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alisimdilaurentis · 3 years ago
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The Sims 4: Pretty Little Liars Legacy Challenge
by alisimdilaurentis
it's no secret that the pretty little liars have strained relationships with their parents, and authority figures in general. wouldn’t you if you came from a long line of lies and abandonment? in this legacy challenge, the "runaway teen challenge" is reworked into a "runaway mom challenge", where in each generation you play as one of the pretty little liars, all of whom are abandoned by the liar before them.
CHALLENGE RULES
each generation starts as a teen living on their own, but normal runaway teen rules do not need to be followed. adjust lifespan to make the challenge easier/harder if you want.
you can live on any lot, you don’t have to start with $0 but if you want the extra challenge, go for it!
current generations cannot communicate with their runaway parent, even if they reach out to you, but current generations can communicate with grandparents. for example, generation 3 cannot communicate with generation 2, but can communicate with generation 1 if they cross paths.
each generation must complete the individual goals and end goals before moving on to the next generation. when teen sims age up, you can assign their third trait based on what you think of their character.
cheats are allowed, for example if you want to age the generation up to a teen faster so you can move onto their goals, you may do this, as long as the previous generation has completed their goals. MC Command centre could be helpful.
if you make a let's play, send me a link or tag me here or @goldenpears on instagram, i just want to see what everyone does with the challenge!! :)
GENERATION 1 - Alison DiLaurentis
A runaway teen, Alison, otherwise known as Ali, has had enough of her hometown drama and decides to start a new life in a new town. Will she be able to restore order and become the Queen Bee at her new school like she was before?
aspiration: leader of the pack (if you dont have get together, pick another aspiration from the popularity category)
traits: mean, self assured
goals: max charisma skill & mischief skill, must maintain relationship with 4 best friends
challenges: for every friendly interaction, she must also perform a mean or mischievous interaction with the same person.
end goal: give birth to a baby girl Aria. when Aria ages up to a teen, Ali disappears or dies (you choose) and Aria is left alone.
GENERATION 2 - Aria Montgomery
Though she can't escape the DiLaurentis legacy, Aria changed her last name when her mom disappeared. A misunderstood hopeless romantic, she just wants to grow up and be with the love of her life. She thinks she has met him already, but once she's a young adult, will things change?
aspiration: soulmate
traits: romantic, gloomy
goals: max writing skill & photography skill, publish 3 books and achieve max romantic relationship with boyfriend
challenges: must flirt with the first teen male sim she meets and make him her boyfriend regardless of traits.
end goal: on or before she ages up to a young adult, she must give birth to a baby girl Spencer. when Spencer ages up to a teen, Aria meets the love of her life (could it be Ezra?) and runs away to be with him.
GENERATION 3 - Spencer Hastings
Embarrassed by her mother's willingness to leave it all behind for a man, Spencer changes her last name to Hastings, inspired by her favourite US senator that she looks up to, Veronica Hastings. Veronica would do anything it takes to be successful, but can Spencer handle that kind of pressure on her own?
aspiration: academic (if you don't have Discover University, pick genius or another mental-based aspiration)
traits: bookworm, ambitious
goals: max logic skill & research and debate skill (if you don't have Discover University, pick another mental skill) graduate high school with A grades, get into a distinguished degree and be awarded at least 1 scholarship.
challenges: must complete homework every day and maintain A level grades while fending for herself. can only sleep after midnight & when homework has been completed.
end goal: if she hasn't died from exhaustion, Spencer goes onto pursue a distinguished degree to help her work towards her dream job of being a politician. while in college, Spencer becomes pregnant with baby girl Emily, and must drop out to take care of her new bundle of joy. when Emily ages up into a teen, Spencer leaves Emily to fend for herself and returns to school in Britechester.
GENERATION 4 - Emily Fields
Not wanting to be associated with her mother's conservative political views, Emily changes her last name to Fields. You know-- like... a sports field. Because she likes sports. But Emily doesn't know what else she likes... will she be able to find herself before it's too late?
aspiration: serial romantic
traits: athletic, romantic
goals: max fitness skill & baking skill, and get to the highest rank of any part-time job.
challenges: can only work on fitness skill by swimming (autonomous energized actions don't count as cheating). Emily cannot be in a relationship with a male sim, but also cannot flirt with women sims until she has a baby that has aged up to a teen.
end goal: Emily becomes pregnant after another boring date with another boring man. after giving birth to a baby girl Hanna, she decides to take a break from the dating scene. when Hanna ages up to a teen, Emily meets a woman that finally allows her to come to terms with the fact that she is a lesbian, and she runs away with her new girlfriend to better understand her identity.
GENERATION 5 - Hanna Marin
Feeling abandoned and embarrassed about the fact that she doesn't know who her father is, Hanna changes her last name to Marin, the last name of her favourite fashion designer, Martina Marin. Can she push aside her abandonment issues and become the most popular girl in school?
aspiration: friend of the world
traits: goofball, kleptomaniac
goals: max comedy skill & dance skill, have 5000 followers on Simstagram.
challenges: Hanna can only make money by stealing things and selling collectables (no gardening). Until she ages up, she can only travel in her home world, as she crashed her car and can't afford a new one.
end goal: Hanna meets her soulmate, a cute boy who shares her experience of abandonment (Caleb?? <3) and gets pregnant with baby girl Mona. When Mona ages up to a teen, Hanna is pregnant again, but hasn't told anyone. She moves to the big city to pursue her dreams in the stylist career. She tries to keep in touch with her teenage daughter, who wanted to finish high school in their hometown, but for some reason, Mona won't answer her calls.
GENERATION 6 - Mona Vanderwaal
In order to hide her identity, Mona changes her last name to Vanderwaal. No one will suspect a thing. Not even her parents and new sibling that they didn't tell her about when they let her stay in their hometown to finish high school. Will she remain undetected?
aspiration: public enemy
traits: erratic, genius
goals: max programming skill & mischief skill, and become best friends with her new sibling without being caught by her parents.
challenges: Mona can only make money by hacking, programming, or asking other sims for money. Mona cannot interact with her parents while attempting to befriend her sibling. Mona must also send at least 4 texts every day, to anyone other than her parents.
end goal: after becoming best friends with her sibling, Mona tells them the truth about who she is, and the two move away to another town together when the sibling ages up to a teen. Mona joins the criminal career and starts a new legacy as the most genius crime boss in the history of the Sims. Will the legacy continue? You decide.......
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