#tinker bell tinker academy
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annymation ¡ 1 year ago
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Had these “Tinker Bell: Tinker Academy” concept arts came out nowadays we’d probably have a very similar reaction that people are having with Wish, as in, a lot of rewrites.
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WE COULD HAVE HAD STEAMPUNK FARIES!!!!
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firadessa ¡ 11 months ago
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Please acknowledge Bleakwatch Chronicles, Tinker Bell and the Lost City. I understand that BW chronicles may not have as much fans and are turned off by the art style. Also the author never posted (Zack Loran Clark) much promo for the book unlike Allison, nor mentioned anything about DF on his IG page. It is intended for a younger audience. However, I am much more excited for this book as it pertains to the movie universe. So please, just clap if you believe if you will.
As this is the first book to come out since 2017 that is labeled as "Disney Fairies" and the second spinoff- like this is important. You don't have to buy the book or give it the free promotion, but acknowledge the existence of it at least. WoS is not labeled as DF, if it matters.
Here are some of the reasons why I am more excited for Bleakwatch Chronicles than I am for Wings of Starlight by Allison Saft (Clarion x Milori YA Novel):
It's a post canon story implied to take reference to the cancelled Tinker Academy movie where TB goes to study at the Tinker Academy on the mainland. The art seems like they took references especially when directly compared to the concept art. WoS is a backstory.
It releases first, BWC releases in November 2024 and WoS releases in Feb.
It seems like more of original concept to me, literally because of the new concepts like the Flutterpunks and the implied secret cities of the Bleakwatch and Clockwork Capital.
New characters like Quin and Ozwald will be joining TB on this journey.
It expands on a old concept, and tweaks it in a way that makes more sense. IMO, an idea like a Tinker Academy seems to hold less weight because before the events of Tinker Bell fairies couldn't go to the mainland to spread nature, and it's implied they always stay. It is also implied in GFR that Tinker fairies don't typically go to the mainland even if TB's inventions help them in the intensive summer season (the song implies that's why she's there- it's implied in the first movie she goes there whenever she has a job) Vidia is dismayed by this and says "this is why Tinker fairies don't go to the mainland" whilst TB is checking out the car. In a deleted storyboard for Tinker Academy it is implied that it is a prestigious academy that FM gets into before the events of Tinker Bell, yet to me the idea of underground London tinkers makes more sense to me than the academy. Think about it, it's implied that TB and FM are some of the most brilliant Tinkers in pixie hollow and yet the Tinker population is small. (only Clank and Bobble greet her and we see no one in green outfits) Why do you think that is? I personally like the idea of rogue Tinkers who would scavenge on the mainland for parts and self-exile themselves from Pixie Hollow. It explains why FM calls the lost things junk, if the difference in mindset between the mainland tinkers and the pixie hollow tinkers was that the mainland Tinkers are considered "scraps" (get it) while the PH tinkers are considered more put together and community driven. It makes sense that TB being a brilliant Tinker that outshines even Vidia gets such an audience if brilliant Tinkers do not normally last in PH because they are seen as too curious and ambitious, opting to start their own community of outcast Tinkers in the mainland. Vidia's talent switch in The Pirate Fairy also implies that Tinkers have the gift of thought, and literally think differently (regardless of personality) then their non-tinker peers because it's their talent. There is much potential for this storyline as it adds more nuance to the Tinker Bell movie and the dynamic between the nature and non nature talents, something I think it would benefit from. It makes a lot of sense if the edgier steampunk designs came from a secret Tinker counterculture and not a secret academy imo.
The implication of this book suggest revitalizing the Disney Fairies franchise, possibly not just as a "brand". Not sure what that could mean but it's interesting
IMO, Wings of Starlight has more of a "booktok" vibe I'm getting from it. I'm not just saying that because it's YA, but given the (beautiful) cover design it feels more targeted for what Disney thinks grown fans of Disney Fairies might like based on whatever market research was done (and you know it was). WoS has been receiving better marketing and there are people out here that don't even know two books exist. I'm not saying the book looks lazy, slapped together, or unoriginal- or it will just be corporate and bland, I mean I'm a Disney Fairies fan I don't believe that everything is corporate greed lol and like to see creativity in the "unexpected". But I hope that future Disney Fairies books won't just be going for what is "trendy" to reel people in and instead invest in creative storytelling *in general*, in other words I hope they keep concepts and genres broad and inclusive enough so we have the potential for more creative stories. Not just expanded stories on specific characters and stories like the Twisted Tales series, or sticking to specific genres for this specific niche audience in a way that feels too specific. I feel like there has to be some sort of balance struck, or DF may be a little stuck for a while and may still have "missed potential".
On expanded stories, like I said, Disney has done a lot of that and there is an audience for that. However, I prefer the idea of post canon more than a backstory or expansion. From what I know, we know some details of the Milarion backstory and it will be adding more layers and expanding on the dynamics of the existing characters, where the new book seems to be more lore driven in focus.
I don't like Secret of the Wings that much in terms of lore as a lore fanatic. I feel like this book could also retcon other things when possibly trying to explain things that make sense in SOTW. If BWC is good, I can imagine myself thinking about it more after it releases but I can just imagine myself thinking more of how I felt and my emotional reaction after WoS with fading interest afterward, it just sort of feels like the book could resonate with me more y'know? and I got a pretty good gut feeling for that sort of thing.
Underdog bias, just acknowledge it's existence. Do that with the NG graphic novels from 2022, heck the whole Never Girls series. Do that with the whole DF franchise if you are new here somehow. That's it, that's the post.
The mystery. What is the mysterious pocketwatch and who's on the cover?
Copy and pasted plot summary- Tinker Bell loves nothing more than solving a problem. For her, red buttons demand to be pushed, treasure maps need to be followed, and lost things ought to be found. So when a strange fairy crash lands in Pixie Hollow and leaves Tinker Bell two clues to find a mysterious necklace on the Mainland, she really doesn’t have a choice but to help. However, her journey takes an unexpected turn when she discovers a hidden city of fairies living below the streets of London.
In this city called Bleakwatch, she’ll meet the Flutterpunks, the most infamous band of trinket scavengers around. Helping her may just give them their biggest score yet. But when the Flutterpunks’ plan goes haywire, they’ll be forced to choose between a big payday or saving their new friend.
When their adventure takes them inside the glittering Clockwork Capital, Tinker Bell and the Flutterpunks will uncover a villainous secret that threatens all the fairies in Bleakwatch. It turns out there’s more at stake than just finding a missing necklace, and it’ll be up to Tinker Bell to set things right. Luckily, that’s what tinker fairies do best!
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halloweencatsart ¡ 1 year ago
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Sketch dump part 4: Sonic Time
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localebra ¡ 11 months ago
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Tinker Bell: Tinker Academy
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This would have been seventh movie in the Tinker Bell film series, before it got cancelled. The story would've centered around Tinker Bell going to the titular school and meeting a new group of fairies called City Tinkers, with the most prominent one being a fairy named Ember.
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disneyfairiesarchive ¡ 1 year ago
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Hello! This blog is intended to be a resource on cancelled Disney Fairies projects. I'm still working on it but I hope you'll enjoy!
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aspenmissing ¡ 28 days ago
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So I have this idea that won’t go away and I know you’ll bring it to life perfectly. Viktor x fem reader ok, Viktor is an inventor and likes to ‘tinker’ so to speak so I think it would be so cute if she called him a her tinker fairy offhandedly like it’s late and she’s seeing what he’s up to and he replies excited about his new idea and it makes her smile and call him a tinker fairy for the first time and she explains that fairies have different jobs and his would totally be a tinker fairy (if you’ve seen tinker bell you probably know what I’m talking about lol) Anyway you can have creative liberties with his reaction and if slowly she uses it more in interactions calling him her tinker fairy and like one day she doesn’t call him that and she always does at least once a day now and he’s upset and finally admits he actually likes being her tinker fairy.
If you do end up doing this, I wish you a cool pillow and happy dreams (I wish you those things anyway tho haha <33)
ᴛɪɴᴋᴇʀ ꜰᴀɪʀʏ
ᴠɪᴋᴛᴏʀ x ʀᴇᴀᴅᴇʀ || ꜰʟᴜꜰꜰ || 2661 ᴡᴏʀᴅꜱ || ᴡᴀʀɴɪɴɢꜱ: ɴ/ᴀ
ʀᴇQᴜᴇꜱᴛ ᴀɴꜱᴡᴇʀ: ᴏʜ ᴍʏ ɢᴏᴏᴅɴᴇꜱꜱ!!!!ɪ ᴀᴅᴏʀᴇᴅ ᴛɪɴᴋᴇʀʙᴇʟʟ ᴡʜᴇɴ ɪ ᴡᴀꜱ ʏᴏᴜɴɢᴇʀ (ᴍᴀʏ ɴᴇᴇᴅ ᴛᴏ ᴅᴏ ᴀ ʀᴇᴡᴀᴛᴄʜ ɴᴏᴡ - ꜰᴀᴡɴ ᴡᴀꜱ ᴀ ᴘᴇʀꜱᴏɴᴀʟ ꜰᴀᴠᴏᴜʀɪᴛᴇ ᴏꜰ ᴍɪɴᴇ). ᴀɴᴅ ʜᴇ ᴡᴏᴜʟᴅ ᴀʙꜱᴏʟᴜᴛᴇʟʏ ʙᴇ ᴀ ᴛɪɴᴋᴇʀ ꜰᴀɪʀʏ, ʜɪᴍ ᴀɴᴅ ᴊᴀʏᴄᴇ ᴡᴏᴜʟᴅ ʙᴇ! ɪ ʜᴏᴘᴇ ɪ ʜᴀᴠᴇ ʙʀᴏᴜɢʜᴛ ᴛᴏ ʟɪꜰᴇ ᴛʜᴇ ꜱᴛᴏʀʏ ʏᴏᴜ ᴡᴀɴᴛᴇᴅ, ᴀɴᴅ ɪ ʜᴏᴘᴇ ʏᴏᴜ ᴛᴏᴏ ʜᴀᴠᴇ ᴛʜᴇ ꜱᴡᴇᴇᴛᴇꜱᴛ ᴏꜰ ᴅʀᴇᴀᴍꜱ ᴀɴᴅ ᴛʜᴇ ᴄᴏʟᴅᴇꜱᴛ ᴏꜰ ᴘɪʟʟᴏᴡꜱ!!! <3 <3
ʀᴇᴀᴅᴇʀ | ᴠɪᴋᴛᴏʀ | ᴊᴀʏᴄᴇ | ʜᴇɪᴍᴇʀᴅɪɴɢᴇʀ
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The hour was late, and the glow spilling from Viktor’s lab lit the hallway in flickering shades of gold and blue. You padded barefoot across the cold Academy floor, the stone chilled even through your thick socks, familiar with the quiet hum of Hextech energy that buzzed softly behind the door. He was at it again—had been for hours now. You could hear the soft clinks of metal, the occasional frustrated murmur, and once, a small triumphant exhale.
You paused for a moment, one hand on the doorframe, watching the way the light cast shadows that danced across the hall. A part of you knew you should go back to bed. It was late, after all, and you had your own work to tend to in the morning. But another, stronger part of you missed him—missed hearing him talk, missed the sound of his voice when he got excited, missed the way his eyes would shine when he realized he was onto something. So, you knocked once, lightly, more for courtesy than necessity, before nudging the door open.
“Viktor?”
He didn’t look up right away. He was bent over a desk cluttered with schematics and small tools, the sleeves of his shirt rolled up to his elbows, hair tousled and sticking up at odd angles, and a streak of grease marked one cheek like war paint. The tip of his tongue peeked out in concentration as he adjusted a gear with surgical precision, the lab dim except for the focused beams of warm light from two hexlamps overhead.
“Ah—Y/N,” he said when he finally glanced over, a wide, boyish grin tugging at his lips despite the hour. His eyes, tired but bright, sparkled with energy. “Look at this! I think I’ve figured out a way to reduce the heat output from the core by fifty percent! That means more stable energy bursts, safer activation, and—oh, and perhaps even miniaturization—imagine what that could mean for medical devices!”
“Slow down,” you laughed as you stepped fully into the room, letting the door click softly shut behind you. “Viktor, you haven’t even blinked in the last minute. Did you eat today?”
He waved a dismissive hand. “I had a sandwich. Or, well. Half of one. I think.”
“You think?” you raised an eyebrow.
He hesitated, eyes darting toward an empty plate half-buried under scribbled notes. “It had tomato on it. That counts as remembering.”
You chuckled, weaving through the mess of the lab to perch on the edge of his worktable. You brushed a stray wire off the surface before settling, resting your palm on your knee. “You really are something else, you know that?” you murmured fondly. “My little tinker fairy.”
Viktor blinked. The tool in his hand lowered slightly as he looked up at you again, startled.
“…Your what?”
You grinned at his reaction. “Tinker fairy.”
He stared, head tilted slightly. “As in… a fairy that tinks?”
You snorted. “Not exactly. It's from a story. You know—Tinkerbell? From Peter Pan? She’s this tiny little fairy who wears this cute short green dress and fixes and builds things. Basically, she’s a fairy engineer. Very temperamental, by the way.”
Viktor narrowed his eyes slightly, clearly trying to recall the reference. “I do not remember this story. Was it a scientific text?”
“Oh, definitely,” you said dryly. “Very rigorous. Peer-reviewed by pirates and Lost Boys.”
That got a laugh from him, low and warm. “So… let me see if I understand this correctly. You are comparing me—scientist, inventor, theorist—to a glitter-covered, four-inch creature who flies around causing mayhem in a short green dress?”
“Exactly,” you said sweetly, leaning back on your palms. “But you’re like… the smartest, most useful tinker fairy. Always fixing things, building stuff no one else could even dream of. Honestly, I think you’d run circles around the other fairies.”
He looked down at his workbench, clearly fighting off a smile. “You are ridiculous.”
“But I’m not wrong.”
“No,” he admitted softly, still not quite meeting your eyes. “No, you are not.”
You watched him for a beat, heart swelling. “You’re blushing.”
“I am not.”
“You absolutely are. You have that flustered expression, like when I catch you talking to yourself.”
“I do not talk to myself.”
“You mutter equations out loud, Viktor. And give your prototypes pep talks. I once heard you tell a gear to ‘cooperate or face my wrath.’”
“That gear was being very stubborn,” he said, folding his arms, looking put-out. “And I think it’s entirely reasonable to assert dominance over misbehaving machinery.”
You laughed, and he shook his head again, though now the smile had fully overtaken his face. You leaned forward a little, nudging his arm gently with your foot.
“Admit it. You kind of like it.”
He gave you a long-suffering sigh. “Fine. Perhaps. It is… endearing.”
“Endearing?” you echoed, tilting your head. “You mean you like it when I call you that?”
His ears turned pink. “I did not say that.”
“Not in those words, no. But you didn’t not say it.”
He looked away, suddenly very interested in aligning the tools on his desk. “It is a unique name,” he said finally. “And… oddly specific. And I suppose… if it is coming from you, it feels less like mockery and more like—”
“Affection?” you supplied.
He glanced at you, his expression softening. “Yes. That.”
You smiled, warmth pooling in your chest. “Then I’ll keep calling you that. If you want me to.”
There was a long pause before he said quietly, “I do.”
The silence that followed was comfortable. Viktor reached for your hand on the edge of the table, his grease-streaked fingers brushing over your knuckles.
“…Would you like to see it?” he asked, voice gentler now. “The new core? It’s still unstable, but—”
“Of course I would,” you said, hopping down and moving closer. “Show me what my favourite tinker fairy’s been building.”
He chuckled, finally letting himself smile without restraint. “You are never going to let me live this down, are you?”
“Not a chance.”
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The nickname stuck.
It started as a joke—something said on a sleepy whim at the edge of a long night, a teasing little thing you never expected to linger. But linger it did, weaving itself into the quiet spaces between you like thread through cloth, subtle and steady. A gentle ritual, sweet and constant, like the way he always made your tea just how you liked it, or the way you never left the lab without brushing your fingers over his shoulder in goodbye.
“Good morning, tinker fairy,” you’d whisper, voice low and syrupy, as you padded into the lab with his tea in hand. Most days he didn’t even look up from his work—just reached blindly for the cup, already smiling as the words warmed his ears more than the drink warmed his fingers.
Some days, you’d lean over and gently tuck a curl of hair behind his ear, lingering close enough to smell the faint ozone tang of Hextech energy on his skin. “You know fairies need sunlight too,” you’d murmur with mock-seriousness, cupping his cheek. “You’ve been in this cave for hours. Come outside before you start glowing in the dark.”
“Do not tempt me,” he’d murmur back, rubbing at tired eyes behind round lenses. “I might take that as a challenge.”
=
On others, your voice would take a more pointed edge, arms crossed over your chest as you stared at the still-wrapped sandwich on the edge of his cluttered desk. “You didn’t eat your lunch again, tinker fairy.”
“It was an oversight—”
“It’s been sitting there for six hours.”
“I became distracted.”
You’d sigh, cross the room, and unwrap it for him yourself, placing it directly into his hands like a bribe. “Then I’ll distract you into eating. Bite. Now.”
At first, he’d grumble. Pretend to roll his eyes. Mutter something about how calling him that was going to tarnish his reputation as a respectable scientist. But he never stopped you. Never really meant the resistance. And slowly—so slowly he didn’t even realize it at first—he stopped pretending. Stopped fighting the smile that tugged at his lips when he heard the name. Stopped trying to correct you with a weary sigh or a good-natured “I am not a fairy.”
You noticed it in the way his shoulders would ease a fraction when you said it. In the way the tension drained from his brow after hours of failed tests and fruitless hypotheses, soothed by the gentle cadence of your teasing. He stood a little taller when you called him that, a little steadier on his cane. Like the nickname wasn’t a joke anymore—but a charm. A spell only you could cast.
=
No one else called him that. And no one else could.
Not even Jayce, despite the fact that he’d definitely overheard it once. You’d been leaning against Viktor’s lab bench, watching him sketch something wildly complex on the back of a napkin with chalk-stained fingers, and casually murmured, “You’re such a little tinker fairy when you’re in the zone.”
Jayce had paused in the doorway, eyebrows raised so high they nearly touched his hairline. “Tinker... what now?”
Viktor had looked up slowly, blinking once like a man who'd just been exposed to bright light. “It is… nothing. A personal—joke. A private thing.”
Jayce had blinked. “Okay, then.” And mercifully let it go, only muttering “weird couple stuff” under his breath as he walked away.
=
Even Heimerdinger hadn’t been spared. The professor had once stopped mid-conversation during a lab visit, ears twitching at the sound of you calling across the room, “Careful with that crystal casing, tinker fairy. It’s still volatile.”
Heimerdinger blinked, tilted his head like a curious owl, and asked, “Tinker fairy? Fascinating. Is that some sort of new subclass of engineering assistant? Or perhaps a regional dialect?”
Viktor had turned scarlet. He’d mumbled something vaguely apologetic and practically bolted for the nearest storage closet to hide until Heimerdinger’s visit ended.
You, of course, had simply smiled. The name was yours. His flustered silence was yours too.
It became part of your rhythm. A beat in the music only the two of you could hear. Something quiet and constant in a life full of loud, unpredictable days. It was there in the late-night tea offerings. In the soft way he would hum when you ran your fingers through his hair. In the almost shy way he would say your name when the world had been too harsh, too heavy, and he needed something solid to cling to.
A thread stitched lovingly into the fabric of your shared life. A little piece of Viktor—strange and brilliant and wholly, wonderfully his—that belonged only to you.
Which is why, when it didn’t happen one day, he noticed.
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It was a quiet morning.
You padded softly into the lab like you always did, barefoot and still half-lost in the warmth of sleep. The floor was cool beneath your feet, the gentle chill of early Piltover morning threading between your toes as you moved through golden slats of sunlight peeking through the windows. In your hands, you carried his favorite tea—brewed just the way he liked it: steeped for precisely four minutes, one drop of honey stirred in counter-clockwise, just the way he claimed made it taste better. You never questioned it.
You found him as you often did—already hunched over his workstation, sleeves rolled up to his elbows, a dozen half-built mechanisms and open notebooks scattered around him in a constellation only he could navigate. His brow furrowed, lips pursed in quiet thought, utterly engrossed.
You smiled.
Stepping up behind him, you leaned in and pressed a lingering kiss to his temple, your nose brushing lightly against his hair. He stilled for just a moment at your touch, as though registering your presence not with surprise, but with silent gratitude.
But you didn’t say it.
No teasing comment. No playful scolding. No affectionate hum of “Good morning, my tinker fairy.”
Just silence.
You set the tea beside his hand with a light clink of ceramic and let your fingers graze his for a heartbeat. Then, without a word, you turned and left him to his work.
Viktor sat frozen for a moment, eyes locked on the cup.
At first, he tried to reason it away. Maybe you were tired. You hadn’t looked fully awake when you walked in—your eyes soft with sleep, your voice absent altogether. Or maybe you just forgot, lost in thought, caught in the undertow of whatever dreams had followed you out of bed. He told himself it wasn’t important.
But by midday, the absence had grown roots.
He kept glancing toward the door, half-expecting to hear your voice float in with that familiar lilt, that nickname only you were allowed to use. He’d never told you that. Never said it aloud. But he loved it. The way your voice curled around the words like a ribbon. The way it made him feel lighter. Brighter.
By evening, it ached.
He watched you from the doorway of your shared apartment—quiet, unmoving. You sat at your vanity, brushing your hair in slow, absent strokes, lost in thought. The room was awash in amber light from the setting sun, casting a warm halo around you. The bristles of the brush whispered through your hair, rhythmic and soothing.
He stood there for a long time, one hand resting atop the polished head of his cane, the other twitching faintly at his side.
Then, in a voice low and careful, like he was afraid of shattering something delicate:
“…You did not call me it today.”
You paused, the brush mid-stroke. Your gaze lifted to meet his in the mirror. “Hm?”
He stepped a little closer, his cane tapping softly against the wooden floor. “The thing,” he said, his tone faltering. “The… name. Tinker fairy.”
You blinked, slowly lowering the brush. “Oh,” you breathed, puzzled. “I… didn’t even realize I hadn’t.”
Viktor nodded once, eyes flicking away from yours, gaze falling somewhere near the carpet. “But you always do.”
There was a tremble in his voice, almost imperceptible. The way he held himself—shoulders stiff, jaw tight—told you this had been weighing on him all day.
He took another slow breath, gathering the pieces of something tender and offering it up to you with quiet bravery.
“It’s not… I know it’s silly. Just a joke at first. But I like it.” He swallowed, then continued, softer still. “When you call me that, it… it makes me feel seen. Not just as the inventor. Not just a mind or a tool or… a problem to be solved. But as me. Someone you… choose.”
He hesitated, then added, “It feels like something that belongs to us. Like a thread only we hold.”
Your chest ached.
You stood slowly, crossing the room with careful steps until you were in front of him. He didn’t look up right away, and you had to guide his face toward yours with a gentle touch beneath his chin. His eyes—those brilliant, gold-flecked eyes—met yours with quiet vulnerability.
You took his hand in both of yours, warm and steady.
“Oh, love,” you whispered, pressing a kiss to the back of his knuckles, “I promise I won’t forget again.”
His breath hitched, and you felt the faintest tremor run through him.
You leaned in, resting your forehead against his, noses brushing. The moment stretched between you like a held breath, your hands cradling his as though they were something sacred.
Then, with a soft murmur, just for him. “What’s my favorite tinker fairy been working on today?” He let out a breathless, almost disbelieving laugh—small and real and full of quiet joy.
“Something wonderful,” he said, his voice like dusk and honey. “But you first."
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docgold13 ¡ 7 days ago
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The Folks behind the Toons
Bruce W. Smith
Bruce Wayne Smith was born on September 6, 1961, in Los Angeles, California.  He loved cartoons throughout his childhood and, at age 10, made his first animated film based on designs of One Hundred and One Dalmatians.  He attended the California Institute of the Arts and graduated in 1981. 
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Shortly thereafter Smith got a job as an assistant animator on a TV short Garfield in the Rough and later served as a freelance animator for Pinocchio and the Emperor of the Night.  He was hired by Walt Disney Studios as an animator for Who Framed Roger Rabbit.  
In the early 1990s, Smith was selected by producer Reginald Hudlin to direct the Paramount Pictures animated film Bebe's Kids. An ambitious project, the film performed poorly and received mixed to negative reviews from critics; although some critics lauded the movie for its unadulterated depiction of Black culture and language without effort to make it more palpable to white audiences.
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Entertainment reporter Kendra Beltran noted "Bebe’s Kids proved that a Black animated cast meant something to audiences. Maybe not monetarily but in a sense that Black characters didn’t just have to be the resident tokens. It would take some time before Hollywood grasped that notion but in a way, we have Bebe’s Kids to thank for what followed with the likes of The Boondocks and Disney’s The Proud Family."
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In the years that followed, Smith was credited as a character designer for Ted Turner's ‘A Cool Like That Christmas,’ ‘The Pagemaster,’ and ‘Happily Ever After: Fairy Tales for Every Child.’  he additionally served as co-director on the Warner Bros. live-action animated film ‘Space Jam’ before returning to Disney as supervising animator on such films as ‘Tarzan’ and  ‘The Emperor's New Groove.’
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 While working animation on the feature film side, Smith furthered his interest in television animation by creating ‘The Proud Family’ for Disney Channel in 2001. Initially pitched to Nickelodeon in 1998, a pilot was created for the network but was not green lit.  Smith subsequently co-founded Jambalaya Studios, which worked in conjunction with Willard Carroll's Hyperion Pictures to produce the series.  The Proud Family was picked up by the Disney Channel and ended up being a substantial hit, running for 50 episodes as well as The Proud Family television movie.
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In 2004, Smith served as a supervising animator for Disney's Home on the Range. That same year, co-created and served as executive producer for the series ‘Da Boom Crew’ for The WB. Another highly ambitious project Da Boom Crew sought to be something of a combination between Star Wars with Boyz-N-The Hood, and argued that the series tries to recreate the "black experience in animated form." Although 13 episodes were produced, only four of which aired; the series was deemed a commercial failure.  
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In 2009, Smith returned to Walt Disney Animation Studios to supervise 2D animation on The Princess and the Frog (specifically for the character of Dr. Facilier) as well as the 2011 film Winnie the Pooh (supervising animation of the characters of Piglet, Kanga and Roo).  Smith went on to serve as lead animator for the animated short Tangled Ever After and did character and animation designs for the movies Frozen and Wreck-It Ralph.  
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In 2015, Smith served as part of the senior creative team for the direct-to-TV film Tinker Bell and the Legend of the NeverBeast; and later served as an animator for Teen Titans Go! To the Movies.
In 2019, Smith directed the short film Hair Love.  This was a short that centered on a young father who struggles to help his daughter with her hair and explores the weight and ambivalence of hairstyles and maintenance among the Black community.  The film won the Academy Award for Best Animated Short Film.
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In 2022, Smith returned to Disney and relaunched The Proud Family with a sequel series entitled ‘The Proud Family: Louder and Prouder.’ Similar to the original series, Louder and prouder proved a significant hit for the Disney Channel - further concretizing the show's protagonist, Penny Proud, as a prominent and hugely important figure in the history of Black American animation.
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In his youth, Smith was very much aware of the lack of Black characters and themes in mainstream animation.  He dedicated much of his career in an effort to move things forward in rectifying this deficit.   And it is abundantly clear that he greatly succeeded in this goal.  
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napttune ¡ 3 months ago
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Royal Sword Academy Headcanons (Part 1)
Before Yana Toboso could create a full beautiful set of canon characters on Royal Sword Academy, I would like to make an initiative on creating a summary of all the RSA original characters I managed to create and fell deeply in love with.
(Inspired by @flowerofbenevolence in Tumblr)
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Royal sword academy, better known as RSA, is regarded as the most prestigious magic academy in all of Twisted Wonderland. The academy is home to all the most capable mages who are looking for more knowledge to garner. Unlike their counterpart, Night Raven College whose students are dealing with being confident and selfish yet always reaching the maximum of someone’s minimum, Royal Sword Academy’s students deals mostly with self acceptance and how to not have people trample all over you. Even if that’s the majority, Royal Sword Academy often looks down on other schools and even categorized people in boxes based on their personality or appearance.
Subjects in Royal Sword Academy includes (Inspired by @flowerofbenevolence in Tumblr)
Potions
Alchemy
Flight
History of Magic
Inter-species Language
Biology
Politics
Etiquette
Practical Magic
Magic Analysis
Curse Analysis
Literary
Astrology
Mathematics
History (General)
Sport (general)
Art & Theatre
Choir
Swordsmanship
Royal Sword Academy’s Staffs include
Louis Blume (Rapunzel) - Art Teacher
Davide Crustaceous (Sebastian) - Choir
Avant DĂŠsir (Fairy Godmother) - History of Magic
Ezra Winter (Elsa) - Practical Magic
Austin Winter (Anna) - Magic Analysis
Kris Ishoster (Kristoff) - Inter-species Language
Alexander Kingsman (King Arthur) - Swordsmanship
Najad Grant (Genie) - Potions
Odin (Mama Odie) - Shops
Fetu (Moana’s grandma) - Astrology
WONDERVILLE: ʙᴀsᴇᴅ ᴏɴ ᴛʜᴇ ᴄᴜʀɪᴏᴜs ᴇxᴘʟᴏʀᴇʀ.
(Inspired by @writing-heiress)
Wonderville was founded upon the originality of the curious explorer who was the first to ever venture the realm of Wonderland, a mysterious land which no one had been able to enter and is the home of the Queen of Hearts. Students of Wonderville are exceptionally skilled in practical lessons yet terrible in analyzing lessons.
Alistair Wonder (Alice): Housewarden of Wonderville, 2nd year. a perfect example of a weirdo. He loves exploring the unknown and is a rebel to all rules imposed onto him.
Robin Burrow (White Rabbit): Vice Housewarden of Wonderville, 3rd year. A beastman with strict codes made by himself. Despite being in a free dorm, Robin is one of the few who follows through a strict schedule.
Solene Azure (Blue Caterpillar | Absolem): Dorm member of Wonderville, 3rd year. Someone who always speaks in riddles. Solene always carries a smoker that emits magenta-colored smoke that can transform into solid objects or blinds people.
Che’nya | Artemiy Artemiyevich Pinker (Cheshire Cat): Dorm Member of Wonderville, 2nd year. A complete mystery to those who came across him. Che’nya has a weird habit of disappearing at an every possible instance and reappearing with only his floating head on the scene.
Lysander Bates (Mad Hatter): Dorm Member of Wonderville, 3rd year. The person who arranges and hosts most of the unbirthday parties in Wonderville. He has an obsession with hats and always carries his belongings underneath his hat.
Felix Frithswith (Peter Pan): Dorm Member of Wonderville, 1st year. A young fae who’s obsessed over preserving a young facade, a youthful child-like demeanor which most find annoying. Felix would play pranks on people in and out of his dorm, amplifying annoyance.
Rogue Whimsy (Wendy): Dorm Member of Wonderville, 1st year. An older brother to all the first years in or outside the dorm, Rogue deeply wishes he could get out his confining house after being forced to be the sole caretaker of his siblings due to their parents absent behavior.
Ben Sverre (Tinker Bell): Dorm Member of Wonderville, 1st year. A stubborn and protective friend to all who walked into his life. Ben has a large temper, he holds grudges, and he speaks in a loud tone.
𝐑𝐎𝐒𝐀𝐁𝐑𝐄: ʙᴀsᴇᴅ ᴏɴ ᴛʜᴇ ғᴇᴀʀʟᴇss ᴘʀɪɴᴄᴇss.
Rosabre was originally founded upon the bravery of the fearless princess who overcome a rally coming to kill her lover, a beast, even if it’s at the cost of her life.
Beau Desrosiers (Belle): Housewarden of Rosabre, 2nd year. Beau is a strict housewarden with a loving heart for books. Growing up in a poor old town, Beau wants to make a name for himself. He’s an inventor with a brilliant mind and often sends his inventions to a local fair, but due to his poor background, he was ignored.
Cyril Chant (Enchantress): Vice Housewarden of Rosabre, 2nd year. Playful and endeared by all. Cyril is a beautiful young man with a shining appearance and possess a high level of magic. Cyril loves acting clueless and innocent when he’s actually a menace and is competitive to a fault. His family are known as, to put it simply—wizard cops, and their method of punishments in the past were curses.
Lucian Bougie (LumiĂŠre): Dorm Member of Rosabre, 3rd year. A laidback junior with the cursed ability to shapeshift into a mismatch of a candle, a fire, and a man. Along with Adonis (the Beast) and Algernon (Cogsworth), his ancestors were staffs of the Maudit family who were also cursed into wretched beasts by the Chant family.
Algernon Horloge (Cogsworth): Dorm Member of Rosabre, 1st year. A strict person who tries his best to not make mistakes. Whenever he does make some sort of mistake, either he goes into hiding or put the blame on Lucian who shrugged it of as a common occurrence. Algernon will let himself be childish when he’s surrounded by the people who he has grown fond of.
CORALIDOM: ʙᴀsᴇᴅ ᴏɴ ᴛʜᴇ ʟɪᴛᴛʟᴇ ᴍᴇʀᴍᴀɪᴅ.
(Inspired by @writing-heiress)
Coralidom is founded upon the curiosity of the First Mermaid. The nickname “the First Mermaid” came from a mermaid of the past who is the one of the seven princesses of the sea being the first to forge a relationship with surface beings and founded a new era of inter-species harmony which proves to be beneficial for all.
Rielle Tritonage (Ariel): Housewarden of Coralidom, 2nd year. Rielle is born royalty and the first in line to the throne despite being the youngest out of seven brothers. However, Rielle doesn’t want to be a ruler, he wants to roam the world and learn about mankind.
Erik Mardios (Prince Eric): Vice Housewarden of Coralidom, 2nd year. Due to his parent’s influences, he wanted to become an architect for building ships. Erik is adventurous but shy. He wants to try something new but was afraid to do so. It’s until Rielle came into his life when things started to change.
Ellis Finn (Flounder): Dorm Member of Coralidom, 1st year. In front of people, Ellis is insecure and is nearly scared of everything but in social media, he is confident and boastful. Ellis’s presence in social media is constant and he seeks praise from social media because his parents never gave him praise.
Makoa Kahale (Moana): Dorm Member of Coralidom, 3rd year. Makoa lives in a beach of a remote island. As the chief’s only son, he was taught at a young age to be strong to lead their community to greatness. Because of past grievances with sea creatures who have killed plenty of members of their community, he was taught to hate the water and was appalled when he was put into Coralidom. But the people within the dorm teaches him that maybe his thoughts were opposite to reality.
Kaili Lani (Maui): Dorm member of Coralidom, 3rd year. Former student of Night Raven College and a troublemaker. Kaili is a fae who shape shifts into his animal form more often than not. He possess a rare ability within faes which is to shape shift into any animal he wants rather than just one intended animal. Through despite his powerful abilities, Kaili is always failing behind classes due to his indifferent and clueless attitude about school.
Havika Alama (Te Fiti): Dorm member of Coralidom, 3rd year. Havika along with his twin, Keahi, grew up in a small green island alone. Havika took up the mantle as a caring older brother to Keahi while simultaneously being chaotic and cheeky. Havika loves plants not as much as the next person, he takes care of the flora with great precision and care.
Keahi Alama (Te Ka): Dorm member of Coralidom, 3rd year. Keahi is a short-tempered fire hazard, the opposite of Havika’s caring demeanor. He’s destructive yet caring to those he love. He’s brash yet meek when faced with problems too difficult to be solved on his own.
RAMILJINN: ʙᴀsᴇᴅ ᴏɴ ᴛʜᴇ ᴘʀɪɴᴄᴇ ᴏғ ᴛʜɪᴇᴠᴇs & ᴛʜᴇ ɢᴏʟᴅᴇɴ ᴘʀɪɴᴄᴇss.
(Inspired by @writing-heiress)
Ramiljinn is founded upon the famed Prince of Thief and the Spirited Princess’s value in worthiness. Ramiljinn’s students are full of wit and values flexibility and acrobatics. They excel in sports, flight, politics, and astrology. They are the first dorm to be founded upon the values of two people.
Jasim Al-Ahmad (Jasmine): Housewarden of Ramiljinn, 3rd year. The cold and sarcastic crown Prince of the Scalding Sands who has to find a wife one day. Anyone dares to be near him will face rejection, but if someone succeeds in befriending him, he will be the most trustworthy ally.
Namir Munsif (Raja the Tiger): Vice Housewarden of Ramiljinn, 2nd year. Jaseem’s bodyguard who is cold to outsiders but friendly to Jaseem and people close to Jaseem. They are childhood best friends who had to separated due to differences in status.
Ali Sahra (Aladdin): Dorm Member of Ramiljinn, 3rd year. A low class citizen of the Scalding Sands who is forced to steal to make a living. Ali is outgoing, cheerful, but deeply insecure his worth as a person. His unique magic “Anyone but Me” allows him to shape shift into another human being as long Ali knows how they look like.
Haris Qird (Abu): Dorm Member of Ramiljinn, 1st year. Childhood best friends of Ali and his constant thieving companion. Haris was abandoned in a sandstorm by his parents and Ali saved him from death. Ever since then he had always beside Ali.
Reti Inakaar (Sadira “TV series”): Dorm Member of Ramiljinn, 3rd year. Another street rat that Ali saved from hunger. Reti was eventually adopted from the street as the sons of two wealthy sand mages who can’t have kids and wanted to pass their legacy to others. Reti is a jealous and bitter person but he learns to be kind later on. Reti wishes to be Ali’s friends.
Idris Hariri (Carpet): Dorm Member of Ramiljinn, 2nd year. Idris is a fun-long guy with an optimistic mind. He loves flying and dreams to be a pilot one day, or ride on one of the world’s rarest transportations, a magic carpet, only preserved to the Al-Asim and the Al-Ahmad family.
POINAFEL: ʙᴀsᴇᴅ ᴏɴ ᴛʜᴇ ᴘʀɪɴᴄᴇss ᴏғ ʙᴇᴀᴜᴛʏ
Poinafel is founded upon the Princess of Beauty’s spirit of compassion. It’s the oldest living dorm and founded Royal Sword Academy as a whole. Students of Poinafel excel in communications and inter-species languages.
Neige LeBlanche (Snow White): Housewarden of Poinafel, 2nd year. A popular actor and influencer. Neige has a naive personality and caring towards others to the point it could be overbearing. Despite facing constant rejection, he deeply wish to be friends with Vil.
Cedric Trein (Cinderella): Vice Housewarden of Poinafel, 2nd year. Modus Trein’s step son and an excellent fashion designer. Despite being diligent, Cedric always find himself late to every appointment.
Adelio Kharisma (Prince Charming - both from Snow White and Cinderella): Dorm Member of Poinafel, 2nd year. The quiet and calm co-star of Neige and Vil and a star player of Royal Sword Academy’s Magic Shift team.
Jay Souris (Jaq): Dorm Member of Poinafel, 1st year. A fearless and quick-witted beastman from Shaftlands. After seeing Cedric in-person, he vows to be as good of a fashion designer as him.
Gareth Souris (Gus): Dorm Member of Poinafel, 1st year. A slow-witted beastman with an excessive appetite with little to no dreams. He doesn’t understand his brother’s wish to be a fashion designer but he will support his brother’s decisions.
Dominic (Doc the Dwarf): Dorm Member of Poinafel, 2nd year. The intelligent and responsible eldest brother of the dwarfs. Despite being mocked for having a small stature and speech impediment, Dominic possess a sense of leadership that no one can deny.
Grum (Grumpy the Dwarf): Dorm Member of Poinafel, 2nd year. Grum’s short tempered and cold personality drives people away and puts him down but his brothers never fail to bring him back up.
Shelpie (Sleepy the Dwarf): Dorm Member of Poinafel, 2nd year. The drowsiest dwarf to ever exist, whenever someone would talk to him, it’s a guarantee that he would fall asleep through it.
Hop (Happy the Dwarf): Dorm Member of Poinafel, 2nd year. Cheerful and friendly, Hop works as a guide for Royal Sword Academy transfer students due to his positive attitude towards everything.
Timmy (Bashful the Dwarf): Dorm Member of Poinafel, 2nd year. Meek and quiet, Timmy has trouble making friends due to his anxiety and fear of being perceived as foolish.
Snick (Sneezy the Dwarf): Dorm Member of Poinafel, 2nd year. The sickest of the brothers, Snick had had a weak body since born which made their brothers very protective over him.
Toby (Dopey the Dwarf): Dorm Member of Poinafel, 2nd year. The clumsy and foolish youngest brother and often find himself falling face to face with the floor numerous times.
OLYMPIA: ʙᴀsᴇᴅ ᴏɴ ᴛʜᴇ sᴀᴠɪᴏʀ ᴏғ ᴏʟʏᴍᴘᴜs.
Olympia is founded upon the Savior of Olympus’ spirit of determination. From a nobody to someone, the Savior of Olympus teaches someone to be hardworking and humble. Students of Olympia excel in sports, flight, and/or practical magic.
Hektor Alithis-Aetos (Hercules): Housewarden of Olympia, 3rd year. The adopted son of Jupiter Conglomerate’s Leader and a star player of Royal Sword Academy’s Magic Shift team. Hektor is a people pleasing housewarden with little to no self preservation, yet people like him because of his cheerful and confident nature.
Perseus Sýnnefo (Pegasus): Vice Housewarden of Olympia, 3rd year. Son of a highly-respected worker in the Jupiter Conglomerate, though he’s a bit of a dunce. He tries his best to live up people’s expectations of him but fails to do so.
AURODALE: ʙᴀsᴇᴅ ᴏɴ ᴛʜᴇ sʟᴜᴍʙᴇʀɪɴɢ ᴘʀɪɴᴄᴇss.
Aurodale is founded upon the Sleeping Beauty’s spirit of grace. The graceful students of Aurodale are night owls and excel in curse analysis, history of magic, and practical magic. They are powerful swordsmans and mages.
Aurelian Dormir (Aurora): Housewarden of Aurodale, 3rd year. The crown prince of the Kingdom of Heroes with a charming and alluring air surrounding him. Aurelian is charming in the distance, but behind close doors, he’s afraid of people and despises socializing. Aurelian likes playing video games, is a frequent player of a fantasy game based on the Sleeping Beauty, and one of Idia’s online friend.
Felipe Chevalier (Prince Philip): Vice Housewarden of Aurodale, 3rd year. A hired bodyguard of Aurelian from Briar Valley who is apart of the top ten mages in Twisted Wonderland. Felipe is known to be a stubborn and full of love, he is outgoing and charming, yet secretive of his origins.
Oliver ForĂŞt (Owl): Dorm Member of Aurodale, 1st year. Oliver is an outgoing member of Aurodale and is overly energetic. However his demeanor is like that to make sure his heritage as a fae is not known when most of the Aurodale members are from the Kingdom of Heroes.
Samulus Proulx (Sam the Horse): Dorm Member of Aurodale, 2nd year. Kingdom of Heroes’s guard in training. A faithful and valiant lad with admiration and irritation towards Felipe who would always surpass him at every opportunity.
Ollie Winter (Olaf): Dorm Member of Aurodale, 1st year. The playful and mischievous freshman who comes from a long line of ice fae lineage. He’s avoided by some of his dorm members because of his heritage as a fae.
Author’s note: this AU/headcanon of mind is not finished and is still in production :,) Part 2 will be about NRC’s original characters.
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waterlilyspad ¡ 7 months ago
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this Au just makes sense and here's why.
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Escentially proposing a Tinker Bell Au for the Arcane series, cmon ✋️😭 flutterpunk is just Zaun at this point you guys
On a real note in a universe where we didn't get Arcane we got Tinker Academy. 😔
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skrillexberry ¡ 9 months ago
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Here’s a list of over 100 buildings to populate your fantasy town, covering everything from essential structures to more whimsical or thematic additions
Essential Buildings:
Town Hall
Guard Tower
Marketplace
Blacksmith
General Store
Tavern
Inn
Apothecary
Bakery
Butcher Shop
Tailor Shop
Stables
Schoolhouse
Library
Carpenter’s Workshop
Cobbler’s Shop
Farmer's Market
Fishmonger
Mill (Windmill/Watermill)
Well
Church/Temple
Chapel
Watchtower
Post Office
Barracks
Armory
Courthouse
Prison
Cemetery
Mortuary
Alchemist’s Shop
Magic Academy
Smithy
Herbalist
Potion Shop
Farrier (for horse shoes)
Brewery
Distillery
Granary
Butcher’s Block
Tailor’s Guild
Weaver’s Hut
Shipwright
Pottery Shop
Fletcher (Arrow Maker)
Tanner’s Yard
Brewery
Spice Merchant
Jeweler’s Workshop
Scribe’s Office
Civic & Public Spaces:
Fountain
Park
Courtyard
Arena
Theatre
Amphitheater
Bathhouse
Gardens
City Gates
Bell Tower
Archives
Magistrate’s Office
Observatory
Town Square
Auction House
Guildhall
Lighthouse
River Dock
Public Forum
Clock Tower
Residential Buildings:
Farmstead
Manor House
Noble’s Mansion
Townhouses
Cottage
Merchant’s House
Apartment Building
Caravanserai
Worker’s Dormitory
Boarding House
Hunter’s Lodge
Shanty House
Fisherman’s Hut
Vineyard Estate
Barracks
Witch’s Cottage
Trade and Craftsmanship:
Glassblower’s Workshop
Painter’s Studio
Sculptor’s Workshop
Clockmaker’s Shop
Musician’s Hall
Candlemaker’s Workshop
Florist
Basket Weaver
Soapmaker’s Shop
Bookbinder’s Shop
Toymaker’s Workshop
Carriage House
Leatherworker’s Shop
Metalworker’s Foundry
Dye House
Taxidermist’s Workshop
Cartographer’s Shop
Engraver’s Workshop
Mystical/Unique Buildings:
Wizard’s Tower
Enchanter’s Hall
Potion Brewery
Astronomer’s Tower
Fairy Grove
Dragon Stable
Rune Reader’s Tent
Crystal Shop
Elementalist Shrine
Oracle’s Hut
Druid’s Circle
Sorcerer’s Guild
Griffin Aviary
Necromancer’s Lair
Portal Room
Seer’s Observatory
Other:
Windmill
Grain Silo
Wine Cellar
Salt House
Ice House
Brewery
Tinkerer’s Workshop
Puppet Theater
Public Bathhouse
Art Gallery
Falconer’s Lodge
Cheese Monger
Guild of Shadows (Thieves’ Guild)
Adventurer’s Guild
Dungeon Entrance
Gambling Den
Spymaster’s Office
Assassin’s Guild
Beast Trainer’s Arena
Exotic Pet Shop
Stablemaster
Forge Temple
Graveyard Keeper’s Hut
Fishermen’s Wharf
Oracle’s Shrine
These structures can shape the town’s story, culture, and atmosphere. You can adapt or add to the list depending on your town's specific fantasy setting and its unique vibe.
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nikibogwater ¡ 2 years ago
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Why is Disney so keen to cash in on nostalgia for everything EXCEPT the Disney Fairies franchise?? They're out here shoving their studio reputation into the meat grinder that is the live-action remakes, and for what??? They've been sitting on the abandoned goldmine that is Pixie Hollow all this time. It's the one series that no one would complain about being revived. In fact, I'd lose my ever-loving mind if they announced they were bringing back Tinker Bell and her squad. I'd buy multiple theater tickets for every release, even if I ended up going alone. I would pay Disney+ premium rates just to see the fully-realized Tinker's Academy movie that never went further than some concept-art and an animatic of the opening scene. I would buy a giant cardboard cutout of Iridessa and put it in my living room window. I would trade blows with a dozen other twenty-to-thirty-somethings as we stampede into a toy store for the chance to nab a limited-edition Silvermist doll that comes packaged with an all-new feature-length film about her teaming up with mermaids to save the seas of Neverland!!!!
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fromfairyland ¡ 1 year ago
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new disney fairies novel series
hello lovely fairy friends! unfortunately i've been really busy recently and haven't been able to pop in here much, so i'm not sure if this is already common knowledge, but I thought i'd share just incase it's not! I just discovered that this november a new disney fairies novel is being released! but even better than that, it seems to be vaugely based on the scrapped steampunk-inspired film Tinker Academy that was meant to follow after Legend of the Neverbeast. I'll put a link here: https://www.penguinrandomhouse.com/books/746209/bleakwatch-chronicles-tinker-bell-and-the-lost-city-by-zack--loran-clark/
with this, the rerelease of the first four disney fairies comics and the new tinkerbell ride at disney sea, we're seeing more from disney fairies than we have in years and years. how exciting !! please let me know what you think <3
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neverfaerie ¡ 1 year ago
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Letting y’all know about some Disney Fairies book pre-orders:
First we got a reprint of some old comics
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https://papercutz.com/product/disney-fairies-4-in-1-vol-1/
Second, we got a new book!! Branded as Disney Fairies (we’re back!!)
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Very excited about this one, seems very Tinker Academy inspired!
Fly with you, later!
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bearpillowmonster ¡ 7 months ago
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Nine Cancelled Disney Projects I'd Bring Back
I've talked about my knack for cancelled stuff and Disney has a treasure trove so I wanted to dive in the public stuff and give you what I think is worth salvaging. This is working off of stuff that was far enough in development to at least have pictures. If there isn't enough info on it then I can't really add it.
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Gigantic - The idea of a giant world that borrows from the Jack & The Beanstalk source and twists it up just fits the Disney brand. I read the synopsis and some parts could use work, like the storm giants being the main antagonists and Imma (Be?) being 11 and treating Jack like a doll (feels too cliche) but I haven't read the script so I can't say. Cancelled because *ahem* *ahem* "Creative Differences"
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The Hero from Otherwhere - I don't know what I can compare this to but having two unlikely troublemakers that don't even get along with each other shipped out of school and isekaied into another world just sounds like something interesting and judging from the art, it looks fantasy-ish. It says it's a live action hybrid but I'd scratch that because they made Narnia. Couldn't find a concrete reason it was shoved.
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Where the Wild Things Are - I don't like the live action movie and I never felt like it could be adapted after that because well, it had the right ingredients. But I see this test animation and I just adore it. It is actually a little bit of a staple in the animation industry given its use of the technology with 2D people and 3D backgrounds that has been incorporated into so much since then. This was what, the 80s? Yeah, the textures have aged but man does it get the camera angles and everything else right. They considered it too time-sensitive and expensive to make at the time.
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Mort - I never read it but the idea of this kid following the Grim Reaper around sounds different and cool. Far from Disney but could've done something different enough with it. Cancelled because they had to buy rights to not just that book but the whole franchise.
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Treasure Planet 2 - I don't really miss direct to video sequels but if there is one in particular that I'd give the time of day, it'd be this. It didn't get its due diligence the first time around and now would be the perfect time to reboot it. We don't need the whole school thing they had proposed but it was actually pretty far in before the whole sequel production machine idea was scrapped.
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My Peoples - This one sounds more for another studio but there was a lot done. The dollmakers and dolls have potential to have nice chemistry, it was a romantic plot that there was a spell to make the main forget about his love but it fails and brings the dolls to life. I think I'd make it that it worked and he did forget but found himself making her as a doll and then that doll came to life like a sort of Pinocchio thing. Maybe that love would rub off on the doll and she goes to find the real girl and they adventure to get this guy's love for her back. The head of Disney Animation resigned and the new head didn't like it as much so canned.
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The Seven Dwarfs - Might be the one I want most on this list. Seeing the style, it's barely aged, it's actually incredible and hearing the plot of it being a pseudo prequel to Snow White. Give me this, forget 7D, forget live action, this is what they should've done all along AND there was a game based before this movie called Dwarfs made by OBSIDIAN. This is obviously no run of the mill sequel prequel deal, this is real yet it fell under the same umbrella thus the studio was shut down and everything went along with it. This was art.
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Tinker Academy - I'll say that I don't really care for the Tinker Bell movies, she had enough, they were very much direct to video yet they found a successful audience and even to this day some people defend it. I've seen bits and pieces, I like the idea of her being trapped in a human house for one of them but whatever, this one actually had an interesting concept. Me and my sister used to play Roblox together and this was this game called Royal High where you played as fairies and flew around school attending classes, pageants, dances and things of the sort and honestly this one isn't far off and I'm surprised they didn't start with it. Also...Disneytoon so...yeah. I'll also throw in Tink Meets Peter both to end the franchise and that one also seems the way to do it, I mean, who hasn't wondered how they met?
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Planes 3: Beyond the Sky - I don't like Planes, man I've said that for more than I haven't it seems. Look, it doesn't have art but a title so I'll keep it. (also there's a leaked test footage clip if you look hard enough) Why include it? Well, just like Tinker, this seems to break the mold enough to be a satisfying conclusion. Ok, a cropduster becomes a speedplane and then a rescue plane, so what? Now a space plane...that's another story. It's so wild and childish that I kind of have to see. I don't have to say why it was cancelled, do I?
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foxglove-the-never-fairy ¡ 7 months ago
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Though it's not stated anywhere, I do believe the canceled Tinker Bell movie Tinker Academy was an inspiration to the Bleackwatch Chronicles. I mean just look at these two characters. Ozwald is a character from Bleackwatch and the other is a character named Quantum who would have been in Tinker Academy. Ozwald is even said to carry around a special book.
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sanvirtheobserver ¡ 1 year ago
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Taking Flight, An SMG4 Fanfic: Volume 2
Here is Volume 2 of my Taking Flight fanfic (Along with the first chapter of Volume 3). Hope you enjoy!
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Chapter 6: Homecoming
It's a beautiful evening in the Mushroom Kingdom. The birds are singing, the flowers are blooming, and SMG3 seems to have successfully payed off Bowser after their previous "misunderstanding" with a heaping helping of chicken nuggets.
Over at Bricktown, SMG3 is proudly showing Hal Monitor all his legal paperwork for the Airship anchored in the Omnia Academy Parking Lot. SMG4 silently prays they don't get arrested.
SMG3: I trust everything is up to code?
Hal: Hm........
Hal carefully examines the expertly made, 110% legit looking documents SMG3 gave him as SMG4 awaits the verdict with bated breath. He hasn't been this stressed about a piece of paper since the Lawsuit. Hal looks up to the two................
Hal: Well, everything seems to be in order here. Safe travels Mr. 3!
AND WE'RE SAFE! Hal returns the documents before lawfully speeding off in his cop car. SMG4 let's out a sigh of relief and SMG3 gives an "all clear" signal to Meggy, who's been waiting on the roof eyeing the situation through the scope of her bowgun. Don't worry, she had sleep ammo loaded so it's mot like she was gonna JFK Hal Monitor if things went awry. That being said, she does notice ........ something............ sneaking into the window and goes off to investigate.
Meanwhile we see Tari, Saiko, and Whimpu in the Meme Research Club Room with SMG1 and SMG2. SMG1 is analyzing and performing tests on the Orb from the ruins, and Tari is regaling the dream she had the night prior to SMG2 who is taking notes.
Tari: The last thing I remember was trying to remove the helmet.
SMG2: Interesting.......
Clench: You think it has anything to do with the metal meatball?
SMG2: Hm....... It's possible you may have inadvertently accessed the subject's dying memory.
Tari: But how is that possible? I know I can read minds with my robot hand, but......I always thought it required a LIVING mind.
SMG1: Not with Memes, it isn't.
Tari looks over to SMG1 as he tinkers with the orb.
SMG1: Memes are in essence a shared idea. That idea could be anything, really. Objects, people, places, moments, anything that is shared from one to another. That can include memories.
Belle: So......what does all this Meme Energy rot have to do with this thing?
SMG1: The orb appears to be a device capable of harnessing Meme Energy, storing it within itself. Whimpu, you said that the gemstone you found had a core, yes?
Whimpu: Yes. At first I was wondering why a gemstone had such a strange pattern of overlapping impurities.
SMG1: That "core" is likely the source of this artifact's energy. As to what it is or where it came from, your guess is as good as mine.
Belle: Wait a minute. Those ruins could've been centuries old yet whoever built them had this Meme Power? Pretty sure they didn't have 5G during the crusades.
SMG1: Well, how do you think any ideas were first spread back then? By mouth, painting, and writing. Through art and stories. They were shared in any and every way they could be. That is how you get a culture. And it is through that culture, you'll get memes. The internet may have made it easier, but Memes were one of the first results of cultural exchange.
He places the orb on his desk.
SMG1: Even the manipulation of Meme Energy is nothing new, according to some legends. Some are obvious exaggerations..........
He picks up a massive tome and sets it on the desk.
SMG1: And some have more backing. This is a tome containing all the knowledge we have on our potential culprits.
Clench: And those would be.......... who, exactly?
SMG1 dusts off the top of the tome to reveal a series of symbols similar to Tari's.
SMG1: ..........The Metarunners.
We check in on Meggy as she sits under the window. She makes sure to go in all sneaky deaky like, not making a single sound as she enters the dark room. The coast seems to be all clear....... BOOM, she narrowly dodges a sword swinging for her neck. She tac rolls into a firing position to face her assailant.
?????: Well....... funny seeing you again, Spletzer.
Meggy recognized that voice, but it wasn't until her assailant stepped into the light that she knew who she was up against. An old face from one of her previous trips, often hidden behind a mask.
Meggy: Whisk.....
Whisk: Did you miss me, Kitty?
????: Alright, that's a wrap!
The lights come on and we see a whole room full of ninjas. Amongst them was Hank Hill, leader of the Ninja club.
Whisk: Oh........
Whisk takes off her mask, revealing her true face along with her timid demeanor.
Whisk: Um........how did I do?
Hank: Your form and technique were phenomenal, Miss Felin. You managed to maintain your cover in the Showgrounds Private Park pretty easily.........
Whisk: Oh, thank you! I made sure to practi-
Hank: HOWEVER......... You did botch your final return, seeing as you were followed through the window by Miss Spletzer over here.
Whisk: Oh, right..........I'm sorry.
Hank: You don't need to be sorry, Miss Felin. You just need to be better.
Whisk: Yes, sir.
Meggy is just.......COMPLETELY confused by the whole situation, awkwardly holstering her bowgun now that she knows she's not in any real danger.
Meggy: So..........
The two awkwardly eye each other.
Meggy: How's your mom, doing?
We later see Meggy and Whisk meeting up with Tari, Whimpu, and Belle in the courtyard during recess to catch up. Tari is currently preoccupied with reading that big tome she got from SMG1 while the rest make some small talk.
Whisk: Our money situation wasn't really that great back then. That's why I initially took the job from Cumbersnatch.
Belle: Yeah, I've been there too.
Whisk: Sorry to hear that. Student loans are a bitch to pay off.
Belle: Actually l......... well.......... nevermind.
Meggy: But why pick the Ninja Club?
Whisk: I wanted to put my skills to better use than just stealing stuff. There are other clubs I plan on joining but..........
She pauses, looking down at her mask as she takes a deep breath.
Whisk: sigh I'm not exactly a "social" person.
Their talk is interrupted by Matt, who's pleased to see his former student again.
Matt: Miss Spletzer!
Meggy: Coach Matt, it's been a while!
Whisk is both impressed and embarrassed to see just how confidently Meggy just greeted a former teacher.
Whisk: See what I mean!? Eye contact, no stuttering or hesitation, and that HANDSHAKE! They're even on a first-name basis! Every time someone even looks in my direction I just.............
She freezes up, holding her legs to her chest. And I thought Pomni was a wreck. This draws Tari out of her reading for a moment.
Tari: Y'know............ I was like that too. There was a time when the only "social" thing I could do was playing quick- matches online. But when I first met Mario - or rather, he met me - I managed to find the nerve to......actually talk with people.
Whimpu: I too had trouble making friends before joining the Anti Crew. It was stressful at first, but in the end I did end up making some good friends.
He looks over to Belle, who was actually touched after hearing Whimpu say that. Whisk unfolds from her fetal position as Meggy comes back.
Meggy: Sorry about that. We had a lot to catch up on and kinda got a bit preoccupied, hehe.
The school bell rings and we see all the students returning to their classes.
Whisk: Well........
She dawns her mask and returns to her facade
Whisk: It's been fun, but this cat's gotta scat. Later.
Meggy: Good luck, Whisk! Let's go treasure hunting sometime!
Whisk heads to her class. They couldn't see it behind the mask, but Whisk was tearfully happy to meet her "old friend" again, and even make some new ones along the way.
Back on the ship, Tari is in her bunk reading that tome again. We see Saiko arriving with a cup of tea.
Saiko: Hey.
She hands the cup to Tari.
Tari: Thanks.
Saiko: So, have you found anything new leads?
Tari: Yep, right here. Granted, its........ quite a bit to unpack.
Saiko: I'll say. You could kill a man with that thing. Make sure you get some sleep. The "captain" has another score for us tomorrow. An old smuggler's route used by a....... Swipe, I think?
Tari: Swipe......... Yeah, I heard Four talk about him once. Though, I'm pretty sure they called him..........something else.
Saiko: Whoever he was, let's hope he had better taste than Three. They both share a chuckle as Saiko crawls into her bunk.
Saiko: Oyasumi.
Tari: G'night. Hm...........barrier projection......
And all was quiet as Tari kept reading the tome.
Chapter 7: Maritime Mayhem P.1
We arrive at the Swiper's Pass, an old smuggling route used by the late Admiral Sargent Swipe and his Teletubmarine Marauders. We see the Airship hovering over the water with SMG4, Mario, Meggy, Melony, Boopkins, and Tari on the top deck. Everybody is dawning their diving wear with the exception of Boopkins for obvious reasons.
Boopkins: This looks like the spot, guys.
SMG4: Everybody ready?
Meggy: Yep!
Tari: All ready.
Melony: Good to go.
Mario: Mario's gonna go fishing!
Mario is the first to jump in, butt stomping right into the waters below with the force of a depth charge. SMG4 calls in on the radio to make sure he isn't drowning.
SMG4: Mario, we were supposed to have Boopkins scout ahead first you dumbass! sigh Let's just get going.
The others wait for the waters to clear before diving in. They float through the crystal clear waters until they find Mario waving to them while buried ass first in the seabed. Tari transforms her arm into a grappling hook and latches onto Mario before reeling him out of the sand.
Clench: Christ almighty, you gotta loose some weight pal.
Meggy: Oh trust me, we tried.
SMG4: Over here!
The group turns to find the wreckage of a massive submarine. The surrounding seabed is littered with old debris and bits of the faded pink hull, and a shocked face hung from its front. They had found it........
The Teletubmarine.
Mario: Wow, it looks so much better now!
The group floats up to the derelict leviathan. Changing her arm into a plasma cutter, Tari starts cutting an opening into the hull.
Boopkins: Oooooooh maaaaaan........... I don't like this. What if....... HE....... is still here waiting for us?
SMG4: Bro, it's been YEARS since this thing sunk and I'm pretty sure HE decided to go down with it. We'll be fine.
With a light push, a circular opening is formed and the group swims through. They find themselves in a familiar room with a large pit, several hanging chains, a broken cage, and the remnants of dozens of teletubbies. Some letters on the wall read "Sector 2-SX-C." SMG3 chimes in on the intercoms.
SMG3: You guys in?
SMG4: Yep. We're in sector 2-SX-C by the looks of it.
SMG3: Good. Now see if you can make your way to the Captain's Quarters. That's usually where the captain kepts the best of his shares.
SMG4: Alright Boopkins, lead the way.
Boopkins: gulp
He hesitantly pushes ahead with the others close behind. They all silently glide through the water with the muffled creaking of aging iron echoing across the massive corridors. Tari is spooked when she bumps into a dessicated Teletubby body floating lifeless in the water. She takes a deep breath and keeps swimming forward.
Meggy: So.......... What's the deal with this "Swipe" guy again?
SMG4: He was a treasure hunter, and a pretty ambitious one at that. He collected all sorts of things. Jewelry, artifacts, rare animals, prisoners, you name it.
SMG3: Hence why we're here! Why leave so much perfectly good treasure lying around?
They arrive at a massive door blocking their path, prompting Tari to once again bring out the plasma cutter.
Meggy: You'd think there would've been more people coming over here if there was treasure.
Melony: I don't know. I've heard some stories about Swiper's Pass while on deployment. There's one about a crab that can talk through corpses like they were puppets. Freaky stuff.
SMG4: Hey um....... can we save that for when we're NOT swimming through a derelict submarine?
Tari: sigh It's no use.
She retracts her plasma cutter.
Tari: The plating is too thick. It'll take days to get through at this rate.
Clench: You'd think all the years of rust would make it easier.
SMG4: Hey Three, we hit a dead end. What now?
SMG3: How the ---- am I supposed to know.
SMG4: Um........can you repeat that?
SMG3: Jus- f--d a --y thro---.
SMG4: Three? Three, you're breaking up. Three?.......
SMG3: static
Well that's not good.
SMG4: sigh Looks like we're out of comm's range.
While everyone else is debating on what to do next, Boopkins and Mario notice a little crab staring at them.
Boopkins: Oh hello Crab Friend! We're trying to find a way around this big door. Can you help us please?
Mario only stares in a mix of confusion and disappointment. But then, the crab scuttles off to a nearby grate and slips through. Maybe Boopkins' plea didn't fall upon deaf ears after all.
Boopkins: Hey guys! I think we found a way in!
The group swims over to the grate as Mario pries it open, revealing an entryway into the venting system. Boopkins swims through with ease, but the others likely won't fit with all their scuba gear. That's when Melony had an idea. She puts her hands together and flashes a series of hand symbols.
Melony: CHONKU NO JUTSU!
In a flash, the rest of the group is transformed into tiny Scuba Chonks! With their new tiny size, they follow Boopkins through the vents with ease as they head for the other room. Boopkins enters the room first and begins surveying the area as the rest come through. In another flash they all return to their normal forms in a bit of a daze.
Meggy: Ugh........ good thinking, Melony. Just give us a warn-
Boopkins: AAAAAAAAAHHHHHHHH!!!!
He rushes into Melony's arms in a panic.
Boopkins: ITS HIM! ITS HIM!
Back on the ship, we see SMG3 fiddling with the radio and Whimpu monitoring the diving group on the tracker. Belle enters the Bridge and sees a frustrated SMG3 trying to fix the device to no avail.
SMG3: C'mon you stupid thing! WORK!
Belle: So, have they found anything worthwhile.
SMG3: We don't know yet because this thing WON'T WORK! Ugh......
Whimpu: They seem to have made it through the blockade at least.
He points to six dots on the screen.
Whimpu: All vitals are stable, but Boopkins' heart rate is skyrocketing
Belle: Eh, he probably got spooked by an octopus or something.
SMG3: CAN SOMEONE GIVE ME A HAND HERE!?!?
Belle: Don't look at me. I'm on my smoke break.
Whimpu goes over to SMG3 while Belle takes a step outside. It's then we see an unknown signature come on screen as it approaches the others.
Back in the derelict, Tari summons her glaive as Meggy takes aim with her bowgun. In the glow of their flashlights they discover what had spooked Boopkins so much. It was none other than Admiral Sargent Swipe himself! Or rather......... what's left of him. We see the crab from earlier crawling across the fallen Chuckya's skeletal remains. The two lower their weapons as Meggy swims over to examine the body.
Tari: It's okay, guys. I don't think he'll be bothering us anytime soon
Meggy: So this is Swipe, huh?
SMG4: Yep. That's him alright. Y'know, I almost kinda feel bad for the guy.
Meggy: I don't blame you. Death is.......it's like time starts to slow down as everything goes dark. A few seconds feels like an eternity.......... Just once is enough for you to go crazy...................
SMG4: Um................. are you okay?
Meggy: Oh sorry! I was just......... thinking out loud for a moment there. Heheh.
Okay, let's move on. We see the others search the room. It's loaded with crates, and Melony cracks one open to find a stash of raw minerals.
Melony: Looks like we found the loot stash.
SMG4: Nah, knowing swipe this is likely just an overflow room.
Meggy: Damn! If that's the case we may need to make a few more trips.
Tari: Wait........ do you guys hear that?
A low humming fills the water, emanating from behind the door. The humming gets higher and higher until...........
BOOM!!!!
In a rupturing blast, the crew is pushed back as the door is blown open. Through the cloud of silt and debris we see single purple light scanning the room as the gang regroups and readies their weapons.
Meggy: What the hell is that thing!?
Boopkins: IT'S THE GHOST OF CAPTAIN SWIPE! HE'S COME TO COLLECT OUR SOULS FOR HIS.......uh .............SOUL COLLECTION!!!! WE'RE DOOMED!!!!
As Boopkins proceeds to have a panic attack, Tari tries to take a more diplomatic approach.
Tari: Um........ excuse me. If we are trespassing on your property, then we are terribly sorry and will leave in peace.
The source of the light enters the room. As the silt settles, we see it is not a ghost. It is a large mechanical eye like construct. We hear a series of beeps and whirls as it begins spinning. An energy field fills the room and begins to intensify.
Tari: Wait...... This isn't a ghost! It a-
A bright flash fills the room. Suddenly the group finds themselves collapsing onto the ground. Upon righting themselves, they see that they are no longer underwater, but on a solid metal platform along with dozens of crates. Tari realizes they are in the hangar of a completely different ship. Massive spider like vehicles hang from the ceiling as rocket powered drones buzz through the air. Suddenly, the intercoms start working again.
SMG3: There we go. So! You guys find any good loot?
SMG4: Yeah, about that..........
Tari: Guys....... I think this is a Ketch. That means...........
Nearby doors slide open, and hoards of four armed creatures clad in black cloth and patchwork armor come flooding in. A cacophony of chirps and clicks sounds off as the group finds themselves surrounded.
Meggy: Fallen Raiders......... Just our luck.
The gang prepares for battle as the hoard descends upon them.
Chapter 8: Maritime Mayhem P.2
It's absolute chaos in the Ketch's main hangar. Hoards of Dregs swarm the platform as Meggy goes full auto with her bowgun. Mario crushes several Dreg skulls beneath his boots. Melony is preoccupied with a gang of Wretches, but they all end up decapitated with a single well timed swipe from the Fierce Deity Sword. Up high we see Boopkins hitching an involuntary joyride on a Shank drone as several others pursue him. One small bump has him slipping off, but Tari manages to fly in catch him in the nick of time before dispatching the rest of the shanks with her Glaive. SMG4 is hunkered down behind some crates with SMG3 on comms.
SMG3: WHY THE HELL ARE YOU ON A FALLEN KETCH!?!?
SMG4: I DON'T KNOW! He picks up a Shock Rifle and rushes to the catwalk. A Wretch is about to skewer him, but Melony comes in with the save and shield bashes the Wretch across the room and into a pile of scrap.
Wretch: ⠃ᛁ ╵ᛍ◟ˎ⸍╮⠃╵
SMG4: We were checking out some crates filled with treasure when all of a sudden this big robot meatball teleported us! Now we're surrounded by angry crab people who wanna kill us!
All of a sudden, one of the Spider Walkers on the ceiling blinks to life and descends to the platform below. Mario swoops in and saves Meggy from being crushed by the Machine. It takes aim at Melony with its main cannon and fires, sending her flying into the wall.
Meggy: This isn't good! We need to fall back!
Tari: Fall back where!? We're surrounded!
Boopkins: I DON'T WANNA DIIIIIIIIIIIE!
Just then, Melony emerges from the wall in her Deity Mode. The Walker takes aim and fires again, but this time she manages to parry the projectile right back down the barrel of the cannon. The Walker wails in agony before falling apart with a massive solar explosion.
Melony: TARI! WOMBO COMBO!
Tari: EVERYBODY TAKE COVER!
Wasting no time, the two lock hands and spin at a breakneck pace, unleashing torrents of energy blasts in all directions. The others take cover as the hangar is consumed in a deluge of blue and green projectiles that tear through every Fallen Raider in sight. When the dust settles, we see the horde lying motionless in pools of spilled Ether. Tari and Melony descend and power down while Boopkins goes into the corner to throw up.
SMG4: Okay......... I think that's all of them for now.
Mario: That was-a lots-a fun!
Meggy: Yeah........ exhilarating. So what's the plan now?
Back on SMG3's ship, (I really should give it an actual name at some point) Luigi emerges from the Kitchen with a tray of sandwiches and refreshments. He heads to the Rec Room where the rest of the crew is gathered, with SMG3 still on call with SMG4.
SMG4: So yeah. We're in a bit of a bind here.
SMG3: Okay, so where are you?
SMG4: I don't know. We'll take a look around and see if we can find a spot for you to pick us up.
SMG3: sigh Alright. We'll call you later.
Saiko: So what's the news? Are they okay?
SMG3: They're still alive so........there's that.
Saiko is not amused. He releases a frustrated "baka" under his breath.
SMG3: They don't know where the Ketch is located, which means we don't know where to go to assist.
Belle: So...... now what? We just wait and see who makes it back alive?
Whimpu: An Eliksni Ketch's Transmat range is limited, especially when transporting that much cargo. They would need to be within a 10 mile radius to transport that much material out of the submarine. I could modify our tracking system to locate them.
Luigi: How long will that take?
Whimpu: That will depend on what we have on hand and what needs to be modified.
Saiko isn't exactly thrilled with the idea of being unable to help. Kaizo lays a hand on her shoulder.
Kaizo: They have a demigod, a sports coach, and a living computer with them. I'm sure they'll be fine.
Saiko: ..........Yeah....... they'll be fine.
Back on the Ketch, the away team comes to a 4-way intersection with a terminal in the center. Melony gets to work on the terminal to see if she can disable whatever security this ship has, but it proves surprisingly difficult even for her hacking prowess.
Melony: This thing has tighter security than I thought. Firewalls in front of firewalls, layers of encryption keys for encryption keys, constantly refreshing passcodes......... whoever made this ship spared no expense. The most I can do is get a map of the place.
A hologram of the ship's layout pops up. Melony is dumbfounded by the sight.
Melony: Wow........ 600 feet wide, 450 feet tall, 1200 feet long, six Solar Sail masts, three Fomorian Engines, various components and armaments of Eliksni, Cabal, Grineer, Corpus, Orokin, and Forerunner origin, this isn't just a Ketch........ it's a whole armada rolled into a single ship.
For those of you who are not fans of big numbers and out-of-lore-context specifications, here's SMG4 with a more simplified synopsis.
SMG4: That's a huge bitch.
SMG3 once again chimes in on the comms. SMG4 sets it to video chat.
SMG3: Hey losers, got any idea on where you are yet? We got a rescue team set up, so just say the word and we'll come get you.
Saiko: Tari! Are you there!? TARI ARE YOU DEAD!?
Tari: Hey Saiko! Don't worry, I'm fine. But......
Melony: This thing is more like seven other ships stitched together. It's also armed to the teeth with Tier 7 and above weapons and defenses........Emphasis on the "above." You won't be able to get within a mile of this thing without risk of getting shot down. I tried deactivating security, but the digital safeguards for this is crazy. I was lucky to even get a map.
Melony has SMG4 turn the camera towards the hologram.
SMG3: whistles This thing means business. I wonder if we can commander some of it.......
SMG4: Three. Focus.
SMG3: Right, right. So, I guess that means the rescue is a no-go?
Melony: Not if you wanna live to tell the tale.
Tari: What if we made our way to the bridge? We may be able to disable their defenses there and give you an opening.
Meggy: That's still risky though.
SMG4: Well, right now it's the best chance we got. Besides........ "it's only when you're ready to die that you'll truly be able to live."
SMG3: chuckles Alright. We'll wait for your signal. And at least TRY not to die?
SMG4: We'll do our best.
SMG3: I'm serious here!
SMG4: Yeah........me too. Four out.
Boopkins: Where do we go now?
Meggy: Melony. Upscale it for me.
The hologram is enlarged and Meggy takes a closer look at the ship's layout.
Meggy: Hm........ the Crew Quarters is where most of the crew is concentrated so that's a no-go, the Hangar is currently on lockdown after we wrecked it, and the Captain's Quarters is the most heavily guarded area on the entire ship. However........
She traces a path on the hologram with her finger.
Meggy: We should have a clear path to the Helm if we enter through the R&R Sector.
Boopkins: R&R? What does that mean?
Melony: Refreshment and Recreation. It's where crewmembers go to unwind while off duty.
Mario: Do they have food there?
Melony and Meggy exchange side eyes, knowing very well where this is going.
Meggy: Tari?
Tari places her metal hand on the collar of Mario's shirt and plants her glaive into the ground. She then nods.
Meggy: sigh Yes, Mario. They most likely do have food there.
Tari hangs on on for dear life as her glaive carves a path into the metal, slowing down Mario as he frantically runs towards the direction of the R&R Sector. This should allow for the others to keep pace and follow.
Tari: Ngh.......Guys!
Clench: GREG ALMIGHTY, HOW STRONG IS THIS GUY'S SHIRT!?
And so the group is off, but something seems to be keeping an eye on them.
Back on SMG3's ship, we see Saiko on the Top Deck staring out into the sea. We pan over to see Kaizo joining her.
Kaizo: Yo.
Saiko: Hey.......
Kaizo: So....... what's on your mind?
A rhetorical question, of course. He can already tell what Saiko is thinking. She takes a deep breath.
Saiko: Any news on the mods?
Kaizo: Four Eyes and Red Head are still working on it. Three is still waiting for the green light.
Saiko: How are Bob and Luigi doing?
Kaizo: The Garo has been pretty quiet, actually. It's weird. He's usually somewhat amused by the fish getting into trouble. But now he's just sitting there twirling his swords. As for Greenie, he's just been cooking again. Last time I was down there he was placing a Black Forest Cake on the table.
Saiko: It's probably a stress thing. Luigi is worried about Mario, and Bob is pretty fond of Boopkins. Even if he is an ass about it.
Kaizo: And what about you? You've been hounding me on being supportive for over a month. But now that I'm actually doing it you decide to give the cold shoulder?
Saiko: I'm just............worried. I know Melony and Meggy are with them, and I know they can hold their own but.......
She falls silent for a moment.
Kaizo: It's Birdie, isn't it.
She lets out a sigh. It's not Meggy or Melony she's worried about. It's Tari.
Saiko: I know she's been getting stronger lately, and she's improved so much since the incident with Pizzaface. But....... she's not the kind of fighter you and I are. And...... what if she gets hurt..... or worse and I.........
Kaizo lays a hand on her shoulder.
Saiko: I guess I'm just not used to her breaking new ground like this.......that maybe she's going too fast for her own good.
Kaizo: You can't stop her, Imōto. But you can still catch her if she falls. I know that, you know that, and I'm certain she knows that too.
She gives a slight smile, the first time since this whole situation started.
Saiko: Thanks Kaizo.
Chapter 9: Maritime Mayhem P.3
Back on the massive Ketch, we see our main group arriving at the R&R sector. Tari is busy holding back Mario while Meggy and Melony hatch a plan to get inside. With the help of Melony's ink magics and Meggy's law degree, the party now has a freshly printed temporary IP exchange contract.
Mario: halflife2fastzombie.mp3
Tari: Guys, I don't know how much longer I can hold him!
Meggy: Alright, this contract is effective for twelve hours. That should be more than enough time for us to get to the bridge, disable the artillery, and have our guys bring us home. Everybody ready?
Clench: YES! SOME TIME TODAY WOULD BE REALLY NICE!
Meggy signs the contract, and in a flash the whole party is given their disguises. Meggy becomes a Fallen Marauder, Melony becomes a Cabal Legionary, SMG4 becomes a Promethean Soldier, Boopkins becomes a Fallen Shank, Tari becomes a Corpus Crewman, and Mario becomes a Grineer Lancer.
SMG4: Okay Tari. You can let him go now.
Tari releases Mario and he is off to the nearest snack bar. R&R is actually a surprisingly nice place considering it's on a pirate's warship. They got TV, volleyball, an arcade, yoga, a library, and so on. It almost looks like they jacked an entire mini-mall. Some of the gang actually takes a moment to sit back and relax before heading to the bridge while SMG4 heads over to the bathroom to call SMG3.
SMG4: Three, this is Four. Do you read?
SMG3: Loud and cle- Dear God you're hideous! Moreso than usual, that is. Are you at the Bridge?
SMG4: Not yet. We're actually chilling out in R&R at the moment. Meggy managed to get us these temporary disguises so we can sneak in undetected. It's actually pretty nice here.
SMG3: Well, make sure you get there asap. Airship fuel ain't cheap, y'know.
SMG4: Will do. Talk to you soon. Four out.
Across R&R we see Mario sampling some delicious Grineer Protein Slurry, Boopkins playing around with some other Shanks, and Melony taking a quick cat nap on a yoga mat. SMG4 exits the bathroom and meets back up with Meggy and Tari.
Clench: I gotta say this place is REALLY nice. Oh! They have Megaman 64!
Tari: Ready to head to the bridge?
SMG4: Pretty much.
Meggy: I gotta round up the others. We'll meet you there.
Tari and SMG4 head to the bridge while Meggy meets back up with Mario, who has currently entered a food coma. The Lancer behind the Snack Bar is flabbergasted that any Grineer can down that much slurry in one go.
Meggy: C'mon Red, let's go home.
Mario: Mmmmmm So good and BURP tasty.
Back in Omnia Academy, we once again see SMG1 experimenting with the Orb the gang found in the ruins. One tap of an instrument on the Orb releases a Pingas Head.
SMG1: Hm.........
He then takes the Pingas head and touches it against the orb. On contact, the Pingas Head is reduced to a blue mote of Meme energy that the Orb reabsorbs.
SMG1: Fascinating. Two! Do you have the spare memes?
SMG2 comes in with a crate full of miscellaneous memes. The two hold hands and begin to convert the memes into energy. Just then, the Orb begins to glow and float on its own, and the floating balls of Meme energy turn blue and begin to orbit around it. In a flash, the Orb absorbs all the present energy before floating back down onto the desk. SMG1 and SMG2 are surprised to say the least.
SMG2: It looks like this Orb can draw in and produce Meme energy.
SMG1: This is not just any kind of Meme energy, Two.........
SMG1 stares at the Orb with a mix of astonishment and concern.
SMG1: This........ is Meta.
Back on the Ketch, we see that SMG4 and Tari have made it to the bridge. There are a few pirates there, mostly just Fallen Splicers and Corpus Techs with some Cabal Psions on guard. One of the Psions notices the two and goes to investigate.
Psion: Halt! What is your business here?
SMG4: Oh, um......... we're here to do some emergency maintenance on the security systems. We............ heard there were some glitches with auto-targeting and............
Psion: You're maintenance?
SMG4: Yes! Yes we are.
Psion: Then why aren't you two in the hangar? It's been radio silent for hours now.
He is an ass hair away from blowing their cover when Tari hatches an idea.
SMG4: Well........ you see....... uh........
Tari: IT'S ALSO HAPPY HOUR IN THE HANGAR!
The whole room turns their gaze to the two.
Tari: Uh, yeah! We were actually coming here to make the announcement while doing maintenance. Our latest haul was the biggest one yet! The captain wants to throw a......uh, a makeshift celebration in the hanger! Non-stop drinks and partying, and we're all invited! So........ LET'S PARTY!
The Bridge is silent, all eyes on the random Soldier and Crewman. Surely such bloodthirsty Marauders wouldn't fall for such an obvious ploy, would they?
....................
Psion: Well why didn't you say so!? Today's been such a slog fest. COME ON LADS, LET'S GO SHAKE SOME LEGS!
The whole bridge is emptied as everyone rushes to the hangar for the "party." Must've been a long day for them. Tari gets on speaker to make the "announcement" to the rest of the crew.
Tari: Attention all hands! The captain has invited everyone to a party in the Hangar to celebrate our latest haul! Drinks, snacks, and activities are all on him, so go crazy!
Cheers can be heard all across the Ketch as the crew rushes off, which means the gang has the Bridge all to themselves as Tari excitedly deactivates the ship's defenses. She also sees it has a cloaking field around it and deactivates that as well, revealing the full size of the ship to the real world. A quick cutaway gag reveals that the Ketch was indeed roughly , much to the rest of the gang's surprise as both Luigi and Whimpu faint at the sight of such a massive vessel. SMG4 chimes in on the intercom to state the obvious
SMG4: Alright, guys! You're free to approach.
SMG3: Copy that. Give us a bit and we'll pick you up.
We switch back to the Ketch's bridge where we see Meggy, Melony, and Boopkins meet back up with SMG4 and a very excited Tari.
Meggy: Well, you certainly seem proud of yourself.
Tari: I know! I mean, I don't know why but I got this sudden RUSH of energy and then it all just came to me and now we have a clear shot to get out of here!
Meggy: I guess that means we won't be needing this anymore.
She takes out the makeshift contract and marks it as VOID, allowing them to return to their normal forms.
Melony: I don't know about you guys, but I'm starting to miss my bunk.
Boopkins: Aw man. I had so much fun playing with the Shanks! They're so nice when you get to know them.
Mario: The food wasn't half bad either. I wonder if we can get their recipe before we leave.
SMG4: Alright, alright. Settle down guys. SMG3 is on his way so we just have to-
Melony: WATCH OUT!!!!
Melony jumps in front of SMG4 and brings up her shield just in time to deflect an oncoming fire bolt.
SMG4: WHAT THE HELL WAS THAT!? I THOUGHT THE DEFENSES WERE DISABLED!
Tari: They are!
The group looks up to see their new assailant. There stood an imposing figure clad in bandages and adorned with clockwork armor. Their eyes glowed red with a burning flame from behind his mask.
Mario: Oh hello! Did you know there's a party going on?
Meggy: Red...... I don't think he's interested in that right now.
Meggy draws her bowgun and unleashes a volley of frost ammo, but the figure intercepts with a pulse that deflects the oncoming projectiles and blasts into her body. She could literally hear some of her bones snapping like twigs as she's slamming into the ground. She lies unconscious on the floor as Mario rushes to her aid. Don't worry, she still has plot armor so she didn't die, but she DEFINITELY isn't getting back up from that.
An enraged Melony immediately enters Deity Mode and rushes the assailant. However, she finds herself frozen right as her blade was about to sever his head. The assailant pulls out a gear-shaped device and places it on Melony's eye. She screams as a jolt of energy courses through her and her armor changes shape.
Tari: MELONY!!!!
She is now clad from head to toe in a similar clockwork armor as she drops to the ground. Slowly rising to her feet, she unleashes a gutteral shriek.
Tari: M-Melony?
Melony turns to her friends, no longer realizing who she is. One of her gauntlets transforms into a clockwork cannon lance.
With a jesture of his hands, the stranger commands her to attack.
Chapter 10: Maritime Mayhem Finale
So........... things aren't looking too good.
Meggy is out of commission, Boopkins is shitting himself in the corner, and Melony was just turned into a rabid death machine. Mario uses a Power Star power-up to somewhat even the odds, along with Tari putting her training to good use, but Melony's new upgrades are giving them both a run for their money.
Tari: Melony, snap out of it! It's us, you're friends!
The only reply she gets is a series of rabbit grunts as Melony swipes wildly at Tari with her blade. Tari can just barely keep up with her Glaive. SMG4 opens fire with his Shock Rifle, but the Arc bolts merely bounce off her armor plating like rubber. It does get her attention though.
SMG4: Oh poop.
Melony revs up her Cannon Lance and unleashes a hail of projectiles across the bridge. SMG4 narrowly avoids getting turned into Swiss cheese as he ducks for cover. Mario takes a different approach, going straight for the stranger for hurting Meggy. Fireballs, ice blasts, hammers, chainsaws, a piano, he throws everything he has at the bastard. But the stranger always blinks out of the way, not even paying attention to him. He seems more interested in Tari more than anything. SMG4 looks on hopelessly as Tari and Melony clash once more.
SMG4: Dammit, Three! Where the hell are you!?
We briefly cut back to SMG3's ship, where we see him fiddling with the engine. It appears they're having engine troubles and are too preoccupied to notice SMG4 calling them.
Tari keeps trying to reason with Melony even as they're locking blades, but she can't get through to her. It's like Melony is a rabid animal lashing out at everything she sees. Mario is still having no luck with the stranger, who simply swats him aside. He lands right next to Tari.
Mario: Mama Mia. What's this guy's problem?
Tari looks towards her corrupted friend and remembers the stranger placing that strange device on her eye. That must be what's driving her crazy. She looks over to Boopkins, who is still cowering in the corner, and hatches an idea.
Tari: Mario, listen to me very carefully.
SMG4 sneaks over to Meggy, who is just barely conscious at this point. He tries to drag her to safety, but Melony blocks their path. SMG4 once again opens fire but she slices the shock rifle in half and seizes him by the throat. She aims straight for her chest and he closes his eyes in anticipation of a swift end. Just when all hope is lost.......
Mario: Hey stinky!
The two look over to see Mario holding Boopkins.
Mario: Boopkins wants to show you something!
Boopkins: Mario, what are you doing?! AAAHHHH.
Mario tosses Boopkins closer to Melony, who drops SMG4 and shifts her focus to a new target. She slowly approaches Boopkins, dragging her Cannon Lance across the ground. The stranger looks up in curiosity to see Tari flying above. He seems interested in what she has planned. Boopkins proceeds to show Melony a variety of Anime oriented media. Body pillows, figurines, bath water samples, he shows her everything.
Boopkins: A-and this is my favorite Korone Chan pen, and m-my Mori Calliope mouse pad, and my Kronii backpack.
Melony is not interested and rears up her blade.
Boopkins: W-WAIT, HERE'S SOMETHING YOU GOT ME LAST CHRISTMAS!!!!
In a last ditch effort, he pulls out an old comic of his. This actually gives Melony a pause. She recognizes this one. There's a special line of text that reads...........
"In loving memory of renowned manga artist Axol Leonardo Lotle."
Her weapon detaches from her arm as she gently takes the comic from Boopkins' hands. It's the final volume of Two Piece. It was then she remembered him. The time they spent together. The bed he got for her. The anime he made for her. The times he protected her innocence. The sacrifice he made for his friends.......... and the vow she made to protect them.
Axol: Thanks for the adventure.
It was then that Tari descended onto Melony.
Tari: Rule number four!
As Melony desperately tries to shake her off Tari clutches onto the device over her eye. With a mighty pull and a shout, she rips the device off of Melony's face. Tari falls onto her back and Melony falls onto her hands and knees. The stranger watches as tears begin to fall from her eyes and onto the shattered clockwork mask.
Melony: sobs..........sigh......pant......NGAAAH!
Having returned to her senses, Melony summons the Fierce Deity Sword and unleashes a wrathful torrent of energy slashes in the direction of the stranger. He merely summons a barrier and deflects each and every slash, leaving Melony exhausted. He raises his palm, and an orb of burning red energy coalesces into his palm. It seems as though he's gonna finish the job himself. Tari springs back to her feet and steps between Melony and the stranger right as he unleashes a blast of concentrated energy. A bright flash consumes the room. The stranger had expected them to be obliterated.
But that wasn't the case.
When the light faded, we see Tari holding the ball of energy. We see raw power coursing up her arm and across her chest as the ball changes from red to blue. The stranger was actually impressed. Most others would've been reduced to ash.
Clench: Hey asshole! You drop this?!
A defiant smile creeps across her face, and with a mighty yell she hurls the energy ball back at the stranger. A thunderous boom can be heard across the ship as a blinding light consumes the room.
In the next scene, Tari finds herself back aboard their own ship in a bunk. She gets up and wipes the sleep from her eyes.
Tari: Ugh...... what happened? Melony? Boopkins?
She sees Boopkins is right by her bunk.
Boopkins: Tari, you're awake! Oh thank goodness.
She gets to her feet right as Saiko enters the room.
Tari: Saiko?
Saiko: TARI!!!! Oh thank God you're okay!
She immediately rushes in and gives Tari a big hug. Tari reciprocates, but notices a commotion going on in the other room. The two head over to the other bedroom and see Meggy lying in a bunk as Whimpu takes a look at her injuries with SMG4 by his side. Melony and Mario are sitting on another bunk when they notice the three walk in.
Melony: Tari! Glad you're awake. How are you doing?
Tari: A little sore and in need of a tune up, but otherwise I'm doing good.
Mario: THAT WAS TOTALLY WICKED! The guy was like WOOOOOM and you were like NOOOOOO and he was like PEW but then you were like NUH UH and he was like "huh" and you were like KABOOM! It was lots-a fun!
Whimpu and SMG4 continue to scan Meggy and gets an assessment of her condition.
Meggy: See?...... I'll be fine. Just....ngh a little roughed up, is all.
She actually seems to be doing pretty good for the most part despite the multiple compound and hairline fractures, shattered sternum, fractured skull, third degree burns on her chest, punctured lung, ruptured kidney, internal bleeding, and the fact that she most certainly has a severe concussion.
SMG4: Well....... at least her plot armor seems to be holding up.
Meggy: Yaaaaaaaayyyy.
He contacts SMG3 on the comms.
SMG4: Hey Three. How fare out are we from the Castle?
SMG3: About a mile out. The ginger still breathing?
SMG4: For the most part. We are out of painkillers, though.
SMG3: Alright. Just hold on tight and we'll be back home in time for linner. Three out.
Boopkins notices the marks surrounding Melony's bloodshot eye.
Boopkins: Hey, you should probably get something for that.
Melony: Oh, it's fine Boopkins. Whimpu already checked it out, said there wasn't any serious damage.
Belle enters the room alongside Kaizo.
Belle: We're about a minute out from the Castle.
SMG4: Mario, give me a hand.
Mario: Okie Dokie.
The two help Meggy sit up. She doesn't seem to be doing so hot anymore.
SMG4: Try to stay with us, okay?
Meggy: I make no promises.....
SMG4: I'm serious.
Meggy: Heh.... hi serious, NGH....I'm Meggy.
SMG4: Alright, on three. One, two, THREE!
Her body is racked with pain as Mario and SMG4 help her to her feet and out the door.
Mario: You're doing good Meggy!
Meggy: Thanks Red, I- UGH!!
SMG4: Woah, easy!
Meggy: COUGH KAF KAF COUGH ......Oh geez......
She spits out a lump of bloody snot as she begins fading in and out, much to Mario and SMG4's concern.
SMG4: We need to get going. Now.
The trio proceed on their way to the top deck as Meggy continues to cough up blood. It's gonna be a long day.
Chapter 11: Tender Love & Care
It's a relatively calm day in the Castle as Karen tidys up. You see, SMG3 made a deal with Karen that Depresso would babysit her kids if she agreed to upkeep the Castle while the Gang was gone.
Karen: I wonder how Clownie is doing....... Eh, I'm sure he'll be fine.
So far it's been going well.......... for Karen. A quick cutaway gag reveals Depresso stuck to the wall with duct tape. Katie is the only one actually trying to help him while Zack is busy playing Call of Duty and Cory is just spinning around in place.
Karen had just fed BEEG SMG4 when she notices SMG3 coming in through the front door.
SMG3: Honey! We're home!
Karen: Oh, hi Three. How was your trip? You all make it back alive?
SMG3: Just barely. Speaking of which, is the guest room open?
Karen: Of course. Why do you ask?
We see Tari and Melony rushing in.
Melony: SMG3, we need that guest room. Tari, you get the medical supplies from the Storage room.
Tari: On it!
Karen: Woah woah woah, what's going - GASP!!!!
Karen is shocked to see Mario and SMG4 carrying a barely conscious and bloody Meggy.
Karen: CHRIST ALMIGHTY, WHAT THE HELL HAPPENED!?!?
SMG4: It's a long story.
Karen opens the guestroom and readies the bed as the three make their way in. They gently and carefully lay Meggy on the bed as Tari enters the room with an IV and some medical supplies.
Karen: Alright, set it up over here.
Back in the Main Hall, we see Whimpu and Melony going over Meggy's condition. Melony seems....... out of it. Everything is muffled and there's this ringing in her ears. She jumps when she feels Luigi touching her shoulder, snapping her out of her daze.
Luigi: Melony?
Melony: Oh, Luigi. It's just you.
Luigi: Is there something wrong?
Melony: Sorry, sorry. Zoned out for a bit there. It's just........ where do we even start?
Karen comes out of the guestroom to give an update.
Karen: I had Tari ready an IV for Meggy. That should help with the internal bleeding.
Luigi: I have more painkillers ready, and Mario is off to get some One-Ups from the garden.
Karen: Hold up! That much rapid healing with this many injuries could cause more complications. We don't wanna risk anything healing backwards or upside down.
Luigi: Oh. Okay.
Karen: We also need to dial back on the painkillers a bit until she's stable. She has a concussion, so we need to keep her awake for right now. Any more right now and she'll ABSOLUTELY black out.
Whimpu: You really do know your way around medicine.
Karen: You kinda have to when you're a single mom with four kids. Melony?
Melony: Hm?
Karen: I need you to hold her down while SMG4 realigns the bones and applies the sutures. Can you do that.
Melony: Yes ma'am.
Karen: Luigi, I need you to get the plaster ready for the casts.
Luigi: Okie Dokie.
Tari steps out while holding her left shoulder.
Tari: SMG4 is ready with the sutures.
Karen: Alright. I'm gonna look and see if anyone else needs some help.
Melony and Luigi go back into the Guest Room while Karen goes off to meet with SMG3. Saiko comes in and notices Tari headed for the bathroom. Once she's inside, Tari heads for the sink and takes a deep breath as she removes her jacket. The left side of her shirt is bloody. She winces as she removes her shirt and sees that her left shoulder is covered in burn marks that stretch across her chest and up her neck. That's when Saiko knocks on the door.
Saiko: You okay in there?
Tari opens the door a crack
Tari: Yeah I'm just getting changed.
Saiko: Tari....... I can see the blood. Let me help.
Now knowing she can't hide it, Tari reluctantly allows Saiko to enter. To say she was concerned about Tari's condition is an understatement.
Saiko: Jesus......
Tari: It's fine, really. I can handle it. You should be concerned about Meg-
Saiko suddenly pulls Tari into a hug, much to her surprise.
Saiko: I should've been there. I could've helped. I could've smashed that thing and kept it from taking you, I........ I'm sorry.
Tears begin to well up in Saiko's eyes. Seeing Tari hurt like this makes her wish that she had been there. Maybe things could've gone differently, maybe they wouldn't, but that doesn't matter right now to Tari. She gently wipes the tears from Saiko's face.
Tari: What matters is that you're here now.
Back in the Guest Room, Meggy is screaming her lungs out as Melony holds her still and SMG4 reinserts the last compound fracture. Mario holds her hand as tears stream down her face.
SMG4: And.........done!
Meggy: NGH.......AGH.......pant.......pant Okay.........Okay...........
Melony steps out of the way as SMG4 gets to work on the sutures. Meggy winces with every pull of thread.
Meggy: Hey Mario. You wanna play Super Smash Each Other In The Ass Bros after this?
Mario: Meggy, I don't think-
SMG4: No, that's good! Mario, keep her engaged while I finish up here.
While SMG4 finishes with the sutures as Meggy and Mario are talking, Melony's leans against the wall holding herself. Luigi comes in with a tub of casting plaster.
Luigi: Plaster is ready. You sure you don't want any painkillers?
Meggy: Yep. Doc said my brain is bleeding, remember?
Luigi: Whimpu never said that! He said you had a concussion!
Meggy: Eh, Tomato Miyamoto.
SMG4: That's not how it goes, but she's right. She needs to stay awake, and if she takes anything right now it could be lights out. Melony, I'm gonna need you to hold her still again...... Melony?....... MELONY.
Melony: Oh, right! On it.
She places her hands on Meggy as Luigi readies the plaster.
Meggy: Bring it on, doc!
Luigi: Okay, here it goes.
Kaizo is entering the Main Hall when he hears the screaming. Meggy tightens her grip on Mario's hand and Meggy's shoulder as Luigi applies the cast. Mario keeps trying to pep talk Meggy as Melony holds her.
Mario: It's okay Meggy! Just think about video games and Ramen!
Luigi: Keep her still, I think I got it!
Melony keeps mentally repeating "I can do this" as the noise gets louder, but even that's getting drowned out. Meggy's screaming, Mario and Luigi's yelling, the increasing grip pressure on her shoulder, it's beginning to overwhelm her. It's too much as her breathing gets faster and faster as she can hear her heart beating in her ears. That's when SMG4 gives her a light tap on the shoulder.
SMG4: Alright, Melony. You can-
It's too much. Without warning, she jumps back and backs herself against the wall, hyperventilating as she holds her head and begins to tear up.
SMG4: Melony?
Kaizo is caught off guard as Melony rushes out of the Guest Room, right past him, and straight into the Storage Room before shutting the door. Everybody is shocked, unsure what to make of what just happened as Kaizo enters the Guest Room.
Kaizo: So, um......... is the ginger still alive?
Meggy takes a deep breath as the pain subsides for a moment.
Meggy: Yeah........ I'm good.......... But I think Melony..........
Kaizo: I saw. I'll look into it. Also, the cat said that you should be good to start on painkillers again. Keep it to small doses, though.
Meggy: Yaaaaaaaaaaayyyy.
SMG4: Thank's, Kaizo. We have things covered here.
In the Storage Room we see Melony curled up into a ball and quietly sobbing in the corner as the door creeks open. She doesn't even acknowledge Kaizo standing right beside her.
Kaizo: Hey......... can you talk to me?
She shakes her head. Kaizo notices red splotches seeping out from under the clockwork armor. She's been wearing it since they had escaped the Ketch. He kneels down and keeps his voice low.
Kaizo: Look. I know I'm not too good with this whole "comfort" thing, but I can see that you're hurt. And I want to help.
She slowly meets his gaze.
Kaizo: So......... what do you need?
She waits a moment before signing "Take it off, slowly" before raising her arm to him.
Kaizo: Alright.
She winces as Kaizo gently removes the gauntlet, revealing a pattern of circuit shaped wounds underneath. The arm and armor are both covered in blood.
Kaizo: Damn........ is the rest of it like this?
She nods, signing "I wanted to make sure she was okay first". Kaizo takes a deep breath.
Kaizo: Alright......... let's get the rest of this junk off of you so you can wash off.
Tari and Saiko exit the bathroom, with Tari's arm and chest wrapped in bandages. They see Kaizo exiting the Storage Room with Melony, now bereft of that armor and covered with a blanket.
Tari: Melony?! Oh my God what happened?!
Kaizo: She........ had a bit of an emergency. Don't worry, it's all under control now.
Melony signs "he actually helped out a lot" with a smile.
Tari: Is there anything we can do to help?
Kaizo: Yeah. Is the Bath Room open? Because she is in desperate need of a bath.
Tari: Sure thing! C'mon Melony, let's get you cleaned up.
Melony signs "thank you" to Kaizo as Tari escorts her to the Bath Room. He notices Saiko smiling too.
Kaizo: What?
Saiko: Nothing. C'mon, let's go check in on Meggy.
They both head over to the Guest Room. Judging by the lack of screaming, they're done with applying the casts. They've also started on painkillers judging by the copious amounts of giggling. In the room we see Mario sitting beside her on the bed, letting her rest her head on his shoulder while they watch meme compilations on his phone. We see Karen and SMG3 talking with SMG4 and Luigi, with Karen handing SMG4 a jar of green liquid.
Karen: This is a diluted extract from the One-Ups Mario gathered. Put an ounce of this in her IV once per day and once per night. If all goes well, she'll be back on her feet in two weeks.
SMG4: Understood.
Kaizo and Saiko enter the room.
Saiko: Everybody still alive?
Luigi: Alive and well! Say, where's Tari and Melony.
Saiko: Kaizo helped Melony out with her armor and Tari is helping her clean up.
Saiko didn't say it directly, but she was proud of Kaizo. Those kindness lessons were really paying off.
Kaizo: How's the shortstack?
Karen: Well, we got everything patched up the best we can for right now. I'm having someone come over to help monitor. I gotta head back home and make sure my kids haven't killed Mr. Depresso.
SMG3: Thanks for everything, Karen. We all owe you one.
As Melony steps out of the shower and Tari helps dry her off, a knocking on the front door can me heard. They head over to the front door and Tari is surprised to see.........
Tari: Whisk!?
Whisk: Hey guys. My mom called and said you needed some help.
Tari excitedly welcomes her inside. We zoom out from the Castle as Whisk is introduced to the rest of the gang.
Tari: Guys, look!
Karen: Hey Whisky, glad you could make it.
Luigi: Whisky?
Whisk: Mom, I told you not to call me that in front of others!
Meggy: MOM!?
Karen: Oh, so you've met my daughter.
Tari: Wait, Whisk is your daughter?
Meggy: Karen's your mom!?
Mario: And I'm-a Mario!
SMG4: MARIO!
This goes on for the rest of the night.
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