep on doing this#taskmaster#taskhusbands
411 notes
·
View notes
Text
sae with his nerdy girlfriend… erm 🤓 i don’t know if anybody’s thought about this yet but gosh. books and encyclopaedias scattered all over the living room floor, post-its stuck to the tv remote, and sae just standing in the middle of it like it’s a foreign language he never learned. you know exactly what they’re all about; you’ve read every single one, some more than a dozen times, but all sae knows is that more often than not, they’re the reason you keep to your own far side of the bed at night instead of cuddling.
he doesn’t mind, though. you’re smart, smarter than anyone he’s ever met, and honestly, it’s kind of grounding. and hopefully, when you have kids, you’ll pass that big brain on to them, because he sure as hell won’t be much help on the iq front.
@pemiski 2025 - all rights reserved. I do not authorize any reposting translating or modifying of my content on any platform
#✉️ nibbles : sae itoshi#sorey for that dig at the end but somebody has to keep that man’s ego in check#itoshi sae x y/n#itoshi sae x reader#sae itoshi#sae x reader#sae#sae itoshi x reader#bllk sae#sae x you#itoshi sae#blue lock sae#blue lock x reader#blue lock#bllk x reader#blue lock x you#bllk fluff
654 notes
·
View notes
Text
hi the literal whole entire reason i made these was bc i watched this 10 sec clip on youtube pls watch
youtube
#illustration#csp#pixel art#digital art#grima#grima wormtongue#lotr#lord of the rings#saruman#video#my art#sorry this kind of ooc anachronism is the funniest shit in the world to me#these are the least visually connected sequential drawings ive done lmao 🤣 but its how i see it in my head lol#the sudden american accent really adds to the humor for me as well lmao#i got stuck on the 2nd piece for so long but now im really happy w it ^-^ dont let your dreams be dreams ig 💗💗#sometimes you have to just draw it over from scratch lol#also happy news im employed again!! yay money!! but now i have less time for drawing ToT booo capitalism!!#🙏 i will do my best to keep drawing despite it all everyone pray for me lmao 💗💕#also im so certain that everyone in the grima tag has already seen this vid alkfjl dont mind me digging it up lmao i am easily entertained
737 notes
·
View notes
Text
The cw: bury your gays
Misha Collins, with a shovel and something entirely unhinged to say: not *my* gays
#the man just can’t let destiel die#and neither can I#so I respect him for that#he really keeps digging up the grave at every opportunity#cw#misha collins#supernatural#spn#destiel#deancas
2K notes
·
View notes
Text
Thinking about Grian switching between his "work" skin and "fishing" skin. Cause he has magnificent facial hair on his fishing skin and none on his work skin.
So either... Grian has fake facial hair he wears just for fishing, OR the much funnier option, he shaves for his job at the Permit Office, and then when he leaves, concentrates really hard and it grows back immediatly. He learned this skill from Mumbo.
#Grian#hermitcraft#I keep imagining grian digging out of the permit office#looking around to make sure he's alone#closing his eyes#concentrating really hard#channeling his inner mumbo#and POP theres his mustache and sideburns
3K notes
·
View notes
Text
accolade
#WOOOOOO i thought of this quite genuinely uhhhhh 6-7 months ago? ish? then i never drew it. got distracted. thats life babey#silver's the next housewarden. he's gonna get dubbed in and he's going to serve the dorm well and they're all so proud of him#what card was it. azul halloween? the one where hes asking azul for housewarden advice to get ppl to listen to him? its CANON FOLKS#ougugh working in black and white for a change. as a TREAT. different rendering styles keep me fresh keep me happy i love it#i render different ways i draw in different styles but no matter what ill always be drawing silver. static subject. i love him#this composition is also a bit funky for me i kinda dig it. anyways#twst#twstファンアート#twisted wonderland#twst silver#malleus draconia#suntails#if any of u know anything abt harrisburg area PA pls give me tips. just in case
923 notes
·
View notes
Text
hes wobblin'
#my art#gif#wobbledogs#wobbledogs gif#wobbledog#animation#both hungry and exhausted yet still digging!!!111 never stop the GRIND!!!!!#i love how my blog is like ah yes fandom content im obsessed with#that other random media i like and ocs sometimes#gotta keep everyone guessing#i might upload some more of my animations soon!
844 notes
·
View notes
Text
Five of Swords
a cousland tarot commission for @greywardenism ! 🪽
#commission#dragon age#dragon age origins#da:o#warden cousland#tysm again!! loved working on this! 💙#(really digging these tarots with grim/darker vibes lately btw 👀 pls keep 'em coming!)#(keep tarots of any vibe coming honestly lol i just love drawing them <3)
566 notes
·
View notes
Text
Summer/Hot Weather Things for Middle Regressors and Dreamers
Make some lemonade and freeze it in molds to make lemonade popsicles. These are super tasty and refreshing after a long hot day!
Water gun or nerf blaster battles with friends. If you’re using nerf or another toy that shoots foam darts, remember to protect your eyes with goggles.
Temporary glitter tattoos! You can get them done at some boardwalks or you can buy a kit online.
Body glitter, now that it’s tank top weather! I bought some at claire’s and it smells like strawberries :D
Just chilling outside in the evenings now that the days are longer. Bring a plushie with you and enjoy the nice weather.
Once it gets dark, you can play games like flashlight tag!
Thrifting summer clothes can be fun and affordable!
Dressing up dolls in summer clothes and swimsuits, or pinning flower hair clips to your plushies’ ears.
Summer playlists! I have to admit I always tell myself I’m going to make one and then forget, but remembering will be worth it.
If you have someone to drive you, take a summer day trip to somewhere you don’t usually go. Now’s a good time for that summer playlist.
Friendship bracelets! You can make kandi, rainbow loom, or traditional woven bracelets and give them to the people close to you.
On that note, miniature friendship bracelets or collars for your plushies.
Make a summer bucket list of all the fun things you want to do this summer, and check them off as you complete them!
Last but not least, remember to wear your sunscreen!
Make sure to keep cool and stay hydrated <3
#sfw middle regression#middle regression#sfw agere#agere#agere blog#sfw agedre#agedre#age regression#sfw age regression#agere activities#agere tips#agere textpost#summer#hot weather#list#you guys seem to really dig these so Ill keep em coming!#tw flashing
1K notes
·
View notes
Text
Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
497 notes
·
View notes
Text
What Lurks beneath- chapter 30 page 821
(Read WLB on Comicfury! or read up to page 833
on Patreon!
511 notes
·
View notes