#undertale theory
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sorry if this is over-treaded ground, i haven't intereacted with the UT community in like a decade. but i've been thinking a lot about chara and the way they literally exist as an extension of the player is something SO interesting to me.
obviously i don't think that chara isn't their own character, or worse, that they're actually an evil demon controlling frisk-- those ideas were always stupid.
but chara doesn't even have their own name.
and there has to be a reason, right? we used to take it as a given of the game genre, but deltarune has proven it's not. chara could have had their own name, but they don't. and that's something toby chose.
toby chose for chara to appear after genocide. toby chose for asriel to say that chara was "not a very good person". we take that with salt since they were kids who died- but putting aside our watsonian perceptions of chara and asriel as real children with feelings, and thinking of them as intentionally written characters....
why doesn't chara have a name? why are they revealed in such strange ways? in pacifist, as a sepia memory being chased, and in genocide, as the drive to continue... why was that descision made?
is chara the embodiment of something like the player's choices?
#this has definitely been discussed and debated INTO THE GROUND LOL you'll have to forgive me i'm new here.#and by new i mean old.#undertale#utmeta#undertale theory#<- idk ??#op
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Wait hold on a fucking minute an amalgamate mimicked a save point it physically morphed to take on the appearance of a save point, in order to deliberately lure Frisk (the player) into a trap. This implies that:
amalgamates know about save points and have seen them before
the amalgamates knew Frisk could save and would thus recognize a save point and approach it
save points are something Frisk physically sees as real-world objects
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Am I cooking or am I going insane
#deltarune spoilers#<-irt the egg room#deltarune chapter 3 spoilers#deltarune chapter 3#undertale#undertale theory#undertale papyrus#deltarune papyrus#deltarune theory#deltarune egg
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OP TURNED OFF REBLOGS BUT I NEED THIS:
its been ten years and that skeleman is still dunking on us across time and space
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Undertale: 17
(Directly related to the Undertale: 3 post)
This Amalgamate is made of 17 monsters
Entry Seventeen (17)
17 Monsters in Snowdin (Papyrus is the 17th)
When you're at 3 HP or less, the Bad Memory heals you. So it'll heal you if you're -17 HP.
The only monster with 17 in its stats
-17
On Papyrus's 17th attack (this line) his attacks will be random (His is the only battle that does this, I checked them all. Asgore's battle becomes random after 20 turns)
#undertale theory#not a theory but we've been through this#screenshot#screenshots#undertale#Papyrus#there are more 17's in other places#in the code and gasters theme music#but I chose to keep to things you can find strictly within the game#Really interesting and fun to consider#there are a lot of strange numbers in Undertale#Considering the stats we're shown in battle are not their true stats makes it more likely that they have meaning#Do ALL of the numbers have meaning?#Well I doubt it but I also won't dismiss the idea
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GUYS HOLY SHIT
For the past few days, I’ve been a little obsessed with the detail of Clam Girl in Undertale, and how she teases “Suzy” (Susie) years before Deltarune even came out. It’s pretty clear that she’s talking to the Player directly rather than to Frisk in the moment, and I’d even argue that she’s been a Goner since Undertale first released.


Like, there’s no way she hasn’t been.
I even doubted that “Synchronicity” is even a real place that exists in the Underground, because it doesn’t exactly sound like a name that Asgore would come up with. So I looked up what “synchronization” meant in computer terms.
Now, I did this last night for a script that I’m writing. I was literally looking at it for this reason and I didn’t think to connect it back to the reason that I looked it up in the first place until this morning, so I’ll admit that I’m a little slow.
But nevertheless, the realization hit me like a train.
I WAS RIGHT
“SYNCHRONICITY” ISN’T A PLACE THAT EXISTS IN THE UNDERGROUND
IT’S CLAM GIRL’S FUNCTION

SHE’S A HANDSHAKE PROTOCOL
BECAUSE SHE WANTS US TO MEET SUZY
“A NEIGHBOR’S BLESSING”
LET’S FUCKING GO.
#the realization hit me so hard that i had to start stimming#i don’t care if anyone found this before i did#i was able to find this myself and i’m really proud of that#suzy undertale#clam girl undertale#clam goner undertale#clam girl#clam goner#susie deltarune#susie dr#undertale theory#undertale waterfall#waterfall undertale#gaster#wd gaster#gaster undertale#gaster deltarune#undertale#taken sillyously
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Gerson is a boss monster and here's why
As we know boss monsters age when their offspring does and if said offspring is dead they are stuck at the age they were when their offspring died
And we know Gerson is dead in Deltarune

And the surrounding graves are of characters who we know were dead in Undertale as well (which is interesting that more of the amalgamates aren't there which is either due to lack of space or it means they are alive in the Deltarune universe)
(Images from a post by @seased )
And we know that the amalgamates are dead
When monsters die they dust.
And we know Father Alvin is Gersons son


So why is Gerson dead in Deltarune where he has a son but not in Undertale where he doesn't? Because he's a boss monster that's why
#utdr#undertale deltarune#deltarune#undertale#gerson#gerson boom#gerson undertale#alvin deltarune#father alvin#alvin boom#boss monsters#undertale theory#deltarune theory#undertale analysis#deltarune analysis#lemon bread#shyra#endogeny#muttler#crystal deltarune#snowdrake's mom
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The Only Human Document
Hello. For the past few months I have been working on a document deconstructing the dynamic between UNDERTALE's protagonist and the various factors surrounding them. After replaying the game I've had a revelation of sorts regarding this topic that I'd like to share with you.
For theorists in this community, I only hope that this proves useful going into DELTARUNE.
(View The Only Human document here)
#undertale#the human#undertale narrator#narrachara#red soul#undertale lore#undertale theory#frisk#chara#narrator chara#undertale you#undertale soul#undertale player#undertale fandom#deltarune#deltarune lore#deltarune theory#kris#kris dreemurr#deltarune narrator#deltarune you#deltarune soul#deltarune player#deltarune fandom#utdr#utdr lore#utdr theory#utdr you#utdr player#utdr fandom
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A Revised (not so) Brief Study Into The Nature Of Deltarune
Disclaimer: This is a revised version of a theory I came up with back in 2022, having played just the first two chapters. Now I'll take into account chapters 1 to 4.
TL;DR:
For some time I've been quite intrigued by the appearance of some very particular leitmotifs that Undertale's and Deltarune's OSTs have in common. This took me down a rabbit hole that brought me to the realization that it's quite possible that DR Sans and UT Sans are one in the same, and the Reset Theory on Deltarune is probably right.
This forces me to believe that Deltarune is a prequel from the perspective of the characters, and a spiritual sequel from the perspective of the Soul/Player.

The Pre-Sequel Theory
First and foremost, pardon my English. It's not my first language and sometimes I mess up.
Secondly, this is a LONG post. There's a lot –a LOT– of text and no images at all to ease the reading. I advice jumping into it only if you don't have anything better to do for a bit. The PDF I first wrote this on is 6 and a half pages long.
Index:
Motivations.
Clues in Undertale.
Clues in Deltarune.
The Delta Rune.
Blood.
Conclusions.
Problems with the theory.
1 Motivations:
I've always been fascinated by soundtracks and ever since Undertale came up, its soundtrack wasn't an exception.
More recently I've been a bit more focused on the leitmotifs that Toby Fox uses in both Undertale and Deltarune. As many people noticed, they share a lot of common themes. For many of them it's easy to understand why (for instance, for common character's themes, like Sans', or the theme for Justice) but for some others it's not that simple.
Assuming that this commonality in themes was proof of a direct relationship between the games, I tried to study its nature and what elements outside the soundtrack can be used as evidence of this connection. This brought me to Sans ,because of course it did.
Trying to validate these assumptions took me down the rabbit hole that theory crafting around Sans has always been, and the musical side of my reasoning ended up being but as small part of the whole proofing. Regardless, I'm quite happy with the result, albeit it's not free of problems that I'll address and discuss at the end of the post.
With that out of the way, let's begin by talking about small details that Undertale gives us, and how it hints us that its past is somehow connected to Deltarune:
2 Clues in Undertale:
There’s a lot of non-music related hints that point towards a possible connection between both games in Undertale. Here's a summary of all the hints found within this game:
To begin with, there's what we know about Sans' backstory:
Both him and Papyrus appeared one day in Snowdin, seemenly out of nowhere.
In Sans’ lab there’s a broken machine and a poorly drawn picture of 3 people we don’t recognize, with the words ”don’t forget” written on it.
Sans insists a lot about about how he gave up trying to go back (somewhere, sometime, or both).
On the other hand, there’s the famous Gaster’s Entry 17, that could imply some knowledge of the Dark Fountains by the former Royal Scientist. Another Gaster related piece of evidence is goner Clam Girl. Soon before the release of Deltarune Chapter 1, in the Switch version of the game, Clam Girl would turn into a goner and say that the time to meet this Suzy ”... is fast approaching”, before disappearing with the sound Mystery Man makes when disappearing himself. Although Suzy is not written the same way as Susie, there’s no reason to believe that Clam Girl is not talking about Deltarune’s Susie. This not only hints to Undertale and Deltarune being connected, but to Gaster being behind the whole connection, since she turns into a goner sprite and disappears the same way Mystery Man does. I know Mystery Man is not confirmed to be Gaster, but it’s definitely related to him in someway.
There must be something going on with Papyrus as well, since he’s Sans’ brother and comes to Snowdin with him, but in Undertale he doesn’t seem to be as knowledgable as Sans. Since Papyrus doesn't bleed, as does Sans, maybe they're different in some way, and don't share as big a past as previously thought.
2.1 Sans’ lines during combat:
During the fight against Sans, nearing the end of the Genocide Route, we get some snippets of his backstory within his lines of dialogue. He begins, after the Player’s first attack, by saying:
our reports showed a massive anomaly in the timespace continuum. timelines jumping left and right, stopping and starting...until suddenly, everything ends. heh heh heh... that's your fault, isn't it?
We don’t know who is he working with, but it seems they know very well about the power to control the timeline, since they were monitoring it.
Sans continues with:
knowing that one day, without any warning... it's all going to be reset.
look. i gave up trying to go back a long time ago. and getting to the surface doesn't really appeal anymore, either. cause even if we do...we'll just end up right back here, without any memory of it, right?
to be blunt...it makes it kind of hard to give it my all.
In these lines we get a bit more information. Sans is –understandably– depressed about the whole reset situation, but mentions ”going back” to somewhere. We know it’s not somewhen because he doesn’t remember earlier timelines –besides the occasional déjà vu– and it’s not the Surface, since he mentions it right after that line. So, where else would Sans be trying to go back to? It can’t be anywhere in Undertale's universe, since he can move freely through the Underground –even through teleportation– and he specifically states that it’s not the Surface. Thus, it can only mean somewhere outside this universe.
A bit after that he continues with:
all i know is... seeing what comes next... i can't afford not to care anymore.
What does he mean by ”seeing what comes next”? He doesn’t know the future, nor what the Player did in other timelines. So, what is he talking about? Back in 2022 I had no clue what he could be referring to. Now I'm inclined to think of the Roaring, or the End of the Prophecy.
2.2 Sans’ secret lab:
After Sans gives the Silver Key –which happens to be a reference to a book about timetravel by H.P. Lovecraft– to the Player we can access his Secret Lab, hidden underneath his house. Inside of it we find:
A covered up broken machine.
Blueprints for a machine written in un- readable symbols.
A badge.
A photo album with:
A picture of Sans, happy, with other people the Player doesn’t recognize.
If the Player already fought Asriel: A second picture appears, showing Sans, Frisk and their friends.
After the v1.001 patch of the game, if the Player has talked to Clam Girl and knows of Suzy, from the back of the photo album sticks out a poorly drawn picture of three smiling people with the words ”Don’t Forget” written on it.
The first three items, although interesting, don’t give us much to work with. The machine is covered up and the blueprints are unreadable. The badge could become another huge hint in the future, if during Deltarune’s festival Sans happens to win a badge for winning at something. But this is purely speculation so I won’t be taking it into account –for now–.
The pictures and the drawing, on the contrary, give us much more information. Let's discuss them a bit more in depth:
2.2.1 The photo album:
By the time the Player gets the Silver Key, possibly after the battle with Asriel, they (and Frisk) have met every main character in Undertale’s story. Thus, the people in the first picture, who neither the Player nor Frisk recognize, can’t be anyone we know. They could be random people from other places in the Underground Frisk hasn’t met –although, from a storytelling perspective, this doesn’t make much sense– or they could be from Deltarune's universe -which makes a lot more sense storywise-.
Furthermore, there’s the poorly drawn picture. Since this picture only appears after talking to goner Clam Girl, a character heavily tied to Deltarune -specifically, to one Deltarune Character-, and it has the words ”Don’t forget” –words that don't mean anything special in Undertale, but are extremely important an present in Deltarune from the very beginning– written on it, it’s safe to assume that the three poorly drawn characters are a trio from Deltarune. Due to Frisk not recognizing them, they have to be characters that only appear on Deltarune. What trio of characters do we know from Deltarune that fit these characteristics? I’m fairly sure Kris and Susie are two of the three, but the third is a bit more complicated. My first suspect was that it was Ralsei but, since he’s a darkner and he can't go into the lightworld, it can't be him. My other candidate are either Noelle or Dess, since Berdly dies in the Snowgrave route of Chapter 2 –and Toby Fox likes to keep all possible endings as canon– and we don’t know of any other important lightners that don't appear in Undertale as well.
2.3 Darker, yet darker:
Gaster's Entry 17 states:
ENTRY NUMBER 17, DARK, DARKER, YET DARKER, THE DARKNESS KEEPS GROWING, THE SHADOWS CUTTING DEEPER, PHOTON READINGS… NEGATIVE THIS NEXT EXPERIMENT, SEEMS VERY, VERY INTERESTING… WHAT DO YOU TWO THINK?
At the beginning of Chapter 3, Ralsei explains to Susie that the Dark World is what happens to reality in the total abstence of light. When it's darker than dark. Darker, yet darker. So dark you could take away the light that wasn't there: photon readings... negative.
It's now that we can say, with absolute certainty, that Entry 17 talks about opening a Dark Fountain within Undertale's Universe. And Gaster, to whom we talk to outside the Deltarune chapters, is responsible for it.
I don't really like to get into Gaster while theory crafting. Sans is enough of a controversial rabbit hole for me. But after Ralsei's exposition in Chapter 3, I can't look the other way.
The connections between WD Gaster and Sans run deep. Not only are they 2 out of the 3 characters whose speech is characterised by the font that names them, but UT Sans' infamous attack is called "Gaster Blaster". Furthermore, it's known that Sans and Alphys shared a past, and Gaster could be this missing link between the two of them. Could it be that Gaster is referring to them at the end of Entry 17? Hard to say, and we can only speculate. But it would make sense that Sans, if he had come from Deltarune's Universe, would try to study Dark Fountains with the Royal Scientist and his pupil, as well as the passage of time, as evidenced by his comments during the fight against him at the end of Undertale's Genocide Route. It would also explain what he meant by "i gave up trying to go back a long time ago". He gave up researching the Dark Fountains after Gaster was consumed by the experiment and scattered through time and space.
3 Clues in Deltarune:
Back in 2022 I had only played Chapters 1 and 2, a quarter of the game. Even though this wasn't much content to work with, the leitmotifs Toby Fox used gave us a lot of information.
3.1 A brief introduction to leitmotifs:
*This part is skippable if you know what a leitmotif is*
For those who don’t know, a leitmotif is a small piece of melody that appears many times in a composition, and is associated to a character, a place, or an idea. Examples of this are the main themes of characters: a simple, recognizable melody that is associated to a specific character. For instance, the main melody in Nyeh Heh Heh!, which would be Papyrus’ leitmotif, or the common themes in Spear of Justice and Hammer of Justice, which would be Justice's leitmotif.
Soundtracks are rigged with leitmotifs, and neither Undertale’s nor Deltarune’s soundtracks are an exception. Since each one is associated to a specific character, place or idea, the use of the same ones in both games is something to keep in mind.
3.2 Leitmotifs that appear in both games:
The first song that plays inside Deltarune's , in Chapter 1, is Beginning, which has 2 leitmotifs in it: Once upon a time –from Undertale–, and Don’t Forget, –from Deltarune–. This second leitmotif appears in several other songs in all chapters.
The song that plays in the menu after you finish Chapter 1 is called Before the Story, which has the exact same melody as in Once upon a time. This leitmotif is one of the most –if not he most– used in Undertale’s soundtrack. For me, it’s kind of the ”Undertale theme”, for how much it appears in the game –same as Don't Forget would be Deltarune's theme–.
There are some other Undertale leitmotifs in Deltarune’s OST that I won’t be taking into consideration. These are the character’s leitmotifs, like Sans’, and other that represent important emotions like Determination, Justice, Despair and Hope –These leitmotifs are a bit difficult to recognize if you’re not deep into the music side of the games. Determination can be heard, among others, in Undertale’s Determination and Deltarune’s Rude Buster; Despair corresponds to the melody in Undertale’s Burn in Despair, and appears in Your Best Nightmare, Vs. Susie, at Queen’s basement, right before the Spamton NEO fight, and again in Chapter 3's Bit Roots; Justice is heard in Undertale's Spear of Justice and in Deltarune's Hammer of Justice, and Hope is sometimes called ”Snowdin’s theme”, which is used in Undertale’s Snowdin Town and Hopes and Dreams (thus why I prefer to call it Hope’s leitmotif) and in Deltarune’s A Town Called Hometown–. These leitmotifs being in both games is to be expected, since they either represent common characters or common emotions to both games, and Toby likes to reuse leitmotifs from old projects, so they're not really relevant to the theory.
Going back to the theory, the use of the words ”Don’t Forget” as a title for the most present leitmotif in Deltarune is a bit on the nose, taking into account the poorly drawn picture in Sans’ Secret Lab. The soundtrack acts as a constant reminder to not forget –pun intended– that drawing. But this isn’t the only insinuation Toby left in the game’s music. There’s another, much obscurer, clue: the name of the song Before the Story. Since it plays at the menu only after you play Chapter 1, it can’t be referring to ”before the story” of Deltarune, since that story has already begun. So, what if the Story is Undertale’s? If so, since it uses the most important leitmotif of Undertale in a song called ”Before the Story”, this would imply that Deltarune’s story happens before Undertale's.
Back in 2022 this was enough proof for me to be convinced of this theory. And yet, in 2025, it rained.
3.2.1 It's Raining Somewhere Else.

What is there to say about this. What is there to add. In 2015 Toby told us that It was Raining Somewhere Else. Ten years later he showed us where.
In Undertale this song is directly related to UT Sans' relationship with UT Toriel, and how this friendship is the reason he helps us throught the Underworld. In Deltarune, however, this songs plays after we leave the Church at the end of Chapter 4, on the way home. Nevertheless, it's back home that we learn of the friendship DR and DR Toriel have.
Not only the titles, not only the melodies –althought in Deltarune it sounds distant, almost like an old memory brought back by the smell of the rain–, but the context of these two songs connects them between games. Moreover, a slowed down version of the song can be heard at UT Sans' Secret Lab, as if the "Don't Forget" message inside it wasn't enough of a giveaway.
3.3 Non-musical clues:
How the Player interacts with the world seems to also imply a connection between games. Specially those lines that point to the Player knowing characters –or things about characters– that Kris doesn't know yet. For example, the first time we meet DT Sans there's the option to tell him that we're happy to see him again, something that makes sense for a Player that has already played Undertale, but doesn't for two characters who just met, as Sans points out.
This in and of itself is not enough to prove that the games are both a direct sequel and prequel of each other but, in combination with everything else, it heavily add to that idea.
Besides these interactions, which could be taken just as silly easter eggs, like the annoying dog appearances, there's another non-musical clue which brings us back to UT Sans: the Warp Doors, which look just like UT Sans' bedroom door, fire animation and all. What's more, Mystery Man's door in Undertale uses the same sprite as well.

I'm certain that Undertale's Underworld is not a Dark World, since there are no Dark Fountain to be found, nor darkners, the style of the menu is the same as in Deltarune's Light World, and to break The Barrier you need 7 souls, not just one. This complicates things, for the Warp Doors only appear inside Dark Worlds in Deltarune. But then again, in Deltarune, monsters seem to only possess magic powers inside Dark Worlds, while in Undertale all of them have this gift.
4 The Delta Rune:
Both the appearance of the Delta Rune in the two games and its name are big indicators of the connection between games. Even though in Undertale it’s not well known what its original meaning was, there’s a prophecy that sounds remarkably alike to that of the Delta Rune Legend from Deltarune. In Undertale there are two interpretations: either the Angel will murder all monsters, or free them all from the Underground. Additionally, in Deltarune, the Legend Ralsei tells us says that the Angel is to be defeated by three heroes: two lightners -a human and a monster- and a darkner.
Since the Delta Rune is older than written history in Undertale and it’s original meaning was lost to time, that one of the 2 interpretations for this symbol is so close to the Legend Ralsei gives us, with an evil Angel instead of a benevolent one, could mean that, originally, both Runes had the same meaning behind.
5 Blood & Magic:
Back in 2022 this part of the post began with:
TL;DR: As always, blood seems to be the biggest issue around Sans’ theories. To summarize, unless we get undeniable proof that DR monsters do bleed in some way before turning into dust, UT Sans bleeding could be a huge weak point for this theory.
Welp. We got it. Susie bled.

It’s fair to say that UT Sans does bleed in Undertale's Genocide Route, before turning into dust outside the screen. And he’s the only Undertale monster that does. We know he bleeds because he does it from the mouth, as well as the ribs, far from where the Player cuts him, which would only happen with regular bleeding around a digestive system rather than with ketchup stored within his rib cage.
Three years ago this was a huge nuisance, but now, knowing that a Deltarune monster can and does bleed, it' becomes another huge piece of evidence for this theory.
However, there's an issue. At the end of Chapter 1 a monster –not The Monster Kid– asks Kris if it hurts to be made out of blood, implying that other monsters don't bleed. This looks to be in direct contradiction to what we see Susie say (i.e. "Everybody bleeds") and do. As of now, I've no idea how to explain this line of dialogue.
5.1 Magic:
Deltarune monsters having magic powers is a highly debated topic. Nevertheless, Sans does teleport in Chapter 4, appearing both at his shop and at the Cattenheimer's home. Furthermore, it's implied that Catti holds some magical powers, which makes it all the more interesting that Sans teleports to her front yard.
6 Conclusions:
With all this in mind, I’m quite sure that, at the end of Deltarune, Sans will end up being stuck in the Undertale universe, possibly using the machine he keeps covered up in his lab. Since Papyrus doesn’t seem to be much different to any other monster in the Underground I don’t think he comes from Deltarune’s universe, so I fear a tragic end for that Papyrus, specially after his dissappearance after Chapter 3.
This ending would make sense of the whole ”Your choices don’t matter” thing. The Weird Route seemed to contradict this statement but, if just Sans is going to Undertale, whatever you do on Deltarune’s Universe won’t matter to Sans’ end. Undertale’s story is already written and the end we got will remain untouched, as Toby said. It also implies that our actions don't matter to Deltarune's end either.
We now know that the End of the Prophecy is a tragic one, as evidenced by Ralsei being terrified of what's to come, and Susie being enraged and in denial. A tragic end would also align with Sans' depression in Undertale, and him being the only one to come from Deltarnue's universe.
But, if Deltarune is a prequel, how is it that the Player recognizes the characters that both games have in common, and it’s advised that the game is played after Undertale? I believe that Deltarune is a prequel from Sans’ perspective, and a spiritual sequel from the Player’s. The Player, being the meta-being that it is in both games, doesn’t need to abide by the same temporal rules the characters are forced to follow. Thus, there's no contradiction in Deltarune being a prequel to Undertale. A Pre-Sequel.
7 Problems with this theory:
UT Papyrus seems to not know anything about his brother’s possible past in another universe, and acts as if they had been together since forever. They both appeared one day in Snowdin and his past seems as mysterious as Sans’, but they can’t be directly related since Papyrus doesn’t bleed.
There's a contradiction between Susie bleeding and the monster kid asking Krist if it hurts to be made out of blood.
I don’t know how will Sans get to Undertale’s world (my guess is Gaster, but he’s a bit of an easy-way-out in theory crafting).
Grillby’s. Sans’ convenience store, ’Sans, appears to have the same façade as Grillby’s in Undertale, with the name of Grillby rubbed off. This small detail is a possible proof against the sequel thesis, albeit it could just mean that Hometown had a Grillby’s before Sans’ convenience store and it closed down for some unknown reason.
Although some problems still remain, the list of issues with this theory has been greatly reduced after playing chapters 3 and 4. Furthermore, we now have great new pieces of evidence that point directly towards a connection between games.
#Undertale#Undertale Theory#Deltarune#Deltarune Theory#Sans#Papyrus#Susie#Ralsei#noelle holiday#kris dreemurr#Toby Fox#This took me a lot longer than it should have#I might have a slight problem with these games#deltarune chapter 1#deltarune chapter 2#delta rune#gaster#Deltarune chapter 3#Deltarune Chapter 4
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the binoculars in Deltarune chapter 3's egg room show grass almost the same RGB color (167,167,167) as Mystery Man room's ground in Undertale (166,166,166)... the typer value for DR Gaster's voice is 666 and 667... add this to the Forgotten Man linked to Gaster or Goners pile! I think they made it grass to let us know we're looking at the ground too, and not just grey circles...
#undertale#wd gaster#deltarune#deltarune egg#deltarune forgotten man#man behind the tree#deltarune chapter 3#deltarune mancountry#deltarune forgotten island#deltarune theory#undertale theory#utdr#gaster follower#goner vessel#original
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tbh i've never liked Otherworld Sans theory.
for those who dont know, the theory goes that because sans bleeds at the end of genocide, that must mean he's from Deltarune somehow.
it's so popular, but i've never liked this theory because like... in my mind, Undertale and Deltarune are supposed to be completely separate, story-wise. Otherworld Sans theory being true would mean that the events of Deltarune lead directly to the events of Undertale, which... doesn't sit right with me?
the way i see it, both games have all the same mechanics, but monsters know about different ones (so monsters know about magic and soul stuff in undertale, but some know about dark world stuff in deltarune.)
we know from entry 17 that dark worlds do exist in undertale in some capacity, and we know from chapter 4 that monsters in deltarune do, in fact, turn to dust.
we know that humans in undertale did once use magic, but can't anymore. in deltarune, the War never happened, which means that Monsters simply forgot how to use magic in the same way.
the way i see it: sans in undertale is the only monster we fight that bleeds, but that doesn't mean he's the only monster that bleeds period. we know from some deltarune chapter 1 npc dialogue that not all monsters have blood in deltarune, but susie does. so in my mind, it's simply that some monsters have blood while others don't.
also, Sans in Deltarune knows and is friends with Toriel, but Undertale Sans doesn't even know her name, despite talking to her every day. you'd think he would recognise her voice or something.
i know there is something up with Sans, but i don't think he's from Deltarune.
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I THINK I FIGURED OUT MYSTERYMAN
back in 2015, the official undertale account released a blogpost with someone assumed to be sans giving us “important info”. the post has a near-direct quote from one of the gaster followers

so the next clue that sans gives us is assumably relevant to gaster

we’ve know that shyren’s “lower body” is actually a Second monster
(source)
but how does this relate to Gaster at all? well, we can see that shyren bares a striking resemblance to mysteryman


so then the implication is that mysteryman’s lower body is a separate being


It’s a cat.
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What could Sans find out about Flowey ?
By finishing a neutral route over and over again multiple times, Flowey has some unique dialogues in which he mentions various trivia or shares his thoughts on some of the other characters.
One such character is Sans, who Flowey notably gives us a warning about.
However, the way he words that warning feels a little intriguing :
While Sans is generally a very perceptive character who is often capable of making pretty good guesses from limited information, Flowey makes it rather obvious that he is speaking from experience rather than simply making a general comment about Sans' observation skills.
But a question that isn't brought up very often is, what was it exactly that Sans would frequently "find out" about Flowey to warrant this warning ? And how ?
While the question may seem unanswerable at first due to Flowey not giving us any specifics whatsoever, there are a few details scattered throughout the game which may allow us to deduce our way towards what was most likely the intended answer.
First, we know what solution Flowey ended up settling with in order to deal with whatever that issue was : Simply avoiding Sans.
In any given timeline, Flowey took the habit of avoiding to be seen by or around Sans at any point, unless he specifically had something in mind that required him to do so. (such as in the pacifist ending) As a general rule of thumb, he would avoid Sans altogether as much as possible.
However, even with that effort on Flowey's side, a quick mention of a talking flower from Papyrus is already enough to seemingly get Sans at least a little suspicious that something may be up with that.
This is our second clue : The fact that it took Sans so little information for him to get suspicious of what Papyrus told him about a flower.
Our last clue is the few words we hear from Sans after he sees and hears Flowey at the end of the pacifist route :
In order to find out what to make of those clues, we need to introduce a fourth element : Sans' scientific background.
Luckily, none of the more complicated or speculative nuances of that side of his character are required here, all that we need is to highlight his somewhat-hidden friendship with Alphys.
She knows him well enough to call his jokes in advance :
Or here, the game more obviously points out that these two seem surprisingly friendly.
Sans tries to play it off, but it is clear they know a lot more about each other than seems at first glance.
But how much exactly ?
Well...
To go back to our main point, if one were to call Papyrus' phone in front of Alphys' lab, the conversation between the skeletons brothers would eventually deviate towards the question of wether or not Alphys is hiding dogs inside of her lab.
To which Sans answers, winking :
If it had just been this one joke, it may have been a coincidence, but the game doubles down on this exact same implication if you call Papyrus from within the lab as well, showing that this connection between Sans and Endogeny was absolutely intentional :
While the determination experiments were sorely Alphys' entreprise, it appears that Sans was at least made aware of the way they ended up playing out.
We cannot affirm with certainty how much detail exactly Sans has regarding the experiments, but if he is aware for the dogs and possibly even involved in dealing with them (as he had the dog food bag in his room), then he most definitely would also know about the vessel too. It was the main goal, after all.
This vessel had a few particularities.
First, it was a golden flower, the flower from the outside world, chosen for symbolic reasons.
But second, that specific golden flower was chosen because it was different from the rest.
It was at the center of the garden, it had grown before all the others, those were the ones mentioned by Alphys in her entries. But there was one more specificity which she omitted to bring up :
Golden flowers in Undertale are a species of flowers which has 5 petals.
But our "vessel" had a mutation, resulting in an extra 6th petal.
A design choice in part, perhaps, but one that takes a very real in-world importance within this context.
Adding to this that, from the view of the current timeline iteration, the vessel seems to have suddenly vanished one day and...
Since it is likely for Sans to have been aware of all of this, now, it makes a lot of sense that the mere idea of a new mysterious talking flower that says strange things showing up out of nowhere would immediately put him on high alert. A potential connection with the missing vessel is easy to make.
Actually, now that we have this context, even Alphys seems to make the same connection as well after hearing Papyus mentioning a talking flower just before Flowey arrives.
But most of all, it now feels incredibly clear why Flowey needs to avoid being seen by Sans so much.
His entire appearance, and particularly his obvious extra 6th petal, are all dead giveaways of his origins.
Could Sans, who is skilled enough at analysing faces to tell the difference between the face of someone that has died 9 or 10 times in a row, really miss out on such blaring evidence ?
Of course not.
Flowey might as well have written "i am the vessel" on his face with a marker as far as Sans is concerned.
Chances are that merely seeing Flowey even once would be all it takes for Sans to be practically certain that Flowey must be the former vessel.
Not only that, but given that those experiments were all about determination, the so called "resolve to change fate", Flowey would also immediately be considered extremely likely to be the anomaly, too.
This is what we see in this scene :
Not only does Sans get to see Flowey here, but the speech that Flowey makes during this scene also provides him with definitive evidence that Flowey really was the "anomaly" he had been worried about, as his psychological profile matches extremely well with the one Sans shows us to have built for the anomaly in a genocide route. But, it also shows him that Flowey has, for now at least, lost his anomalous time powers to Frisk, and is thus struggling to keep them in his "game".
This suggests that for now, Frisk actually still has the advantage, and that despite all those crazy speeches, without his reset powers, that weirdo has got nothing on them.
But this is all later on in the story.
During Flowey's earlier RESETs, being seen by Sans, even once, quickly becomes a major pain for Flowey in every timeline iteration in which it happens.
At best, he might get "pranked accross time and space" a number of times. At worst, Flowey might have no choice but to reset and start all over again on whatever he was aiming to do.
Except this time around, without letting the smiley trashbag learn ANYTHING about him.
#undertale#undertale theory#sans#flowey#undertale sans#undertale flowey#flowey undertale#sans undertale#papyrus#alphys#undertale papyrus#undertale alphys#alphys undertale#papyrus undertale
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Since the Knight is probably a Holiday, i propose the idea that they represent "black ice"

Black ice is not really black, it's transparent, but it looks black of of the streets it is in
What if the black color of their body it's actually the Dark world's darkness?

The Dark worlds are made out of darkness given form, what if the Knight's body looked dark bc it is like it *filters out* the colors/forms of the stuff in the dark world?
Imagine if in a 3d enviroment, their body shows the world without any lighting if you look through it, i kinda imagine the Knight's body works like that
This would also kinda explain how the Knight can make the Shadow Crystals, the more powered up Noelle from the Weird Route can use spells to Create Ice to defend herself
So the even more powerful Roarin Knight of course could just make more "black Ice", although it's probably a hard to do spell to some degree
Altgought creating stuff from magic isn't that difficult tbh, anyone who uses magic can make stuff to some degree


Maybe the danger is in the fact is that Shadow Crystals can live outside of the Dark worlds
...
The Knight is able to produce objects that can be taken out of the Dark World

#deltarune#deltarune ch 2#deltarune theory#theory#undertale#undertale theory#deltarune noelle#deltarune kris#deltarune susie#deltarune berdly#deltarune gerson#deltarune knight#deltarune roaring knight#the roaring knight#roaring knight#dark world#darker than dark#deltarune shadow crystal#deltarune dark world#deltarune december#deltarune dess#december holiday#noelle holiday#deltarune chapter 3#deltarune ch3#deltarune chapter 4#deltarune ch4#wd gaster#gaster#device friend
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Undyne tells us where she is from her perspective, she is to the right of Papyrus.
In contrast, Papyrus tells us directions from a players perspective
#I discovered this recently#by rereading the phone calls again#screenshots#screenshot#undertale theory#not a theory obviously but I don't want to bother making an observation tag#Papyrus#Undyne
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My Deltarune / Undertale conspiracy theory is that Chara fell into the Underground on December 25th, 201X.
End of 201X? Doesn't refer to the decade, it refers to the end (i.e. last month) of an unspecified year in the 2010s. The emphasis on Christmas and Winter with Dess and the Holidays? It's all going to connect babyyyyy
#Undertale#Deltarune#UTDR#chara dreemurr#dess holiday#deltarune theory#undertale theory#utdr theory#Fan art#fanart#undertale fanart#meta#comic#december holiday#ut dr#undertale comic#Artists on tumblr#my art#For all I know this could be a common theory (Not up to date with utdr fandoms theories) or be easily debunked by something I've forgotten#but deltarune tomorrow !!! So
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