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aseprite
Aseprite Blog
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aseprite · 8 years ago
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New Blog Location
If you are following this blog, remember that we’ve moved to:
https://blog.aseprite.org/
Sorry for the inconvenience ^–^
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aseprite · 8 years ago
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Aseprite v1.2-beta8
Hi asepriters! Today we are releasing Aseprite v1.2-beta8 through all channels (Humble Bundle, Steam, itch.io, and Gumroad) with new features! (How to update Aseprite?)
Added slice tool (issue 721, still a work-in-progress as animated slices need more UI work).
Added automatic guides when moving cels/layers (Ctrl or ⌘ key)
Added possibility to move selection edges
Added possibility to open multiples files at once (issue 1163)
Added horizontal/vertical symmetry at the same time (issue 1190)
Improved handling of overlapping frame tags in the Timeline (issue 920, issue 768)
Improved Sprite > Canvas Size option: now we can drag the canvas and corners (issue 1394)
Show Unicode filenames correctly (Chinese, Japanese, Korean, etc.)
Added new keyboard shortcut Shift+E to open/close a layer group
New command to switch "Contiguous" mode on Paint Bucket tool (no default shortcut yet)
Improved performance previewing effects (like Replace Color, Convolution Matrix, etc.) (issue 1400)
New mail24 color palette (thanks to @Hyohnoo)
New matriax8c color palette (thanks to @DavitMasia)
Added a search field in the fonts popup.
macOS: Fixed memory leaks on paint events and changing mouse cursors
macOS: Fixed several keyboard issues (mainly on special non-US keyboard layouts, like "Dvorak - QWERTY ⌘")
Fixed soft light layer blending mode to match the CSS-SVG definition.
Fixed a problem resetting default grid settings (issue 1380)
Fixed delay problems playing animation on the active editor and the Preview window at the same time
Fixed changing layer properties of several layers at the same time
Aseprite v1.2-beta9:
Fixed several display issues using UI Scaling = 200% (issue 1456)
Fixed crash showing a layer name with " : " string on the status bar (bug report)
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aseprite · 9 years ago
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Aseprite v1.1.10 and v1.2-beta4
Hi asepriters! Today we are releasing v1.1.10 and v1.2-beta4 with new features and several fixes. (How to update Aseprite?)
Aseprite v1.2-beta5
New option to add reference layer, useful for rotoscoping (issue 532)
Initial support for Timeline thumbnails (issue 340, thanks to Carlo "zED" Caputo, PRs)
Added new --oneframe CLI parameter to load just one frame
Fixed loading layer groups from .ase files with complex hierarchies/multiple levels
Fixed all commands related to the entire canvas (resize sprite, rotate sprite, flip sprite, etc.) when the sprite contains collapsed groups
+All changes in v1.1.10 and v1.1.11
Aseprite v1.2-beta6:
Added option to export (File > Save Copy As) with pixel aspect ratio
Fixed bug/crash moving a group inside itself
Fixed bug moving cels one pixel up or to the left
Fixed rendering artifacts (issue 1349)
+All changes in v1.1.12
Aseprite v1.2-beta7 includes all changes in v1.1.13
Aseprite v1.1.10
Support symmetry at the center of one pixel (issue issue 853)
Added keyboard shortcuts to change the layer opacity with Shift+1, Shift+2, Shift+3, and Shift+4.
Added option to use Rectangular Marquee and Lasso tools with right click
Added default grid options in preferences dialog
Added option to play all frames ignoring tags
Added option to disable auto-scroll (issue 1277)
Added a tick mark next to the preset palette that matches the active one (issue 1327)
Added visual indicator when Aseprite is saving data to recover files from a crash (issue 1114)
Added an option to change the initial frame number on the Timeline (issue 1300)
Improved the dialog to open a sequence of files (frame1.png, frame2.png, etc.) (issue 1284)
macOS: Smooth scroll with trackpad on list boxes and other widgets
Detect the file format by its content instead of this extension when possible (issue 776)
Esc key closes Layer/Cel properties dialog (thanks to @klw0)
Tab key cycle through RGB/HSV color text fields (issue 1019)
Show all tools/quicktools on keyboard shortcuts preferences
Fixed crashing when the user-defined theme doesn't exist anymore (issue 1283)
Fixed bug which we can get stuck moving a cel (issue 1315)
Fixed crash using "Play Once" option (issue 1337)
Fixed several bugs & issues (including issue 1221, issue 1326, issue 1334, issue 1339)
Aseprite v1.1.11:
Fixed layout problems with UI Scaling > 100%
macOS: Fixed crash using Japanese (and other) keyboard layouts
Aseprite v1.1.12:
Added option to disable Home tab (issue 1368)
Don't ignore the initial frame number option in tag properties dialog (issue 1350)
Fixed crash using focus-movement keys on certain strange UI states
Fixed other minor bugs
Aseprite v1.1.13:
Zoom tool can be used on animation playback
Fixed UI artifacts when moving splitters and other UI elements
macOS: Fixed `⌘key` shortcuts on non-QWERTY keyboard layouts (e.g. DVORAK, AZERTY, etc.)
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aseprite · 9 years ago
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Aseprite v1.1.8 and v1.2-beta2
Hi asepriters! Today we are releasing v1.1.8 and v1.2-beta2 with new features. (How to update Aseprite?)
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On Aseprite v1.2-beta2 (Steam beta branch) you can finally find the new Groups feature:
Added layer groups (issue 454)
Timeline: Select multiple non-adjacent layers or frames with Ctrl+click on Windows/Linux or Shift+click on OS X (issue 1157)
Export (Save Copy As) selected frames or frame tags (issue 1080)
CLI improvements:
Now we can use --palette CLI option to change the sprite palette (issue 1245)
Add support to use multiple times --layer to specify multiple layers (issue 1174)
+All changes in v1.1.8
Aseprite v1.2-beta3
Added --ignore-layer <name> CLI option (issue 1264)
Added default keyboard shortcut Alt+Shift+N to create layer groups
+All changes in v1.1.9
Aseprite v1.1.8 includes:
New option to put the Timeline at the left/right sides (issue 1169)
New buttons in context bar to change zoom/scroll and fit sprite on screen
Make Foreground/Background color selector dialogs resizable (issue 1250) and save its position/pinned status between sessions (issue 1249)
F key is the new keyboard shortcut to switch between the normal mode and fullscreen mode.
Added two new palettes EDG16 and EDG32 by ENDESGA Studios
Added support to load/save palette from a list of hexadecimal values (.hex format)
Windows and OS X: New mouse cursor options
Windows and OS X: Use custom native cursor to improve mouse cursor movement (issue 1236)
Windows: Fixed issues copying-and-pasting 16bpp and 24bpp image in specific cases (e.g. from/to Photoshop) (issue 1229)
OS X: Popup animation options menu with Ctrl+click on "Play" buttons
OS X: Fixed right-click on Wacom tablets using the pen buttons (this problem might be related to a specific Wacom driver version)
OS X: Fixed mouse wheel issues with USB mouse devices.
OS X: General performance improvement
Fixed invalid selection after removing frames (issue 1235)
Fixed exporting JSON data of frame tags when empty frames are ignored (issue 1244)
Fixed cryptic error message using File > Repeat Sprite Sheet in some special cases (issue 1247)
Fixed problem merging selected area when we use the "Hand" tool (issue 1241)
Fixed other issues (issue 1195, issue 1239, issue 1248, issue 1251, issue 1259)
Aseprite v1.1.9
Fixed graphical glitches while painting (issue 1262)
Fixed assigning keys to some menu items when we search for it in the Keyboard Shortcuts dialog (issue 1260)
Finally, in case that you’re distributing compiled versions of Aseprite, you should check the new source code license.
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aseprite · 9 years ago
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Aseprite v1.1.7 and v1.2-beta1
Hi there asepriters! Today we are releasing some bug fixes for v1.1 and the first beta for v1.2 on the Steam beta branch. (How to update Aseprite?)
Aseprite v1.1.7 includes the following changes:
New option to hide full path in UI (issue 1199)
Fixed theme configuration UI to show user/official folders and themes correctly
Fixed crash resizing to big sizes (show not enough memory if we cannot resize the sprite)
Fixed some issue in Import Sprite Sheet dialog (issue 1207)
Fixed crash copying 8bpp images on Windows (thanks to @zed9h)
Aseprite v1.2-beta1 includes the same fixes + new features:
Add new pixel aspect ratio option so we can draw sprites with double-wide pixels (issue 567)
CLI improvements:
--frame-tag and --frame-range now can be used with --save-as (issue 897)
--save-as now interprets {layer} in the given filename to automatic iterate through layers (issue 1149), so we can use --save-as output-{layer}.gif to save each layer in a different file.
New --split-tags to save each tag as .gif file, anyway you can use --save-as output-{tag}.gif as a shortcut.
The layer groups feature isn’t yet available. It needs more work and we don’t want to delay these new features anymore.
Switch to beta branch
Remember that beta versions will be available through Steam beta branch:
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aseprite · 9 years ago
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Aseprite v1.1.6 and new versioning scheme
New Aseprite v1.1.6 is available with bug fixes and some minor improvements! (How to update Aseprite?)
Right-click can move layers/frames/cels in the timeline
Added right-click with Ctrl+click on OS X in some controls (timeline, tabs, text entries) (issue 438)
Fixed bug ignoring Space bar on Sprite Editor when it's used immediately after clicking in the Timeline (issue 877)
Ask for saving each file on exit
Right-click subtracts a selection area when we use it inside the sprite editor selection (issue 1164)
Added option to include partial tiles in Import Sprite Sheet (issue 1161)
Configuration is saved in ~/Library/Application Support/Aseprite on OS X now (issue 1165)
Added forward compatibility for .ase files with groups
Added support to load Pixly (.anim) files (thanks to @zed9h)
Expand filename wildcards in command line on Windows (issue 1049)
Fixed issues with some convolution matrices after inserting text (issue)
Fixed OS X keyboard modifiers when we switch apps using ⌘Tab (⌘ isn't kept pressed)
Fixed other bugs (issue 1153, issue 1166, issue 1167, this issue)
New versioning scheme
From today we start a new versioning system to avoid critical software regressions. We prefer to keep the official version as stable as possible, and try new features only in beta branches.
So from now on, new features will appear in beta versions only like v1.2-beta1, v1.2-beta2, etc.). In a certain moment (from 3 to 6 months), we'll freeze the v1.2, and we'll take a couple of weeks for intensive testing and bug fixing. After that it'll be made official and all new features will start appearing on v1.3-beta1, and the cycle continues.
Beta versions will be available through the beta branch on Steam. In this way, you can opt-in for new feature or opt-out and stay in the stable side:
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aseprite · 9 years ago
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Aseprite v1.1.5
New Aseprite version is available with a lot of bug fixes and a couple of new minor features (Remember to check how to update Aseprite):
New option for paint bucket to use all layers as reference (issue 969)
Added copy & paste support of images on OS X (issue 925)
Added Wacom eraser support on Windows and OS X (issue 610)
Improved status bar (issue 752, issue 915, issue 1013, issue 1075)
Don't destroy custom brush when we use X key to switch colors (issue 1004)
Improve selection rectangle/shape feedback with a negative black/white color, so it's always visible
Fixed blurry graphics when Windows DPI scaling is greater than 100% (issue 1041)
Fixed bug copying frames between sprites: now frame duration is preserved (issue 1023)
Fixed regression bug with default folder for new files (issue 1068)
Use correct/configured Eraser brush size when Eraser is activated with right-click or as a quicktool (bug report on Steam)
Fixed brush size when we click on brush icon (issue 978, thanks to @TheKK)
Fixed crash pressing º key on keyboard configuration (issue 1065)
Fixed crash when we press Del or Backspace keys while we are moving a cel (issue 1078)
Fixed several other issues (issue 559, issue 708, issue 793, issue 1103, issue 1104, issue 1105, issue 1111)
More fixes in v1.1.5.6 in the release notes.
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aseprite · 9 years ago
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Aseprite v1.1.4
New Aseprite version released with several bug fixes and some new features:
New backend on Windows and OS X. Improved trackpad support on OS X. This is the first step to improve the UX with wacom tablets, pressure, multiple-windows, etc. (issue 139)
Now we can scale from center/pivot (issue 576) and flipping (issue 579)
You can select a tile by double clicking over it (issue 939)
Add View > Extras menu to hide the selection edges (issue 861)
Mouse wheel rotate hue value when used above color selectors (issue 1012)
New keyboard customization for tool modifiers (issue 1028)
Fixed regression using --bach and --save-as with .png and other formats (issue 1018)
Fixed several issues (issue 905, issue 914)
Fixes on v1.1.4.1
Fixed crash resizing an image with RotSprite (issue 1056)
Fixed double-click on OS X (issue 1057)
Fixed crash launching the app on OS X (issue 1059)
Remember to check how to update Aseprite in case you aren't using the Steam version.
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aseprite · 9 years ago
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Aseprite v1.1.3
Aseprite has been released today. It includes some fixes:
Added new color picker to quickly select different tints, shades, and tones of the current color
Now clicking foreground/background color will change the colors in a custom brush created with Edit > New Brush
Fixed crash creating a custom brush without "Type" parameter and restarting the application
Fixed bug resetting Screen Scaling value
Fixed several bugs with grayscale images
Fixed a crash using Windows clipboard in special cases
Fixed Wacom tablet lag on Windows platform
Added more zoom levels
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aseprite · 10 years ago
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Aseprite v1.1.2 and Steam
The new version of Aseprite is already available on your Humble Bundle library, itch.io, Gumroad, and Steam store!!! ^_^ All customers can get a Steam key from those website (*)
The main changes in this version are:
Added new brush popup dialog and shortcuts to change different drawing parameters (issue 904)
Added Select > Modify > Border/Expand/Contract commands
Added anti-aliasing checkbox to Edit > Insert Text option
Added RYB color wheel (issue 707)
Added the ability to insert user data and color (issue 733) to layers and cels
Improve shading ink (issue 85, issue 854)
Now we can drag-and-drop shade colors
Reverse shading colors with X key
Shades can be saved between sessions
Keyboard shortcuts:
Added command to change the ink type with a shortcut (issue 787)
Added command to switch pixel-perfect checkbox (issue 858)
Search field in Keyboard Shortcuts dialog (issue 849)
Sort command names with numbers correctly (issue 782)
Added Shift+C to center the scroll (thanks to @tony)
Sprite Sheets:
Import/Export Sprite Sheets by rows and columns (issue 872)
Export Sprite Sheet can be used without saving the sprite sheet image (issue 865)
Added options to export layers and frame tags information from File > Export Sprite Sheet
Added "Play Once" option to "Play" button popups
Now , and . keys now move inside loop section/tags (issue 556 and issue 879, thanks to @TheKK)
Fixed a couple of bugs with symmetry axis (issue 851, issue 873 thans to @TheKK)
Added a special variable {tagframe} for --filename-format to specify frame names relative to the current tag (issue 894)
Beta branch on Steam:
Open double-clicked files from Windows Explorer in the same application (issue 477)
New back-end in progress (issue 139)
There is beta branch available on Steam that you can switch from Aseprite properties, in the "Betas" tab. It has better OS X trackpad support, you can give a try.
Also we're working on Aseprite v1.1.2 for Linux and Steam OS. They will be available soon.
(*) Gumroad customers will receive a special form to redeem the key via email.
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aseprite · 10 years ago
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Aseprite on Steam Greenlight
Last week we've released Aseprite on Steam Greenlight. We need your help to be finally available through Steam. It will give us the possibility to auto-update Aseprite and might be a good opportunity to add other Steam Workshop integrations in the future.
And remember: All customers will receive a Steam key ^_^
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aseprite · 10 years ago
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Aseprite v1.1.1 released!
Bug fixes and new features for everyone!
Added partial support to draw text (issue 28)
Added symmetry mode (issue 208)
Added scroll bars to Timeline (issue 732)
Added an "Undo History" window (issue 739)
Shift+click draw a straight line from the last point (issue 562)
Added support to load/save static .webp files (issue 273, thanks to @sirblackheart)
Added --list-tags and --list-layers options
Fixed crash using --scale command line option
Fixed --border-padding option (issue 815)
Fixed some crashes using Shading Ink in some special situations
Fixed some issues loading/saving .gif files (issue 800)
Fixed Eraser, Blur, and Jumble tools to support opacity parameter correctly.
Improved performance in Timeline for huge animations (e.g. more than 10000 frames)
Don't convert transparent layers to a opaque Background after Flatten (issue 806, thanks to @Fojar)
Fixed Spray tool problems (issue 838, thanks to @Fojar)
Fixed other minor bugs (issue 794, issue 816, issue 823).
Download this update from your Gumroad or itch.io account.
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aseprite · 10 years ago
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Aseprite v1.1.0.1 + shading ink
After one week we have several bug fixes and performance improvements that we would like to release <3 This version includes a new little shading ink:
Added a pixel shading ink (issue 85)
See the documentation to know how to use it.
Improved general program performance on all platforms
Fixed tooltips visibility (issue 770)
Fixed browsing through folders symlinks on Linux (issue 524)
Fixed Ctrl+ and Ctrl- keyboard shortcuts to zoom in/out
Fixed possible random crashes on Windows restoring DirectX surfaces (long-standing bug from initial Aseprite versions)
Fixed issue 278, issue 654, issue 771, issue 778, issue 777, issue 784, issue 785
As usual, you can get this update from your Gumroad or itch.io account.
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aseprite · 10 years ago
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Aseprite v1.1 released!
And it’s here, Aseprite v1.1 is available on Gumroad and itch.io! There are so many changes that it’d be impossible to make an exhaustive list. The main new features you can start looking at are these:
Added alpha channel in color selection (issue 286)
You can specify an alpha value on each palette entry.
Palettes created from RGB sprites, can be generate entries with alpha channel.
8-bit PNG files can be saved with alpha channel per palette entry.
New color wheel (issue 707)
New layer blending modes and opacity (issue 318, issue 225)
New UI for inks (new "Simple Ink" to avoid extra Opacity parameter now that we've alpha component in color selection).
New eyedropper modes.
Export frame tags or specific layers (issue 607)
Support for palettes with less or more than 256 colors (issue 668, issue 754)
You can reduce colors creating smaller palettes.
New option to shift pixels and wrap around the content (issue 681)
Configurable 'Stop' button behavior (issue 705)
Added new configuration for rotation pivot (issue 370)
More onion skin options (issue 526)
Zoom indicator in status bar (issue 646)
Space bar can move the selection being created or the line/rectangle/ellipse being drawn (issue 741)
Added an option to ignore the grid in paint bucket tool (issue 564)
Added a "Snap to Grid" indicator (issue 122)
Show onion skin depending on the configured loop section (issue 555)
Improved performance and memory usage of RotSprite algorithm (issue 691)
Removed tools configuration dialog (C key): Now all options are available in View menu (you can open it with Alt+V).
Fixed issue 546, issue 275, issue 161, issue 529, and a lot more.
And I forgot, there is a new Ubuntu 14.04 package to give a try.
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aseprite · 10 years ago
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Aseprite v1.1 beta 5 released
Today we are releasing Aseprite v1.1-beta4 beta5 to fix some critical bugs that were found in v1.1-beta3. Thanks to everyone who have contributed crash reports! This version include some extra features too:
Fixed a critical crash executing any kind of command after you close a played animation (issue 682)
Fixed regression bug: now you can move several frames at the same time again (issue 669)
New option to resize the result of File > Save Copy As command (issue 685)
New support for JASC-PAL palette files (.pal extension) (issue 349)
Some changes in the Aseprite file selector (issue 643)
Lock X/Y axis in Move tool when Shift key is pressed (issue 602)
Fixed several memory leaks and other bugs (issue 647, issue 671, issue 675, issue 676, issue 679)
And more in v1.1-beta5:
Fixed random crashes using Eyedropper with Alt+click
Fixed default foreground/background color when the program is executed for the first time
Download this update from your Gumroad or itch.io account.
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aseprite · 10 years ago
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Aseprite v1.1 beta 3 released
Aseprite v1.1-beta3 is available for all our customers! Get it from your Gumroad or itch.io account. The biggest changes are:
New color bar:
Copy colors with drag-and-drop and Ctrl (or Alt)
Cut, copy, paste, and clear colors (using Edit > Cut menu, Edit > Copy, etc.)
Sort colors by Hue/Saturation/Brightness/Luminance
Reverse colors
Quick access to create gradients between two colors
New way to change color components in a relative way. E.g. add +20 units to Hue and -10 units to Saturation in selected colors.
Create brushes with Edit > New Brush and selecting a box. (If there is an active selected area, the brush is created from that selection.)
New popup menu to change animation speed
Drag-and-drop tabs with Ctrl (or Alt) to duplicate them
Now Edit > Preferences > Screen Scaling option can be changed without a restart, and it modifies the UI elements size (to keep the old behavior a new option was added in Edit > Preferences > Experimental > UI Elements Scaling)
Continue playing animation when we scroll.
Improved the Data Recovery function in some extreme cases (e.g. a crash when the same recovery information is being saved).
You can identify tags in --filename-format with {tag}, {innertag}, and {outertag}.
Several bug fixes.
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aseprite · 10 years ago
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Aseprite v1.1 beta is available
Aseprite v1.1-beta1 is available right now for every customer! Do you want to give it a try? Enter to your Gumroad account and you will see some extras files available to download. (Check this in case you have a problem.)
Remember that this is a work-in-progress, we are looking for some feedback so we would love to hear your opinions about it. You can use the comments box below, mention us on Twitter (@aseprite), or just send us an email to [email protected]).
The following is a summary of some included changes:
Data recovery in case of crash (issue 151)
Support to re-use the same cel in several frames (issue 99, issue 269, issue 389)
Possibility to tag frames/multiple animations in one sprite (issue 153, issue 416, issue 500, issue 557)
Zoom out to edit large images (issue 287, issue 33)
Possibility to drag and drop colors (issue 37)
Independent zoom in Preview window (issue 407)
New Edit > Transform option (Ctrl+T or ⌘T) to select/transform the whole cel content (issue 560)
New Frame > Copy Cel to Next Frame option (Alt+M) to copy the current cel in the next frame only for the active layer
Possibility to drag & drop tabs, and dock tabs (issue 118)
New home tab (issue 380)
Support for non-linear undo history (enable it from Edit > Preferences > Undo)
New command line options:
--crop option (issue 620)
--border-padding, --shape-padding, and --inner-padding options (issue 78)
We'll be posting more information about what's new starting from the next week.
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